Files
spice2x.github.io/src/spice2x/games/rb/rb.h
T
bicarus d7c144646f rawinput: deal with high poll rate devices, use 3x3 for default for rb touch emu (#796)
## Link to GitHub Issue or related Pull Request, if one exists
n/a

## Description of change
Two changes:

1. Handle all HID events in `WM_INPUT` and not just the first one. This
only really affects 4000Hz / 8000Hz HID devices.
2. Go back to `3x3` as the default for rb IR touch emulation and remove
`1x1` as an option as it does not perform as well as I expected.

## Testing
2026-07-12 10:32:29 -07:00

19 lines
296 B
C++

#pragma once
#include <cstdint>
#include "games/game.h"
namespace games::rb {
extern uint16_t TOUCH_SCALING;
extern uint16_t TOUCH_POLL_RATE;
class RBGame : public games::Game {
public:
RBGame();
virtual void attach();
virtual void detach();
};
}