#pragma once #include "overlay/window.h" #include "patcher/patch_manager.h" namespace overlay::windows { class PatchManager : public Window { public: explicit PatchManager(SpiceOverlay *overlay); ~PatchManager() override; void build_content() override; private: static std::string patch_name_filter; void update_sorted_patches(); void show_patch_tooltip(const patcher::PatchData& patch); }; }