Files
spice2x.github.io/src/spice2x/overlay/windows/drs_dancefloor.h
T

21 lines
579 B
C++

#pragma once
#include "games/drs/drs.h"
#include "overlay/window.h"
namespace overlay::windows {
class DRSDanceFloorDisplay : public Window {
public:
DRSDanceFloorDisplay(SpiceOverlay *overlay);
void calculate_initial_window() override;
void build_content() override;
private:
static void keep_aspect_ratio(ImGuiSizeCallbackData* data) {
const float ratio = (float)DRS_TAPELED_ROWS / (float)DRS_TAPELED_COLS;
data->DesiredSize.y = (data->DesiredSize.x * ratio) + ImGui::GetFrameHeight();
}
};
}