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spice2x.github.io/src/spice2x/touch/native/transform.h
T
2026-08-16 21:23:41 -07:00

19 lines
497 B
C++

#pragma once
#include <windows.h>
namespace nativetouch::transform {
enum class Result {
Unchanged,
Transformed,
Rejected,
};
bool is_tdj_dedicated_subscreen(HWND window);
bool sdvx_landscape_rotate(POINT *position, LONG width, LONG height);
bool game_to_screen(HWND window, POINT *position);
bool screen_to_game(HWND window, POINT *position);
bool mouse_to_game(HWND window, POINT *position);
Result hardware_to_game(POINT *position);
}