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https://github.com/muskit/MercuryConverter.git
synced 2026-06-02 12:14:26 -07:00
refactor consts
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+6
-11
@@ -7,7 +7,7 @@ namespace MercuryConverter.Data;
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public static class Consts
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{
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private static Dictionary<int, string> _CATEGORY_INDEX = new()
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public static readonly IReadOnlyDictionary<int, string> CATEGORY_INDEX = new Dictionary<int, string>
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{
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{ -1, "Unknown"},
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{ 0, "Anime/Pop"},
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@@ -19,9 +19,8 @@ public static class Consts
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{ 6, "HARDCORE TANO*C" },
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{ 7, "VTuber" },
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};
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public static readonly IReadOnlyDictionary<int, string> CATEGORY_INDEX = _CATEGORY_INDEX;
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private static Dictionary<uint, string> _NUM_SOURCE = new()
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public static readonly IReadOnlyDictionary<uint, string> NUM_SOURCE = new Dictionary<uint, string>
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{
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{ 1, string.Concat(new int[] {87, 65, 67, 67, 65}.Select(i => Convert.ToChar(i))) },
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{ 2, string.Concat(new int[] {87, 65, 67, 67, 65, 32, 83}.Select(i => Convert.ToChar(i))) },
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@@ -29,35 +28,31 @@ public static class Consts
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{ 4, string.Concat(new int[] {87, 65, 67, 67, 65, 32, 76, 73, 76, 89, 32, 82}.Select(i => Convert.ToChar(i))) },
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{ 5, string.Concat(new int[] {87, 65, 67, 67, 65, 32, 82, 101, 118, 101, 114, 115, 101}.Select(i => Convert.ToChar(i))) }
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};
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public static readonly IReadOnlyDictionary<uint, string> NUM_SOURCE = _NUM_SOURCE;
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public static readonly IReadOnlyDictionary<string, uint> SOURCE_NUM = _NUM_SOURCE.ToDictionary(p => p.Value, p => p.Key);
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public static readonly IReadOnlyDictionary<string, uint> SOURCE_NUM = NUM_SOURCE.ToDictionary(p => p.Value, p => p.Key);
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private static readonly Dictionary<Difficulty, string> _DIFF_LVL_KEY = new()
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public static readonly IReadOnlyDictionary<Difficulty, string> DIFF_LVL_KEY = new Dictionary<Difficulty, string>
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{
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{Difficulty.Normal, "DifficultyNormalLv"},
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{Difficulty.Hard, "DifficultyHardLv"},
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{Difficulty.Expert, "DifficultyExtremeLv"},
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{Difficulty.Inferno, "DifficultyInfernoLv"},
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};
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public static readonly IReadOnlyDictionary<Difficulty, string> DIFF_LVL_KEY = _DIFF_LVL_KEY;
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private static readonly Dictionary<Difficulty, string> _DIFF_FILENAME_APPEND = new()
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public static readonly IReadOnlyDictionary<Difficulty, string> DIFF_FILENAME_APPEND = new Dictionary<Difficulty, string>
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{
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{Difficulty.Normal, "00"},
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{Difficulty.Hard, "01"},
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{Difficulty.Expert, "02"},
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{Difficulty.Inferno, "03"},
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};
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public static readonly IReadOnlyDictionary<Difficulty, string> DIFF_FILENAME_APPEND = _DIFF_FILENAME_APPEND;
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private static readonly Dictionary<Difficulty, string> _DIFF_CLEAR_KEY = new()
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public static readonly IReadOnlyDictionary<Difficulty, string> DIFF_CLEAR_KEY = new Dictionary<Difficulty, string>
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{
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{Difficulty.Normal, "ClearNormaRateNormal"},
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{Difficulty.Hard, "ClearNormaRateHard"},
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{Difficulty.Expert, "ClearNormaRateExtreme"},
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{Difficulty.Inferno, "ClearNormaRateInferno"},
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};
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public static readonly IReadOnlyDictionary<Difficulty, string> DIFF_CLEAR_KEY = _DIFF_CLEAR_KEY;
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public static readonly IReadOnlyDictionary<Difficulty, string> DIFF_DESIGNER_KEY = new Dictionary<Difficulty, string>()
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{
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