#pragma once #include "avs/game.h" #include "games/game.h" namespace games::popn { static inline bool is_pikapika_model() { return (avs::game::is_model("M39") && avs::game::SPEC[0] == 'D'); } class POPNGame : public games::Game { public: POPNGame(); ~POPNGame() override; virtual void pre_attach() override; virtual void attach() override; }; }