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Author SHA1 Message Date
bicarus-dev 0684872013 fix error printing for dll info 2026-10-03 15:23:38 -07:00
bicarus ed0ccdd6e3 launcher: better DLL logging and remove ucrt hack (#919)
## Link to GitHub Issue or related Pull Request, if one exists
n/a

## Description of change
Remove workaround implemented in #264 that added an ugly hack to work
around DLL hooks that rely on spice using MSVCRT (failure to obtain
argc/argv).

Update the logic that prints info about DLL overrides so that it tries
to print out as much info as possible, instead of bailing out early if
something is missing.

## Testing
2026-10-03 14:14:22 -07:00
bicarus 7aba7da3b6 sdk: get/set coin blocker (#918) 2026-09-22 21:42:34 -07:00
aixxe 197d76755b iidxcamhook: detect game camera count during init (#917)
## Link to GitHub Issue or related Pull Request, if one exists
Fixes #916

## Description of change
- Read the camera manager actual vector length instead of assuming 2
cameras. Front camera is gone in IIDX 34. :(
- Resolve texture-registry entries through AFP texture handles instead
of assuming slots 0 and 2. Generally fix up the internal game structure
layouts, as I made some incorrect assumptions about them last time.
- Replace the existing D3D-device offset pattern, as it was resolving to
an incorrect offset in IIDX 34.

## Testing
- Booted IIDX 27-34 to gameplay with camera on, though with only one
attached.
- Batch scanned all known game DLLs to ensure the pattern was resolving
correctly.

Co-authored-by: Codex <codex@openai.com>
2026-09-17 14:19:03 -07:00
7 changed files with 233 additions and 121 deletions
+29 -15
View File
@@ -199,11 +199,11 @@ namespace games::iidx {
addr_camera_manager = (addr_camera_manager_ptr - (uint8_t*) iidx_module) + disp_camera_manager + 7;
// addr_device_offset
search_from = (addr_hook_a_ptr - (uint8_t*) iidx_module);
search_from = addr_hook_a;
uint8_t *addr_device_ptr = reinterpret_cast<uint8_t *>(find_pattern_from(
iidx_module,
"488B89",
"XXX",
"488B8F00000000488B014C8B870000000033D2FF9028010000",
"XXX????XXXXXX????XXXXXXXX",
3, 0, search_from));
if (addr_device_ptr == nullptr) {
@@ -211,7 +211,7 @@ namespace games::iidx {
return FALSE;
}
addr_device_offset = *addr_device_ptr;
addr_device_offset = *reinterpret_cast<uint32_t*>(addr_device_ptr);
// --- addr_afp_texture_offset ---
uint8_t *addr_afp_texture_ptr = reinterpret_cast<uint8_t *>(find_pattern(
@@ -233,13 +233,27 @@ namespace games::iidx {
static void **__fastcall camera_hook_a(PBYTE a1) {
std::call_once(hook_a_init, [&]{
device = *reinterpret_cast<LPDIRECT3DDEVICE9EX*>(a1 + addr_device_offset);
auto const preview = *reinterpret_cast<LPDIRECT3DTEXTURE9**>((uint8_t*)iidx_module + addr_textures);
auto const registry = reinterpret_cast<Camera::TextureRegistry*>(
reinterpret_cast<uint8_t*>(iidx_module) + addr_textures - offsetof(Camera::TextureRegistry, begin));
auto const manager = reinterpret_cast<Camera::CCameraManager2*>((uint8_t*)iidx_module + addr_camera_manager);
camera_texture_a = manager->cameras->a->d3d9_texture(addr_afp_texture_offset);
camera_texture_b = manager->cameras->b->d3d9_texture(addr_afp_texture_offset);
preview_texture_a = preview;
preview_texture_b = preview + 2;
auto const camera_count = manager->begin ? manager->end - manager->begin : 0;
auto const bind_camera = [&](size_t index, LPDIRECT3DTEXTURE9*& texture, LPDIRECT3DTEXTURE9*& preview) {
if (index >= static_cast<size_t>(camera_count)) {
return; // IIDX 34 only has the TOP camera.
