mirror of
https://github.com/spice2x/spice2x.github.io.git
synced 2026-08-02 06:40:42 -07:00
7684028f99
## Link to GitHub Issue, if one exists similar issue as #499 ## Description of change Fix broken bi2x_hook implementations that did not properly allocate I/O buffers with correct sizes. People keep copy-pasting other implementation that allocate 0 bytes of memory, but we run the risk of memory corruption or/or game crashes if we keep doing this. We've seen some mystery crashes with CCJ for example, maybe this will fix that. While I'm here, implement SOCD cleaner for Polaris Chord. ## Testing Tested I/O menu with CCJ, play through tutorial (didn't test matches) Tested GWDelta (test menu and a few songs in guitar) Tested PC (played a credit) Tested QKS (still can't get past the title screen)
766 lines
32 KiB
C++
766 lines
32 KiB
C++
#include "bi2x_hook.h"
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#if SPICE64
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#include "util/execexe.h"
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#include "util/logging.h"
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#include "rawinput/rawinput.h"
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#include "misc/eamuse.h"
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#include "games/io.h"
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#include "io.h"
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#include "util/tapeled.h"
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#include "pc.h"
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#include "util/utils.h"
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#include "util/time.h"
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#include "util/socd_cleaner.h"
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namespace games::pc {
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constexpr float RELATIVE_DECAY = 0.02f;
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struct FADER_RELATIVE {
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// ranges from 0.f to 1.f
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float previous_raw = 0.5f;
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// ranges from -1.f to +1.f
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float effective_value = 0.f;
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};
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FADER_RELATIVE fader_l_relative;
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FADER_RELATIVE fader_r_relative;
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float calculate_analog_raw_delta(float old_value, float new_value) {
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// assumed that values are between 0.f and 1.f
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float delta = 0.f;
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if ((old_value < 0.25f) && (0.75f < new_value)) {
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// wrapped around: going left
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delta = -((1.f - new_value) + old_value);
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} else if ((new_value < 0.25f) && (0.75f < old_value)) {
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// wrapped around: going right
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delta = (1.f - old_value) + new_value;
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} else {
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delta = new_value - old_value;
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}
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return delta;
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}
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float apply_decay(float val) {
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// return to center over time
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if (RELATIVE_DECAY < val) {
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return val - RELATIVE_DECAY;
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} else if (val < -RELATIVE_DECAY) {
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return val + RELATIVE_DECAY;
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} else {
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return 0.f;
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}
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}
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float get_fader_knob_mode_value(float raw_analog, FADER_RELATIVE &fader) {
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// add new value...
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const float delta = calculate_analog_raw_delta(fader.previous_raw, raw_analog);
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fader.effective_value += (delta * 20.f);
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fader.previous_raw = raw_analog;
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// capture the result after adding new input value
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fader.effective_value = CLAMP(fader.effective_value, -1.f, 1.f);
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const float result = fader.effective_value;
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// post-process for next iteration: apply decay (return to center over time)
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fader.effective_value = apply_decay(fader.effective_value);
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return result;
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}
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/*
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* class definitions
