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## Link to GitHub Issue or related Pull Request, if one exists related to #154 though this PR doesn't fix it ## Description of change 1. Add an option for cam hook so that the game can be launched without any camera 1. Rotate image printed out by print-to-file so that it's right side up (portrait orientation) ## Testing Able to boot the game without any cameras, and tested printing in test menu. "Holo" printing remains broken.
17 lines
254 B
C++
17 lines
254 B
C++
#pragma once
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#include "games/game.h"
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namespace games::otoca {
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extern bool BYPASS_CAMERA;
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class OtocaGame : public games::Game {
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public:
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OtocaGame();
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~OtocaGame() override;
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virtual void attach() override;
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};
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}
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