}
auto const camera = manager->begin[index];
auto const afp = camera ? camera->afp_texture(addr_afp_texture_offset) : nullptr;
if (!afp || !registry->begin || afp->handle < registry->handle_base ||
afp->handle - registry->handle_base >= registry->end - registry->begin) {
log_warning("iidx:camhook", "invalid texture destination for camera {}", index);
return;
}
texture = &afp->texture;
preview = registry->begin + (afp->handle - registry->handle_base);
};
bind_camera(0, camera_texture_a, preview_texture_a);
bind_camera(1, camera_texture_b, preview_texture_b);
init_local_camera();
});
@@ -381,10 +395,10 @@ namespace games::iidx {
log_misc("iidx:camhook", "Adding user-preferred cameras");
for (size_t i = 0; i < numDevices && LOCAL_CAMERA_LIST.size() < 2; i++) {
auto pActivate = ppDevices[i];
if ((int)i == preferred_top_index && top_camera == nullptr) {
if ((int)i == preferred_top_index && top_camera == nullptr && camera_texture_a != nullptr) {
log_misc("iidx:camhook", "Adding user-preferred top camera {} / '{}'", i, top_camera_id);
top_camera = add_top_camera(pActivate);
} else if ((int)i == preferred_front_index && front_camera == nullptr) {
} else if ((int)i == preferred_front_index && front_camera == nullptr && camera_texture_b != nullptr) {
log_misc("iidx:camhook", "Adding user-preferred front camera {} / '{}'", i, front_camera_id);
front_camera = add_front_camera(pActivate);
}
@@ -402,16 +416,16 @@ namespace games::iidx {
if (!FLIP_CAMS) {
// top camera first, then front
if (top_camera == nullptr) {
if (top_camera == nullptr && camera_texture_a != nullptr) {
top_camera = add_top_camera(pActivate);
} else if (front_camera == nullptr) {
} else if (front_camera == nullptr && camera_texture_b != nullptr) {
front_camera = add_front_camera(pActivate);
}
} else {
// front first, then top
if (front_camera == nullptr) {
if (front_camera == nullptr && camera_texture_b != nullptr) {
front_camera = add_front_camera(pActivate);
} else if (top_camera == nullptr) {
} else if (top_camera == nullptr && camera_texture_a != nullptr) {
top_camera = add_top_camera(pActivate);
}
}
+19 -9
View File
@@ -70,21 +70,31 @@ namespace games::iidx {
class IIDXCameraSourceReaderCallback;
namespace Camera {
struct AfpTexture {
void* vftbl;
IDirect3DTexture9* texture;
uint32_t handle;
};
struct TextureRegistry {
uint32_t handle_base;
uint32_t next_slot;
IDirect3DTexture9** begin;
IDirect3DTexture9** end;
IDirect3DTexture9** capacity_end;
};
struct PlayVideoCamera {
IDirect3DTexture9** d3d9_texture(const uintptr_t offset) {
auto const afp_texture = *reinterpret_cast<uint8_t**>
(reinterpret_cast<uint8_t*>(this) + offset);
return reinterpret_cast<IDirect3DTexture9**>(afp_texture + 0x8);
AfpTexture* afp_texture(const uintptr_t offset) {
return *reinterpret_cast<AfpTexture**>(reinterpret_cast<uint8_t*>(this) + offset);
}
};
struct CCameraManager2 {
using camera_pointers = struct {
PlayVideoCamera* a;
PlayVideoCamera* b;
};
void* vftbl;
camera_pointers* cameras;
PlayVideoCamera** begin;
PlayVideoCamera** end;
PlayVideoCamera** capacity_end;
};
}
+22 -52
View File
@@ -172,8 +172,6 @@ static bool check_dll(const std::string &model) {
}
}
void update_msvcrt_args(int argc, char *argv[]);
void dump_button_bindings(std::vector<Button> *buttons);
void dump_analog_bindings();
@@ -2528,7 +2526,23 @@ int main_implementation(int argc, char *argv[]) {
// log some DLLs found in path (purely for troubleshooting purposes to detect
// dxvk, ForceD3D9On12, ifs_layeredfs, etc)
libutils::warn_if_dll_exists("d3d8.dll");
libutils::warn_if_dll_exists("d3d9.dll");
if (libutils::warn_if_dll_exists("d3d9.dll")) {
#if SPICE64
// dx9 subscreen games
if (avs::game::is_model({"LDJ", "KFC", "M39", "M32"})) {
log_warning(
"launcher",
