Files
H3VR-TNH-Quality-of-Life-Im…/Assets/Alloy/Scripts/MaterialMapChannelPacker/PackedMapDefinition.cs
T
2022-01-22 20:13:49 -08:00

20 lines
623 B
C#
Vendored

// Alloy Physical Shader Framework
// Copyright 2013-2017 RUST LLC.
// http://www.alloy.rustltd.com/
using UnityEngine;
using System.Collections.Generic;
namespace Alloy {
[CreateAssetMenu(fileName = "PackedMapDefinition.asset", menuName = "Alloy Packed Map Definition")]
public class PackedMapDefinition : ScriptableObject {
public string Title;
public string Suffix;
public bool VarianceBias = true;
public TextureImportConfig ImportSettings = new TextureImportConfig();
public List<MapTextureChannelMapping> Channels = new List<MapTextureChannelMapping>();
}
}