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## Link to GitHub Issue or related Pull Request, if one exists Fixes #840 ## Description of change Currently, for subscreen games, mouse events are still delivered even when the subscreen overlay window is not visible. Change this so that the subscreen overlay must be active and under the mouse cursor for the mouse-to-touch transformation to occur. Applies to both native and wintouchemu. ## Testing Needs to test everything again.. iidx: - [ ] full screen with overlay - [ ] single window with overlay - [ ] two window Test: mouse, poke, api, real touch screen sdvx: - [ ] full screen with overlay - [ ] windowed popn - [x] full screen with overlay - [x] window with overlay - [x] dedicated window gitadora - [x] single window with overlay - [x] dedicated sub window nostalgia - [x] fullscreen - [x] windowed test: poke wintouchemu - [ ] Do all of the above again with wintouchemu