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WacK/Scenes/Play.tscn
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[gd_scene load_steps=19 format=3 uid="uid://bqh00ot0csqmk"]
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[ext_resource type="Script" path="res://Scripts/Scenes/Play/Play.cs" id="1_asytu"]
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[ext_resource type="PackedScene" uid="uid://cyetvgmwnoy8l" path="res://Things/Background.tscn" id="2_8g6gv"]
[ext_resource type="Shader" path="res://Shaders/Cutout2D.gdshader" id="3_rjbyl"]
[ext_resource type="Script" path="res://Scripts/Scenes/Play/Audio/BGM.cs" id="4_c2dke"]
[ext_resource type="Script" path="res://Scripts/Scenes/Play/Audio/SFX.cs" id="5_owrd5"]
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[ext_resource type="PackedScene" uid="uid://cyopljug0duaa" path="res://Things/TunnelObjects/Notes/NoteTouch.tscn" id="6_kjmqf"]
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2023-09-02 20:11:50 -07:00
[sub_resource type="Environment" id="Environment_nefjb"]
ambient_light_source = 1
ambient_light_energy = 0.0
reflected_light_source = 1
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roughness = 0.8
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blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_40gjx")
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[sub_resource type="ViewportTexture" id="ViewportTexture_ln6xl"]
viewport_path = NodePath("2D Viewport")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3rv8i"]
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resource_local_to_scene = true
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transparency = 1
shading_mode = 0
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albedo_texture = SubResource("ViewportTexture_ln6xl")
uv1_scale = Vector3(-1, 1, 1)
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[sub_resource type="ViewportTexture" id="ViewportTexture_w20vk"]
viewport_path = NodePath("Mask")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_nh4gy"]
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resource_local_to_scene = true
shader = ExtResource("3_rjbyl")
shader_parameter/mask = SubResource("ViewportTexture_w20vk")
[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_5ymar"]
blend_mode = 3
[sub_resource type="Gradient" id="Gradient_ahp1v"]
offsets = PackedFloat32Array(0, 0.548295, 1)
colors = PackedColorArray(0.794938, 0.436061, 3.46541e-06, 1, 1, 0.972549, 0.262745, 1, 1, 1, 0.607843, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_pha5y"]
gradient = SubResource("Gradient_ahp1v")
width = 1920
[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_27qpl"]
blend_mode = 1
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[node name="Play" type="Node" node_paths=PackedStringArray("bgmController", "sfxController", "noteDisplay", "scrollDisplay", "background", "mainViewport", "leftViewport", "rightViewport")]
script = ExtResource("1_asytu")
bgmController = NodePath("AudioStreamPlayer BGM")
sfxController = NodePath("AudioStreamPlayer SFX")
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noteDisplay = NodePath("2D Viewport/Viewport Control/Scroll Anchor/Notes Scroll")
scrollDisplay = NodePath("2D Viewport/Viewport Control/Holds ViewportView/Holds Viewport/Scroll Anchor/Holds Scroll")
background = NodePath("2D Viewport/Viewport Control/Background")
mainViewport = NodePath("2D Viewport")
leftViewport = NodePath("2D Viewport/Viewport Control/ViewportView Left/Viewport Left")
rightViewport = NodePath("2D Viewport/Viewport Control/ViewportView Right/Viewport Right")
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_nefjb")
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[node name="Node3D" type="Node3D" parent="."]
[node name="Camera3D" type="Camera3D" parent="Node3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1.095)
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current = true
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fov = 60.0
near = 0.001
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far = 20.0
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[node name="Cone" type="Node3D" parent="Node3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 0.5, 0, 0, 0)
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[node name="RootNode" type="Node3D" parent="Node3D/Cone"]
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transform = Transform3D(8.74228e-08, 4.37114e-08, 1, -1, 4.37114e-08, 8.74228e-08, -4.37114e-08, -1, 4.37114e-08, 0, 0, 0)
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[node name="Cylinder" type="MeshInstance3D" parent="Node3D/Cone/RootNode"]
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transform = Transform3D(100, 0, 0, 0, 100, 0, 0, 0, 100, 0, 0, 0)
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gi_mode = 0
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mesh = SubResource("ArrayMesh_qc82q")
skeleton = NodePath("")
surface_material_override/0 = SubResource("StandardMaterial3D_3rv8i")
[node name="2D Viewport" type="SubViewport" parent="."]
