Merge branch 'main' into dec-2014

# Conflicts:
#	Minecraft.Client/ClientConnection.cpp
#	Minecraft.Client/Common/UI/UIController.cpp
This commit is contained in:
Loki Rautio
2026-03-01 11:01:24 -06:00
33 changed files with 1614 additions and 67 deletions

View File

@@ -182,7 +182,7 @@ UIController::UIController()
#if defined _WINDOWS64 || defined _DURANGO || defined __ORBIS__
m_fScreenWidth = 1920.0f;
m_fScreenHeight = 1080.0f;
m_bScreenWidthSetup = true;
m_bScreenWidthSetup = false;
#else
m_fScreenWidth = 1280.0f;
m_fScreenHeight = 720.0f;
@@ -500,36 +500,36 @@ void UIController::loadSkins()
#elif defined __PSVITA__
platformSkinPath = L"skinVita.swf";
#elif defined _WINDOWS64
if(m_fScreenHeight==1080.0f)
if(m_fScreenHeight>=1080.0f)
{
platformSkinPath = L"skinHDWin.swf";
}
else
{
platformSkinPath = L"skinWin.swf";
platformSkinPath = L"skinWin.swf";
}
#elif defined _DURANGO
if(m_fScreenHeight==1080.0f)
if(m_fScreenHeight>=1080.0f)
{
platformSkinPath = L"skinHDDurango.swf";
platformSkinPath = L"skinHDDurango.swf";
}
else
{
platformSkinPath = L"skinDurango.swf";
platformSkinPath = L"skinDurango.swf";
}
#elif defined __ORBIS__
if(m_fScreenHeight==1080.0f)
if(m_fScreenHeight>=1080.0f)
{
platformSkinPath = L"skinHDOrbis.swf";
platformSkinPath = L"skinHDOrbis.swf";
}
else
{
platformSkinPath = L"skinOrbis.swf";
platformSkinPath = L"skinOrbis.swf";
}
#endif
// Every platform has one of these, so nothing shared
if(m_fScreenHeight==1080.0f)
if(m_fScreenHeight>=1080.0f)
{
m_iggyLibraries[eLibrary_Platform] = loadSkin(platformSkinPath, L"platformskinHD.swf");
}
@@ -994,8 +994,31 @@ void UIController::handleKeyPress(unsigned int iPad, unsigned int key)
pressed = InputManager.ButtonPressed(iPad,key); // Toggle
released = InputManager.ButtonReleased(iPad,key); // Toggle
//if(pressed) app.DebugPrintf("Pressed %d\n",key);
//if(released) app.DebugPrintf("Released %d\n",key);
#ifdef _WINDOWS64
// Keyboard menu input for player 0
if (iPad == 0)
{
bool kbDown = false, kbPressed = false, kbReleased = false;
switch(key)
{
case ACTION_MENU_UP: kbDown = KMInput.IsKeyDown(VK_UP); kbPressed = KMInput.IsKeyPressed(VK_UP); kbReleased = KMInput.IsKeyReleased(VK_UP); break;
case ACTION_MENU_DOWN: kbDown = KMInput.IsKeyDown(VK_DOWN); kbPressed = KMInput.IsKeyPressed(VK_DOWN); kbReleased = KMInput.IsKeyReleased(VK_DOWN); break;
case ACTION_MENU_LEFT: kbDown = KMInput.IsKeyDown(VK_LEFT); kbPressed = KMInput.IsKeyPressed(VK_LEFT); kbReleased = KMInput.IsKeyReleased(VK_LEFT); break;
case ACTION_MENU_RIGHT: kbDown = KMInput.IsKeyDown(VK_RIGHT); kbPressed = KMInput.IsKeyPressed(VK_RIGHT); kbReleased = KMInput.IsKeyReleased(VK_RIGHT); break;
case ACTION_MENU_OK: kbDown = KMInput.IsKeyDown(VK_RETURN); kbPressed = KMInput.IsKeyPressed(VK_RETURN); kbReleased = KMInput.IsKeyReleased(VK_RETURN); break;
case ACTION_MENU_A: kbDown = KMInput.IsKeyDown(VK_RETURN); kbPressed = KMInput.IsKeyPressed(VK_RETURN); kbReleased = KMInput.IsKeyReleased(VK_RETURN); break;
case ACTION_MENU_CANCEL: kbDown = KMInput.IsKeyDown(VK_ESCAPE); kbPressed = KMInput.IsKeyPressed(VK_ESCAPE); kbReleased = KMInput.IsKeyReleased(VK_ESCAPE); break;
case ACTION_MENU_B: kbDown = KMInput.IsKeyDown(VK_ESCAPE); kbPressed = KMInput.IsKeyPressed(VK_ESCAPE); kbReleased = KMInput.IsKeyReleased(VK_ESCAPE); break;
case ACTION_MENU_PAUSEMENU: kbDown = KMInput.IsKeyDown(VK_ESCAPE); kbPressed = KMInput.IsKeyPressed(VK_ESCAPE); kbReleased = KMInput.IsKeyReleased(VK_ESCAPE); break;
}
pressed = pressed || kbPressed;
released = released || kbReleased;
down = down || kbDown;
}
#endif
if(pressed) app.DebugPrintf("Pressed %d\n",key);
if(released) app.DebugPrintf("Released %d\n",key);
// Repeat handling
if(pressed)
{