note instantiating fixes, hold note rendering experimentation

This commit is contained in:
msk
2023-09-16 18:54:35 -07:00
parent c8bd5c16c8
commit 02aa6f3e8b
6 changed files with 198 additions and 87 deletions
+75 -73
View File
@@ -1,8 +1,7 @@
[gd_scene load_steps=13 format=3 uid="uid://bqh00ot0csqmk"]
[gd_scene load_steps=15 format=3 uid="uid://bqh00ot0csqmk"]
[ext_resource type="Script" path="res://Scripts/Scenes/Play.cs" id="1_d6iv3"]
[ext_resource type="Texture2D" uid="uid://dkohutwp0yujj" path="res://_Assets/Textures/HitLine/BGLine.png" id="2_kpt0a"]
[ext_resource type="PackedScene" uid="uid://cyopljug0duaa" path="res://Things/TunnelObjects/Notes/NoteTouch.tscn" id="3_qp71m"]
[ext_resource type="PackedScene" uid="uid://cyetvgmwnoy8l" path="res://Things/HitLine.tscn" id="2_8g6gv"]
[sub_resource type="Environment" id="Environment_nefjb"]
ambient_light_source = 1
@@ -47,7 +46,7 @@ blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_40gjx")
[sub_resource type="ViewportTexture" id="ViewportTexture_ln6xl"]
viewport_path = NodePath("SubViewportContainer/2D Viewport")
viewport_path = NodePath("ViewportView/2D Viewport")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3rv8i"]
resource_local_to_scene = true
@@ -56,19 +55,31 @@ shading_mode = 0
albedo_texture = SubResource("ViewportTexture_ln6xl")
uv1_scale = Vector3(-1, 1, 1)
[sub_resource type="Gradient" id="Gradient_djnn4"]
colors = PackedColorArray(0, 0, 0, 1, 0, 0, 0, 0)
[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_1ouek"]
blend_mode = 3
[sub_resource type="GradientTexture1D" id="GradientTexture1D_vv2ac"]
gradient = SubResource("Gradient_djnn4")
width = 2048
[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_5ymar"]
blend_mode = 3
light_mode = 1
[sub_resource type="Gradient" id="Gradient_ahp1v"]
offsets = PackedFloat32Array(0, 0.548295, 1)
colors = PackedColorArray(0.794938, 0.436061, 3.46541e-06, 1, 1, 0.972549, 0.262745, 1, 1, 1, 0.607843, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_pha5y"]
gradient = SubResource("Gradient_ahp1v")
width = 1920
[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_27qpl"]
blend_mode = 1
[sub_resource type="LabelSettings" id="LabelSettings_dj3ei"]
font_size = 271
[node name="Play" type="Node" node_paths=PackedStringArray("noteDisplay")]
[node name="Play" type="Node" node_paths=PackedStringArray("noteDisplay", "scrollDisplay")]
script = ExtResource("1_d6iv3")
noteDisplay = NodePath("SubViewportContainer/2D Viewport/Viewport Control/Notes")
noteDisplay = NodePath("ViewportView/2D Viewport/Viewport Control/Notes Scroll")
scrollDisplay = NodePath("ViewportView/2D Viewport/Viewport Control/Holds ViewportView/SubViewport/Holds Scroll")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_nefjb")
@@ -95,7 +106,7 @@ mesh = SubResource("ArrayMesh_qc82q")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_3rv8i")
[node name="SubViewportContainer" type="SubViewportContainer" parent="."]