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*/
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struct AIO_SCI_COMM {
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uint8_t data[0xf8];
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};
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struct AIO_NMGR_IOB2 {
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uint8_t data[0xe30];
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};
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struct AIO_IOB2_BI2X_AC1 {
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uint8_t data[0x4538];
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};
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struct AIO_IOB2_BI2X_AC1__SETTING {
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};
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struct AIO_IOB2_BI2X_WRFIRM {
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uint8_t data[0x20f48];
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};
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struct AIO_IOB2_BI2X_AC1__INPUT
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{
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uint8_t DevIoCounter;
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uint8_t bExIoAErr;
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uint8_t bExIoBErr;
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uint8_t bPcPowerOn;
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uint8_t bPcPowerCheck;
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uint8_t bCoin1Jam;
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uint8_t bCoin2Jam;
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uint8_t bCoin3Jam;
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uint8_t bCoin4Jam;
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uint8_t Coin1Count;
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uint8_t Coin2Count;
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uint8_t Coin3Count;
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uint8_t Coin4Count;
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uint16_t AnalogCh1;
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uint16_t AnalogCh2;
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uint16_t AnalogCh3;
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uint16_t AnalogCh4;
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uint8_t CN8_8;
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uint8_t CN8_9;
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uint8_t CN8_10;
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uint8_t CN9_8;
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uint8_t CN9_9;
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uint8_t CN9_10;
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uint8_t CN11_11;
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uint8_t CN11_12;
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uint8_t CN11_13;
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uint8_t CN11_14;
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uint8_t CN11_15;
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uint8_t CN11_16;
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uint8_t CN11_17;
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uint8_t CN11_18;
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uint8_t CN11_19;
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uint8_t CN11_20;
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uint8_t CN12_11;
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uint8_t CN12_12;
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uint8_t CN12_13;
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uint8_t CN12_14;
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uint8_t CN12_15;
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uint8_t CN12_16;
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uint8_t CN12_17;
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uint8_t CN12_18;
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uint8_t CN12_19;
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uint8_t CN12_20;
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uint8_t CN12_21;
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uint8_t CN12_22;
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uint8_t CN12_23;
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uint8_t CN12_24;
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uint8_t CN15_3;
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uint8_t CN15_4;
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uint8_t CN15_5;
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uint8_t CN15_6;
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uint8_t CN15_7;
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uint8_t CN15_8;
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uint8_t CN15_9;
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uint8_t CN15_10;
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uint8_t CN15_11;
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uint8_t CN15_12;
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uint8_t CN15_13;
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uint8_t CN15_14;
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uint8_t CN15_15;
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uint8_t CN15_16;
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uint8_t CN15_17;
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uint8_t CN15_18;
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uint8_t CN15_19;
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uint8_t CN15_20;
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uint8_t CN19_8;
