mirror of
https://github.com/spice2x/spice2x.github.io.git
synced 2026-08-01 22:30:42 -07:00
d7c144646f
## Link to GitHub Issue or related Pull Request, if one exists n/a ## Description of change Two changes: 1. Handle all HID events in `WM_INPUT` and not just the first one. This only really affects 4000Hz / 8000Hz HID devices. 2. Go back to `3x3` as the default for rb IR touch emulation and remove `1x1` as an option as it does not perform as well as I expected. ## Testing
19 lines
296 B
C++
19 lines
296 B
C++
#pragma once
|
|
|
|
#include <cstdint>
|
|
|
|
#include "games/game.h"
|
|
|
|
namespace games::rb {
|
|
|
|
extern uint16_t TOUCH_SCALING;
|
|
extern uint16_t TOUCH_POLL_RATE;
|
|
|
|
class RBGame : public games::Game {
|
|
public:
|
|
RBGame();
|
|
virtual void attach();
|
|
virtual void detach();
|
|
};
|
|
}
|