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37218e7fe0
As noted in #567, a filesystem path that contains non-ascii will break a lot if using a clang toolchain. Luckily, fmtlib has a lossy utf8 convert when you use it to print a path (after including `fmt/std.h`). The vast majority of this diff is just removing `.string()` from paths inside loggings calls. There are some callsites I _didn't_ touch, mainly the options, because it would be an ABI break to change those to be wide strings and I cbf looking into settings upgrades. There are also some spots (avs mountpath remapping, for example) where the path is guaranteed to be ascii, so I didn't modify them. ImGui doesn't appear to easily support wide strings (I mean, surely it does, but I'm not gonna look too far into it) so I mostly just left those alone too, with a few spots modified to re-use fmtlib's lossy utf8. Some of the changes are basically never gonna be hit IRL, like who would put a file with a non-ascii _extension_ along with their modules? But the diff is (I hope) pretty easy to validate as OK. Testing has been somewhat minimal, I fired up the GCC build of spice2x in a dodgy folder name, got mojibake (running via wine in linux so take that as you will), ran the unmodified clang spice and crashed the same way the reporter did. After modification, I get the exact same mojibake so I assume if the terminal enjoys utf8 it'll display OK. Claude (only used for review) thinks the commit is fine but is annoyed that I use `fmt::detail` in the appdata censoring, which is part of the private API; personally I don't care because it's pretty stable.
240 lines
9.0 KiB
C++
240 lines
9.0 KiB
C++
#include "screen_resize.h"
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#include "avs/game.h"
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#include "external/rapidjson/document.h"
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#include "external/rapidjson/pointer.h"
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#include "external/rapidjson/prettywriter.h"
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#include "misc/eamuse.h"
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#include "util/deferlog.h"
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#include "util/utils.h"
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#include "util/fileutils.h"
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#include "hooks/graphics/graphics.h"
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namespace cfg {
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// globals
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std::unique_ptr<cfg::ScreenResize> SCREENRESIZE;
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std::optional<std::string> SCREEN_RESIZE_CFG_PATH_OVERRIDE;
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ScreenResize::ScreenResize() {
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bool file_exists = false;
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if (SCREEN_RESIZE_CFG_PATH_OVERRIDE.has_value()) {
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this->config_path = SCREEN_RESIZE_CFG_PATH_OVERRIDE.value();
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if (fileutils::file_exists(this->config_path)) {
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log_info("ScreenResize", "loading config from: {}", this->config_path);
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file_exists = true;
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}
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} else {
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this->config_path =
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fileutils::get_config_file_path("ScreenResize", "spicetools_screen_resize.json", &file_exists);
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}
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if (file_exists) {
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this->config_load();
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}
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}
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ScreenResize::~ScreenResize() {
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}
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void ScreenResize::config_load() {
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std::string config = fileutils::text_read(this->config_path);
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if (config.empty()) {
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log_info("ScreenResize", "config is empty");
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return;
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}
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// parse document
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rapidjson::Document doc;
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doc.Parse(config.c_str());
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// check parse error
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auto error = doc.GetParseError();
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if (error) {
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log_warning("ScreenResize", "config parse error: {}", static_cast<uint32_t>(error));
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return;
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}
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// verify root is a dict
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if (!doc.IsObject()) {
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log_warning("ScreenResize", "config not found");
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return;
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}
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bool use_game_setting = false;
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std::string root("/");
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// try to find game-specific setting, if one exists
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{
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const auto game = rapidjson::Pointer("/sp2x_games/" + eamuse_get_game()).Get(doc);
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if (game && game->IsObject()) {
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use_game_setting = true;
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root = "/sp2x_games/" + eamuse_get_game() + "/";
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}
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}
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log_misc(
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"ScreenResize",
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"Loading fullscreen image settings. Game = {}, is_global = {}, JSON path: {}",
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eamuse_get_game(),
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use_game_setting,
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root);
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load_bool_value(doc, root + "enable_screen_resize", this->enable_screen_resize);
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if (this->enable_screen_resize) {
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log_misc("ScreenResize", "enabled by config file");
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}
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load_bool_value(doc, root + "enable_linear_filter", this->enable_linear_filter);
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for (size_t i = 0; i < std::size(this->scene_settings); i++) {
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auto& scene = this->scene_settings[i];
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const std::string prefix = fmt::format("scenes/{}/", i);
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load_int_value(doc, root + prefix + "offset_x", scene.offset_x);
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load_int_value(doc, root + prefix + "offset_y", scene.offset_y);
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load_float_value(doc, root + prefix + "scale_x", scene.scale_x);
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load_float_value(doc, root + prefix + "scale_y", scene.scale_y);
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load_bool_value(doc, root + prefix + "keep_aspect_ratio", scene.keep_aspect_ratio);
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int duplicate = 0;
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load_int_value(doc, root + prefix + "duplicate", duplicate);
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scene.duplicate = static_cast<cfg::ScreenDuplicateMode>(duplicate);
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}
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// windowed settings are always under game settings
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root = "/sp2x_games/" + eamuse_get_game() + "/";
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log_misc(
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"ScreenResize",
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"Loading window settings. Game = {}, JSON path: {}",
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eamuse_get_game(),
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root);
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load_bool_value(doc, root + "w_always_on_top", this->window_always_on_top);
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load_bool_value(doc, root + "w_enable_resize", this->enable_window_resize);
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load_bool_value(doc, root + "w_keep_aspect_ratio", this->client_keep_aspect_ratio);
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load_int_value(doc, root + "w_border_type", this->window_decoration);
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load_uint32_value(doc, root + "w_width", this->client_width);