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uint8_t CN19_9;
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uint8_t CN19_10;
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uint8_t CN19_11;
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uint8_t CN19_12;
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uint8_t CN19_13;
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uint8_t CN19_14;
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uint8_t CN19_15;
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};
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struct AIO_IOB2_BI2X_AC1__INPUTDATA {
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uint8_t data[247];
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};
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struct AIO_IOB2_BI2X_AC1__OUTPUTDATA {
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uint8_t data[48];
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};
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struct AIO_IOB2_BI2X_AC1__ICNPIN {
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uint16_t Ain[4];
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uint64_t CnPin;
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};
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struct AIO_IOB2_BI2X_AC1__DEVSTATUS {
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uint8_t InputCounter;
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uint8_t OutputCounter;
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uint8_t IoResetCounter;
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uint8_t TapeLedCounter;
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uint8_t TapeLedRate[8];
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AIO_IOB2_BI2X_AC1__INPUT Input;
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AIO_IOB2_BI2X_AC1__INPUTDATA InputData;
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AIO_IOB2_BI2X_AC1__OUTPUTDATA OutputData;
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AIO_IOB2_BI2X_AC1__ICNPIN ICnPinHist[20];
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};
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// verified with XIF-2024122300
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static_assert(sizeof(AIO_SCI_COMM) == 0xf8);
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static_assert(sizeof(AIO_NMGR_IOB2) == 0xe30);
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static_assert(sizeof(AIO_IOB2_BI2X_AC1) == 0x4538);
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static_assert(sizeof(AIO_IOB2_BI2X_WRFIRM) == 0x20f48);
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/*
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* typedefs
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*/
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// libaio-iob2_video.dll
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typedef AIO_IOB2_BI2X_AC1* (__fastcall *aioIob2Bi2xAC1_Create_t)(AIO_NMGR_IOB2 *i_pNodeMgr, uint32_t i_DevId,
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AIO_IOB2_BI2X_AC1__SETTING *i_Setting);
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typedef void (__fastcall *aioIob2Bi2xAC1_GetDeviceStatus_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl,
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AIO_IOB2_BI2X_AC1__DEVSTATUS *o_DevStatus);
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typedef void (__fastcall *aioIob2Bi2xAC1_SetWatchDogTimer_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint8_t i_Count);
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typedef void (__fastcall *aioIob2Bi2xAC1_AddCounter_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_Counter,
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uint32_t i_Count);
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typedef void (__fastcall *aioIob2Bi2xAC1_SetOutputData_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_CnPin,
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uint8_t i_Data);
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typedef void (__fastcall *aioIob2Bi2xAC1_SetTapeLedDataPart_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_TapeLedCh,
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uint32_t i_Offset, uint8_t *i_pData,
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uint32_t i_cntTapeLed, bool i_bReverse);
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typedef void (__fastcall *aioIob2Bi2x_SetTapeLedDataGroup_t)(AIO_IOB2_BI2X_AC1* i_pNodeCtl, uint32_t i_bfGroup);
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typedef void (__fastcall *aioIob2Bi2x_SetTapeLedDataLimit_t)(AIO_IOB2_BI2X_AC1* i_pNodeCtl, uint32_t i_Channel,
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uint8_t i_Scale, uint8_t i_Limit);
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typedef AIO_IOB2_BI2X_WRFIRM *(__fastcall *aioIob2Bi2x_CreateWriteFirmContext_t)(uint32_t i_SerialNumber,
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uint32_t i_bfIob);
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typedef AIO_SCI_COMM* (__fastcall *aioIob2Bi2x_OpenSciUsbCdc_t)(uint32_t i_SerialNumber);
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typedef void (__fastcall *aioIob2Bi2x_DestroyWriteFirmContext_t)(AIO_IOB2_BI2X_WRFIRM *i_pWrFirm);
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typedef int32_t (__fastcall *aioIob2Bi2x_WriteFirmGetState_t)(AIO_IOB2_BI2X_WRFIRM *i_pWrFirm);
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typedef bool (__fastcall *aioIob2Bi2x_WriteFirmIsCompleted_t)(int32_t i_State);
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typedef bool (__fastcall *aioIob2Bi2x_WriteFirmIsError_t)(int32_t i_State);
