Update READMEs, code cleanup

This commit is contained in:
msk
2022-01-22 23:41:31 -08:00
parent ba206f54ec
commit 2f4ef7c87c
5 changed files with 29 additions and 23 deletions
+8 -1
View File
@@ -8,19 +8,26 @@ namespace TNHQoLImprovements
{
public class HoldCounter : MonoBehaviour
{
private void OnDeath(bool _)
{
Debug.Log("I died!");
}
void Start()
{
transform.parent = GameObject.Find("_NewTAHReticle/TAHReticle_HealthBar").transform;
transform.localPosition = new Vector3(-1f, 0, -.5f);
transform.localRotation = Quaternion.Euler(90, 0, 0);
transform.localScale = new Vector3(0.002f, 0.002f, 0.002f);
GameObject.Find("[SceneSettings]").GetComponent<FVRSceneSettings>().PlayerDeathEvent += OnDeath;
}
void Update()
{
string display = "";
if (InPlay.tnhManager.ProgressionMode == TNHSetting_ProgressionType.Marathon)
display = string.Format("{0} / ∞", InPlay.tnhManager.m_level);
display = InPlay.tnhManager.m_level.ToString() + " / ∞";
else
display = string.Format("{0} / {1}", InPlay.tnhManager.m_level, InPlay.tnhManager.m_maxLevels);