gitadora: add native dual fullscreen for Arena (#846)

## Link to GitHub Issue or related Pull Request, if one exists

Fixed https://github.com/spice2x/spice2x.github.io/issues/740

## Description of change

- Enable native D3D9 adapter-group dual fullscreen for the GITADORA
Arena model when the two-screen MAIN + SMALL configuration is selected
without windowed mode.
- Present MAIN and SMALL on their respective monitor heads while keeping
the invisible LEFT and RIGHT targets offscreen.
- Scope the new fake-swap-chain query behavior to the hidden GITADORA
two-head targets, preserving existing behavior for other games and
configurations.

The existing borderless-windowed two-screen path could not consistently
keep input and game timing synchronized and also reduced rendering
performance. Native dual fullscreen avoids that windowed composition
path.

## Testing

- Manually tested GITADORA Arena with separate MAIN and SMALL monitors
in fullscreen mode. Windowed mode still works if the user chooses to use
that.
- Confirmed both displays render correctly, touch input works on the
SMALL screen, gameplay input stays synchronized, and gameplay holds a
steady 60 FPS.
- Built `spicetools_spice64` at commit `e4a98e9` with the repository
Docker toolchain.
- Confirmed no new compiler warnings.
- Confirmed the forbidden static DLL import check passes.
- Confirmed the Windows 7 DLL compatibility check reports `All DLLs
OK!`.

---------

Co-authored-by: vgod <428979+vgod@users.noreply.github.com>
This commit is contained in:
Tsung-Hsiang Chang
2026-08-02 00:03:36 -07:00
committed by GitHub
parent c590b87cff
commit 3012139028
16 changed files with 1870 additions and 103 deletions
+1
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@@ -536,6 +536,7 @@ set(SOURCE_FILES ${SOURCE_FILES}
hooks/graphics/nvenc_hook.cpp
hooks/graphics/backends/d3d9/d3d9_backend.cpp
hooks/graphics/backends/d3d9/d3d9_device.cpp
hooks/graphics/backends/d3d9/d3d9_gfdm.cpp
hooks/graphics/backends/d3d9/d3d9_live2d.cpp
hooks/graphics/backends/d3d9/d3d9_fake_swapchain.cpp
hooks/graphics/backends/d3d9/d3d9_swapchain.cpp
+164 -49
View File
@@ -2,12 +2,14 @@
#include "asio.h"
#include "handle.h"
#include "bi2x_hook.h"
#include <span>
#include <unordered_map>
#include "cfg/configurator.h"
#include "cfg/screen_resize.h"
#include <ks.h>
#include <ksmedia.h>
#include "cfg/configurator.h"
#include "hooks/audio/audio.h"
#include "hooks/audio/mme.h"
#include "hooks/graphics/graphics.h"
@@ -35,6 +37,7 @@ namespace games::gitadora {
std::optional<std::string> SUBSCREEN_OVERLAY_SIZE;
std::optional<socd::SocdAlgorithm> PICK_ALGO = socd::SocdAlgorithm::PreferRecent;
std::optional<uint8_t> ARENA_WINDOW_COUNT = std::nullopt;
bool ARENA_TWO_HEAD_EXCLUSIVE = false;
std::optional<std::string> ASIO_DRIVER = std::nullopt;
bool ALLOW_REALTEK_AUDIO = false;
@@ -271,9 +274,21 @@ namespace games::gitadora {
break;
case 2:
if (!GRAPHICS_WINDOWED) {
log_fatal(
if (D3D9_ADAPTER.has_value()) {
log_fatal(
"gitadora",
"arena model: fullscreen two-window mode cannot use -monitor; "
"use -w for borderless windows instead");
}
ARENA_TWO_HEAD_EXCLUSIVE = true;
log_info(
"gitadora",
"arena model: 2-window mode is not supported in fullscreen, choose 1 or 4");
"arena model: native two-head fullscreen adapter-group mode "
"(MAIN + SMALL; LEFT/RIGHT are virtual)");
} else {
log_info(
"gitadora",
"arena model: two-window mode uses windowed rendering");
}
log_info("gitadora", "arena model: two-window mode");
GRAPHICS_GITADORA_HIDE_SIDE_WINDOWS = true;
@@ -299,10 +314,18 @@ namespace games::gitadora {
static decltype(QueryDisplayConfig) *QueryDisplayConfig_orig = nullptr;
static decltype(DisplayConfigGetDeviceInfo) *DisplayConfigGetDeviceInfo_orig = nullptr;
// cached primary real monitor: its path + source/target mode entries.
// modeInfoIdx values on the path are renumbered to 0 / 1 so the cache is self-contained.
// Cached real monitor paths and their source/target mode entries. modeInfoIdx values are
// renumbered so the cache is self-contained. The normal single-head emulation keeps only
// MAIN; the two-head adapter-group mode keeps MAIN and SMALL as real heads.
static DISPLAYCONFIG_PATH_INFO real_primary_path = {};
static DISPLAYCONFIG_MODE_INFO real_primary_modes[2] = {}; // [0]=source, [1]=target
static DISPLAYCONFIG_PATH_INFO real_small_path = {};
static DISPLAYCONFIG_MODE_INFO real_small_modes[2] = {}; // [0]=source, [1]=target
static bool real_small_path_available = false;
static bool is_two_head_exclusive() {
return ARENA_TWO_HEAD_EXCLUSIVE && !GRAPHICS_WINDOWED;
}
// fake monitors appended after the real ones. the game classifies monitors
// by outputTechnology + connectorInstance:
@@ -326,12 +349,31 @@ namespace games::gitadora {
// adapter to a swap chain role via its DisplayConfig connector instance,
// so the entries here must be listed in the same order the wrapper enumerates
// them: id=1 -> adapter 1 -> left, id=2 -> adapter 2 -> right, id=3 -> adapter 3 -> small.
static constexpr FakeMonitor FAKE_MONITORS[] = {
// Normal single-head emulation: every non-MAIN role is fake.
static constexpr FakeMonitor FAKE_MONITORS_SINGLE_HEAD[] = {
{ 1, 1080, 1920, -100000, -100000, 0 }, // left (DP connector instance 0)
{ 2, 1080, 1920, -200000, -200000, 1 }, // right (DP connector instance 1)
{ 3, 800, 1280, -300000, -300000, 2 }, // small (DP connector instance 2, touch)
};
static constexpr UINT32 FAKE_MONITOR_COUNT = static_cast<UINT32>(std::size(FAKE_MONITORS));
// Two-head fullscreen: adapters 0/1 are the real MAIN/SMALL group heads.
// Keep only LEFT/RIGHT fake, with their adapter ids matching the D3D9 wrapper.
static constexpr FakeMonitor FAKE_MONITORS_TWO_HEAD[] = {
{ 2, 1080, 1920, -200000, -200000, 0 }, // left (DP connector instance 0)
{ 3, 1080, 1920, -300000, -300000, 1 }, // right (DP connector instance 1)
};
static std::span<const FakeMonitor> get_fake_monitors() {
if (is_two_head_exclusive()) {
return FAKE_MONITORS_TWO_HEAD;
}
return FAKE_MONITORS_SINGLE_HEAD;
}
static UINT32 real_monitor_count() {
return is_two_head_exclusive() ? 2 : 1;
}
// call QueryDisplayConfig once, keep only the primary monitor's path and its
// two referenced modes (source + target). modeInfoIdx values are rewritten to
@@ -369,13 +411,55 @@ namespace games::gitadora {
log_fatal("gitadora", "cache_primary_monitor_info: no primary monitor found");
}
if (primary->targetInfo.modeInfoIdx >= all_modes.size()) {
log_fatal("gitadora", "cache_primary_monitor_info: primary target mode is missing");
}
real_primary_modes[0] = all_modes[primary->sourceInfo.modeInfoIdx];
real_primary_modes[1] = all_modes[primary->targetInfo.modeInfoIdx];
real_primary_path = *primary;
real_primary_path.sourceInfo.modeInfoIdx = 0;
real_primary_path.targetInfo.modeInfoIdx = 1;
log_info("gitadora", "cache_primary_monitor_info: cached primary monitor");
real_small_path_available = false;
if (is_two_head_exclusive()) {
if (all_paths.size() != 2) {
log_fatal(
"gitadora",
"two-head fullscreen mode requires exactly two active display paths, found {}",
all_paths.size());
}
const auto secondary = std::find_if(all_paths.begin(), all_paths.end(),
[&](const auto &p) {
return &p != &*primary;
});
if (secondary == all_paths.end() ||
secondary->sourceInfo.modeInfoIdx >= all_modes.size() ||
secondary->targetInfo.modeInfoIdx >= all_modes.size()) {
log_fatal("gitadora", "could not identify the physical SMALL monitor");
}
const LUID primary_adapter = primary->sourceInfo.adapterId;
const LUID secondary_adapter = secondary->sourceInfo.adapterId;
const bool same_adapter = primary_adapter.HighPart == secondary_adapter.HighPart &&
primary_adapter.LowPart == secondary_adapter.LowPart;
if (!same_adapter) {
log_fatal(
"gitadora",
"MAIN and SMALL must use the same display adapter");
}
real_small_modes[0] = all_modes[secondary->sourceInfo.modeInfoIdx];
real_small_modes[1] = all_modes[secondary->targetInfo.modeInfoIdx];
real_small_path = *secondary;
real_small_path.sourceInfo.modeInfoIdx = 2;
real_small_path.targetInfo.modeInfoIdx = 3;
real_small_path_available = true;
log_info("gitadora", "cache_primary_monitor_info: cached real MAIN and SMALL monitors");
} else {
log_info("gitadora", "cache_primary_monitor_info: cached primary monitor");
}
}
static
@@ -390,33 +474,36 @@ namespace games::gitadora {
static std::once_flag populate_once;
std::call_once(populate_once, cache_primary_monitor_info);
// always report exactly 1 real + N fake monitors
*pNumPathArrayElements = 1 + FAKE_MONITOR_COUNT;
*pNumModeInfoArrayElements = 2 + FAKE_MONITOR_COUNT * 2;
const auto fake_monitors = get_fake_monitors();
const auto fake_count = static_cast<UINT32>(fake_monitors.size());
const UINT32 real_count = real_monitor_count();
*pNumPathArrayElements = real_count + fake_count;
*pNumModeInfoArrayElements = (real_count + fake_count) * 2;
log_info(
"gitadora",
"GetDisplayConfigBufferSizes: 1 real path + {} fake monitor(s)",
FAKE_MONITOR_COUNT);
"GetDisplayConfigBufferSizes: {} real path(s) + {} fake monitor(s)",
real_count,
fake_count);
return ERROR_SUCCESS;
}
// write fake monitor i into the caller's path/mode arrays. layout (single-monitor
// assumption): index 0 in both arrays holds the cached primary real monitor, so
// fake i occupies path slot (1 + i) and mode slots (2 + i*2) / (2 + i*2 + 1).