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disable_3d = true
own_world_3d = true
transparent_bg = true
handle_input_locally = false
msaa_2d = 1
size = Vector2i(1920, 1920)
render_target_update_mode = 4
[node name="Viewport Control" type="Control" parent="2D Viewport"]
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layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Camera2D Main" type="Camera2D" parent="2D Viewport/Viewport Control"]
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position = Vector2(0, -1920)
offset = Vector2(0, 1920)
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anchor_mode = 0
editor_draw_screen = false
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[node name="Background" parent="2D Viewport/Viewport Control" instance=ExtResource("2_8g6gv")]
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material = SubResource("ShaderMaterial_nh4gy")
layout_mode = 1
offset_top = -1920.0
offset_right = 1920.0
[node name="Holds ViewportView" type="SubViewportContainer" parent="2D Viewport/Viewport Control"]
layout_mode = 0
offset_right = 1920.0
offset_bottom = 1920.0
[node name="Holds Viewport" type="SubViewport" parent="2D Viewport/Viewport Control/Holds ViewportView"]
transparent_bg = true
handle_input_locally = false
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screen_space_aa = 1
size = Vector2i(1920, 1920)
render_target_update_mode = 4
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[node name="Scroll Anchor" type="Control" parent="2D Viewport/Viewport Control/Holds ViewportView/Holds Viewport"]
layout_mode = 3
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anchors_preset = 2
anchor_top = 1.0
anchor_bottom = 1.0
offset_top = -10.0
offset_bottom = -10.0
grow_vertical = 0
[node name="Holds Scroll" type="Control" parent="2D Viewport/Viewport Control/Holds ViewportView/Holds Viewport/Scroll Anchor"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
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offset_right = -40.0
offset_bottom = -40.0
grow_horizontal = 2
grow_vertical = 2
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[node name="Holds Filter" type="TextureRect" parent="2D Viewport/Viewport Control/Holds ViewportView/Holds Viewport"]
material = SubResource("CanvasItemMaterial_5ymar")
custom_minimum_size = Vector2(1920, 1920)
anchors_preset = 15
anchor_right = 1.0
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anchor_bottom = 1.0
offset_left = 1920.0
offset_right = 3840.0
offset_bottom = 1920.0
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grow_horizontal = 2
grow_vertical = 2
rotation = 1.5708
texture = SubResource("GradientTexture1D_pha5y")
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[node name="ViewportView Left" type="SubViewportContainer" parent="2D Viewport/Viewport Control"]
layout_mode = 0
offset_right = 1920.0
offset_bottom = 1920.0
[node name="Viewport Left" type="SubViewport" parent="2D Viewport/Viewport Control/ViewportView Left"]
disable_3d = true
own_world_3d = true
transparent_bg = true
handle_input_locally = false
msaa_2d = 1
size = Vector2i(1920, 1920)
render_target_update_mode = 4
[node name="Camera2D Left" type="Camera2D" parent="2D Viewport/Viewport Control/ViewportView Left/Viewport Left"]
position = Vector2(0, -1920)
offset = Vector2(-1921, 1920)
anchor_mode = 0
[node name="ViewportView Right" type="SubViewportContainer" parent="2D Viewport/Viewport Control"]
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layout_mode = 1
anchors_preset = -1
anchor_right = 1.0
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anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Viewport Right" type="SubViewport" parent="2D Viewport/Viewport Control/ViewportView Right"]
disable_3d = true
own_world_3d = true
transparent_bg = true
handle_input_locally = false
msaa_2d = 1
size = Vector2i(1920, 1920)
render_target_update_mode = 4
[node name="Camera2D Right" type="Camera2D" parent="2D Viewport/Viewport Control/ViewportView Right/Viewport Right"]
position = Vector2(0, -1920)
offset = Vector2(1921, 1920)
anchor_mode = 0
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[node name="Scroll Anchor" type="Control" parent="2D Viewport/Viewport Control"]
layout_mode = 1
anchors_preset = 2
anchor_top = 1.0
anchor_bottom = 1.0
offset_top = -10.0
offset_bottom = -10.0
grow_vertical = 0
[node name="Notes Scroll" type="Control" parent="2D Viewport/Viewport Control/Scroll Anchor"]
material = SubResource("CanvasItemMaterial_27qpl")
layout_mode = 1
anchors_preset = 2
anchor_top = 1.0
anchor_bottom = 1.0
grow_vertical = 0
[node name="NoteTouch" parent="2D Viewport/Viewport Control/Scroll Anchor/Notes Scroll" instance=ExtResource("6_kjmqf")]
[node name="AudioStreamPlayer BGM" type="AudioStreamPlayer" parent="."]
script = ExtResource("4_c2dke")
[node name="AudioStreamPlayer SFX" type="AudioStreamPlayer" parent="."]
script = ExtResource("5_owrd5")
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[node name="Dev Area" type="Control" parent="."]
layout_mode = 3
anchors_preset = 0
offset_right = 1920.0
offset_bottom = 1920.0