Commit Graph

6 Commits

Author SHA1 Message Date
bicarus af8d8dae9f rawinput: distinguish between circular and linear analog input (#665)
## Link to GitHub Issue or related Pull Request, if one exists
n/a

## Description of change
Currently, all analogs are treated as circular values that wrap around.
This works for knobs and turntables, but can get weird for linear values
(like tilt sensors and sliders) especially once analog options are
enabled, such as sensitivity.

This PR groups analogs into 3 buckets: circular, linear (centered), and
linear (positive). Linear types get different algorithms applied to it
when options are set (e.g., sensitivity caps out at 0, 1 instead of
wrapping around).

In linear mode:
* Sensitivity value applies an exponential response curve (power curve)
to the original value.
* Multiplier/divisor serves as a linear cut-off.
* Relative mode works as you expect, but of course, values don't wrap
around.
* Invert and deadzone work as you expect (since they applied to the
controller input anyway)
* Smoothing is removed from the UI and has no effect.
* Delay is unaffected.

Also, fix a small bug with -/+ button not working for analog `Delay`
option.

## Testing
WIP
2026-05-01 19:02:32 -07:00
bicarus a159691097 xinput: bind UI, vibration, hotplug (#620)
## Link to GitHub Issue or related Pull Request, if one exists
#616 

## Description of change
`Naive` button is now called `Naive/XInput` and detects XInput
controllers

Add vibration output as "Lights"

Add proper hotplug support and multiple controllers

Fix misc bugs on x86

## Testing
I tested with two xbox controllers.
2026-04-10 01:04:20 -07:00
bicarus 7b4227d2a9 rawinput: add basic support for xinput (#617)
## Link to GitHub Issue or related Pull Request, if one exists
#616 

## Description of change
Adds preliminary support for XInput controllers. Enough to manually bind
buttons and map analogs.
2026-04-09 02:49:20 -07:00
bicarus a9f0e86aa3 overlay: categorize lights for different cab types (#576)
## Link to GitHub Issue or related Pull Request, if one exists
#574 

## Description of change
Refactor so that grouping of lights are in common I/O code. Add this to
IIDX/SDVX/DDR/GitaDora.

## Testing
2026-03-17 02:14:48 -07:00
Will 22aeb64ff9 fix various minor issues causing compilation failure with clang (#567)
- Include order and forward decls were breaking button.h because a
declared but not defined struct can't be initiated (honestly this file
was cooked, crazy include order).
- `MAXINT` is GCC specific, `INT_MAX` is portable.
- InterlockedDecrement takes a LONG, not ULONG
- an imgui printf-style call using a direct string instead of %s (let's
ignore the fact that it's actually safe based on how the str is
constructed)
- missing `override` on a virtual subclass
- `CALLBACK` on a lambda threw me for a loop, but I believe moving it
after the arg list is the correct approach (see if it builds on gcc I
guess)
- `std::result_of` was removed in C++20, which the project is built with
2026-03-06 14:21:10 -08:00
sp2xdev ed8c72852f Initial commit for GitHub migration based on spice2x-25-03-03 2025-03-10 19:16:49 -07:00