// Write a fake monitor after the real paths. The cache is packed as [source, target]
// mode pairs, so each path consumes two mode entries.
static void insert_fake_monitor(
DISPLAYCONFIG_PATH_INFO *paths,
DISPLAYCONFIG_MODE_INFO *modes,
UINT32 i)
const FakeMonitor &m,
UINT32 path_index,
UINT32 source_mode_index)
{
const FakeMonitor &m = FAKE_MONITORS[i];
const UINT32 src_idx = 2 + i * 2;
const UINT32 src_idx = source_mode_index;
const UINT32 tgt_idx = src_idx + 1;
const LUID adapter_id { .LowPart = static_cast<DWORD>(-m.id), .HighPart = -m.id };
const UINT32 uid = static_cast<UINT32>(-m.id);
paths[1 + i] = {
paths[path_index] = {
.sourceInfo = {
.adapterId = adapter_id,
.id = uid,
@@ -474,21 +561,35 @@ namespace games::gitadora {
DISPLAYCONFIG_MODE_INFO* modeInfoArray,
DISPLAYCONFIG_TOPOLOGY_ID* currentTopologyId)
{
// copy cached primary real monitor into caller buffers at index 0
// Copy cached real monitor paths into the caller buffers.
pathArray[0] = real_primary_path;
modeInfoArray[0] = real_primary_modes[0];
modeInfoArray[1] = real_primary_modes[1];
*numPathArrayElements = 1 + FAKE_MONITOR_COUNT;
*numModeInfoArrayElements = 2 + FAKE_MONITOR_COUNT * 2;
if (is_two_head_exclusive() && real_small_path_available) {
pathArray[1] = real_small_path;
modeInfoArray[2] = real_small_modes[0];
modeInfoArray[3] = real_small_modes[1];
}
const auto fake_monitors = get_fake_monitors();
const auto fake_count = static_cast<UINT32>(fake_monitors.size());
const UINT32 real_count = real_monitor_count();
*numPathArrayElements = real_count + fake_count;
*numModeInfoArrayElements = (real_count + fake_count) * 2;
if (currentTopologyId != nullptr) {
*currentTopologyId = DISPLAYCONFIG_TOPOLOGY_EXTEND;
}
log_misc("gitadora", "QueryDisplayConfig returning fake monitor paths and modes");
// append fake monitors after the real one
for (UINT32 i = 0; i < FAKE_MONITOR_COUNT; i++) {
insert_fake_monitor(pathArray, modeInfoArray, i);
// Append fake monitors after the real path(s).
for (UINT32 i = 0; i < fake_count; i++) {
insert_fake_monitor(
pathArray,
modeInfoArray,
fake_monitors[i],
real_count + i,
real_count * 2 + i * 2);
}
return ERROR_SUCCESS;
@@ -519,7 +620,8 @@ namespace games::gitadora {
const auto targetName = reinterpret_cast<DISPLAYCONFIG_TARGET_DEVICE_NAME*>(requestPacket);
const LONG fake_id = -id;
UINT32 conn_inst = 0xff;
for (const auto& f : FAKE_MONITORS) {
const auto fake_monitors = get_fake_monitors();
for (const auto &f : fake_monitors) {
if (f.id == fake_id) {
conn_inst = f.connector_instance;
break;
@@ -542,18 +644,27 @@ namespace games::gitadora {
return ret;
}
// override the cached primary real monitor target info to look like HDMI/0
// Override MAIN to HDMI/0 and retag the real second head as the DP/2 SMALL
// display expected by the cabinet software in two-head fullscreen mode.
const auto targetName = reinterpret_cast<DISPLAYCONFIG_TARGET_DEVICE_NAME*>(requestPacket);
const auto& target = real_primary_path.targetInfo;
if (target.id == targetName->header.id &&
target.adapterId.HighPart == targetName->header.adapterId.HighPart &&
target.adapterId.LowPart == targetName->header.adapterId.LowPart)
{
const auto target_matches = [&](const DISPLAYCONFIG_PATH_TARGET_INFO &target) {
return target.id == targetName->header.id &&
target.adapterId.HighPart == targetName->header.adapterId.HighPart &&
target.adapterId.LowPart == targetName->header.adapterId.LowPart;
};
if (target_matches(real_primary_path.targetInfo)) {
targetName->outputTechnology = DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HDMI;
targetName->connectorInstance = 0;
log_info("gitadora",
"overriding primary monitor (id={}) to pretend to be HDMI",
targetName->header.id);
} else if (is_two_head_exclusive() && real_small_path_available &&
target_matches(real_small_path.targetInfo)) {
targetName->outputTechnology = DISPLAYCONFIG_OUTPUT_TECHNOLOGY_DISPLAYPORT_EXTERNAL;
targetName->connectorInstance = 2;
log_info("gitadora",
"overriding secondary monitor (id={}) to pretend to be SMALL DP/2",
targetName->header.id);
}
return ret;
}
@@ -651,7 +762,8 @@ namespace games::gitadora {
hooks::audio::INJECT_FAKE_REALTEK_AUDIO = true;
}
// monitor/touch hooks (windowed or full screen)
// Single-window mode needs touch injection for its overlay. Two-head fullscreen
// mode uses the real SMALL output, so it only needs the display-topology shim.
if (GRAPHICS_PREVENT_SECONDARY_WINDOWS) {
// enable touch hook for subscreen overlay
const auto native_touch_ready = !wintouchemu::FORCE &&
@@ -661,25 +773,28 @@ namespace games::gitadora {
wintouchemu::INJECT_MOUSE_AS_WM_TOUCH = true;
wintouchemu::hook("GITADORA", avs::game::DLL_INSTANCE);
}
}
#if !SPICE_XP
if (!GRAPHICS_WINDOWED) {
// monitor hook: always pretend to have 1 primary real monitor + 3 fake monitors
// (LEFT / RIGHT / SMALL) so the game accepts the arena cab topology
GetDisplayConfigBufferSizes_orig =
detour::iat_try("GetDisplayConfigBufferSizes",
GetDisplayConfigBufferSizes_hook, avs::game::DLL_INSTANCE);
QueryDisplayConfig_orig =
detour::iat_try("QueryDisplayConfig",
QueryDisplayConfig_hook, avs::game::DLL_INSTANCE);
DisplayConfigGetDeviceInfo_orig =
detour::iat_try("DisplayConfigGetDeviceInfo",
DisplayConfigGetDeviceInfo_hook, avs::game::DLL_INSTANCE);
if (!GRAPHICS_WINDOWED &&
(GRAPHICS_PREVENT_SECONDARY_WINDOWS || ARENA_TWO_HEAD_EXCLUSIVE)) {
if (ARENA_TWO_HEAD_EXCLUSIVE) {
log_info(
"gitadora",
"exposing physical MAIN/SMALL and virtual LEFT/RIGHT");
}
#endif
GetDisplayConfigBufferSizes_orig =
detour::iat_try("GetDisplayConfigBufferSizes",
GetDisplayConfigBufferSizes_hook, avs::game::DLL_INSTANCE);
QueryDisplayConfig_orig =
detour::iat_try("QueryDisplayConfig",
QueryDisplayConfig_hook, avs::game::DLL_INSTANCE);
DisplayConfigGetDeviceInfo_orig =
detour::iat_try("DisplayConfigGetDeviceInfo",
DisplayConfigGetDeviceInfo_hook, avs::game::DLL_INSTANCE);
}
#endif
}
// window patch
+1
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@@ -19,6 +19,7 @@ namespace games::gitadora {
extern std::optional<std::string> SUBSCREEN_OVERLAY_SIZE;
extern std::optional<socd::SocdAlgorithm> PICK_ALGO;
extern std::optional<uint8_t> ARENA_WINDOW_COUNT;
extern bool ARENA_TWO_HEAD_EXCLUSIVE;
extern std::optional<std::string> ASIO_DRIVER;
extern bool ALLOW_REALTEK_AUDIO;
@@ -113,7 +113,10 @@ static Direct3DCreate9On12Ex_t Direct3DCreate9On12Ex_orig = nullptr;
static bool ATTEMPTED_SUB_SWAP_CHAIN_ACQUIRE = false;
static IDirect3DSwapChain9 *SUB_SWAP_CHAIN = nullptr;
static void graphics_d3d9_ldj_init_sub_screen(IDirect3DDevice9Ex *device, D3DPRESENT_PARAMETERS *present_params);
static void graphics_d3d9_ldj_init_sub_screen(
IDirect3DDevice9Ex *device,
D3DPRESENT_PARAMETERS *present_params,
UINT gfdm_small_swapchain);
static std::string behavior2s(DWORD behavior_flags) {
FLAGS_START(behavior_flags);
@@ -409,7 +412,8 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::QueryInterface(
return E_POINTER;
}
if (riid == IID_WrappedIDirect3D9 ||
if ((riid == IID_IUnknown && gfdm_two_head_exclusive()) ||
riid == IID_WrappedIDirect3D9 ||
riid == IID_IDirect3D9 ||
riid == IID_IDirect3D9Ex)
{
@@ -467,6 +471,18 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::RegisterSoftwareDevice(void *pIniti
UINT STDMETHODCALLTYPE WrappedIDirect3D9::GetAdapterCount() {
UINT result = pReal->GetAdapterCount();
if (gfdm_two_head_exclusive()) {
if (result == 2) {
FAKE_SUBSCREEN_ADAPTER = true;
return GFDM_LOGICAL_HEAD_COUNT;
}
log_warning(
"graphics::d3d9",
"two-head mode requires two native adapters; found {}",
result);
return result;
}
if (!FAKE_SUBSCREEN_ADAPTER) {
if (games::popn::is_pikapika_model() && result == 1) {
FAKE_SUBSCREEN_ADAPTER = true;
@@ -493,7 +509,7 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::GetAdapterIdentifier(
D3DADAPTER_IDENTIFIER9 *pIdentifier)
{
if (FAKE_SUBSCREEN_ADAPTER && Adapter > 0 && pIdentifier) {
if (is_fake_subscreen_adapter(Adapter) && pIdentifier) {
*pIdentifier = {};
const std::string adapter_name = fmt::format("\\\\.\\DISPLAY_SPICE_FAKE_{}", Adapter);
strcpy(pIdentifier->DeviceName, adapter_name.c_str());
@@ -509,7 +525,7 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::GetAdapterIdentifier(
}
UINT STDMETHODCALLTYPE WrappedIDirect3D9::GetAdapterModeCount(UINT Adapter, D3DFORMAT Format) {
if (FAKE_SUBSCREEN_ADAPTER && Adapter > 0) {
if (is_fake_subscreen_adapter(Adapter)) {
log_misc("graphics::d3d9", "GetAdapterModeCount called for fake subscreen adapter {}", Adapter);
return 1;
}
@@ -523,13 +539,10 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::EnumAdapterModes(
UINT Mode,
D3DDISPLAYMODE *pMode)
{
if (FAKE_SUBSCREEN_ADAPTER && Adapter > 0) {
if (is_fake_subscreen_adapter(Adapter)) {
log_misc("graphics::d3d9", "EnumAdapterModes called for fake subscreen adapter {}", Adapter);
if (Mode == 0 && pMode) {
pMode->Width = 1280;
pMode->Height = 800;
pMode->RefreshRate = 60;
pMode->Format = D3DFMT_X8R8G8B8;
get_fake_subscreen_display_mode(Adapter, pMode);
return S_OK;
} else {
return D3DERR_INVALIDCALL;
@@ -611,6 +624,14 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::EnumAdapterModes(
}
HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::GetAdapterDisplayMode(UINT Adapter, D3DDISPLAYMODE *pMode) {
if (gfdm_two_head_exclusive() && is_fake_subscreen_adapter(Adapter)) {
if (pMode == nullptr) {
return D3DERR_INVALIDCALL;
}
get_fake_subscreen_display_mode(Adapter, pMode);
return D3D_OK;
}
CHECK_RESULT(pReal->GetAdapterDisplayMode(Adapter, pMode));
}
@@ -621,6 +642,10 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CheckDeviceType(
D3DFORMAT BackBufferFormat,
BOOL bWindowed)
{
if (gfdm_two_head_exclusive() && is_fake_subscreen_adapter(iAdapter)) {
return D3D_OK;
}
CHECK_RESULT(pReal->CheckDeviceType(iAdapter, DevType, DisplayFormat, BackBufferFormat, bWindowed));
}
@@ -632,7 +657,7 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CheckDeviceFormat(
D3DRESOURCETYPE RType,
D3DFORMAT CheckFormat)
{
if (FAKE_SUBSCREEN_ADAPTER && Adapter > 0) {
if (is_fake_subscreen_adapter(Adapter)) {
log_misc("graphics::d3d9", "CheckDeviceFormat called for fake subscreen adapter {}", Adapter);
return D3D_OK;
}
@@ -648,6 +673,13 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CheckDeviceMultiSampleType(
D3DMULTISAMPLE_TYPE MultiSampleType,
DWORD *pQualityLevels)
{
if (gfdm_two_head_exclusive() && is_fake_subscreen_adapter(Adapter)) {
if (pQualityLevels != nullptr) {
*pQualityLevels = 1;
}
return D3D_OK;
}
CHECK_RESULT(pReal->CheckDeviceMultiSampleType(
Adapter,
DeviceType,
@@ -664,6 +696,10 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CheckDepthStencilMatch(
D3DFORMAT RenderTargetFormat,
D3DFORMAT DepthStencilFormat)
{
if (gfdm_two_head_exclusive() && is_fake_subscreen_adapter(Adapter)) {
return D3D_OK;
}
CHECK_RESULT(pReal->CheckDepthStencilMatch(
Adapter,
DeviceType,
@@ -678,6 +714,10 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CheckDeviceFormatConversion(
D3DFORMAT SourceFormat,
D3DFORMAT TargetFormat)
{
if (gfdm_two_head_exclusive() && is_fake_subscreen_adapter(Adapter)) {
return D3D_OK;
}
CHECK_RESULT(pReal->CheckDeviceFormatConversion(Adapter, DeviceType, SourceFormat, TargetFormat));
}
@@ -689,6 +729,20 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::GetDeviceCaps(UINT Adapter, D3DDEVT
return D3DERR_INVALIDCALL;
}
if (gfdm_two_head_exclusive() && Adapter < GFDM_LOGICAL_HEAD_COUNT) {
HRESULT ret = this->pReal->GetDeviceCaps(
Adapter >= 2 ? 0 : Adapter,
DeviceType,
pCaps);
if (SUCCEEDED(ret)) {
pCaps->NumberOfAdaptersInGroup =
Adapter == 0 ? GFDM_LOGICAL_HEAD_COUNT : 0;
pCaps->MasterAdapterOrdinal = 0;
pCaps->AdapterOrdinalInGroup = Adapter;
}
return ret;
}
// SDVX uses `NumberOfAdaptersInGroup` to allocate a vector and the Microsoft documentation states:
// "The value will be 0 for a subordinate adapter of a multihead card. Each card can have at most one
// master, but may have many subordinates." Therefore, this must point to the master adapter.