"custom d3d9.dll detected - may cause graphics and touch-emulation issues");
deferredlogs::defer_error_messages({
"found custom d3d9.dll",
" custom d3d9.dll wrappers may cause subscreen and touch-emulation issues",
" if you encounter problems, close the game, remove the custom d3d9.dll and retry"
});
}
#endif
}
libutils::warn_if_dll_exists("d3d10core.dll");
libutils::warn_if_dll_exists("d3d11.dll");
libutils::warn_if_dll_exists("d3d12.dll");
@@ -2745,7 +2759,11 @@ int main_implementation(int argc, char *argv[]) {
networkhook_init();
}
update_msvcrt_args(argc, argv);
#if defined(_UCRT) || (defined(_MSC_VER) && _MSC_VER >= 1900)
log_info("launcher", "C runtime: UCRT");
#else
log_info("launcher", "C runtime: MSVCRT");
#endif
// load hooks
for (auto &hook : game_hooks) {
@@ -2986,54 +3004,6 @@ int main_implementation(int argc, char *argv[]) {
return 0;
}
// https://github.com/spice2x/spice2x.github.io/issues/264
// huge ugly hack to work around things that broke when MinGW switched from msvcrt to ucrt
// this is done to ensure that any DLL hooks that rely on msvcrt continue to work
void update_msvcrt_args(int argc, char *argv[]) {
#if defined(_UCRT)
auto msvc = LoadLibraryA("msvcrt.dll");
if (!msvc) {
log_warning("launcher", "failed to load msvcrt.dll");
return;
}
// get __argc
PINT32 argc_addr = (PINT32)GetProcAddress(msvc, "__argc");
if (!argc_addr) {
log_warning("launcher", "failed to find msvcrt!__argc");
return;
}
try {
if (*argc_addr == argc) {
log_warning("launcher", "msvcrt!__argc is already set");
return;
}
} catch (const std::exception &e) {
log_warning("launcher", "exception while reading msvcrt!_argc: {}", e.what());
}
// get __argv
PCHAR **argv_addr = (PCHAR **)GetProcAddress(msvc, "__argv");
if (!argv_addr) {
log_warning("launcher", "failed to find msvcrt!__argv");
return;
}
// update them
try {
log_info("launcher", "msvcrt!__argc value before: {}", *argc_addr);
*argc_addr = argc;
log_info("launcher", "msvcrt!__argc value after: {}", *argc_addr);
*argv_addr = argv;
} catch (const std::exception &e) {
log_warning("launcher", "exception while messing with msvcrt!_argc and _argv: {}", e.what());
}
#else
log_misc("launcher", "not UCRT, skipping msvcrt!_argc / _argv hacks");
#endif
}
void dump_button_bindings(std::vector<Button> *buttons) {
if (!buttons) {
return;
+24
View File
@@ -248,6 +248,27 @@ typedef SPICE_SDK_STATUS_CODE (__cdecl spice_sdk_insert_coin_func)(
uint8_t amount
);
// get_coin_blocker (v0.6 and up)
// gets the current shared coin blocker state
// insert_coin bypasses the blocker regardless of this state
//
// blocked: receives true when coins are blocked, false when allowed
typedef SPICE_SDK_STATUS_CODE (__cdecl spice_sdk_get_coin_blocker_func)(
bool *blocked
);
// set_coin_blocker (v0.6 and up)
// sets the shared coin blocker state used by normal coin input
// this is not a persistent override; the game can change the state again
// insert_coin bypasses the blocker regardless of this state
//
// blocked: true to block coins, false to allow them
typedef SPICE_SDK_STATUS_CODE (__cdecl spice_sdk_set_coin_blocker_func)(
bool blocked
);
typedef struct SPICE_SDK_MODULE_INFO {
uint32_t size; // initialize to sizeof(SPICE_SDK_MODULE_INFO)
uintptr_t base; // loaded address, not the preferred PE image base
@@ -383,6 +404,9 @@ typedef struct SPICE_SDK_V0 {
spice_sdk_hook_library_func *hook_library;
spice_sdk_get_coin_blocker_func *get_coin_blocker;
spice_sdk_set_coin_blocker_func *set_coin_blocker;
} SPICE_SDK_V0;
typedef void (__cdecl spice_sdk_destroy_callback_func)(
+43
View File
@@ -36,6 +36,8 @@ static spice_sdk_insert_card_func sdk_insert_card;
static spice_sdk_set_keypad_func sdk_set_keypad;
static spice_sdk_add_toast_func sdk_add_toast;