[node name="ViewportView" type="SubViewportContainer" parent="."]
anchors_preset = 2
anchor_top = 1.0
anchor_bottom = 1.0
@@ -105,7 +116,7 @@ offset_bottom = -1080.0
grow_vertical = 0
stretch = true
[node name="2D Viewport" type="SubViewport" parent="SubViewportContainer"]
[node name="2D Viewport" type="SubViewport" parent="ViewportView"]
disable_3d = true
own_world_3d = true
transparent_bg = true
@@ -114,7 +125,7 @@ msaa_2d = 1
size = Vector2i(1920, 1920)
render_target_update_mode = 4
[node name="Viewport Control" type="Control" parent="SubViewportContainer/2D Viewport"]
[node name="Viewport Control" type="Control" parent="ViewportView/2D Viewport"]
clip_contents = true
layout_mode = 3
anchors_preset = 15
@@ -123,52 +134,63 @@ anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Camera2D" type="Camera2D" parent="SubViewportContainer/2D Viewport/Viewport Control"]
[node name="Camera2D" type="Camera2D" parent="ViewportView/2D Viewport/Viewport Control"]
position = Vector2(0, -1920)
anchor_mode = 0
enabled = false
[node name="Shadow" type="TextureRect" parent="SubViewportContainer/2D Viewport/Viewport Control"]
layout_mode = 2
offset_top = 1920.0
offset_right = 100.0
offset_bottom = 3840.0
rotation = -1.5708
texture = SubResource("GradientTexture1D_vv2ac")
expand_mode = 1
[node name="Background" parent="ViewportView/2D Viewport/Viewport Control" instance=ExtResource("2_8g6gv")]
layout_mode = 1
[node name="HitLine_Reverse" type="Node2D" parent="SubViewportContainer/2D Viewport/Viewport Control"]
[node name="Line" type="TextureRect" parent="SubViewportContainer/2D Viewport/Viewport Control/HitLine_Reverse"]
anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_top = 1875.0
offset_right = 960.0
offset_bottom = 1907.0
grow_horizontal = 2
grow_vertical = 0
texture = ExtResource("2_kpt0a")
expand_mode = 1
[node name="Line2" type="TextureRect" parent="SubViewportContainer/2D Viewport/Viewport Control/HitLine_Reverse"]
anchors_preset = 7
anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_left = 960.0
offset_top = 1875.0
[node name="Holds ViewportView" type="SubViewportContainer" parent="ViewportView/2D Viewport/Viewport Control"]
layout_mode = 0
offset_right = 1920.0
offset_bottom = 1907.0
grow_horizontal = 2
grow_vertical = 0
texture = ExtResource("2_kpt0a")
expand_mode = 1
offset_bottom = 1920.0
[node name="Label" type="Label" parent="SubViewportContainer/2D Viewport/Viewport Control"]
[node name="SubViewport" type="SubViewport" parent="ViewportView/2D Viewport/Viewport Control/Holds ViewportView"]
transparent_bg = true
handle_input_locally = false
size = Vector2i(1920, 1920)
render_target_update_mode = 4
[node name="Holds Scroll" type="Control" parent="ViewportView/2D Viewport/Viewport Control/Holds ViewportView/SubViewport"]
material = SubResource("CanvasItemMaterial_1ouek")
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_top = 1920.0
offset_bottom = 1920.0
grow_horizontal = 2
grow_vertical = 2
[node name="HoldTest" type="Polygon2D" parent="ViewportView/2D Viewport/Viewport Control/Holds ViewportView/SubViewport/Holds Scroll"]
color = Color(1, 1, 1, 0.921569)
polygon = PackedVector2Array(0, 0, 300, 0, 1100, -1920, 800, -1920)