@@ -741,6 +795,10 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::GetDeviceCaps(UINT Adapter, D3DDEVT
}
HMONITOR STDMETHODCALLTYPE WrappedIDirect3D9::GetAdapterMonitor(UINT Adapter) {
if (gfdm_two_head_exclusive() && is_fake_subscreen_adapter(Adapter)) {
return pReal->GetAdapterMonitor(0);
}
return pReal->GetAdapterMonitor(Adapter);
}
@@ -861,7 +919,8 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CreateDevice(
"either use -graphics-force-refresh option or change the desktop resolution beforehand.");
}
if (!GRAPHICS_WINDOWED && num_adapters >= 2 && GRAPHICS_FORCE_REFRESH_SUB.has_value()) {
if (!GRAPHICS_WINDOWED && num_adapters >= 2
&& GRAPHICS_FORCE_REFRESH_SUB.has_value()) {
log_info("graphics::d3d9", "force sub refresh rate: {} => {} Hz (-graphics-force-refresh-sub option)",
pPresentationParameters[1].FullScreen_RefreshRateInHz,
GRAPHICS_FORCE_REFRESH_SUB.value());
@@ -902,7 +961,9 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CreateDevice(
} else if (!D3D9_DEVICE_HOOK_DISABLE) {
graphics_hook_window(hFocusWindow, pPresentationParameters);
*ppReturnedDeviceInterface = new WrappedIDirect3DDevice9(hFocusWindow, *ppReturnedDeviceInterface);
*ppReturnedDeviceInterface = new WrappedIDirect3DDevice9(
hFocusWindow,
*ppReturnedDeviceInterface);
}
// return result
@@ -916,6 +977,10 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CreateDevice(
UINT STDMETHODCALLTYPE WrappedIDirect3D9::GetAdapterModeCountEx(UINT Adapter, const D3DDISPLAYMODEFILTER *pFilter) {
assert(is_d3d9ex);
if (gfdm_two_head_exclusive() && is_fake_subscreen_adapter(Adapter)) {
return 1;
}
return static_cast<IDirect3D9Ex *>(pReal)->GetAdapterModeCountEx(Adapter, pFilter);
}
@@ -926,6 +991,14 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::EnumAdapterModesEx(
D3DDISPLAYMODEEX *pMode)
{
assert(is_d3d9ex);
if (gfdm_two_head_exclusive() && is_fake_subscreen_adapter(Adapter)) {
if (Mode != 0 || pMode == nullptr) {
return D3DERR_INVALIDCALL;
}
get_fake_subscreen_display_mode_ex(Adapter, pMode);
return D3D_OK;
}
CHECK_RESULT(static_cast<IDirect3D9Ex *>(pReal)->EnumAdapterModesEx(Adapter, pFilter, Mode, pMode));
}
@@ -935,6 +1008,17 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::GetAdapterDisplayModeEx(
D3DDISPLAYROTATION *pRotation)
{
assert(is_d3d9ex);
if (gfdm_two_head_exclusive() && is_fake_subscreen_adapter(Adapter)) {
if (pMode == nullptr) {
return D3DERR_INVALIDCALL;
}
get_fake_subscreen_display_mode_ex(Adapter, pMode);
if (pRotation != nullptr) {
*pRotation = D3DDISPLAYROTATION_IDENTITY;
}
return D3D_OK;
}
CHECK_RESULT(static_cast<IDirect3D9Ex *>(pReal)->GetAdapterDisplayModeEx(Adapter, pMode, pRotation));
}
@@ -963,6 +1047,14 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CreateDeviceEx(
return D3DERR_INVALIDCALL;
}
if (gfdm_two_head_exclusive() && GRAPHICS_FS_CUSTOM_RESOLUTION_SUB.has_value()) {
log_warning(
"graphics::d3d9",
"-forceressub is unavailable; SMALL must remain {}x{}",
GFDM_SMALL_WIDTH,
GFDM_SMALL_HEIGHT);
return D3DERR_INVALIDCALL;
}
DWORD orig_behavior_flags = BehaviorFlags;
size_t num_adapters = 1;
@@ -989,6 +1081,9 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CreateDeviceEx(
if (SUCCEEDED(this->pReal->GetDeviceCaps(Adapter, DeviceType, &device_caps))) {
num_adapters = device_caps.NumberOfAdaptersInGroup;
}
if (gfdm_two_head_exclusive()) {
num_adapters = GFDM_LOGICAL_HEAD_COUNT;
}
}
for (size_t i = 0; i < num_adapters; i++) {
@@ -1105,7 +1200,8 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CreateDeviceEx(
}
}
if (!GRAPHICS_WINDOWED && num_adapters >= 2 && GRAPHICS_FORCE_REFRESH_SUB.has_value()) {
if (!GRAPHICS_WINDOWED && !gfdm_two_head_exclusive()
&& num_adapters >= 2 && GRAPHICS_FORCE_REFRESH_SUB.has_value()) {
log_info("graphics::d3d9", "force sub refresh rate: {} => {} Hz (-graphics-force-refresh-sub option)",
pPresentationParameters[1].FullScreen_RefreshRateInHz,
GRAPHICS_FORCE_REFRESH_SUB.value());
@@ -1131,16 +1227,93 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CreateDeviceEx(
pPresentationParameters->BackBufferCount = GRAPHICS_FORCE_VSYNC_BUFFER.value();
}
GfdmTwoHeadDeviceState gfdm_parameters(
pPresentationParameters,
pFullscreenDisplayMode);
if (gfdm_two_head_exclusive()) {
if (!(BehaviorFlags & D3DCREATE_ADAPTERGROUP_DEVICE)) {
log_warning(
"graphics::d3d9",
"CreateDeviceEx did not request an adapter-group device");
return D3DERR_NOTAVAILABLE;
}
HRESULT select = graphics_d3d9_gfdm_select_two_head_group_parameters(
pPresentationParameters,
pFullscreenDisplayMode,
gfdm_parameters.native_presentation_parameters.data(),
gfdm_parameters.native_fullscreen_display_modes.data(),
&gfdm_parameters.logical_small_swapchain,
"CreateDeviceEx");
if (FAILED(select)) {
return select;
}
if (GRAPHICS_FORCE_REFRESH_SUB.has_value()) {
gfdm_parameters.native_presentation_parameters[1]
.FullScreen_RefreshRateInHz =
GRAPHICS_FORCE_REFRESH_SUB.value();
if (pFullscreenDisplayMode != nullptr) {
gfdm_parameters.native_fullscreen_display_modes[1].RefreshRate =
GRAPHICS_FORCE_REFRESH_SUB.value();
}
}
HRESULT remap = graphics_d3d9_gfdm_remap_two_head_group_parameters(
gfdm_parameters.native_presentation_parameters.data(),
pFullscreenDisplayMode != nullptr
? gfdm_parameters.native_fullscreen_display_modes.data()
: nullptr,
"CreateDeviceEx");
if (FAILED(remap)) {
return remap;
}
if (pFullscreenDisplayMode != nullptr) {
graphics_d3d9_gfdm_align_two_head_refresh_to_desktop(
static_cast<IDirect3D9Ex *>(this->pReal),
Adapter,
gfdm_parameters.native_presentation_parameters.data(),
gfdm_parameters.native_fullscreen_display_modes.data(),
"CreateDeviceEx");
}
if (!graphics_gitadora_prepare_two_head_device_window(
gfdm_parameters.native_presentation_parameters[1].hDeviceWindow,
this->pReal->GetAdapterMonitor(Adapter + 1),
gfdm_parameters.native_presentation_parameters[1].BackBufferWidth,
gfdm_parameters.native_presentation_parameters[1].BackBufferHeight))
{
return D3DERR_INVALIDCALL;
}
HRESULT validation = validate_gfdm_two_head_exclusive(
this->pReal,
Adapter,
DeviceType,
BehaviorFlags,
gfdm_parameters.native_presentation_parameters.data());
if (FAILED(validation)) {
return validation;
}
gfdm_parameters.use_native_parameters();
}
// call original
HRESULT result = static_cast<IDirect3D9Ex *>(this->pReal)->CreateDeviceEx(
Adapter,
DeviceType,
hFocusWindow,
BehaviorFlags,
pPresentationParameters,
pFullscreenDisplayMode,
gfdm_parameters.presentation_parameters,
gfdm_parameters.fullscreen_display_modes,
ppReturnedDeviceInterface);
if (SUCCEEDED(result) && gfdm_two_head_exclusive()) {
pPresentationParameters[0] = gfdm_parameters.presentation_parameters[0];
pPresentationParameters[gfdm_parameters.logical_small_swapchain] =
gfdm_parameters.presentation_parameters[1];
if (pFullscreenDisplayMode != nullptr) {
pFullscreenDisplayMode[0] = gfdm_parameters.fullscreen_display_modes[0];
pFullscreenDisplayMode[gfdm_parameters.logical_small_swapchain] =
gfdm_parameters.fullscreen_display_modes[1];
}
}
// check for error
if (result != D3D_OK) {
@@ -1151,17 +1324,28 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CreateDeviceEx(
} else if (!D3D9_DEVICE_HOOK_DISABLE) {
graphics_hook_window(hFocusWindow, pPresentationParameters);
*ppReturnedDeviceInterface = new WrappedIDirect3DDevice9(hFocusWindow, *ppReturnedDeviceInterface);
*ppReturnedDeviceInterface = new WrappedIDirect3DDevice9(
hFocusWindow,
*ppReturnedDeviceInterface,
gfdm_parameters.logical_small_swapchain,
gfdm_two_head_exclusive() ? static_cast<IDirect3D9 *>(this) : nullptr,
gfdm_two_head_exclusive() ? pPresentationParameters : nullptr);
// initialize sub screen if the game requested a multi-head context
if (avs::game::is_model({"LDJ", "KFC", "M39", "M32"}) &&
(orig_behavior_flags & D3DCREATE_ADAPTERGROUP_DEVICE)) {
UINT i = 1;
if (games::gitadora::is_arena_model()) {
i = 2;
}
graphics_d3d9_ldj_init_sub_screen(*ppReturnedDeviceInterface, &pPresentationParameters[i]);
UINT i = games::gitadora::is_arena_model()
? gfdm_parameters.logical_small_swapchain
: 1;
D3DPRESENT_PARAMETERS *subscreen_parameters =
gfdm_two_head_exclusive()
? &gfdm_parameters.presentation_parameters[1]
: &pPresentationParameters[i];
graphics_d3d9_ldj_init_sub_screen(
*ppReturnedDeviceInterface,
subscreen_parameters,
i);
}
}
@@ -1170,6 +1354,14 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::CreateDeviceEx(
HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::GetAdapterLUID(UINT Adapter, LUID *pLUID) {
assert(is_d3d9ex);
if (gfdm_two_head_exclusive() && is_fake_subscreen_adapter(Adapter)) {
if (pLUID == nullptr) {
return D3DERR_INVALIDCALL;
}
pLUID->LowPart = static_cast<DWORD>(-static_cast<LONG>(Adapter));
pLUID->HighPart = -static_cast<LONG>(Adapter);
return D3D_OK;
}
CHECK_RESULT(static_cast<IDirect3D9Ex *>(pReal)->GetAdapterLUID(Adapter, pLUID));
