mirror of
https://github.com/spice2x/spice2x.github.io.git
synced 2026-08-02 06:40:42 -07:00
be388f7b49
## Link to GitHub Issue or related Pull Request, if one exists related to #154 though this PR doesn't fix it ## Description of change 1. Add an option for cam hook so that the game can be launched without any camera 1. Rotate image printed out by print-to-file so that it's right side up (portrait orientation) ## Testing Able to boot the game without any cameras, and tested printing in test menu. "Holo" printing remains broken.
36 lines
645 B
C++
36 lines
645 B
C++
#pragma once
|
|
|
|
#include <vector>
|
|
#include "cfg/api.h"
|
|
|
|
namespace games::otoca {
|
|
|
|
// all buttons in correct order
|
|
namespace Buttons {
|
|
enum {
|
|
Service,
|
|
Test,
|
|
CoinMech,
|
|
ButtonLeft,
|
|
ButtonRight,
|
|
LeverUp,
|
|
LeverDown,
|
|
LeverLeft,
|
|
LeverRight,
|
|
};
|
|
}
|
|
|
|
// all lights in correct order
|
|
namespace Lights {
|
|
enum {
|
|
LeftButton,
|
|
RightButton,
|
|
};
|
|
}
|
|
|
|
// getters
|
|
std::vector<Button> &get_buttons();
|
|
std::string get_buttons_help();
|
|
std::vector<Light> &get_lights();
|
|
}
|