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https://github.com/spice2x/spice2x.github.io.git
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37218e7fe0
As noted in #567, a filesystem path that contains non-ascii will break a lot if using a clang toolchain. Luckily, fmtlib has a lossy utf8 convert when you use it to print a path (after including `fmt/std.h`). The vast majority of this diff is just removing `.string()` from paths inside loggings calls. There are some callsites I _didn't_ touch, mainly the options, because it would be an ABI break to change those to be wide strings and I cbf looking into settings upgrades. There are also some spots (avs mountpath remapping, for example) where the path is guaranteed to be ascii, so I didn't modify them. ImGui doesn't appear to easily support wide strings (I mean, surely it does, but I'm not gonna look too far into it) so I mostly just left those alone too, with a few spots modified to re-use fmtlib's lossy utf8. Some of the changes are basically never gonna be hit IRL, like who would put a file with a non-ascii _extension_ along with their modules? But the diff is (I hope) pretty easy to validate as OK. Testing has been somewhat minimal, I fired up the GCC build of spice2x in a dodgy folder name, got mojibake (running via wine in linux so take that as you will), ran the unmodified clang spice and crashed the same way the reporter did. After modification, I get the exact same mojibake so I assume if the terminal enjoys utf8 it'll display OK. Claude (only used for review) thinks the commit is fine but is annoyed that I use `fmt::detail` in the appdata censoring, which is part of the private API; personally I don't care because it's pretty stable.
295 lines
9.0 KiB
C++
295 lines
9.0 KiB
C++
#include "fileutils.h"
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#include <algorithm>
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#include <fstream>
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#include <sys/stat.h>
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#include <direct.h>
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#include "logging.h"
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bool fileutils::file_exists(LPCSTR szPath) {
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DWORD dwAttrib = GetFileAttributesA(szPath);
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return (dwAttrib != INVALID_FILE_ATTRIBUTES &&
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!(dwAttrib & FILE_ATTRIBUTE_DIRECTORY));
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}
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bool fileutils::file_exists(LPCWSTR szPath) {
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DWORD dwAttrib = GetFileAttributesW(szPath);
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return (dwAttrib != INVALID_FILE_ATTRIBUTES &&
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!(dwAttrib & FILE_ATTRIBUTE_DIRECTORY));
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}
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bool fileutils::file_exists(const std::string &file_path) {
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return file_exists(file_path.c_str());
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}
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bool fileutils::file_exists(const std::filesystem::path &file_path) {
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return file_exists(file_path.c_str());
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}
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bool fileutils::verify_header_pe(const std::filesystem::path &file_path) {
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if (!file_exists(file_path)) {
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return false;
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}
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// open file
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HANDLE dll_file;
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dll_file = CreateFileW(
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file_path.c_str(),
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GENERIC_READ,
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FILE_SHARE_READ,
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NULL,
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OPEN_EXISTING,
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FILE_ATTRIBUTE_NORMAL,
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0);
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if (!dll_file) {
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return false;
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}
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// get size
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LARGE_INTEGER dll_file_size;
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if (!GetFileSizeEx(dll_file, &dll_file_size) || (size_t) dll_file_size.QuadPart < sizeof(PIMAGE_DOS_HEADER)) {
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CloseHandle(dll_file);
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return false;
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}
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// create file mapping
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HANDLE dll_mapping = CreateFileMappingW(dll_file, NULL, PAGE_READONLY, 0, 0, NULL);
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if (!dll_mapping) {
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CloseHandle(dll_file);
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return false;
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}
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// map view of file
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LPVOID dll_file_base = MapViewOfFile(dll_mapping, FILE_MAP_READ, 0, 0, 0);
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if (!dll_file_base) {
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CloseHandle(dll_file);
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CloseHandle(dll_mapping);
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return false;
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}
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// verify header
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bool valid = false;
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auto dll_dos = reinterpret_cast<PIMAGE_DOS_HEADER>(dll_file_base);
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if (dll_dos->e_magic == IMAGE_DOS_SIGNATURE) {
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// verify architecture
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auto dll_nt = (PIMAGE_NT_HEADERS) ((uint8_t*) dll_dos + dll_dos->e_lfanew);
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if ((size_t) dll_nt - (size_t) dll_file_base < (size_t) dll_file_size.QuadPart) {
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auto dll_file_header = (PIMAGE_FILE_HEADER) &dll_nt->FileHeader;
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if ((size_t) dll_file_header - (size_t) dll_file_base < (size_t) dll_file_size.QuadPart) {
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#if SPICE64
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valid = dll_file_header->Machine == IMAGE_FILE_MACHINE_AMD64;
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if (!valid) {
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log_fatal("fileutils",
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"{} (32 bit) can't be loaded using spice64.exe - please use spice.exe for this game.",
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file_path);
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}
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#else
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valid = dll_file_header->Machine == IMAGE_FILE_MACHINE_I386;
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if (!valid) {
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log_fatal("fileutils",
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"{} (64 bit) can't be loaded using spice.exe - please use spice64.exe for this game.",
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file_path);
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}
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#endif
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}
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}
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}
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// clean up and return
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UnmapViewOfFile(dll_file_base);
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CloseHandle(dll_file);
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CloseHandle(dll_mapping);
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return valid;
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}
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bool fileutils::version_pe(const std::filesystem::path &file_path, char *ver) {
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DWORD dwHandle = 0;
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DWORD dwLen = GetFileVersionInfoSizeW(file_path.c_str(), &dwHandle);
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if (!dwLen) {
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return false;
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}
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auto buf = std::make_unique<uint8_t[]>(dwLen);
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if (!GetFileVersionInfoW(file_path.c_str(), dwHandle, dwLen, buf.get())) {
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return false;
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}
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VS_FIXEDFILEINFO *pvi = nullptr;
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UINT uLen = 0;
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if (!VerQueryValueW(buf.get(), L"\\", reinterpret_cast<void **>(&pvi), &uLen)) {
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return false;
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}
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sprintf(ver, "%d.%d.%d.%d",
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(int) (pvi->dwProductVersionMS >> 16),
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(int) (pvi->dwFileVersionMS & 0xFFFF),
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(int) (pvi->dwFileVersionLS >> 16),
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(int) (pvi->dwFileVersionLS & 0xFFFF));
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return true;
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}
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bool fileutils::dir_exists(const std::filesystem::path &dir_path) {
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std::error_code err;
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auto status = std::filesystem::status(dir_path, err);
