Working release build

This commit is contained in:
Loki Rautio
2026-03-01 12:04:39 -06:00
parent f85674da9b
commit 425ea4df34
34 changed files with 4332 additions and 4586 deletions

View File

@@ -12,7 +12,7 @@ unsigned char NetworkPlayerXbox::GetSmallId()
return m_qnetPlayer->GetSmallId();
}
void NetworkPlayerXbox::SendData(INetworkPlayer *player, const void *pvData, int dataSize, bool lowPriority)
void NetworkPlayerXbox::SendData(INetworkPlayer *player, const void *pvData, int dataSize, bool lowPriority, bool ack)
{
DWORD flags;
flags = QNET_SENDDATA_RELIABLE | QNET_SENDDATA_SEQUENTIAL;
@@ -20,6 +20,11 @@ void NetworkPlayerXbox::SendData(INetworkPlayer *player, const void *pvData, int
m_qnetPlayer->SendData(((NetworkPlayerXbox *)player)->m_qnetPlayer, pvData, dataSize, flags);
}
int NetworkPlayerXbox::GetOutstandingAckCount()
{
return 0;
}
bool NetworkPlayerXbox::IsSameSystem(INetworkPlayer *player)
{
return ( m_qnetPlayer->IsSameSystem(((NetworkPlayerXbox *)player)->m_qnetPlayer) == TRUE );
@@ -119,3 +124,19 @@ IQNetPlayer *NetworkPlayerXbox::GetQNetPlayer()
return m_qnetPlayer;
}
void NetworkPlayerXbox::SentChunkPacket()
{
m_lastChunkPacketTime = System::currentTimeMillis();
}
int NetworkPlayerXbox::GetTimeSinceLastChunkPacket_ms()
{
// If we haven't ever sent a packet, return maximum
if( m_lastChunkPacketTime == 0 )
{
return INT_MAX;
}
__int64 currentTime = System::currentTimeMillis();
return (int)( currentTime - m_lastChunkPacketTime );
}

View File

@@ -11,8 +11,9 @@ public:
// Common player interface
NetworkPlayerXbox(IQNetPlayer *qnetPlayer);
virtual unsigned char GetSmallId();
virtual void SendData(INetworkPlayer *player, const void *pvData, int dataSize, bool lowPriority);
virtual void SendData(INetworkPlayer *player, const void *pvData, int dataSize, bool lowPriority, bool ack);
virtual bool IsSameSystem(INetworkPlayer *player);
virtual int GetOutstandingAckCount();
virtual int GetSendQueueSizeBytes( INetworkPlayer *player, bool lowPriority );
virtual int GetSendQueueSizeMessages( INetworkPlayer *player, bool lowPriority );
virtual int GetCurrentRtt();
@@ -30,10 +31,13 @@ public:
virtual const wchar_t *GetOnlineName();
virtual std::wstring GetDisplayName();
virtual PlayerUID GetUID();
virtual void SentChunkPacket();
virtual int GetTimeSinceLastChunkPacket_ms();
// Extra xbox-specific things
IQNetPlayer *GetQNetPlayer();
private:
IQNetPlayer *m_qnetPlayer;
Socket *m_pSocket;
__int64 m_lastChunkPacketTime;
};