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WacK/Scripts/Things/TunnelObjects/THNoteHold.cs
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2023-09-16 00:40:36 -07:00
using Godot;
using WacK.Data.Chart;
namespace WacK.Things.TunnelObjects
{
public partial class THNoteHold : THNotePlay
{
public new NoteHold noteData;
public void Init(NoteHold noteData)
{
base.Init(noteData);
this.noteData = noteData;
// TODO: setup other Nodes to render hold note properly
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}
}
}