#pragma once #include #include "avs/game.h" #include "games/game.h" namespace games::gitadora { // settings extern bool TWOCHANNEL; extern std::optional CAB_TYPE; class GitaDoraGame : public games::Game { public: GitaDoraGame(); virtual void pre_attach() override; virtual void attach() override; }; static inline bool is_drum() { return ( avs::game::is_model({ "J32", "K32", "L32" }) || (avs::game::is_model("M32") && avs::game::SPEC[0] == 'B') ); } static inline bool is_guitar() { return ( avs::game::is_model({ "J33", "K33", "L33" }) || (avs::game::is_model("M32") && avs::game::SPEC[0] == 'A') ); } }