#pragma once #include #include #include "api/module.h" #include "api/request.h" #include "external/robin_hood.h" #include "games/sdvx/sdvx.h" namespace api::modules { class SDVX : public Module { public: SDVX(); private: robin_hood::unordered_map> lights_by_names; void tapeled_get(Request &req, Response &res); void copy_tapeled_data(Response &res, rapidjson::Value &response_object, const tapeledutils::tape_led &mapping); }; }