#pragma once namespace games::rb { inline constexpr int TOUCH_SCALE_DEFAULT = 1000; inline constexpr int TOUCH_PACKET_SIZE = 20; inline constexpr int TOUCH_PACKET_DATA_OFFSET = 3; inline constexpr int X_SENSOR_COUNT = 48; inline constexpr int X_SENSOR_FIRST_ACTIVE = 2; inline constexpr int X_SENSOR_LAST_ACTIVE = 45; inline constexpr int X_SENSOR_ACTIVE_COUNT = X_SENSOR_LAST_ACTIVE - X_SENSOR_FIRST_ACTIVE + 1; inline constexpr int X_SENSOR_FIRST_BIT = 88; inline constexpr int Y_SENSOR_COUNT = 76; inline constexpr int Y_SENSOR_FIRST_BIT = 75; }