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// libaio-iob.dll
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typedef AIO_NMGR_IOB2 *(__fastcall *aioNMgrIob2_Create_t)(AIO_SCI_COMM *i_pSci, uint32_t i_bfMode);
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typedef void (__fastcall *aioNMgrIob_BeginManage_t)(AIO_NMGR_IOB2 *i_pNodeMgr);
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// libaio.dll
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typedef void (__fastcall *aioSci_Destroy_t)(AIO_SCI_COMM *i_pNodeMgr);
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typedef void (__fastcall *aioNodeMgr_Destroy_t)(AIO_NMGR_IOB2 *i_pNodeMgr);
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typedef int32_t (__fastcall *aioNodeMgr_GetState_t)(AIO_NMGR_IOB2 *i_pNodeMgr);
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typedef bool (__fastcall *aioNodeMgr_IsReady_t)(AIO_NMGR_IOB2 *i_pNodeMgr, int32_t i_State);
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typedef bool (__fastcall *aioNodeMgr_IsError_t)(AIO_NMGR_IOB2 *i_pNodeMgr, int32_t i_State);
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typedef void (__fastcall *aioNodeCtl_Destroy_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl);
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typedef int32_t (__fastcall *aioNodeCtl_GetState_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl);
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typedef bool (__fastcall *aioNodeCtl_IsReady_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, int32_t i_State);
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typedef bool (__fastcall *aioNodeCtl_IsError_t)(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, int32_t i_State);
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/*
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* function pointers
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*/
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// libaio-iob2_video.dll
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static aioIob2Bi2xAC1_Create_t aioIob2Bi2xAC1_Create_orig = nullptr;
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static aioIob2Bi2xAC1_GetDeviceStatus_t aioIob2Bi2xAC1_GetDeviceStatus_orig = nullptr;
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static aioIob2Bi2xAC1_SetWatchDogTimer_t aioIob2Bi2xAC1_SetWatchDogTimer_orig = nullptr;
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static aioIob2Bi2xAC1_AddCounter_t aioIob2Bi2xAC1_AddCounter_orig = nullptr;
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static aioIob2Bi2xAC1_SetOutputData_t aioIob2Bi2xAC1_SetOutputData_orig = nullptr;
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static aioIob2Bi2xAC1_SetTapeLedDataPart_t aioIob2Bi2xAC1_SetTapeLedDataPart_orig = nullptr;
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static aioIob2Bi2x_SetTapeLedDataGroup_t aioIob2Bi2x_SetTapeLedDataGroup_orig = nullptr;
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static aioIob2Bi2x_SetTapeLedDataLimit_t aioIob2Bi2x_SetTapeLedDataLimit_orig = nullptr;
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static aioIob2Bi2x_OpenSciUsbCdc_t aioIob2Bi2x_OpenSciUsbCdc_orig = nullptr;
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static aioIob2Bi2x_CreateWriteFirmContext_t aioIob2Bi2x_CreateWriteFirmContext_orig = nullptr;
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static aioIob2Bi2x_DestroyWriteFirmContext_t aioIob2Bi2x_DestroyWriteFirmContext_orig = nullptr;
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static aioIob2Bi2x_WriteFirmGetState_t aioIob2Bi2x_WriteFirmGetState_orig = nullptr;
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static aioIob2Bi2x_WriteFirmIsCompleted_t aioIob2Bi2x_WriteFirmIsCompleted_orig = nullptr;
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static aioIob2Bi2x_WriteFirmIsError_t aioIob2Bi2x_WriteFirmIsError_orig = nullptr;
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// libaio-iob.dll
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static aioNMgrIob2_Create_t aioNMgrIob2_Create_orig = nullptr;
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static aioNMgrIob_BeginManage_t aioNMgrIob_BeginManage_orig = nullptr;
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// libaio.dll
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static aioSci_Destroy_t aioSci_Destroy_orig = nullptr;
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static aioNodeMgr_Destroy_t aioNodeMgr_Destroy_orig = nullptr;
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static aioNodeMgr_GetState_t aioNodeMgr_GetState_orig = nullptr;
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static aioNodeMgr_IsReady_t aioNodeMgr_IsReady_orig = nullptr;
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static aioNodeMgr_IsError_t aioNodeMgr_IsError_orig = nullptr;
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static aioNodeCtl_Destroy_t aioNodeCtl_Destroy_orig = nullptr;
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static aioNodeCtl_GetState_t aioNodeCtl_GetState_orig = nullptr;
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static aioNodeCtl_IsReady_t aioNodeCtl_IsReady_orig = nullptr;
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static aioNodeCtl_IsError_t aioNodeCtl_IsError_orig = nullptr;
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/*
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* variables
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*/
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static AIO_IOB2_BI2X_AC1 *aioIob2Bi2xAc1;
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static AIO_SCI_COMM *aioSciComm;
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static AIO_NMGR_IOB2 *aioNmgrIob2;
