#include #include #include #include #pragma once namespace games::iidx { void init_mf_library(); HRESULT WrappedMFCreateAttributes ( _Out_ IMFAttributes** ppMFAttributes, _In_ UINT32 cInitialSize); HRESULT WrappedMFEnumDeviceSources ( _In_ IMFAttributes* pAttributes, _Outptr_result_buffer_(*pcSourceActivate) IMFActivate*** pppSourceActivate, _Out_ UINT32* pcSourceActivate); HRESULT WrappedMFCreateSourceReaderFromMediaSource ( _In_ IMFMediaSource *pMediaSource, _In_opt_ IMFAttributes *pAttributes, _Out_ IMFSourceReader **ppSourceReader); HRESULT WrappedMFGetService ( IUnknown* punkObject, REFGUID guidService, REFIID riid, _Outptr_ LPVOID* ppvObject); }