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load_uint32_value(doc, root + "w_height", this->client_height);
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load_int_value(doc, root + "w_offset_x", this->window_offset_x);
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load_int_value(doc, root + "w_offset_y", this->window_offset_y);
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}
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bool ScreenResize::load_bool_value(rapidjson::Document& doc, std::string path, bool& value) {
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const auto v = rapidjson::Pointer(path).Get(doc);
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if (!v) {
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log_misc("ScreenResize", "{} not found", path);
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return false;
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}
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if (!v->IsBool()) {
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log_warning("ScreenResize", "{} is invalid type", path);
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return false;
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}
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value = v->GetBool();
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return true;
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}
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bool ScreenResize::load_int_value(rapidjson::Document& doc, std::string path, int& value) {
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const auto v = rapidjson::Pointer(path).Get(doc);
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if (!v) {
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log_misc("ScreenResize", "{} not found", path);
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return false;
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}
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if (!v->IsInt()) {
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log_warning("ScreenResize", "{} is invalid type", path);
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return false;
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}
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value = v->GetInt();
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return true;
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}
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bool ScreenResize::load_uint32_value(rapidjson::Document& doc, std::string path, uint32_t& value) {
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const auto v = rapidjson::Pointer(path).Get(doc);
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if (!v) {
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log_misc("ScreenResize", "{} not found", path);
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return false;
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}
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if (!v->IsUint()) {
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log_warning("ScreenResize", "{} is invalid type", path);
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return false;
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}
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value = v->GetUint();
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return true;
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}
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bool ScreenResize::load_float_value(rapidjson::Document& doc, std::string path, float& value) {
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const auto v = rapidjson::Pointer(path).Get(doc);
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if (!v) {
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log_misc("ScreenResize", "{} not found", path);
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return false;
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}
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if (v->IsInt()) {
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value = v->GetInt();
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return true;
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}
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if (v->IsDouble()) {
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value = v->GetDouble();
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return true;
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}
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if (v->IsFloat()) {
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value = v->GetFloat();
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return true;
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}
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return false;
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}
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void ScreenResize::config_save() {
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rapidjson::Document doc;
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std::string config = fileutils::text_read(this->config_path);
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if (!config.empty()) {
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doc.Parse(config.c_str());
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log_misc("ScreenResize", "existing config file found");
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}
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if (!doc.IsObject()) {
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log_misc("ScreenResize", "clearing out config file");
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doc.SetObject();
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}
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// always save under per-game settings
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std::string root("/sp2x_games/" + eamuse_get_game() + "/");
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log_misc(
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"ScreenResize",
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"Game = {}, JSON path = {}",
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eamuse_get_game(),
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root);
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// full screen image settings
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rapidjson::Pointer(root + "enable_screen_resize").Set(doc, this->enable_screen_resize);
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rapidjson::Pointer(root + "enable_linear_filter").Set(doc, this->enable_linear_filter);
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for (size_t i = 0; i < std::size(this->scene_settings); i++) {
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auto& scene = this->scene_settings[i];
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const std::string prefix = fmt::format("scenes/{}/", i);
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rapidjson::Pointer(root + prefix + "offset_x").Set(doc, scene.offset_x);
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rapidjson::Pointer(root + prefix + "offset_y").Set(doc, scene.offset_y);
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rapidjson::Pointer(root + prefix + "scale_x").Set(doc, scene.scale_x);
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rapidjson::Pointer(root + prefix + "scale_y").Set(doc, scene.scale_y);
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rapidjson::Pointer(root + prefix + "keep_aspect_ratio").Set(doc, scene.keep_aspect_ratio);
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rapidjson::Pointer(root + prefix + "duplicate").Set(doc, scene.duplicate);
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}
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// windowed mode settings
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rapidjson::Pointer(root + "w_always_on_top").Set(doc, this->window_always_on_top);
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rapidjson::Pointer(root + "w_enable_resize").Set(doc, this->enable_window_resize);
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rapidjson::Pointer(root + "w_keep_aspect_ratio").Set(doc, this->client_keep_aspect_ratio);
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rapidjson::Pointer(root + "w_border_type").Set(doc, this->window_decoration);
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rapidjson::Pointer(root + "w_width").Set(doc, this->client_width);
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rapidjson::Pointer(root + "w_height").Set(doc, this->client_height);
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rapidjson::Pointer(root + "w_offset_x").Set(doc, this->window_offset_x);
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rapidjson::Pointer(root + "w_offset_y").Set(doc, this->window_offset_y);
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// build JSON
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rapidjson::StringBuffer buffer;
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rapidjson::PrettyWriter<rapidjson::StringBuffer> writer(buffer);
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doc.Accept(writer);
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// save to file
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if (fileutils::write_config_file("ScreenResize", this->config_path, buffer.GetString())) {
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// this->config_dirty = false;
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} else {
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log_warning("ScreenResize", "unable to save config file");
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}
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}
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}
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