Commit Graph

7 Commits

Author SHA1 Message Date
drmext 0511dfb6ca rawinput: fix spicecfg close delay (#715)
## Link to GitHub Issue or related Pull Request, if one exists
#0

## Description of change
Closing spicecfg was blocked for up to ~495 ms. Runtime behavior is
unchanged: same flush interval and same output path during normal
operation. Only shutdown teardown is faster.

## Testing
Opened and closed spicecfg.exe repeatedly; the window closes immediately
with no hang
2026-05-29 09:33:08 -07:00
bicarus a159691097 xinput: bind UI, vibration, hotplug (#620)
## Link to GitHub Issue or related Pull Request, if one exists
#616 

## Description of change
`Naive` button is now called `Naive/XInput` and detects XInput
controllers

Add vibration output as "Lights"

Add proper hotplug support and multiple controllers

Fix misc bugs on x86

## Testing
I tested with two xbox controllers.
2026-04-10 01:04:20 -07:00
bicarus 7b4227d2a9 rawinput: add basic support for xinput (#617)
## Link to GitHub Issue or related Pull Request, if one exists
#616 

## Description of change
Adds preliminary support for XInput controllers. Enough to manually bind
buttons and map analogs.
2026-04-09 02:49:20 -07:00
bicarus dc6850e479 overlay: helper modal dialog for picking option values (#561)
## Link to GitHub Issue or related Pull Request, if one exists

## Description of change
Introduce a new modal dialog for picking out some of the options to
improve UX.

Implemented a few for now:

1. UI for picking ASIO drivers from a list (for -iidxasio, -sdvxasio,
-asioconvert, etc)
2. Button to generate card numbers for -card0 and card1
3. Processor Affinity selector (very similar to what's in Windows Task
Manager, list of checkboxes)
4. file selector (file open dialog for various file path overrides like
log file)
5. folder selector (folder override)

I wrote a selector for COM ports as well but how we use the value was
inconsistent (\\\\.\\COMx vs. COMx) and didn't see a huge point in it so
I didn't check it in.

## Testing
2026-03-02 12:08:20 -08:00
bicarus-dev 6592191624 pc: fix certain controller bindings not working (#368)
## Link to GitHub Issue, if one exists
Fixes #364 

## Description of change
The game attempts to hook raw input, but raw input API can only be used
by one window per process. Hook `RegisterRawInputDevices` and prevent
the game from registration for raw input notifications.

## Testing
Tested that HID keyboard works with `Bind` option.
2025-09-17 03:55:02 -07:00
bicarus-dev 26ea8a1b92 api: check for window focus when accepting input (#317)
## Link to GitHub Issue, if one exists
Fixes #139 

## Description of change
Add an option for detecting window focus when accepting input.

The new default will be to have the following:
 * naive bindings will check for window focus
* rawinput binds are not affected, will continue to be accepted
regardless of focus

Other options (always / never choices) can be picked by the user to
tweak the behavior if needed.

Clean up usage of `0xff` constant to represent invalid naive vkey.

## Testing
Still in progress, especially in regards to performance.

On a i7-9700 system, 10000 calls to `superexit::has_focus()` takes
250-350 microseconds, so this should not be a big deal at all.
2025-05-07 13:22:29 -07:00
sp2xdev ed8c72852f Initial commit for GitHub migration based on spice2x-25-03-03 2025-03-10 19:16:49 -07:00