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## Link to GitHub Issue or related Pull Request, if one exists #0 ## Description of change Adds `-screenshotsub`. Off by default. When on, screenshots include the subscreens. All subscreens are captured, even if they are hidden from view. Works for all four screens of gitadora arena model as well. This should also fix an issue with API / companion app not capturing gitadora subscreen correctly. Note: only done for DX9... DX11 will need another PR to make this work. Unrelated to this PR, there seems to be a bug with gitadora not accepting mouse or api touch input. ## Testing
14 lines
310 B
C
14 lines
310 B
C
#pragma once
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#include <d3d9.h>
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struct WrappedIDirect3DDevice9;
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void graphics_d3d9_process_screenshot(
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IDirect3DDevice9 *device,
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WrappedIDirect3DDevice9 *wrapped_device);
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void graphics_d3d9_process_capture(
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IDirect3DDevice9 *device,
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WrappedIDirect3DDevice9 *wrapped_device);
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