}
@@ -1178,7 +1370,11 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3D9::GetAdapterLUID(UINT Adapter, LUID *
// The sub screen swap chain should be created if:
// - Running windowed with `NumberOfAdaptersInGroup >= 2` (game expects implicit swap chain to exist)
// - Running fullscreen with `NumberOfAdaptersInGroup < 2` (overridden `GetDeviceCaps` structure)
static void graphics_d3d9_ldj_init_sub_screen(IDirect3DDevice9Ex *device, D3DPRESENT_PARAMETERS *present_params) {
static void graphics_d3d9_ldj_init_sub_screen(
IDirect3DDevice9Ex *device,
D3DPRESENT_PARAMETERS *present_params,
UINT gfdm_small_swapchain)
{
D3DCAPS9 caps {};
HRESULT hr = device->GetDeviceCaps(&caps);
if (FAILED(hr)) {
@@ -1212,10 +1408,9 @@ static void graphics_d3d9_ldj_init_sub_screen(IDirect3DDevice9Ex *device, D3DPRE
}
} else {
int swapchain = 1;
if (games::gitadora::is_arena_model()) {
swapchain = 2;
}
const int swapchain = games::gitadora::is_arena_model()
? static_cast<int>(gfdm_small_swapchain)
: 1;
hr = device->GetSwapChain(swapchain, &SUB_SWAP_CHAIN);
if (FAILED(hr)) {
@@ -2,6 +2,8 @@
#include <d3d9.h>
#include "d3d9_gfdm.h"
// {EEE9CCF6-53D6-4326-9AE5-60921B3DB394}
static const GUID IID_WrappedIDirect3D9 = {
0xeee9ccf6, 0x53d6, 0x4326, { 0x9a, 0xe5, 0x60, 0x92, 0x1b, 0x3d, 0xb3, 0x94 }
@@ -41,7 +41,6 @@
constexpr bool CUSTOM_RESET = false;
constexpr D3DFORMAT D3DFMT_DF24 = static_cast<D3DFORMAT>(MAKEFOURCC('D', 'F', '2', '4'));
auto format_as(D3DPOOL f) {
return fmt::underlying(f);
}
@@ -85,7 +84,8 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3DDevice9::QueryInterface(
return E_POINTER;
}
if (riid == IID_WrappedIDirect3DDevice9 ||
if ((riid == IID_IUnknown && is_gfdm_two_head_exclusive()) ||
riid == IID_WrappedIDirect3DDevice9 ||
riid == IID_IDirect3DDevice9 ||
riid == IID_IDirect3DDevice9Ex)
{
@@ -202,6 +202,15 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3DDevice9::GetDirect3D(
IDirect3D9 **ppD3D9)
{
WRAP_VERBOSE;
if (is_gfdm_two_head_exclusive() && gfdm_parent_d3d != nullptr) {
if (ppD3D9 == nullptr) {
return D3DERR_INVALIDCALL;
}
gfdm_parent_d3d->AddRef();
*ppD3D9 = gfdm_parent_d3d;
return D3D_OK;
}
CHECK_RESULT(pReal->GetDirect3D(ppD3D9));
}
@@ -209,7 +218,13 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3DDevice9::GetDeviceCaps(
D3DCAPS9 *pCaps)
{
WRAP_VERBOSE;
CHECK_RESULT(pReal->GetDeviceCaps(pCaps));
HRESULT result = pReal->GetDeviceCaps(pCaps);
if (SUCCEEDED(result) && is_gfdm_two_head_exclusive() && pCaps != nullptr) {
pCaps->NumberOfAdaptersInGroup = GFDM_LOGICAL_HEAD_COUNT;
pCaps->MasterAdapterOrdinal = 0;
pCaps->AdapterOrdinalInGroup = 0;
}
CHECK_RESULT(result);
}
HRESULT STDMETHODCALLTYPE WrappedIDirect3DDevice9::GetDisplayMode(
@@ -217,6 +232,17 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3DDevice9::GetDisplayMode(
D3DDISPLAYMODE *pMode)
{
WRAP_VERBOSE;
if (is_gfdm_two_head_exclusive()
&& is_gfdm_logical_side_swapchain(iSwapChain))
{
return ensure_gfdm_hidden_side_swapchain(iSwapChain)->GetDisplayMode(pMode);
}
if (is_gfdm_two_head_exclusive()
&& is_gfdm_logical_small_swapchain(iSwapChain))
{
CHECK_RESULT(pReal->GetDisplayMode(GFDM_NATIVE_SMALL_SWAPCHAIN, pMode));
}
CHECK_RESULT(pReal->GetDisplayMode(iSwapChain, pMode));
}
@@ -258,6 +284,51 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3DDevice9::CreateAdditionalSwapChain(
{
WRAP_VERBOSE;
if (pPresentationParameters == nullptr || ppSwapChain == nullptr) {
return D3DERR_INVALIDCALL;
}
if (is_gfdm_two_head_exclusive()) {
if (pPresentationParameters->BackBufferWidth == 800) {
return GetSwapChain(gfdm_logical_small_swapchain, ppSwapChain);
}
if (pPresentationParameters->BackBufferWidth != 1080) {
log_warning(
"graphics::d3d9",
"two-head exclusive: rejecting unexpected additional swap chain {}x{}",
pPresentationParameters->BackBufferWidth,
pPresentationParameters->BackBufferHeight);
return D3DERR_INVALIDCALL;
}
size_t index = 3;
for (UINT logical_swapchain = 1;
logical_swapchain < GFDM_LOGICAL_HEAD_COUNT;
logical_swapchain++)
{
if (!is_gfdm_logical_side_swapchain(logical_swapchain)) {
continue;
}
const size_t candidate =
gfdm_hidden_side_swapchain_slot(logical_swapchain);
if (fake_sub_swapchain[candidate] == nullptr) {
index = candidate;
break;
}
}
if (index == 3) {
return D3DERR_OUTOFVIDEOMEMORY;
}
fake_sub_swapchain[index] = new FakeIDirect3DSwapChain9(
this,
pPresentationParameters,
is_d3d9ex,
true);
fake_sub_swapchain[index]->AddRef();
*ppSwapChain = static_cast<IDirect3DSwapChain9 *>(fake_sub_swapchain[index]);
return D3D_OK;
}
int index = 0;
bool create_swap_chain = false;
bool create_fake_swap_chain = false;
@@ -271,6 +342,7 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3DDevice9::CreateAdditionalSwapChain(
// SMALL (subscreen)
create_swap_chain = true;
index = 0;
} else if (pPresentationParameters->BackBufferWidth == 1080) {
// LEFT/RIGHT
create_swap_chain = true;
@@ -335,6 +407,10 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3DDevice9::GetSwapChain(
{
WRAP_VERBOSE_FMT("GetSwapChain({})", iSwapChain);
if (ppSwapChain == nullptr) {
return D3DERR_INVALIDCALL;
}
if (iSwapChain == 0) {
if (!main_swapchain) {
HRESULT ret = pReal->GetSwapChain(iSwapChain, ppSwapChain);
@@ -344,7 +420,12 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3DDevice9::GetSwapChain(
return ret;
}
main_swapchain = new WrappedIDirect3DSwapChain9(this, *ppSwapChain);
main_swapchain = new WrappedIDirect3DSwapChain9(
this,
*ppSwapChain,
is_gfdm_two_head_exclusive()
? WrappedIDirect3DSwapChain9::NativeGroupHead::Main
: WrappedIDirect3DSwapChain9::NativeGroupHead::Unknown);
}
main_swapchain->AddRef();
@@ -354,6 +435,39 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3DDevice9::GetSwapChain(
return D3D_OK;
}
if (is_gfdm_two_head_exclusive()) {
if (is_gfdm_logical_small_swapchain(iSwapChain)) {
if (!sub_swapchain[0]) {
IDirect3DSwapChain9 *real_swapchain = nullptr;
HRESULT ret = pReal->GetSwapChain(
GFDM_NATIVE_SMALL_SWAPCHAIN,
&real_swapchain);
if (FAILED(ret)) {
return ret;
}
sub_swapchain[0] = new WrappedIDirect3DSwapChain9(
this,
real_swapchain,
WrappedIDirect3DSwapChain9::NativeGroupHead::Small);
sub_swapchain[0]->should_run_hooks = false;
}
sub_swapchain[0]->AddRef();
*ppSwapChain = static_cast<IDirect3DSwapChain9 *>(sub_swapchain[0]);
graphics_screens_register(iSwapChain);
return D3D_OK;
}
if (is_gfdm_logical_side_swapchain(iSwapChain)) {
FakeIDirect3DSwapChain9 *swapchain =
ensure_gfdm_hidden_side_swapchain(iSwapChain);
swapchain->AddRef();
*ppSwapChain = static_cast<IDirect3DSwapChain9 *>(swapchain);
graphics_screens_register(iSwapChain);
return D3D_OK;
}
return D3DERR_INVALIDCALL;
}
bool swap = false;
if (iSwapChain == 1 && avs::game::is_model({"LDJ", "KFC", "M39"})) {
swap = true;
@@ -390,6 +504,10 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3DDevice9::GetSwapChain(
UINT STDMETHODCALLTYPE WrappedIDirect3DDevice9::GetNumberOfSwapChains() {
WRAP_VERBOSE;
if (is_gfdm_two_head_exclusive()) {
return GFDM_LOGICAL_HEAD_COUNT;
}
UINT n = pReal->GetNumberOfSwapChains();
if (sub_swapchain[0] && avs::game::is_model({"LDJ", "KFC", "M39"})) {
@@ -453,6 +571,24 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3DDevice9::GetBackBuffer(
IDirect3DSurface9 **ppBackBuffer)
{
WRAP_VERBOSE;
if (is_gfdm_two_head_exclusive()
&& is_gfdm_logical_side_swapchain(iSwapChain))
{
return ensure_gfdm_hidden_side_swapchain(iSwapChain)->GetBackBuffer(
iBackBuffer,
Type,
ppBackBuffer);
}
if (is_gfdm_two_head_exclusive()
&& is_gfdm_logical_small_swapchain(iSwapChain))
{
CHECK_RESULT(pReal->GetBackBuffer(
GFDM_NATIVE_SMALL_SWAPCHAIN,
iBackBuffer,
Type,
ppBackBuffer));
}
CHECK_RESULT(pReal->GetBackBuffer(iSwapChain, iBackBuffer, Type, ppBackBuffer));
}
@@ -461,6 +597,20 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3DDevice9::GetRasterStatus(
D3DRASTER_STATUS *pRasterStatus)
{
WRAP_DEBUG;
if (is_gfdm_two_head_exclusive()
&& is_gfdm_logical_side_swapchain(iSwapChain))
{
return ensure_gfdm_hidden_side_swapchain(iSwapChain)->GetRasterStatus(
pRasterStatus);
}
if (is_gfdm_two_head_exclusive()
&& is_gfdm_logical_small_swapchain(iSwapChain))
{
CHECK_RESULT(pReal->GetRasterStatus(
GFDM_NATIVE_SMALL_SWAPCHAIN,
pRasterStatus));
}
CHECK_RESULT(pReal->GetRasterStatus(iSwapChain, pRasterStatus));
}
@@ -477,6 +627,18 @@ void STDMETHODCALLTYPE WrappedIDirect3DDevice9::SetGammaRamp(
const D3DGAMMARAMP *pRamp)
{
WRAP_DEBUG;
if (is_gfdm_two_head_exclusive()
&& is_gfdm_logical_side_swapchain(iSwapChain))
{
return;
}
if (is_gfdm_two_head_exclusive()
&& is_gfdm_logical_small_swapchain(iSwapChain))
{
pReal->SetGammaRamp(GFDM_NATIVE_SMALL_SWAPCHAIN, Flags, pRamp);
return;
}
pReal->SetGammaRamp(iSwapChain, Flags, pRamp);
}
@@ -485,6 +647,21 @@ void STDMETHODCALLTYPE WrappedIDirect3DDevice9::GetGammaRamp(