static spice_sdk_insert_coin_func sdk_insert_coin;
static spice_sdk_get_coin_blocker_func sdk_get_coin_blocker;
static spice_sdk_set_coin_blocker_func sdk_set_coin_blocker;
static spice_sdk_get_module_info_func sdk_get_module_info;
static spice_sdk_get_plugin_directory_func sdk_get_plugin_directory;
static spice_sdk_register_d3d9_func sdk_register_d3d9;
@@ -211,6 +213,14 @@ sdk_init(
}
// end of 0.5
if (v0->size >= RTL_SIZEOF_THROUGH_FIELD(SPICE_SDK_V0, get_coin_blocker)) {
v0->get_coin_blocker = sdk_get_coin_blocker;
}
if (v0->size >= RTL_SIZEOF_THROUGH_FIELD(SPICE_SDK_V0, set_coin_blocker)) {
v0->set_coin_blocker = sdk_set_coin_blocker;
}
// end of 0.6
// any newer minor iterations will need to check the size
{
@@ -746,4 +756,37 @@ sdk_insert_coin(
return SPICE_SDK_STATUS_SUCCESS;
}
SPICE_SDK_STATUS_CODE
__cdecl
sdk_get_coin_blocker(
bool *blocked
)
{
std::shared_lock lock(sdk_global_mutex);
if (!sdk_initialized) {
return SPICE_SDK_STATUS_TOO_LATE;
}
if (!blocked) {
return SPICE_SDK_STATUS_INVALID_ARGUMENT_1;
}
*blocked = eamuse_coin_get_block();
return SPICE_SDK_STATUS_SUCCESS;
}
SPICE_SDK_STATUS_CODE
__cdecl
sdk_set_coin_blocker(
bool blocked
)
{
std::shared_lock lock(sdk_global_mutex);
if (!sdk_initialized) {
return SPICE_SDK_STATUS_TOO_LATE;
}
eamuse_coin_set_block(blocked);
return SPICE_SDK_STATUS_SUCCESS;
}
} // namespace sdk
+96 -45
View File
@@ -369,61 +369,102 @@ void libutils::check_duplicate_dlls() {
}
}
void libutils::warn_if_dll_exists(const std::string &file_name) {
if (fileutils::file_exists(MODULE_PATH / file_name)) {
log_info("libutils", "found user-supplied {} in modules directory", file_name);
libutils::print_dll_info(MODULE_PATH / file_name);
return;
}
bool libutils::warn_if_dll_exists(const std::string &file_name) {
const auto &spice_bin_path = libutils::module_file_name(nullptr).parent_path();
bool found = false;
if (fileutils::file_exists(spice_bin_path / file_name)) {
log_info("libutils", "found user-supplied {} next to spice executable path", file_name);
libutils::print_dll_info(spice_bin_path / file_name);
return;
found = true;
}
if (MODULE_PATH != spice_bin_path && fileutils::file_exists(MODULE_PATH / file_name)) {
log_info("libutils", "found user-supplied {} in modules directory", file_name);
libutils::print_dll_info(MODULE_PATH / file_name);
found = true;
}
return found;
}
void libutils::print_dll_info(std::filesystem::path filename) {
DWORD handle;
std::string company_name;
std::string product_name;
std::string version_str;
auto print_summary = [&]() {
log_info(
"libutils",
"DLL info for {}: CompanyName = {}, ProductName = {}, Version = {}, Path = {}",
filename.filename(),
company_name.empty() ? "?" : company_name,
product_name.empty() ? "?" : product_name,
version_str.empty() ? "?" : version_str,
filename);
};
DWORD handle = 0;
const auto size = GetFileVersionInfoSizeW(filename.wstring().c_str(), &handle);
if (size == 0) {
log_debug(
const auto error = GetLastError();
log_misc(
"libutils",
"GetFileVersionInfoSizeA failed for {}: {}",
filename.filename(),
get_last_error_string());
"GetFileVersionInfoSizeW failed for {}: Win32 error {}; "
"DLL may have no version resource",
filename,
error);
print_summary();
return;
}
auto data = util::make_unique_plain<VOID>(size);
if (!GetFileVersionInfoW(filename.wstring().c_str(), handle, size, data.get())) {
log_debug(
const auto error = GetLastError();
log_misc(
"libutils",
"GetFileVersionInfoA failed for {}: {}",
filename.filename(),
get_last_error_string());
"GetFileVersionInfoW failed for {}: Win32 error {}",
filename,
error);
print_summary();
return;
}
VS_FIXEDFILEINFO *fixed_info = nullptr;
UINT fixed_size = 0;
if (VerQueryValueW(data.get(), L"\\", (LPVOID*)&fixed_info, &fixed_size) &&
