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3 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| d5104ac117 | |||
| 8c8e2de4f6 | |||
| cb6252b15f |
@@ -8,17 +8,17 @@ assignees: ''
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---
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## Game and version
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<name of game, version of game>
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*name of game, version of game*
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## Version of spice2x
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<version of spice, this can be seen in the About tab, and in log.txt>
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*version of spice, this can be seen in the About tab, and in log.txt*
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## Laptop
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<Are you running this on a laptop? Does it have a hybrid iGPU+ dGPU configuration?>
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*Are you running this on a laptop? Does it have a hybrid iGPU+ dGPU configuration?*
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## Attached log.txt file, if available
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> [!WARNING]
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> Please make sure you remove any personally identifiable information from the log file.
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## Describe the issue
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<what's the issue?>
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*what's the issue?*
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@@ -16,10 +16,13 @@ assignees: ''
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> Feel free to remove this section after you have read it.
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## Description of change
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<what does this code do?>
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*what does this code do?*
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## Compiling
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*you must be able to compile with the included Docker script with zero compiler warnings*
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## Testing
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<how was the code tested?>
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*how was the code tested?*
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## Patch file
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<what patch format are you using? Unix Patch format? Git Patch?>
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*what patch format are you using? Unix Patch format? Git Patch?*
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@@ -42,4 +42,4 @@ Baseline rules for adding support for games:
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* No support for eaCloud ("Konasute") games.
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* For a new game that was never supported (not a new version of a game, but rather a new series): please wait 1 year after official AC release in Japan.
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* For new version of an already supported game: proceed with caution and use generally-accepted community guidelines.
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* Make sure you compile with the included Docker script and ensure you do not introduce any new compiler warnings or build breaks; otherwise, your patch will not be accepted. The Docker script is the standard build environment, your custom Linux build environment or MSVC do not count.
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* Make sure you compile with the included Docker script and ensure you do not introduce any new compiler warnings or build breaks; otherwise, your patch will not be accepted. The Docker script is the standard build environment, your custom Linux build environment or MSVC can be used for development but you must validate the final build using Docker.
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