D3DGAMMARAMP *pRamp)
{
WRAP_DEBUG;
if (is_gfdm_two_head_exclusive()
&& is_gfdm_logical_side_swapchain(iSwapChain))
{
if (pRamp != nullptr) {
*pRamp = {};
}
return;
}
if (is_gfdm_two_head_exclusive()
&& is_gfdm_logical_small_swapchain(iSwapChain))
{
pReal->GetGammaRamp(GFDM_NATIVE_SMALL_SWAPCHAIN, pRamp);
return;
}
pReal->GetGammaRamp(iSwapChain, pRamp);
}
@@ -685,6 +862,19 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3DDevice9::GetFrontBufferData(
IDirect3DSurface9 *pDestSurface)
{
WRAP_DEBUG;
if (is_gfdm_two_head_exclusive()
&& is_gfdm_logical_side_swapchain(iSwapChain))
{
return D3DERR_INVALIDCALL;
}
if (is_gfdm_two_head_exclusive()
&& is_gfdm_logical_small_swapchain(iSwapChain))
{
CHECK_RESULT(pReal->GetFrontBufferData(
GFDM_NATIVE_SMALL_SWAPCHAIN,
pDestSurface));
}
CHECK_RESULT(pReal->GetFrontBufferData(iSwapChain, pDestSurface));
}
@@ -1779,6 +1969,18 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3DDevice9::WaitForVBlank(
WRAP_DEBUG;
assert(is_d3d9ex);
if (is_gfdm_two_head_exclusive()
&& is_gfdm_logical_side_swapchain(iSwapChain))
{
return D3D_OK;
}
if (is_gfdm_two_head_exclusive()
&& is_gfdm_logical_small_swapchain(iSwapChain))
{
CHECK_RESULT(static_cast<IDirect3DDevice9Ex *>(pReal)->WaitForVBlank(
GFDM_NATIVE_SMALL_SWAPCHAIN));
}
CHECK_RESULT(static_cast<IDirect3DDevice9Ex *>(pReal)->WaitForVBlank(iSwapChain));
}
@@ -1882,6 +2084,14 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3DDevice9::ResetEx(
log_misc("graphics::d3d9", "WrappedIDirect3DDevice9::ResetEx");
if (is_gfdm_two_head_exclusive()) {
gfdm_disarm_present_mode_recovery();
if (pPresentationParameters == nullptr) {
return D3DERR_INVALIDCALL;
}
release_gfdm_hidden_side_swapchains();
}
if (GRAPHICS_WINDOWED) {
if (pPresentationParameters) {
pPresentationParameters->Windowed = true;
@@ -1898,13 +2108,115 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3DDevice9::ResetEx(
}
}
GfdmTwoHeadDeviceState gfdm_parameters(
pPresentationParameters,
pFullscreenDisplayMode,
gfdm_logical_small_swapchain);
if (is_gfdm_two_head_exclusive()) {
HRESULT result = graphics_d3d9_gfdm_select_two_head_group_parameters(
pPresentationParameters,
pFullscreenDisplayMode,
gfdm_parameters.native_presentation_parameters.data(),
pFullscreenDisplayMode != nullptr
? gfdm_parameters.native_fullscreen_display_modes.data()
: nullptr,
&gfdm_parameters.logical_small_swapchain,
"ResetEx");
if (FAILED(result)) {
return result;
}
set_gfdm_logical_group_parameters(pPresentationParameters);
gfdm_parameters.use_native_parameters();
if (gfdm_parameters.native_presentation_parameters[0].Windowed
|| gfdm_parameters.native_presentation_parameters[1].Windowed)
{
return D3DERR_INVALIDCALL;
}
if (GRAPHICS_FORCE_REFRESH_SUB.has_value()) {
gfdm_parameters.native_presentation_parameters[1]
.FullScreen_RefreshRateInHz =
GRAPHICS_FORCE_REFRESH_SUB.value();
if (gfdm_parameters.fullscreen_display_modes != nullptr) {
gfdm_parameters.fullscreen_display_modes[1].RefreshRate =
GRAPHICS_FORCE_REFRESH_SUB.value();
}
}
result = graphics_d3d9_gfdm_remap_two_head_group_parameters(
gfdm_parameters.native_presentation_parameters.data(),
gfdm_parameters.fullscreen_display_modes,
"ResetEx");
if (FAILED(result)) {
return result;
}
if (!graphics_gitadora_prepare_two_head_device_window(
gfdm_parameters.native_presentation_parameters[1].hDeviceWindow,
nullptr,
gfdm_parameters.native_presentation_parameters[1].BackBufferWidth,
gfdm_parameters.native_presentation_parameters[1].BackBufferHeight))
{
return D3DERR_INVALIDCALL;
}
if (gfdm_parameters.fullscreen_display_modes != nullptr) {
IDirect3D9 *raw_d3d = nullptr;
IDirect3D9Ex *raw_d3d_ex = nullptr;
D3DDEVICE_CREATION_PARAMETERS creation {};
HRESULT raw_result = pReal->GetDirect3D(&raw_d3d);
if (SUCCEEDED(raw_result) && raw_d3d != nullptr) {
raw_result = raw_d3d->QueryInterface(IID_PPV_ARGS(&raw_d3d_ex));
}
if (SUCCEEDED(raw_result)) {
raw_result = pReal->GetCreationParameters(&creation);
}
if (SUCCEEDED(raw_result) && raw_d3d_ex != nullptr) {
graphics_d3d9_gfdm_align_two_head_refresh_to_desktop(
raw_d3d_ex,
creation.AdapterOrdinal,
gfdm_parameters.native_presentation_parameters.data(),
gfdm_parameters.fullscreen_display_modes,
"ResetEx");
}
if (raw_d3d_ex != nullptr) {
raw_d3d_ex->Release();
}
if (raw_d3d != nullptr) {
raw_d3d->Release();
}
gfdm_parameters.recovery_parameters =
gfdm_parameters.native_presentation_parameters;
gfdm_parameters.recovery_modes =
gfdm_parameters.native_fullscreen_display_modes;
gfdm_parameters.recovery_candidate = true;
}
}
// reset overlay
if (overlay::OVERLAY && overlay::OVERLAY->uses_device(pReal)) {
overlay::OVERLAY->reset_invalidate();
}
HRESULT res = static_cast<IDirect3DDevice9Ex *>(pReal)->ResetEx(
pPresentationParameters, pFullscreenDisplayMode);
gfdm_parameters.presentation_parameters,
gfdm_parameters.fullscreen_display_modes);
if (is_gfdm_two_head_exclusive()
&& SUCCEEDED(res)
&& gfdm_parameters.recovery_candidate)
{
gfdm_arm_present_mode_recovery(
gfdm_parameters.recovery_parameters.data(),
gfdm_parameters.recovery_modes.data());
}
if (is_gfdm_two_head_exclusive() && SUCCEEDED(res)) {
gfdm_logical_small_swapchain = gfdm_parameters.logical_small_swapchain;
pPresentationParameters[0] = gfdm_parameters.presentation_parameters[0];
pPresentationParameters[gfdm_parameters.logical_small_swapchain] =
gfdm_parameters.presentation_parameters[1];
if (pFullscreenDisplayMode != nullptr) {
pFullscreenDisplayMode[0] = gfdm_parameters.fullscreen_display_modes[0];
pFullscreenDisplayMode[gfdm_parameters.logical_small_swapchain] =
gfdm_parameters.fullscreen_display_modes[1];
}
}
// recreate overlay
if (overlay::OVERLAY && overlay::OVERLAY->uses_device(pReal) && SUCCEEDED(res)) {
@@ -1922,6 +2234,22 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3DDevice9::GetDisplayModeEx(
WRAP_DEBUG;
assert(is_d3d9ex);
if (is_gfdm_two_head_exclusive()
&& is_gfdm_logical_side_swapchain(iSwapChain))
{
return ensure_gfdm_hidden_side_swapchain(iSwapChain)->GetDisplayModeEx(
pMode,
pRotation);
}
if (is_gfdm_two_head_exclusive()
&& is_gfdm_logical_small_swapchain(iSwapChain))
{
CHECK_RESULT(static_cast<IDirect3DDevice9Ex *>(pReal)->GetDisplayModeEx(
GFDM_NATIVE_SMALL_SWAPCHAIN,
pMode,
pRotation));
}
CHECK_RESULT(static_cast<IDirect3DDevice9Ex *>(pReal)->GetDisplayModeEx(
iSwapChain, pMode, pRotation));
}
@@ -1,6 +1,8 @@
#pragma once
#include <array>
#include <atomic>
#include <mutex>
#include <initguid.h>
#include <d3d9.h>
@@ -40,23 +42,54 @@ static const GUID IID_WrappedIDirect3DDevice9 = {
void SurfaceHook(IDirect3DDevice9 *pReal);
struct WrappedIDirect3DDevice9 : IDirect3DDevice9Ex {
explicit WrappedIDirect3DDevice9(HWND hFocusWindow, IDirect3DDevice9 *orig)
: hFocusWindow(hFocusWindow), pReal(orig), is_d3d9ex(false) {
explicit WrappedIDirect3DDevice9(
HWND hFocusWindow,
IDirect3DDevice9 *orig,
UINT gfdm_logical_small_swapchain = 2,
IDirect3D9 *gfdm_parent_d3d = nullptr,
const D3DPRESENT_PARAMETERS *gfdm_logical_group_parameters = nullptr)
: hFocusWindow(hFocusWindow),
pReal(orig),
is_d3d9ex(false),
gfdm_logical_small_swapchain(gfdm_logical_small_swapchain),
gfdm_parent_d3d(gfdm_parent_d3d) {
if (this->gfdm_parent_d3d != nullptr) {
this->gfdm_parent_d3d->AddRef();
}
IDirect3DDevice9Ex *device = nullptr;
// attempt to upgrade handle
if (SUCCEEDED(this->QueryInterface(IID_PPV_ARGS(&device))) && device != nullptr) {
device->Release();
}
set_gfdm_logical_group_parameters(gfdm_logical_group_parameters);
}
explicit WrappedIDirect3DDevice9(HWND hFocusWindow, IDirect3DDevice9Ex *orig)
: hFocusWindow(hFocusWindow), pReal(orig), is_d3d9ex(true) {}
explicit WrappedIDirect3DDevice9(
HWND hFocusWindow,
IDirect3DDevice9Ex *orig,
UINT gfdm_logical_small_swapchain = 2,
IDirect3D9 *gfdm_parent_d3d = nullptr,
const D3DPRESENT_PARAMETERS *gfdm_logical_group_parameters = nullptr)
: hFocusWindow(hFocusWindow),
pReal(orig),
is_d3d9ex(true),
gfdm_logical_small_swapchain(gfdm_logical_small_swapchain),
gfdm_parent_d3d(gfdm_parent_d3d) {
if (this->gfdm_parent_d3d != nullptr) {
this->gfdm_parent_d3d->AddRef();
}
set_gfdm_logical_group_parameters(gfdm_logical_group_parameters);
}
WrappedIDirect3DDevice9(const WrappedIDirect3DDevice9 &) = delete;
WrappedIDirect3DDevice9 &operator=(const WrappedIDirect3DDevice9 &) = delete;
virtual ~WrappedIDirect3DDevice9() = default;
virtual ~WrappedIDirect3DDevice9() {
if (gfdm_parent_d3d != nullptr) {
gfdm_parent_d3d->Release();
}
}
#pragma region IUnknown
virtual HRESULT STDMETHODCALLTYPE QueryInterface(REFIID riid, void **ppvObj) override;
@@ -201,6 +234,27 @@ struct WrappedIDirect3DDevice9 : IDirect3DDevice9Ex {
virtual HRESULT STDMETHODCALLTYPE GetDisplayModeEx(UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) override;
#pragma endregion
bool is_gfdm_two_head_exclusive() const;
