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## Link to GitHub Issue, if one exists #345 ## Description of change When the directory specified in the mounttable (in avs-config.xml) lead to bad path, remember this and show a warning message block before the game crashes. ## Testing Tested with simulated bad mounttable set up.
19 lines
365 B
C++
19 lines
365 B
C++
#pragma once
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#include <string>
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namespace launcher::signal {
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// settings
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extern bool DISABLE;
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extern bool USE_VEH_WORKAROUND;
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extern bool SUPERSTEP_SOUND_ERROR;
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extern bool AVS_DIR_CREATION_FAILURE;
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extern std::string AVS_XML_PATH;
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extern std::string AVS_SRC_PATH;
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//void print_stacktrace();
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void attach();
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void init();
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}
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