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static AIO_IOB2_BI2X_WRFIRM *aioIob2Bi2xWrfirm;
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/*
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* implementations
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*/
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// libaio-iob2_video.dll
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static AIO_IOB2_BI2X_AC1* __fastcall aioIob2Bi2xAC1_Create(AIO_NMGR_IOB2 *i_pNodeMgr, uint32_t i_DevId,
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AIO_IOB2_BI2X_AC1__SETTING *i_Setting) {
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if (i_pNodeMgr == aioNmgrIob2) {
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log_info("bi2x_hook", "aioIob2Bi2xAC1_Create hook hit");
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aioIob2Bi2xAc1 = new AIO_IOB2_BI2X_AC1;
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return aioIob2Bi2xAc1;
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} else {
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return aioIob2Bi2xAC1_Create_orig(i_pNodeMgr, i_DevId, i_Setting);
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}
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}
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void __fastcall aioIob2Bi2xAC1_GetDeviceStatus(AIO_IOB2_BI2X_AC1 *i_pNodeCtl,
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AIO_IOB2_BI2X_AC1__DEVSTATUS *o_DevStatus) {
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RI_MGR->devices_flush_output();
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if (i_pNodeCtl != aioIob2Bi2xAc1) {
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return aioIob2Bi2xAC1_GetDeviceStatus_orig(i_pNodeCtl, o_DevStatus);
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}
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memset(o_DevStatus, 0x00, sizeof(AIO_IOB2_BI2X_AC1__DEVSTATUS));
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auto &buttons = get_buttons();
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o_DevStatus->Input.CN8_8 = GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Test]) ? 0 : 0xFF;
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o_DevStatus->Input.CN8_9 = GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Service]) ? 0 : 0xFF;
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o_DevStatus->Input.CN8_10 = GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::CoinMech]) ? 0 : 0xFF;
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o_DevStatus->Input.CN15_10 = GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Headphone]) ? 0 : 0xFF;
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o_DevStatus->Input.CN15_12 = 0xFF; // Recorder off; present in I/O test menu but unused in game
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o_DevStatus->Input.CN12_11 = GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Button1]) ? 0 : 0xFF;
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o_DevStatus->Input.CN12_12 = GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Button2]) ? 0 : 0xFF;
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o_DevStatus->Input.CN12_13 = GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Button3]) ? 0 : 0xFF;
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o_DevStatus->Input.CN12_14 = GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Button4]) ? 0 : 0xFF;
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o_DevStatus->Input.CN12_15 = GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Button5]) ? 0 : 0xFF;
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o_DevStatus->Input.CN12_16 = GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Button6]) ? 0 : 0xFF;
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o_DevStatus->Input.CN12_17 = GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Button7]) ? 0 : 0xFF;
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o_DevStatus->Input.CN12_18 = GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Button8]) ? 0 : 0xFF;
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o_DevStatus->Input.CN12_19 = GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Button9]) ? 0 : 0xFF;
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o_DevStatus->Input.CN12_20 = GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Button10]) ? 0 : 0xFF;
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o_DevStatus->Input.CN12_21 = GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Button11]) ? 0 : 0xFF;
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o_DevStatus->Input.CN12_22 = GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::Button12]) ? 0 : 0xFF;
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auto &analogs = get_analogs();
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// FADER-L
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float val = 0.f;
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if (analogs[Analogs::FaderL].isSet()) {
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if (PC_KNOB_MODE) {
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val = get_fader_knob_mode_value(
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GameAPI::Analogs::getState(RI_MGR, analogs[Analogs::FaderL]),
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fader_l_relative);
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} else {
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val = (GameAPI::Analogs::getState(RI_MGR, analogs[Analogs::FaderL]) - 0.5f) * 2;
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}
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}
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const auto now = get_performance_milliseconds();