bool is_gfdm_logical_small_swapchain(UINT swapchain) const;
bool is_gfdm_logical_side_swapchain(UINT swapchain) const;
size_t gfdm_hidden_side_swapchain_slot(UINT swapchain) const;
void set_gfdm_logical_group_parameters(
const D3DPRESENT_PARAMETERS *presentation_parameters);
FakeIDirect3DSwapChain9 *ensure_gfdm_hidden_side_swapchain(UINT iSwapChain);
void release_gfdm_hidden_side_swapchains();
enum class GfdmPresentModeRecoveryResult {
NotAttempted,
ReadyToRetry,
Failed,
};
void gfdm_disarm_present_mode_recovery();
void gfdm_arm_present_mode_recovery(
const D3DPRESENT_PARAMETERS *native_presentation_parameters,
const D3DDISPLAYMODEEX *native_fullscreen_display_modes);
GfdmPresentModeRecoveryResult gfdm_recover_present_mode_change(
HRESULT *failure_result);
HWND const hFocusWindow;
IDirect3DDevice9 *pReal;
bool is_d3d9ex = false;
@@ -211,5 +265,17 @@ struct WrappedIDirect3DDevice9 : IDirect3DDevice9Ex {
WrappedIDirect3DSwapChain9 *sub_swapchain[3] = { nullptr, nullptr, nullptr };
FakeIDirect3DSwapChain9 *fake_sub_swapchain[3] = { nullptr, nullptr, nullptr };
UINT gfdm_logical_small_swapchain = 2;
std::array<D3DPRESENT_PARAMETERS, 4> gfdm_logical_group_parameters {};
bool gfdm_logical_group_parameters_valid = false;
IDirect3D9 *gfdm_parent_d3d = nullptr;
std::mutex gfdm_recovery_mutex;
std::array<D3DPRESENT_PARAMETERS, 2> gfdm_recovery_parameters {};
std::array<D3DDISPLAYMODEEX, 2> gfdm_recovery_modes {};
bool gfdm_recovery_armed = false;
std::atomic_bool gfdm_recovery_consumed {false};
const DWORD gfdm_device_creation_thread_id = GetCurrentThreadId();
IDirect3DVertexShader9 *vertex_shader = nullptr;
};
@@ -59,7 +59,12 @@ HRESULT STDMETHODCALLTYPE FakeIDirect3DSwapChain9::Present(const RECT *pSourceRe
log_misc("graphics::d3d9", "FakeIDirect3DSwapChain9::Present");
});
return D3DERR_INVALIDCALL;
if (!is_hidden) {
return D3DERR_INVALIDCALL;
}
present_count.fetch_add(1, std::memory_order_relaxed);
return D3D_OK;
}
HRESULT STDMETHODCALLTYPE FakeIDirect3DSwapChain9::GetFrontBufferData(IDirect3DSurface9 *pDestSurface) {
WRAP_VERBOSE;
@@ -86,11 +91,32 @@ HRESULT STDMETHODCALLTYPE FakeIDirect3DSwapChain9::GetBackBuffer(UINT iBackBuffe
}
HRESULT STDMETHODCALLTYPE FakeIDirect3DSwapChain9::GetRasterStatus(D3DRASTER_STATUS *pRasterStatus) {
WRAP_VERBOSE;
return D3DERR_INVALIDCALL;
if (!is_hidden) {
return D3DERR_INVALIDCALL;
}
if (pRasterStatus == nullptr) {
return D3DERR_INVALIDCALL;
}
*pRasterStatus = {};
return D3D_OK;
}
HRESULT STDMETHODCALLTYPE FakeIDirect3DSwapChain9::GetDisplayMode(D3DDISPLAYMODE *pMode) {
WRAP_VERBOSE;
return D3DERR_INVALIDCALL;
if (!is_hidden) {
return D3DERR_INVALIDCALL;
}
if (pMode == nullptr) {
return D3DERR_INVALIDCALL;
}
pMode->Width = present_params.BackBufferWidth;
pMode->Height = present_params.BackBufferHeight;
pMode->RefreshRate = present_params.FullScreen_RefreshRateInHz;
pMode->Format = present_params.BackBufferFormat;
return D3D_OK;
}
HRESULT STDMETHODCALLTYPE FakeIDirect3DSwapChain9::GetDevice(IDirect3DDevice9 **ppDevice) {
WRAP_VERBOSE;
@@ -108,17 +134,46 @@ HRESULT STDMETHODCALLTYPE FakeIDirect3DSwapChain9::GetPresentParameters(
D3DPRESENT_PARAMETERS *pPresentationParameters)
{
WRAP_VERBOSE;
return D3DERR_INVALIDCALL;
if (!is_hidden) {
return D3DERR_INVALIDCALL;
}
if (pPresentationParameters == nullptr) {
return D3DERR_INVALIDCALL;
}
*pPresentationParameters = present_params;
return D3D_OK;
}
// IDirect3DSwapChain9Ex
HRESULT STDMETHODCALLTYPE FakeIDirect3DSwapChain9::GetLastPresentCount(UINT *pLastPresentCount) {
assert(is_d3d9ex);
return D3DERR_INVALIDCALL;
if (!is_hidden) {
return D3DERR_INVALIDCALL;
}
if (pLastPresentCount == nullptr) {
return D3DERR_INVALIDCALL;
}
*pLastPresentCount = present_count.load(std::memory_order_relaxed);
return D3D_OK;
}
HRESULT STDMETHODCALLTYPE FakeIDirect3DSwapChain9::GetPresentStats(D3DPRESENTSTATS *pPresentationStatistics) {
assert(is_d3d9ex);
return D3DERR_INVALIDCALL;
if (!is_hidden) {
return D3DERR_INVALIDCALL;
}
if (pPresentationStatistics == nullptr) {
return D3DERR_INVALIDCALL;
}
*pPresentationStatistics = {};
pPresentationStatistics->PresentCount =
present_count.load(std::memory_order_relaxed);
return D3D_OK;
}
HRESULT STDMETHODCALLTYPE FakeIDirect3DSwapChain9::GetDisplayModeEx(D3DDISPLAYMODEEX *pMode,
D3DDISPLAYROTATION *pRotation)
@@ -126,5 +181,22 @@ HRESULT STDMETHODCALLTYPE FakeIDirect3DSwapChain9::GetDisplayModeEx(D3DDISPLAYMO
WRAP_VERBOSE;
assert(is_d3d9ex);
return D3DERR_INVALIDCALL;
if (!is_hidden) {
return D3DERR_INVALIDCALL;
}
if (pMode == nullptr) {
return D3DERR_INVALIDCALL;
}
pMode->Size = sizeof(*pMode);
pMode->Width = present_params.BackBufferWidth;
pMode->Height = present_params.BackBufferHeight;
pMode->RefreshRate = present_params.FullScreen_RefreshRateInHz;
pMode->Format = present_params.BackBufferFormat;
pMode->ScanLineOrdering = D3DSCANLINEORDERING_PROGRESSIVE;
if (pRotation != nullptr) {
*pRotation = D3DDISPLAYROTATION_IDENTITY;
}
return D3D_OK;
}
@@ -6,14 +6,19 @@
#endif
#include <atomic>
#include <vector>
#include <d3d9.h>
#include "util/logging.h"
struct FakeIDirect3DSwapChain9 : IDirect3DSwapChain9Ex {
FakeIDirect3DSwapChain9(IDirect3DDevice9 *pDev, D3DPRESENT_PARAMETERS *present_params, bool is_d3d9ex) :
pDev(pDev), is_d3d9ex(is_d3d9ex)
FakeIDirect3DSwapChain9(
IDirect3DDevice9 *pDev,
D3DPRESENT_PARAMETERS *present_params,
bool is_d3d9ex,
bool is_hidden = false) :
pDev(pDev), is_d3d9ex(is_d3d9ex), is_hidden(is_hidden)
{
// copy presentation parameters
memcpy(&this->present_params, present_params, sizeof(this->present_params));
@@ -78,8 +83,10 @@ struct FakeIDirect3DSwapChain9 : IDirect3DSwapChain9Ex {
IDirect3DDevice9 *const pDev;
bool is_d3d9ex;
bool is_hidden;
std::atomic<ULONG> ref_cnt = 1;
std::atomic<UINT> present_count = 0;
D3DPRESENT_PARAMETERS present_params {};
std::vector<IDirect3DSurface9 *> render_targets;
@@ -0,0 +1,715 @@
#include "d3d9_gfdm.h"
#include <algorithm>
#include <cassert>
#include <mutex>
#include "games/gitadora/gitadora.h"
#include "hooks/graphics/graphics.h"
#include "util/logging.h"
#include "d3d9_device.h"
bool gfdm_two_head_exclusive() {
return games::gitadora::is_arena_model()
&& games::gitadora::ARENA_TWO_HEAD_EXCLUSIVE
&& !GRAPHICS_WINDOWED;
}
HRESULT graphics_d3d9_gfdm_select_two_head_group_parameters(
const D3DPRESENT_PARAMETERS *logical_presentation_parameters,
const D3DDISPLAYMODEEX *logical_fullscreen_display_modes,
D3DPRESENT_PARAMETERS *native_presentation_parameters,
D3DDISPLAYMODEEX *native_fullscreen_display_modes,
UINT *logical_small_swapchain,
const char *operation)
{
if (!gfdm_two_head_exclusive()
|| logical_presentation_parameters == nullptr
|| native_presentation_parameters == nullptr
|| logical_small_swapchain == nullptr)
{
return D3DERR_INVALIDCALL;
}
UINT small_slot = GFDM_LOGICAL_HEAD_COUNT;
for (UINT i = 1; i < GFDM_LOGICAL_HEAD_COUNT; i++) {
const auto &params = logical_presentation_parameters[i];
if (params.BackBufferWidth != GFDM_SMALL_WIDTH
|| params.BackBufferHeight != GFDM_SMALL_HEIGHT)
{
continue;
}
if (small_slot != GFDM_LOGICAL_HEAD_COUNT) {
log_warning(
"graphics::d3d9",
"two-head exclusive: {} found multiple SMALL slots: {} and {}",
operation,
small_slot,
i);
return D3DERR_INVALIDCALL;
}
small_slot = i;
}
if (small_slot == GFDM_LOGICAL_HEAD_COUNT) {
log_warning(
"graphics::d3d9",
"two-head exclusive: {} could not find an 800x1280 logical SMALL descriptor",
operation);
return D3DERR_INVALIDCALL;
}
if (logical_fullscreen_display_modes != nullptr
&& (logical_fullscreen_display_modes[small_slot].Width != GFDM_SMALL_WIDTH
|| logical_fullscreen_display_modes[small_slot].Height != GFDM_SMALL_HEIGHT))
{
log_warning(
"graphics::d3d9",
"two-head exclusive: {} SMALL slot {} mode is {}x{}, expected {}x{}",
operation,
small_slot,
logical_fullscreen_display_modes[small_slot].Width,
logical_fullscreen_display_modes[small_slot].Height,
GFDM_SMALL_WIDTH,
GFDM_SMALL_HEIGHT);
return D3DERR_INVALIDCALL;
}
native_presentation_parameters[0] = logical_presentation_parameters[0];
native_presentation_parameters[1] = logical_presentation_parameters[small_slot];
if (logical_fullscreen_display_modes != nullptr
&& native_fullscreen_display_modes != nullptr)
{
native_fullscreen_display_modes[0] = logical_fullscreen_display_modes[0];
native_fullscreen_display_modes[1] = logical_fullscreen_display_modes[small_slot];
}
log_info(
"graphics::d3d9",
"two-head exclusive: {} selected logical SMALL slot {} -> native group head 1{}",
operation,
small_slot,
logical_presentation_parameters[small_slot].hDeviceWindow == GFDM_SUBSCREEN_WINDOW
? " (named SMALL host)"
: "");
*logical_small_swapchain = small_slot;
return D3D_OK;
}
bool is_fake_subscreen_adapter(UINT adapter) {
// MAIN and SMALL remain native D3D heads; LEFT/RIGHT are virtual.