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if (err) {
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return false;
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}
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return std::filesystem::is_directory(status);
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}
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bool fileutils::dir_create(const std::filesystem::path &dir_path) {
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std::error_code err;
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auto ret = std::filesystem::create_directory(dir_path, err);
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return ret && !err;
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}
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bool fileutils::dir_create_log(const std::string_view &module, const std::filesystem::path &dir_path) {
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std::error_code err;
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auto ret = std::filesystem::create_directory(dir_path, err);
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if (err) {
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log_warning(module, "failed to create directory '{}': {}", dir_path, err.message());
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} else if (ret) {
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log_misc(module, "created directory '{}'", dir_path);
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}
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return ret && !err;
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}
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bool fileutils::dir_create_recursive(const std::filesystem::path &dir_path) {
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std::error_code err;
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auto ret = std::filesystem::create_directories(dir_path, err);
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return ret && !err;
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}
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bool fileutils::dir_create_recursive_log(const std::string_view &module, const std::filesystem::path &dir_path) {
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std::error_code err;
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auto ret = std::filesystem::create_directories(dir_path, err);
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if (err) {
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log_warning(module, "failed to create directory (recursive) '{}': {}", dir_path, err.message());
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} else if (ret) {
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log_misc(module, "created directory (recursive) '{}'", dir_path);
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}
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return ret && !err;
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}
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bool fileutils::text_write(const std::filesystem::path &file_path, std::string text) {
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std::ofstream out(file_path, std::ios::out | std::ios::binary);
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if (out) {
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out << text;
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out.close();
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return true;
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}
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return false;
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}
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std::string fileutils::text_read(const std::filesystem::path &file_path) {
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std::ifstream in(file_path, std::ios::in | std::ios::binary);
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if (in) {
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std::string contents;
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in.seekg(0, std::ios::end);
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contents.reserve(in.tellg());
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in.seekg(0, std::ios::beg);
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std::copy(std::istreambuf_iterator<char>(in),
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std::istreambuf_iterator<char>(),
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std::back_inserter(contents));
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in.close();
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return contents;
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}
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return std::string();
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}
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bool fileutils::bin_write(const std::filesystem::path &path, uint8_t *data, size_t len) {
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// write to disk
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std::ofstream out(path, std::ios::out | std::ios::binary);
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if (out) {
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out.write((const char*) data, len);
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out.close();
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return true;
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}
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return false;
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}
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std::vector<uint8_t> *fileutils::bin_read(const std::filesystem::path &path) {
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// read from disk
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std::ifstream in(path, std::ios::in | std::ios::binary | std::ios::ate);
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auto contents = new std::vector<uint8_t>();
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if (in) {
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contents->resize((unsigned) in.tellg());
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in.seekg(0, std::ios::beg);
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if (!in.read((char*) contents->data(), contents->size())) {
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contents->clear();
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}
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in.close();
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}
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return contents;
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}
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std::filesystem::path fileutils::get_config_file_path(const std::string module, const std::string filename, bool* file_exists) {
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// try %appdata%\spice2x path first, if it exists
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const auto appdata_spice2x = std::filesystem::path(_wgetenv(L"APPDATA")) / "spice2x" / filename;
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if (fileutils::file_exists(appdata_spice2x)) {
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log_info(module, "loading config from %appdata%\\spice2x\\{}", filename);
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if (file_exists) {
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*file_exists = true;
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}
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return appdata_spice2x;
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}
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// fallback to older %appdata% path (older spice2x or mainline spicetools), if it exists
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const auto appdata = std::filesystem::path(_wgetenv(L"APPDATA")) / filename;
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if (fileutils::file_exists(appdata)) {
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log_info(module, "loading config from %appdata%\\{}", filename);
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if (file_exists) {
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*file_exists = true;
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}
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return appdata;
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}
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// prefer new path if no existing file found
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if (file_exists) {
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*file_exists = false;
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}
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return appdata_spice2x;
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}
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bool fileutils::write_config_file(const std::string_view &module, const std::filesystem::path path, std::string text) {
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// attempt to undo %appdata% expansion to hide user name
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const auto appdata = std::filesystem::path(_wgetenv(L"APPDATA")).wstring();
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auto censored = path.wstring();
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const auto substr_offset = censored.find(appdata);
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if (substr_offset != std::string::npos) {
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censored.replace(substr_offset, appdata.length(), L"%appdata%");
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}
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auto censored_display = fmt::detail::to_utf8<wchar_t>(censored, fmt::detail::to_utf8_error_policy::replace);
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// create directory path up to where the config file lives
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if (!path.parent_path().empty() && !std::filesystem::exists(path.parent_path())) {
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log_misc(module, "creating directory path to config file: {}", censored_display);
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if (!fileutils::dir_create_recursive(path.parent_path())) {
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return false;
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}
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}
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// save file
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log_info(module, "saving config file: {}", censored_display);
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return fileutils::text_write(path, text);
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}
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