fixed_info != nullptr && fixed_size >= sizeof(*fixed_info) &&
fixed_info->dwSignature == 0xFEEF04BD) {
version_str = fmt::format(
"{}.{}.{}.{}",
HIWORD(fixed_info->dwFileVersionMS),
LOWORD(fixed_info->dwFileVersionMS),
HIWORD(fixed_info->dwFileVersionLS),
LOWORD(fixed_info->dwFileVersionLS));
log_info("libutils", "Fixed file version for {}: {}", filename.filename(), version_str);
} else {
log_misc("libutils", "Missing or invalid fixed version info for {}", filename);
}
struct LANGANDCODEPAGE {
WORD wLanguage;
WORD wCodePage;
} *lpTranslate = nullptr;
UINT cbTranslate = 0;
if (!VerQueryValueA(data.get(), "\\VarFileInfo\\Translation", (LPVOID*)&lpTranslate, &cbTranslate)) {
log_debug(
if (!VerQueryValueW(
data.get(), L"\\VarFileInfo\\Translation", (LPVOID*)&lpTranslate, &cbTranslate)) {
log_misc(
"libutils",
"VerQueryValueA failed for {}: {}",
filename.filename(),
get_last_error_string());
"VerQueryValueW(\\VarFileInfo\\Translation) failed for {}",
filename);
print_summary();
return;
}
if (cbTranslate == 0 || lpTranslate == nullptr) {
log_debug(
if (cbTranslate < sizeof(*lpTranslate) ||
cbTranslate % sizeof(*lpTranslate) != 0 || lpTranslate == nullptr) {
log_misc(
"libutils",
"VerQueryValueA returned invalid results for {}",
filename.filename());
"Invalid version translation table for {} ({} bytes)",
filename,
cbTranslate);
print_summary();
return;
}
@@ -442,36 +483,46 @@ void libutils::print_dll_info(std::filesystem::path filename) {
}
// StringFileInfo helper
auto query_string = [&](const char* key) -> std::string {
auto query_string = [&](const char* key, WORD language, WORD page) -> std::string {
std::string subBlock = fmt::format(
"\\StringFileInfo\\{:04x}{:04x}\\{}",
lang, codepage, key
language, page, key
);
char* value = nullptr;
wchar_t *value = nullptr;
UINT size_out = 0;
if (VerQueryValueA(data.get(), subBlock.c_str(), (LPVOID*)&value, &size_out) && value) {
return value;
const auto wide_sub_block = s2ws(subBlock);
if (VerQueryValueW(data.get(), wide_sub_block.c_str(), (LPVOID*)&value, &size_out) &&
value != nullptr && size_out > 0 && value[size_out - 1] == L'\0') {
return fmt::detail::to_utf8<wchar_t>(
std::wstring_view(value, size_out - 1),
fmt::detail::to_utf8_error_policy::replace).str();
}
log_debug(
log_misc(
"libutils",
"VerQueryValueA({}) failed for {}: {}",
"Missing or invalid version string {} for {}",
subBlock,
filename.filename(),
get_last_error_string());
filename);
return "";
};
const auto company_name = query_string("CompanyName");
const auto product_name = query_string("ProductName");
const auto version_str = query_string("FileVersion");
log_info(
"libutils",
"DLL info for {}: CompanyName = {}, ProductName = {}, Version = {}",
filename.filename(),
company_name.empty() ? "?" : company_name,
product_name.empty() ? "?" : product_name,
version_str.empty() ? "?" : version_str);
auto query_translations = [&](const char *key) {
auto value = query_string(key, lang, codepage);
for (UINT i = 0; value.empty() && i < cbTranslate / sizeof(*lpTranslate); i++) {
const auto &translation = lpTranslate[i];
if (translation.wLanguage != lang || translation.wCodePage != codepage) {
value = query_string(key, translation.wLanguage, translation.wCodePage);
}
}
return value;
};
company_name = query_translations("CompanyName");
product_name = query_translations("ProductName");
const auto string_version = query_translations("FileVersion");
if (!string_version.empty()) {
version_str = string_version;
}
print_summary();
}
+1 -1
View File
@@ -25,7 +25,7 @@ namespace libutils {
}
void check_duplicate_dlls();
void warn_if_dll_exists(const std::string &file_name);
bool warn_if_dll_exists(const std::string &file_name);
// get module handle helpers
HMODULE get_module(const char *module_name);