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const auto fader_l_socd = socd::socd_clean(
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0, // Fader-L
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GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::FaderL_Left]),
|
|
GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::FaderL_Right]),
|
|
now);
|
|
|
|
if (fader_l_socd == socd::SocdCCW) {
|
|
val = -1.0f;
|
|
} else if (fader_l_socd == socd::SocdCW) {
|
|
val = +1.0f;
|
|
}
|
|
|
|
o_DevStatus->Input.CN15_7 = (val < 0.2f) ? 0xFF : 0;
|
|
o_DevStatus->Input.CN15_6 = (val > -0.85f && val < 0.35f) ? 0xFF : 0;
|
|
o_DevStatus->Input.CN15_5 = (val > -0.6f && val < 0.6f) ? 0xFF : 0;
|
|
o_DevStatus->Input.CN15_4 = (val > -0.35f && val < 0.85f) ? 0xFF : 0;
|
|
o_DevStatus->Input.CN15_3 = (val > -0.2f) ? 0xFF : 0;
|
|
|
|
// FADER-R
|
|
val = 0.f;
|
|
if (analogs[Analogs::FaderR].isSet()) {
|
|
if (PC_KNOB_MODE) {
|
|
val = get_fader_knob_mode_value(
|
|
GameAPI::Analogs::getState(RI_MGR, analogs[Analogs::FaderR]),
|
|
fader_r_relative);
|
|
} else {
|
|
val = (GameAPI::Analogs::getState(RI_MGR, analogs[Analogs::FaderR]) - 0.5f) * 2;
|
|
}
|
|
}
|
|
|
|
const auto fader_r_socd = socd::socd_clean(
|
|
1, // Fader-R
|
|
GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::FaderR_Left]),
|
|
GameAPI::Buttons::getState(RI_MGR, buttons[Buttons::FaderR_Right]),
|
|
now);
|
|
|
|
if (fader_r_socd == socd::SocdCCW) {
|
|
val = -1.0f;
|
|
} else if (fader_r_socd == socd::SocdCW) {
|
|
val = +1.0f;
|
|
}
|
|
|
|
o_DevStatus->Input.CN11_20 = (val < 0.2f) ? 0xFF : 0;
|
|
o_DevStatus->Input.CN11_19 = (val > -0.85f && val < 0.35f) ? 0xFF : 0;
|
|
o_DevStatus->Input.CN9_10 = (val > -0.6f && val < 0.6f) ? 0xFF : 0;
|
|
o_DevStatus->Input.CN9_9 = (val > -0.35f && val < 0.85f) ? 0xFF : 0;
|
|
o_DevStatus->Input.CN9_8 = (val > -0.2f) ? 0xFF : 0;
|
|
|
|
// coin
|
|
o_DevStatus->Input.Coin1Count = eamuse_coin_get_stock();
|
|
}
|
|
|
|
void __fastcall aioIob2Bi2xAC1_SetWatchDogTimer(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint8_t i_Count) {
|
|
if (i_pNodeCtl != aioIob2Bi2xAc1) {
|
|
return aioIob2Bi2xAC1_SetWatchDogTimer_orig(i_pNodeCtl, i_Count);
|
|
}
|
|
}
|
|
|
|
void __fastcall aioIob2Bi2xAC1_AddCounter(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_Counter, uint32_t i_Count) {
|
|
if (i_pNodeCtl == aioIob2Bi2xAc1 && i_Count == 0) {
|
|
eamuse_coin_set_stock((uint16_t) i_Count);
|
|
} else {
|
|
return aioIob2Bi2xAC1_AddCounter_orig(i_pNodeCtl, i_Counter, i_Count);
|
|
}
|
|
}
|
|
|
|
void __fastcall aioIob2Bi2xAC1_SetOutputData(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_CnPin, uint8_t i_Data) {
|
|
if (i_pNodeCtl != aioIob2Bi2xAc1) {
|
|
return aioIob2Bi2xAC1_SetOutputData_orig(i_pNodeCtl, i_CnPin, i_Data);
|
|
}
|
|
|
|
if (i_CnPin == 0x1) {
|
|
eamuse_coin_set_block(i_Data == 0xFF);
|
|
return;
|
|
}
|
|
|
|
auto &lights = get_lights();
|
|
if (i_CnPin == 0x11) {
|
|
GameAPI::Lights::writeLight(RI_MGR, lights.at(Lights::IC_READER_R), i_Data / 255.0f);
|
|
} else if (i_CnPin == 0x12) {
|
|
GameAPI::Lights::writeLight(RI_MGR, lights.at(Lights::IC_READER_G), i_Data / 255.0f);
|
|
} else if (i_CnPin == 0x13) {
|
|
GameAPI::Lights::writeLight(RI_MGR, lights.at(Lights::IC_READER_B), i_Data / 255.0f);
|
|
}
|
|
}
|
|
|
|
struct PolarisChordLight {
|
|
int data_index;
|
|
games::pc::Lights::pc_lights_t light;
|
|
PolarisChordLight(
|
|
int data_index, games::pc::Lights::pc_lights_t light) :
|
|
data_index(data_index), light(light) {}
|
|
};
|
|
|
|
static void set_led_value(games::pc::Lights::pc_lights_t light, uint8_t value) {
|
|
auto &lights = games::pc::get_lights();
|
|
GameAPI::Lights::writeLight(RI_MGR, lights.at(light), value / 255.f);
|
|
}
|
|
|
|
void __fastcall aioIob2Bi2xAC1_SetTapeLedDataPart(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, uint32_t i_TapeLedCh,
|
|
uint32_t i_Offset, uint8_t *i_pData,
|
|
uint32_t i_cntTapeLed, bool i_bReverse) {
|
|
if (i_pNodeCtl != aioIob2Bi2xAc1) {
|
|
return aioIob2Bi2xAC1_SetTapeLedDataPart_orig(i_pNodeCtl, i_TapeLedCh, i_Offset, i_pData, i_cntTapeLed, i_bReverse);
|
|
}
|
|
|
|
// log_info(
|
|
// "pc",
|
|
// "lamp [{}] [{}] = {},{},{}, cnt={}",
|
|
// i_TapeLedCh,
|
|
// i_Offset,
|
|
// i_pData[0], i_pData[1], i_pData[2],
|
|
// i_cntTapeLed);
|
|
|
|
// [channel 0]
|
|
// these are button lamps; there are 12 buttons (columns) with this layout:
|
|
//
|
|
// 0 5 8 11 14 16 | 18 20 22 25 28 31
|
|
// 1 6 9 12 15 17 | 19 21 23 26 29 32
|
|
// 2 7 10 13 | 24 27 30 33
|
|
// 3 | 34
|
|
// 4 | 35
|
|
//
|
|
// 36 RGB lamps * 3 = 108 LEDs
|
|
// each value ranges from [0, 255]
|
|
// (we only care about the top row)
|
|
|
|
static PolarisChordLight button_lights_mapping[] = {
|
|
{(0 * 3) + 0, games::pc::Lights::pc_lights_t::Button1_R},
|
|
{(0 * 3) + 1, games::pc::Lights::pc_lights_t::Button1_G},
|
|
{(0 * 3) + 2, games::pc::Lights::pc_lights_t::Button1_B},
|
|
|
|
{(5 * 3) + 0, games::pc::Lights::pc_lights_t::Button2_R},
|
|
{(5 * 3) + 1, games::pc::Lights::pc_lights_t::Button2_G},
|
|
{(5 * 3) + 2, games::pc::Lights::pc_lights_t::Button2_B},
|
|
|
|
{(8 * 3) + 0, games::pc::Lights::pc_lights_t::Button3_R},
|
|
{(8 * 3) + 1, games::pc::Lights::pc_lights_t::Button3_G},
|
|
{(8 * 3) + 2, games::pc::Lights::pc_lights_t::Button3_B},
|
|
|
|
{(11 * 3) + 0, games::pc::Lights::pc_lights_t::Button4_R},
|
|
{(11 * 3) + 1, games::pc::Lights::pc_lights_t::Button4_G},
|
|
{(11 * 3) + 2, games::pc::Lights::pc_lights_t::Button4_B},
|
|
|
|
{(14 * 3) + 0, games::pc::Lights::pc_lights_t::Button5_R},
|
|
{(14 * 3) + 1, games::pc::Lights::pc_lights_t::Button5_G},
|
|
{(14 * 3) + 2, games::pc::Lights::pc_lights_t::Button5_B},
|
|
|
|
{(16 * 3) + 0, games::pc::Lights::pc_lights_t::Button6_R},
|
|
{(16 * 3) + 1, games::pc::Lights::pc_lights_t::Button6_G},