if (gfdm_two_head_exclusive()) {
return adapter >= 2 && adapter < GFDM_LOGICAL_HEAD_COUNT;
}
return FAKE_SUBSCREEN_ADAPTER && adapter > 0;
}
void get_fake_subscreen_display_mode(
UINT adapter,
D3DDISPLAYMODE *mode)
{
(void) adapter;
if (gfdm_two_head_exclusive()) {
mode->Width = GFDM_SIDE_WIDTH;
mode->Height = GFDM_SIDE_HEIGHT;
} else {
mode->Width = 1280;
mode->Height = 800;
}
mode->RefreshRate = 60;
mode->Format = D3DFMT_X8R8G8B8;
}
void get_fake_subscreen_display_mode_ex(
UINT adapter,
D3DDISPLAYMODEEX *mode)
{
D3DDISPLAYMODE legacy_mode {};
get_fake_subscreen_display_mode(adapter, &legacy_mode);
mode->Size = sizeof(*mode);
mode->Width = legacy_mode.Width;
mode->Height = legacy_mode.Height;
mode->RefreshRate = legacy_mode.RefreshRate;
mode->Format = legacy_mode.Format;
mode->ScanLineOrdering = D3DSCANLINEORDERING_PROGRESSIVE;
}
HRESULT graphics_d3d9_gfdm_remap_two_head_group_parameters(
D3DPRESENT_PARAMETERS *presentation_parameters,
D3DDISPLAYMODEEX *fullscreen_display_modes,
const char *operation)
{
if (!gfdm_two_head_exclusive()) {
return D3D_OK;
}
if (presentation_parameters == nullptr) {
return D3DERR_INVALIDCALL;
}
auto &secondary = presentation_parameters[1];
if (secondary.BackBufferWidth != GFDM_SMALL_WIDTH
|| secondary.BackBufferHeight != GFDM_SMALL_HEIGHT)
{
log_warning(
"graphics::d3d9",
"two-head exclusive: {} expected physical SMALL {}x{} at group slot 1, got {}x{}",
operation,
GFDM_SMALL_WIDTH,
GFDM_SMALL_HEIGHT,
secondary.BackBufferWidth,
secondary.BackBufferHeight);
return D3DERR_INVALIDCALL;
}
if (GFDM_SUBSCREEN_WINDOW == nullptr || !IsWindow(GFDM_SUBSCREEN_WINDOW)) {
log_warning(
"graphics::d3d9",
"two-head exclusive: {} cannot use the named SMALL window as physical group head 1",
operation);
return D3DERR_INVALIDCALL;
}
secondary.hDeviceWindow = GFDM_SUBSCREEN_WINDOW;
if (fullscreen_display_modes != nullptr
&& (fullscreen_display_modes[1].Width != GFDM_SMALL_WIDTH
|| fullscreen_display_modes[1].Height != GFDM_SMALL_HEIGHT))
{
log_warning(
"graphics::d3d9",
"two-head exclusive: {} SMALL head mode is {}x{}, expected 800x1280",
operation,
fullscreen_display_modes[1].Width,
fullscreen_display_modes[1].Height);
return D3DERR_INVALIDCALL;
}
return D3D_OK;
}
void graphics_d3d9_gfdm_align_two_head_refresh_to_desktop(
IDirect3D9Ex *d3d,
UINT master_adapter,
D3DPRESENT_PARAMETERS *presentation_parameters,
D3DDISPLAYMODEEX *fullscreen_display_modes,
const char *operation)
{
if (d3d == nullptr
|| presentation_parameters == nullptr
|| fullscreen_display_modes == nullptr)
{
return;
}
for (UINT head = 0; head < 2; head++) {
const bool explicitly_forced =
(head == 0 && GRAPHICS_FORCE_REFRESH > 0)
|| (head == 1 && GRAPHICS_FORCE_REFRESH_SUB.has_value());
if (explicitly_forced) {
continue;
}
D3DDISPLAYMODEEX desktop_mode {};
desktop_mode.Size = sizeof(desktop_mode);
D3DDISPLAYROTATION rotation = D3DDISPLAYROTATION_IDENTITY;
const HRESULT result = d3d->GetAdapterDisplayModeEx(
master_adapter + head,
&desktop_mode,
&rotation);
if (FAILED(result)) {
log_warning(
"graphics::d3d9",
"two-head exclusive: {} could not query native head {} desktop refresh, hr={}",
operation,
head,
FMT_HRESULT(result));
continue;
}
const auto &parameters = presentation_parameters[head];
if (desktop_mode.Width != parameters.BackBufferWidth
|| desktop_mode.Height != parameters.BackBufferHeight
|| desktop_mode.Format != parameters.BackBufferFormat
|| desktop_mode.RefreshRate == 0)
{
log_warning(
"graphics::d3d9",
"two-head exclusive: {} head {} mode differs from the desktop",
operation,
head);
continue;
}
if (parameters.FullScreen_RefreshRateInHz != desktop_mode.RefreshRate
|| fullscreen_display_modes[head].RefreshRate != desktop_mode.RefreshRate)
{
log_info(
"graphics::d3d9",
"two-head exclusive: {} head {} refresh {} / {} -> {} (rotation {})",
operation,
head,
parameters.FullScreen_RefreshRateInHz,
fullscreen_display_modes[head].RefreshRate,
desktop_mode.RefreshRate,
static_cast<UINT>(rotation));
presentation_parameters[head].FullScreen_RefreshRateInHz =
desktop_mode.RefreshRate;
fullscreen_display_modes[head].RefreshRate =
desktop_mode.RefreshRate;
}
}
}
HRESULT validate_gfdm_two_head_exclusive(
IDirect3D9 *d3d,
UINT adapter,
D3DDEVTYPE device_type,
DWORD behavior_flags,
const D3DPRESENT_PARAMETERS *presentation_parameters)
{
if (!(behavior_flags & D3DCREATE_ADAPTERGROUP_DEVICE)) {
log_warning(
"graphics::d3d9",
"two-head mode requires D3DCREATE_ADAPTERGROUP_DEVICE");
return D3DERR_NOTAVAILABLE;
}
if (adapter != 0) {
log_warning(
"graphics::d3d9",
"two-head exclusive mode currently requires master adapter 0, game requested {}",
adapter);
return D3DERR_NOTAVAILABLE;
}
if (presentation_parameters == nullptr) {
return D3DERR_INVALIDCALL;
}
const UINT native_adapter_count = d3d->GetAdapterCount();
if (native_adapter_count != 2) {
log_warning(
"graphics::d3d9",
"two-head mode requires two native D3D9 adapters; found {}",
native_adapter_count);
return D3DERR_NOTAVAILABLE;
}
D3DCAPS9 caps {};
const HRESULT caps_result = d3d->GetDeviceCaps(adapter, device_type, &caps);
if (FAILED(caps_result)) {
log_warning(
"graphics::d3d9",
"two-head exclusive mode could not query native adapter caps, hr={}",
FMT_HRESULT(caps_result));
return caps_result;
}
if (caps.MasterAdapterOrdinal != adapter
|| caps.AdapterOrdinalInGroup != 0
|| caps.NumberOfAdaptersInGroup != 2)
{
log_warning(
"graphics::d3d9",
"invalid adapter group: master={}, index={}, size={}",
caps.MasterAdapterOrdinal,
caps.AdapterOrdinalInGroup,
caps.NumberOfAdaptersInGroup);
return D3DERR_NOTAVAILABLE;
}
const auto &main = presentation_parameters[0];
const auto &small_params = presentation_parameters[1];
if (main.Windowed || small_params.Windowed) {
log_warning(
"graphics::d3d9",
"two-head exclusive mode requires both group heads to be fullscreen");
return D3DERR_INVALIDCALL;
}
if (small_params.BackBufferWidth != GFDM_SMALL_WIDTH
|| small_params.BackBufferHeight != GFDM_SMALL_HEIGHT)
{
log_warning(
"graphics::d3d9",
"SMALL head must be {}x{}; got {}x{}",
GFDM_SMALL_WIDTH,
GFDM_SMALL_HEIGHT,
small_params.BackBufferWidth,
small_params.BackBufferHeight);
return D3DERR_INVALIDCALL;
}
if (main.EnableAutoDepthStencil != small_params.EnableAutoDepthStencil) {
log_warning(
"graphics::d3d9",
"two-head mode requires matching automatic depth-stencil settings");
return D3DERR_INVALIDCALL;
}
if (main.EnableAutoDepthStencil
&& (main.AutoDepthStencilFormat != small_params.AutoDepthStencilFormat
|| main.BackBufferWidth != small_params.BackBufferWidth
|| main.BackBufferHeight != small_params.BackBufferHeight
|| main.BackBufferFormat != small_params.BackBufferFormat))
{
log_warning(
"graphics::d3d9",
"two-head mode cannot use unequal sizes with automatic depth-stencil");
return D3DERR_INVALIDCALL;
}
return D3D_OK;
}
static bool gfdm_find_alternate_small_mode(
IDirect3D9Ex *d3d,
UINT adapter,
const D3DDISPLAYMODEEX &desired,
D3DDISPLAYMODEEX *alternate)
{
if (d3d == nullptr || alternate == nullptr) {
return false;
}
D3DDISPLAYMODEFILTER filter {};
filter.Size = sizeof(filter);
filter.Format = desired.Format;
filter.ScanLineOrdering = D3DSCANLINEORDERING_UNKNOWN;
const UINT count = d3d->GetAdapterModeCountEx(adapter, &filter);
const bool portrait = desired.Width < desired.Height;
for (UINT index = 0; index < count; index++) {
D3DDISPLAYMODEEX mode {};
mode.Size = sizeof(mode);
if (FAILED(d3d->EnumAdapterModesEx(adapter, &filter, index, &mode))
|| mode.Width != desired.Width
|| mode.Height != desired.Height
|| mode.Format != desired.Format
|| (mode.RefreshRate == desired.RefreshRate
&& mode.ScanLineOrdering == desired.ScanLineOrdering))
{
continue;
}
*alternate = mode;
return true;
}
for (int preserve_orientation = 1; preserve_orientation >= 0; preserve_orientation--) {
for (int preserve_refresh = 1; preserve_refresh >= 0; preserve_refresh--) {
for (UINT index = 0; index < count; index++) {
D3DDISPLAYMODEEX mode {};
mode.Size = sizeof(mode);
if (FAILED(d3d->EnumAdapterModesEx(adapter, &filter, index, &mode))
|| (mode.Width == desired.Width && mode.Height == desired.Height)
|| mode.Format != desired.Format)
{
continue;
}
if (preserve_orientation && (mode.Width < mode.Height) != portrait) {
continue;
}
if (preserve_refresh && mode.RefreshRate != desired.RefreshRate) {
continue;
}
*alternate = mode;
return true;
}
}
}
return false;
}
static bool gfdm_wait_for_small_mode(
HWND window,
const D3DDISPLAYMODEEX &expected)
{
const HMONITOR monitor =
window != nullptr ? MonitorFromWindow(window, MONITOR_DEFAULTTONULL) : nullptr;
MONITORINFOEXA monitor_info {};
monitor_info.cbSize = sizeof(monitor_info);
if (monitor == nullptr || !GetMonitorInfoA(monitor, &monitor_info)) {
return false;
}
for (UINT poll = 0; poll < 50; poll++) {
DEVMODEA current {};
current.dmSize = sizeof(current);
if (EnumDisplaySettingsExA(
monitor_info.szDevice,
ENUM_CURRENT_SETTINGS,
&current,
0)
&& current.dmPelsWidth == expected.Width
&& current.dmPelsHeight == expected.Height
&& (expected.RefreshRate == 0
|| current.dmDisplayFrequency == expected.RefreshRate))
{
return true;
}
Sleep(10);
}
return false;
}
HRESULT graphics_d3d9_gfdm_recover_two_head_present_mode(
IDirect3D9Ex *d3d,
IDirect3DDevice9Ex *device,
UINT master_adapter,
const D3DPRESENT_PARAMETERS *desired_parameters,
const D3DDISPLAYMODEEX *desired_modes)
{
if (d3d == nullptr
|| device == nullptr
|| desired_parameters == nullptr
|| desired_modes == nullptr)
{
return D3DERR_INVALIDCALL;
}
D3DDISPLAYMODEEX alternate_small {};
if (!gfdm_find_alternate_small_mode(
d3d,
master_adapter + 1,
desired_modes[1],
&alternate_small))
{
log_warning("graphics::d3d9", "no alternate SMALL mode is available for recovery");
return D3DERR_NOTAVAILABLE;
}
D3DPRESENT_PARAMETERS temporary_parameters[2] {
desired_parameters[0],
desired_parameters[1]};
D3DDISPLAYMODEEX temporary_modes[2] {
desired_modes[0],
desired_modes[1]};
temporary_parameters[1].BackBufferWidth = alternate_small.Width;
temporary_parameters[1].BackBufferHeight = alternate_small.Height;
temporary_parameters[1].BackBufferFormat = alternate_small.Format;
temporary_parameters[1].FullScreen_RefreshRateInHz = alternate_small.RefreshRate;
temporary_modes[1] = alternate_small;
HRESULT temporary_result = device->ResetEx(temporary_parameters, temporary_modes);
const bool temporary_settled =
temporary_result == D3D_OK
&& gfdm_wait_for_small_mode(desired_parameters[1].hDeviceWindow, alternate_small);
D3DPRESENT_PARAMETERS restore_parameters[2] {
desired_parameters[0],
desired_parameters[1]};
D3DDISPLAYMODEEX restore_modes[2] {
desired_modes[0],
desired_modes[1]};
HRESULT restore_result = device->ResetEx(restore_parameters, restore_modes);
const bool restore_settled =
restore_result == D3D_OK
&& gfdm_wait_for_small_mode(desired_parameters[1].hDeviceWindow, desired_modes[1]);
if (temporary_result != D3D_OK) {
return temporary_result;
}
if (restore_result != D3D_OK) {
return restore_result;
}
if (!temporary_settled || !restore_settled) {