[node name="Holds Filter" type="TextureRect" parent="ViewportView/2D Viewport/Viewport Control/Holds ViewportView/SubViewport"]
material = SubResource("CanvasItemMaterial_5ymar")
custom_minimum_size = Vector2(1920, 1920)
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 1920.0
offset_right = 3840.0
offset_bottom = 1920.0
grow_horizontal = 2
grow_vertical = 2
rotation = 1.5708
texture = SubResource("GradientTexture1D_pha5y")
[node name="Notes Scroll" type="Control" parent="ViewportView/2D Viewport/Viewport Control"]
material = SubResource("CanvasItemMaterial_27qpl")
layout_mode = 1
anchors_preset = 2
anchor_top = 1.0
anchor_bottom = 1.0
grow_vertical = 0
[node name="Label" type="Label" parent="ViewportView/2D Viewport/Viewport Control"]
visible = false
layout_mode = 1
anchors_preset = 2
@@ -188,23 +210,3 @@ text = "1 2 3 4 5 6 7 10
label_settings = SubResource("LabelSettings_dj3ei")
horizontal_alignment = 1
vertical_alignment = 2
[node name="Notes" type="Control" parent="SubViewportContainer/2D Viewport/Viewport Control"]
layout_mode = 1
anchors_preset = 2
anchor_top = 1.0
anchor_bottom = 1.0
grow_vertical = 0
[node name="NoteTouch" parent="SubViewportContainer/2D Viewport/Viewport Control/Notes" instance=ExtResource("3_qp71m")]
visible = false
layout_mode = 1
offset_left = 400.0
offset_top = -120.0
offset_right = 1100.0
offset_bottom = -96.0
[node name="HoldTest" type="Polygon2D" parent="SubViewportContainer/2D Viewport/Viewport Control/Notes"]
visible = false
color = Color(1, 0.917647, 0.2, 0.890196)
polygon = PackedVector2Array(0, 0, 300, 0, 1100, -1920, 800, -1920)
+8 -6
View File
@@ -13,7 +13,7 @@ namespace WacK.Data.Chart
/// </summary>
public class Chart
{
// Key of dictionaries are in milliseconds
// Key of dictionaries are in seconds
// List is for chords
public SortedList<float, List<NotePlay>> playNotes { get; private set; }
public SortedList<float, NoteEvent<(int, int)>> timeSigChgs { get; private set; }
@@ -241,13 +241,15 @@ namespace WacK.Data.Chart
{
curHoldNote[np.holdIdx].points[curTime] = np;
}
// add note
if (!playNotes.ContainsKey(curTime))
else
{
playNotes[curTime] = new List<NotePlay>();
// only add notes that aren't part of the hold
if (!playNotes.ContainsKey(curTime))
{
playNotes[curTime] = new List<NotePlay>();
}
playNotes[curTime].Add(np);
}
playNotes[curTime].Add(np);
}
// NoteEvent<float> -- tempo changes
+18 -8
View File
@@ -27,13 +27,19 @@ namespace WacK.Scenes
public static PlayParameters playParams;
// TunnelObjects we can instantiate
public static PackedScene notePlay = GD.Load<PackedScene>("res://Things/TunnelObjects/Notes/NoteTouch.tscn");
public static PackedScene noteTouch = GD.Load<PackedScene>("res://Things/TunnelObjects/Notes/NoteTouch.tscn");
public static PackedScene noteHold = GD.Load<PackedScene>("res://Things/TunnelObjects/Notes/NoteHold.tscn");
[Export]
public Control noteDisplay;
[Export]
public Control scrollDisplay;
private Chart chart;
// scroll speed
private const float PIXELS_PER_SECOND = 2000;
public override void _Ready()
{
// parse mer and create chart for current play
@@ -42,25 +48,29 @@ namespace WacK.Scenes
}
/// <summary>
/// Instantiates necessary notes onto the noteDisplay for the player to see.
/// Instantiates necessary notes onto noteDisplay for the player to see.