|
|
{(16 * 3) + 2, games::pc::Lights::pc_lights_t::Button6_B},
|
|
|
|
{(18 * 3) + 0, games::pc::Lights::pc_lights_t::Button7_R},
|
|
{(18 * 3) + 1, games::pc::Lights::pc_lights_t::Button7_G},
|
|
{(18 * 3) + 2, games::pc::Lights::pc_lights_t::Button7_B},
|
|
|
|
{(20 * 3) + 0, games::pc::Lights::pc_lights_t::Button8_R},
|
|
{(20 * 3) + 1, games::pc::Lights::pc_lights_t::Button8_G},
|
|
{(20 * 3) + 2, games::pc::Lights::pc_lights_t::Button8_B},
|
|
|
|
{(22 * 3) + 0, games::pc::Lights::pc_lights_t::Button9_R},
|
|
{(22 * 3) + 1, games::pc::Lights::pc_lights_t::Button9_G},
|
|
{(22 * 3) + 2, games::pc::Lights::pc_lights_t::Button9_B},
|
|
|
|
{(25 * 3) + 0, games::pc::Lights::pc_lights_t::Button10_R},
|
|
{(25 * 3) + 1, games::pc::Lights::pc_lights_t::Button10_G},
|
|
{(25 * 3) + 2, games::pc::Lights::pc_lights_t::Button10_B},
|
|
|
|
{(28 * 3) + 0, games::pc::Lights::pc_lights_t::Button11_R},
|
|
{(28 * 3) + 1, games::pc::Lights::pc_lights_t::Button11_G},
|
|
{(28 * 3) + 2, games::pc::Lights::pc_lights_t::Button11_B},
|
|
|
|
{(31 * 3) + 0, games::pc::Lights::pc_lights_t::Button12_R},
|
|
{(31 * 3) + 1, games::pc::Lights::pc_lights_t::Button12_G},
|
|
{(31 * 3) + 2, games::pc::Lights::pc_lights_t::Button12_B},
|
|
};
|
|
|
|
if (i_TapeLedCh == 0 && i_Offset == 0 && i_cntTapeLed == 108) {
|
|
for (const auto &map : button_lights_mapping) {
|
|
set_led_value(map.light, i_pData[map.data_index]);
|
|
}
|
|
}
|
|
}
|
|
|
|
void __fastcall aioIob2Bi2x_SetTapeLedDataGroup(AIO_IOB2_BI2X_AC1* i_pNodeCtl, uint32_t i_bfGroup) {
|
|
if (i_pNodeCtl != aioIob2Bi2xAc1) {
|
|
return aioIob2Bi2x_SetTapeLedDataGroup_orig(i_pNodeCtl, i_bfGroup);
|
|
}
|
|
}
|
|
|
|
void __fastcall aioIob2Bi2x_SetTapeLedDataLimit(AIO_IOB2_BI2X_AC1* i_pNodeCtl, uint32_t i_Channel,
|
|
uint8_t i_Scale, uint8_t i_Limit) {
|
|
if (i_pNodeCtl != aioIob2Bi2xAc1) {
|
|
return aioIob2Bi2x_SetTapeLedDataLimit_orig(i_pNodeCtl, i_Channel, i_Scale, i_Limit);
|
|
}
|
|
}
|
|
|
|
static AIO_SCI_COMM *__fastcall aioIob2Bi2x_OpenSciUsbCdc(uint32_t i_SerialNumber) {
|
|
aioSciComm = new AIO_SCI_COMM;
|
|
return aioSciComm;
|
|
}
|
|
|
|
static AIO_IOB2_BI2X_WRFIRM *__fastcall aioIob2Bi2x_CreateWriteFirmContext(
|
|
uint32_t i_SerialNumber, uint32_t i_bfIob) {
|
|
|
|
aioIob2Bi2xWrfirm = new AIO_IOB2_BI2X_WRFIRM;
|
|
return aioIob2Bi2xWrfirm;
|
|
}
|
|
|
|
static void __fastcall aioIob2Bi2x_DestroyWriteFirmContext(AIO_IOB2_BI2X_WRFIRM *i_pWrFirm) {
|
|
if (i_pWrFirm == aioIob2Bi2xWrfirm) {
|
|
delete aioIob2Bi2xWrfirm;
|
|
aioIob2Bi2xWrfirm = nullptr;
|
|
} else {
|
|
return aioIob2Bi2x_DestroyWriteFirmContext_orig(i_pWrFirm);
|
|
}
|
|
}
|
|
|
|
static int32_t __fastcall aioIob2Bi2x_WriteFirmGetState(AIO_IOB2_BI2X_WRFIRM *i_pWrFirm) {
|
|
if (i_pWrFirm == aioIob2Bi2xWrfirm) {
|
|
return 8;
|
|
} else {
|
|
return aioIob2Bi2x_WriteFirmGetState_orig(i_pWrFirm);
|
|
}
|
|
}
|
|
|
|
static bool __fastcall aioIob2Bi2x_WriteFirmIsCompleted(int32_t i_State) {
|
|
if (aioIob2Bi2xWrfirm != nullptr) {
|
|
return true;
|
|
} else {
|
|
return aioIob2Bi2x_WriteFirmIsCompleted_orig(i_State);
|
|
}
|
|
}
|
|
|
|
static bool __fastcall aioIob2Bi2x_WriteFirmIsError(int32_t i_State) {
|
|
if (aioIob2Bi2xWrfirm != nullptr) {
|
|
return false;
|
|
} else {
|
|
return aioIob2Bi2x_WriteFirmIsError_orig(i_State);
|
|
}
|
|
}
|
|
|
|
// libaio-iob.dll
|
|
|
|
static AIO_NMGR_IOB2 *__fastcall aioNMgrIob2_Create(AIO_SCI_COMM *i_pSci, uint32_t i_bfMode) {
|
|
if (i_pSci == aioSciComm) {
|
|
aioNmgrIob2 = new AIO_NMGR_IOB2;
|
|
return aioNmgrIob2;
|
|
} else {
|
|
return aioNMgrIob2_Create_orig(i_pSci, i_bfMode);
|
|
}
|
|
}
|
|
|
|
static void __fastcall aioNMgrIob_BeginManage(AIO_NMGR_IOB2 *i_pNodeMgr) {
|
|
if (i_pNodeMgr != aioNmgrIob2) {
|
|
return aioNMgrIob_BeginManage_orig(i_pNodeMgr);
|
|
}
|
|
}
|
|
|
|
// libaio.dll
|
|
|
|
static void __fastcall aioSci_Destroy(AIO_SCI_COMM *i_pNodeMgr) {
|
|
if (i_pNodeMgr == aioSciComm) {
|
|
delete aioSciComm;
|
|
} else {
|
|
return aioSci_Destroy_orig(i_pNodeMgr);
|
|
}
|
|
}
|
|
|
|
static void __fastcall aioNodeMgr_Destroy(AIO_NMGR_IOB2 *i_pNodeMgr) {
|
|
if (i_pNodeMgr == aioNmgrIob2) {
|
|
delete aioNmgrIob2;
|
|
aioNmgrIob2 = nullptr;
|
|
} else {
|
|
return aioNodeMgr_Destroy_orig(i_pNodeMgr);
|
|
}
|
|
}
|
|
|
|
static int32_t __fastcall aioNodeMgr_GetState(AIO_NMGR_IOB2 *i_pNodeMgr) {
|
|
if (i_pNodeMgr == aioNmgrIob2) {
|
|
return 1;
|
|
} else {
|
|
return aioNodeMgr_GetState_orig(i_pNodeMgr);
|
|
}
|
|
}
|
|
|
|
static bool __fastcall aioNodeMgr_IsReady(AIO_NMGR_IOB2 *i_pNodeMgr, int32_t i_State) {
|
|
if (i_pNodeMgr == aioNmgrIob2) {
|
|
return true;
|
|
} else {
|
|
return aioNodeMgr_IsReady_orig(i_pNodeMgr, i_State);
|
|
}
|
|
}
|
|
|
|
static bool __fastcall aioNodeMgr_IsError(AIO_NMGR_IOB2 *i_pNodeMgr, int32_t i_State) {
|
|
if (i_pNodeMgr == aioNmgrIob2) {
|
|
return false;
|
|
} else {
|
|
return aioNodeMgr_IsError_orig(i_pNodeMgr, i_State);
|
|
}
|
|
}
|
|
|
|
static void __fastcall aioNodeCtl_Destroy(AIO_IOB2_BI2X_AC1 *i_pNodeCtl) {
|
|
if (i_pNodeCtl == aioIob2Bi2xAc1) {
|
|
delete aioIob2Bi2xAc1;
|
|
aioIob2Bi2xAc1 = nullptr;
|
|
} else {
|
|
return aioNodeCtl_Destroy_orig(i_pNodeCtl);
|
|
}
|
|
}
|
|
|
|
static int32_t __fastcall aioNodeCtl_GetState(AIO_IOB2_BI2X_AC1 *i_pNodeCtl) {
|
|
if (i_pNodeCtl == aioIob2Bi2xAc1) {
|
|
return 1;
|
|
} else {
|
|
return aioNodeCtl_GetState_orig(i_pNodeCtl);
|
|
}
|
|
}
|
|
|
|
static bool __fastcall aioNodeCtl_IsReady(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, int32_t i_State) {
|
|
if (i_pNodeCtl == aioIob2Bi2xAc1) {
|
|
return true;
|
|
} else {
|
|
return aioNodeCtl_IsReady_orig(i_pNodeCtl, i_State);
|
|
}
|
|
}
|
|
|
|
static bool __fastcall aioNodeCtl_IsError(AIO_IOB2_BI2X_AC1 *i_pNodeCtl, int32_t i_State) {
|
|
if (i_pNodeCtl == aioIob2Bi2xAc1) {
