#pragma once #if SPICE64 && !SPICE_XP #include #include "games/iidx/local_camera.h" namespace games::iidx { extern std::vector LOCAL_CAMERA_LIST; extern bool CAMERA_READY; bool init_local_camera(); bool init_camera_hooks(); void camera_release(); bool camera_config_load(); bool camera_config_save(); bool camera_config_reset(); IIDXLocalCamera* add_top_camera(IMFActivate* pActivate); IIDXLocalCamera* add_front_camera(IMFActivate* pActivate); } #endif