/// </summary>
private void RealizeChart()
{
foreach (var msNote in chart.playNotes)
{
GD.Print(msNote.Key);
foreach (var note in msNote.Value)
{
THNotePlay nNote;
switch (note)
switch (note.type)
{
default: // tap note
nNote = notePlay.Instantiate<THNotePlay>();
case NotePlayType.HoldStart:
nNote = noteHold.Instantiate<THNoteHold>();
break;
case NotePlayType.Touch:
nNote = noteTouch.Instantiate<THNotePlay>();
break;
default:
continue;
}
nNote.Init(note);
var nPos = nNote.Position;
nPos.Y = msNote.Key * -1000;
nPos.Y = msNote.Key * -PIXELS_PER_SECOND;
nNote.Position = nPos;
noteDisplay.AddChild(nNote);
}
@@ -70,7 +80,7 @@ namespace WacK.Scenes
public override void _Process(double delta)
{
var nPos = noteDisplay.Position;
nPos.Y += (float)delta * 1000;
nPos.Y += (float)delta * PIXELS_PER_SECOND;
noteDisplay.Position = nPos;
}
@@ -11,6 +11,8 @@ namespace WacK.Things.TunnelObjects
{
base.Init(noteData);
this.noteData = noteData;
// TODO: setup other Nodes to render hold note properly
}
}
}
+71
View File
@@ -0,0 +1,71 @@
[gd_scene load_steps=4 format=3 uid="uid://cyetvgmwnoy8l"]
[ext_resource type="Texture2D" uid="uid://dkohutwp0yujj" path="res://_Assets/Textures/HitLine/BGLine.png" id="1_w0gbp"]
[sub_resource type="Gradient" id="Gradient_djnn4"]
offsets = PackedFloat32Array(0, 0.380682, 1)
colors = PackedColorArray(0, 0, 0, 0.368627, 0, 0, 0, 0.368627, 0, 0, 0, 0.0980392)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_kn5i7"]
gradient = SubResource("Gradient_djnn4")
width = 2048
[node name="Background" type="Control"]
custom_minimum_size = Vector2(1920, 1920)
layout_mode = 3
anchors_preset = 2
anchor_top = 1.0
anchor_bottom = 1.0
offset_top = -32.0
grow_vertical = 0
[node name="Shadow" type="TextureRect" parent="."]
custom_minimum_size = Vector2(1920, 1920)
layout_mode = 1
anchors_preset = 2
anchor_top = 1.0
anchor_bottom = 1.0
offset_right = 1920.0
offset_bottom = 1920.0
grow_vertical = 0
rotation = -1.5708
texture = SubResource("GradientTexture1D_kn5i7")
expand_mode = 1
[node name="HitLine" type="Control" parent="."]
custom_minimum_size = Vector2(1920, 32)
layout_mode = 1
anchors_preset = 2
anchor_top = 1.0
anchor_bottom = 1.0
offset_top = -32.0
offset_right = 1920.0
grow_vertical = 0
[node name="Reverse" type="Control" parent="HitLine"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Line" type="TextureRect" parent="HitLine/Reverse"]
layout_mode = 1
anchors_preset = -1
anchor_right = 0.5
anchor_bottom = 1.0
grow_vertical = 2
texture = ExtResource("1_w0gbp")
expand_mode = 1
[node name="Line2" type="TextureRect" parent="HitLine/Reverse"]
layout_mode = 1
anchors_preset = -1
anchor_left = 0.5
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 0
texture = ExtResource("1_w0gbp")
expand_mode = 1
+24
View File
@@ -0,0 +1,24 @@
[gd_scene load_steps=3 format=3 uid="uid://dp2rjmu8wptsn"]
[ext_resource type="Script" path="res://Scripts/Things/TunnelObjects/THNoteHold.cs" id="1_kd6u4"]
[ext_resource type="Texture2D" uid="uid://xmb5ybj1oor4" path="res://_Assets/Textures/Notes/Hold.png" id="2_ovp6m"]
[node name="NoteHold" type="Control"]
layout_mode = 3
anchors_preset = 0
offset_right = 200.0
offset_bottom = 24.0
script = ExtResource("1_kd6u4")
[node name="NinePatchRect" type="NinePatchRect" parent="."]
layout_mode = 1
anchors_preset = -1
anchor_right = 1.0
anchor_bottom = 1.0
offset_top = -36.0
offset_bottom = -24.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("2_ovp6m")
patch_margin_left = 12
patch_margin_right = 12