|
|
return false;
|
|
} else {
|
|
return aioNodeCtl_IsError_orig(i_pNodeCtl, i_State);
|
|
}
|
|
}
|
|
|
|
void bi2x_hook_init() {
|
|
// avoid double init
|
|
static bool initialized = false;
|
|
if (initialized) {
|
|
return;
|
|
} else {
|
|
initialized = true;
|
|
}
|
|
|
|
// announce
|
|
log_info("bi2x_hook", "init");
|
|
|
|
// libaio-iob2_video.dll
|
|
const auto libaioIob2VideoDll = "libaio-iob2_video.dll";
|
|
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2xAC1_Create",
|
|
aioIob2Bi2xAC1_Create, &aioIob2Bi2xAC1_Create_orig);
|
|
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2xAC1_GetDeviceStatus",
|
|
aioIob2Bi2xAC1_GetDeviceStatus, &aioIob2Bi2xAC1_GetDeviceStatus_orig);
|
|
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2xAC1_SetWatchDogTimer",
|
|
aioIob2Bi2xAC1_SetWatchDogTimer, &aioIob2Bi2xAC1_SetWatchDogTimer_orig);
|
|
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2xAC1_AddCounter",
|
|
aioIob2Bi2xAC1_AddCounter, &aioIob2Bi2xAC1_AddCounter_orig);
|
|
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2xAC1_SetOutputData",
|
|
aioIob2Bi2xAC1_SetOutputData, &aioIob2Bi2xAC1_SetOutputData_orig);
|
|
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2xAC1_SetTapeLedDataPart",
|
|
aioIob2Bi2xAC1_SetTapeLedDataPart, &aioIob2Bi2xAC1_SetTapeLedDataPart_orig);
|
|
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2x_SetTapeLedDataGroup",
|
|
aioIob2Bi2x_SetTapeLedDataGroup, &aioIob2Bi2x_SetTapeLedDataGroup_orig);
|
|
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2x_SetTapeLedDataLimit",
|
|
aioIob2Bi2x_SetTapeLedDataLimit, &aioIob2Bi2x_SetTapeLedDataLimit_orig);
|
|
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2x_OpenSciUsbCdc",
|
|
aioIob2Bi2x_OpenSciUsbCdc, &aioIob2Bi2x_OpenSciUsbCdc_orig);
|
|
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2x_CreateWriteFirmContext",
|
|
aioIob2Bi2x_CreateWriteFirmContext, &aioIob2Bi2x_CreateWriteFirmContext_orig);
|
|
execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2x_DestroyWriteFirmContext",
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aioIob2Bi2x_DestroyWriteFirmContext, &aioIob2Bi2x_DestroyWriteFirmContext_orig);
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execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2x_WriteFirmGetState",
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aioIob2Bi2x_WriteFirmGetState, &aioIob2Bi2x_WriteFirmGetState_orig);
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execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2x_WriteFirmIsCompleted",
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aioIob2Bi2x_WriteFirmIsCompleted, &aioIob2Bi2x_WriteFirmIsCompleted_orig);
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execexe::trampoline_try(libaioIob2VideoDll, "aioIob2Bi2x_WriteFirmIsError",
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aioIob2Bi2x_WriteFirmIsError, &aioIob2Bi2x_WriteFirmIsError_orig);
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|
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// libaio-iob.dll
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const auto libaioIobDll = "libaio-iob.dll";
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execexe::trampoline_try(libaioIobDll, "aioNMgrIob2_Create",
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aioNMgrIob2_Create, &aioNMgrIob2_Create_orig);
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execexe::trampoline_try(libaioIobDll, "aioNMgrIob_BeginManage",
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aioNMgrIob_BeginManage, &aioNMgrIob_BeginManage_orig);
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|
|
|
// libaio.dll
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const auto libaioDll = "libaio.dll";
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execexe::trampoline_try(libaioDll, "aioSci_Destroy",
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|
aioSci_Destroy, &aioSci_Destroy_orig);
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|
execexe::trampoline_try(libaioDll, "aioNodeMgr_Destroy",
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|
aioNodeMgr_Destroy, &aioNodeMgr_Destroy_orig);
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execexe::trampoline_try(libaioDll, "aioNodeMgr_GetState",
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|
aioNodeMgr_GetState, &aioNodeMgr_GetState_orig);
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|
execexe::trampoline_try(libaioDll, "aioNodeMgr_IsReady",
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|
aioNodeMgr_IsReady, &aioNodeMgr_IsReady_orig);
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|
execexe::trampoline_try(libaioDll, "aioNodeMgr_IsError",
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|
aioNodeMgr_IsError, &aioNodeMgr_IsError_orig);
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|
execexe::trampoline_try(libaioDll, "aioNodeCtl_Destroy",
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|
aioNodeCtl_Destroy, &aioNodeCtl_Destroy_orig);
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|
execexe::trampoline_try(libaioDll, "aioNodeCtl_GetState",
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|
aioNodeCtl_GetState, &aioNodeCtl_GetState_orig);
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|
execexe::trampoline_try(libaioDll, "aioNodeCtl_IsReady",
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|
aioNodeCtl_IsReady, &aioNodeCtl_IsReady_orig);
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|
execexe::trampoline_try(libaioDll, "aioNodeCtl_IsError",
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|
aioNodeCtl_IsError, &aioNodeCtl_IsError_orig);
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|
}
|
|
|
|
}
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#endif |