return D3DERR_NOTAVAILABLE;
}
return device->CheckDeviceState(desired_parameters[0].hDeviceWindow) == D3D_OK
? D3D_OK
: D3DERR_NOTAVAILABLE;
}
bool WrappedIDirect3DDevice9::is_gfdm_two_head_exclusive() const {
return ::gfdm_two_head_exclusive();
}
bool WrappedIDirect3DDevice9::is_gfdm_logical_small_swapchain(
UINT swapchain) const
{
return swapchain == gfdm_logical_small_swapchain;
}
bool WrappedIDirect3DDevice9::is_gfdm_logical_side_swapchain(
UINT swapchain) const
{
return swapchain > 0
&& swapchain < GFDM_LOGICAL_HEAD_COUNT
&& swapchain != gfdm_logical_small_swapchain;
}
size_t WrappedIDirect3DDevice9::gfdm_hidden_side_swapchain_slot(
UINT swapchain) const
{
assert(is_gfdm_logical_side_swapchain(swapchain));
return swapchain < gfdm_logical_small_swapchain
? swapchain
: swapchain - 1;
}
void WrappedIDirect3DDevice9::set_gfdm_logical_group_parameters(
const D3DPRESENT_PARAMETERS *presentation_parameters)
{
if (presentation_parameters == nullptr) {
gfdm_logical_group_parameters_valid = false;
return;
}
std::copy_n(
presentation_parameters,
gfdm_logical_group_parameters.size(),
gfdm_logical_group_parameters.begin());
gfdm_logical_group_parameters_valid = true;
}
FakeIDirect3DSwapChain9 *
WrappedIDirect3DDevice9::ensure_gfdm_hidden_side_swapchain(UINT iSwapChain) {
assert(is_gfdm_logical_side_swapchain(iSwapChain));
const size_t index = gfdm_hidden_side_swapchain_slot(iSwapChain);
if (fake_sub_swapchain[index] == nullptr) {
D3DPRESENT_PARAMETERS params {};
if (gfdm_logical_group_parameters_valid) {
params = gfdm_logical_group_parameters[iSwapChain];
} else {
params.BackBufferWidth = 1080;
params.BackBufferHeight = 1920;
params.BackBufferFormat = D3DFMT_X8R8G8B8;
params.BackBufferCount = 1;
params.MultiSampleType = D3DMULTISAMPLE_NONE;
params.SwapEffect = D3DSWAPEFFECT_DISCARD;
params.Windowed = FALSE;
params.FullScreen_RefreshRateInHz = 60;
params.EnableAutoDepthStencil = FALSE;
params.PresentationInterval = D3DPRESENT_INTERVAL_ONE;
}
fake_sub_swapchain[index] = new FakeIDirect3DSwapChain9(
this,
&params,
is_d3d9ex,
true);
}
return fake_sub_swapchain[index];
}
void WrappedIDirect3DDevice9::release_gfdm_hidden_side_swapchains() {
for (UINT i = 1; i < GFDM_LOGICAL_HEAD_COUNT; i++) {
if (!is_gfdm_logical_side_swapchain(i)) {
continue;
}
const size_t index = gfdm_hidden_side_swapchain_slot(i);
if (fake_sub_swapchain[index] != nullptr) {
fake_sub_swapchain[index]->Release();
fake_sub_swapchain[index] = nullptr;
}
}
}
void WrappedIDirect3DDevice9::gfdm_disarm_present_mode_recovery() {
std::lock_guard<std::mutex> lock(gfdm_recovery_mutex);
gfdm_recovery_armed = false;
gfdm_recovery_consumed.store(true, std::memory_order_release);
}
void WrappedIDirect3DDevice9::gfdm_arm_present_mode_recovery(
const D3DPRESENT_PARAMETERS *native_presentation_parameters,
const D3DDISPLAYMODEEX *native_fullscreen_display_modes)
{
if (native_presentation_parameters == nullptr
|| native_fullscreen_display_modes == nullptr)
{
return;
}
std::lock_guard<std::mutex> lock(gfdm_recovery_mutex);
gfdm_recovery_parameters[0] = native_presentation_parameters[0];
gfdm_recovery_parameters[1] = native_presentation_parameters[1];
gfdm_recovery_modes[0] = native_fullscreen_display_modes[0];
gfdm_recovery_modes[1] = native_fullscreen_display_modes[1];
if (gfdm_recovery_modes[0].Size == 0) {
gfdm_recovery_modes[0].Size = sizeof(D3DDISPLAYMODEEX);
}
if (gfdm_recovery_modes[1].Size == 0) {
gfdm_recovery_modes[1].Size = sizeof(D3DDISPLAYMODEEX);
}
gfdm_recovery_armed =
!gfdm_recovery_parameters[0].Windowed
&& !gfdm_recovery_parameters[1].Windowed
&& IsWindow(gfdm_recovery_parameters[1].hDeviceWindow);
gfdm_recovery_consumed.store(
!gfdm_recovery_armed,
std::memory_order_release);
}
WrappedIDirect3DDevice9::GfdmPresentModeRecoveryResult
WrappedIDirect3DDevice9::gfdm_recover_present_mode_change(
HRESULT *failure_result)
{
if (failure_result != nullptr) {
*failure_result = D3D_OK;
}
if (!is_gfdm_two_head_exclusive() || !is_d3d9ex
|| gfdm_recovery_consumed.exchange(
true,
std::memory_order_acq_rel))
{
return GfdmPresentModeRecoveryResult::NotAttempted;
}
if (GetCurrentThreadId() != gfdm_device_creation_thread_id) {
if (failure_result != nullptr) {
*failure_result = D3DERR_INVALIDCALL;
}
return GfdmPresentModeRecoveryResult::Failed;
}
std::array<D3DPRESENT_PARAMETERS, 2> parameters {};
std::array<D3DDISPLAYMODEEX, 2> modes {};
{
std::lock_guard<std::mutex> lock(gfdm_recovery_mutex);
if (!gfdm_recovery_armed) {
return GfdmPresentModeRecoveryResult::NotAttempted;
}
parameters = gfdm_recovery_parameters;
modes = gfdm_recovery_modes;
}
IDirect3D9 *raw_d3d = nullptr;
HRESULT result = pReal->GetDirect3D(&raw_d3d);
IDirect3D9Ex *raw_d3d_ex = nullptr;
if (SUCCEEDED(result)) {
result = raw_d3d != nullptr
? raw_d3d->QueryInterface(IID_PPV_ARGS(&raw_d3d_ex))
: E_FAIL;
}
D3DDEVICE_CREATION_PARAMETERS creation {};
if (SUCCEEDED(result)) {
result = pReal->GetCreationParameters(&creation);
}
if (FAILED(result) || raw_d3d_ex == nullptr) {
if (raw_d3d_ex != nullptr) {
raw_d3d_ex->Release();
}
if (raw_d3d != nullptr) {
raw_d3d->Release();
}
if (failure_result != nullptr) {
*failure_result = result;
}
return GfdmPresentModeRecoveryResult::Failed;
}
result = graphics_d3d9_gfdm_recover_two_head_present_mode(
raw_d3d_ex,
static_cast<IDirect3DDevice9Ex *>(pReal),
creation.AdapterOrdinal,
parameters.data(),
modes.data());
raw_d3d_ex->Release();
raw_d3d->Release();
if (result == D3DERR_NOTAVAILABLE) {
return GfdmPresentModeRecoveryResult::NotAttempted;
}
if (FAILED(result)) {
if (failure_result != nullptr) {
*failure_result = result;
}
return GfdmPresentModeRecoveryResult::Failed;
}
return GfdmPresentModeRecoveryResult::ReadyToRetry;
}
@@ -0,0 +1,78 @@
#pragma once
#include <array>
#include <d3d9.h>
inline constexpr UINT GFDM_SIDE_WIDTH = 1080;
inline constexpr UINT GFDM_SIDE_HEIGHT = 1920;
inline constexpr UINT GFDM_SMALL_WIDTH = 800;
inline constexpr UINT GFDM_SMALL_HEIGHT = 1280;
inline constexpr UINT GFDM_LOGICAL_HEAD_COUNT = 4;
inline constexpr UINT GFDM_NATIVE_SMALL_SWAPCHAIN = 1;
struct GfdmTwoHeadDeviceState {
explicit GfdmTwoHeadDeviceState(
D3DPRESENT_PARAMETERS *presentation_parameters,
D3DDISPLAYMODEEX *fullscreen_display_modes,
UINT logical_small_swapchain = 2)
: presentation_parameters(presentation_parameters),
fullscreen_display_modes(fullscreen_display_modes),
logical_small_swapchain(logical_small_swapchain) {}
void use_native_parameters() {
presentation_parameters = native_presentation_parameters.data();
fullscreen_display_modes = source_fullscreen_display_modes != nullptr
? native_fullscreen_display_modes.data()
: nullptr;
}
std::array<D3DPRESENT_PARAMETERS, 2> native_presentation_parameters {};
std::array<D3DDISPLAYMODEEX, 2> native_fullscreen_display_modes {};
std::array<D3DPRESENT_PARAMETERS, 2> recovery_parameters {};
std::array<D3DDISPLAYMODEEX, 2> recovery_modes {};
D3DPRESENT_PARAMETERS *presentation_parameters;
D3DDISPLAYMODEEX *fullscreen_display_modes;
D3DDISPLAYMODEEX *const source_fullscreen_display_modes = fullscreen_display_modes;
UINT logical_small_swapchain;
bool recovery_candidate = false;
};
bool gfdm_two_head_exclusive();
bool is_fake_subscreen_adapter(UINT adapter);
void get_fake_subscreen_display_mode(UINT adapter, D3DDISPLAYMODE *mode);
void get_fake_subscreen_display_mode_ex(UINT adapter, D3DDISPLAYMODEEX *mode);
HRESULT graphics_d3d9_gfdm_select_two_head_group_parameters(
const D3DPRESENT_PARAMETERS *logical_presentation_parameters,
const D3DDISPLAYMODEEX *logical_fullscreen_display_modes,
D3DPRESENT_PARAMETERS *native_presentation_parameters,
D3DDISPLAYMODEEX *native_fullscreen_display_modes,
UINT *logical_small_swapchain,
const char *operation);
HRESULT graphics_d3d9_gfdm_remap_two_head_group_parameters(
D3DPRESENT_PARAMETERS *presentation_parameters,
D3DDISPLAYMODEEX *fullscreen_display_modes,
const char *operation);
void graphics_d3d9_gfdm_align_two_head_refresh_to_desktop(
IDirect3D9Ex *d3d,
UINT master_adapter,
D3DPRESENT_PARAMETERS *presentation_parameters,
D3DDISPLAYMODEEX *fullscreen_display_modes,
const char *operation);
HRESULT validate_gfdm_two_head_exclusive(
IDirect3D9 *d3d,
UINT adapter,
D3DDEVTYPE device_type,
DWORD behavior_flags,
const D3DPRESENT_PARAMETERS *presentation_parameters);
HRESULT graphics_d3d9_gfdm_recover_two_head_present_mode(
IDirect3D9Ex *d3d,
IDirect3DDevice9Ex *device,
UINT master_adapter,
const D3DPRESENT_PARAMETERS *desired_parameters,
const D3DDISPLAYMODEEX *desired_modes);
@@ -26,7 +26,7 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3DSwapChain9::QueryInterface(REFIID riid
return E_POINTER;
}
if (//riid == __uuidof(IUnknown) || Ignore IUnknown, it's often queried to test object equality between different interfaces
if ((riid == IID_IUnknown && pDev->is_gfdm_two_head_exclusive()) ||
riid == IID_IDirect3DSwapChain9 ||
riid == IID_IDirect3DSwapChain9Ex)
{
@@ -89,7 +89,42 @@ HRESULT STDMETHODCALLTYPE WrappedIDirect3DSwapChain9::Present(const RECT *pSourc
graphics_d3d9_on_present(pDev->hFocusWindow, pDev->pReal, pDev);
}
CHECK_RESULT(pReal->Present(pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags));
HRESULT result = pReal->Present(
pSourceRect,
pDestRect,
hDestWindowOverride,
pDirtyRegion,
dwFlags);
// Some drivers report S_PRESENT_MODE_CHANGED after Windows moves the portrait SMALL
// head into the requested exclusive mode, leaving both group heads black. Toggle SMALL
// through another supported mode and restore it once, then retry the interrupted MAIN
// present. Recovery is restricted to the creation thread and consumes its armed state,
// so subsequent presents cannot repeat the mode switch.
if (pDev->is_gfdm_two_head_exclusive()
&& native_group_head == NativeGroupHead::Main
&& result == S_PRESENT_MODE_CHANGED)
{
HRESULT recovery_failure = D3D_OK;
const auto recovery = pDev->gfdm_recover_present_mode_change(
&recovery_failure);
if (recovery
== WrappedIDirect3DDevice9::GfdmPresentModeRecoveryResult::ReadyToRetry)
{
result = pReal->Present(
pSourceRect,
pDestRect,
hDestWindowOverride,
pDirtyRegion,
dwFlags);
} else if (recovery
== WrappedIDirect3DDevice9::GfdmPresentModeRecoveryResult::Failed
&& FAILED(recovery_failure))
{
result = recovery_failure;
}
}
CHECK_RESULT(result);
}
HRESULT STDMETHODCALLTYPE WrappedIDirect3DSwapChain9::GetFrontBufferData(IDirect3DSurface9 *pDestSurface) {
CHECK_RESULT(pReal->GetFrontBufferData(pDestSurface));
@@ -5,8 +5,13 @@
interface WrappedIDirect3DDevice9;
struct WrappedIDirect3DSwapChain9 : IDirect3DSwapChain9Ex {
WrappedIDirect3DSwapChain9(WrappedIDirect3DDevice9 *dev, IDirect3DSwapChain9 *orig) :
pDev(dev), pReal(orig), is_d3d9ex(false)
enum class NativeGroupHead { Unknown, Main, Small };
WrappedIDirect3DSwapChain9(
WrappedIDirect3DDevice9 *dev,
IDirect3DSwapChain9 *orig,
NativeGroupHead native_group_head = NativeGroupHead::Unknown) :
pDev(dev), pReal(orig), is_d3d9ex(false), native_group_head(native_group_head)
{
IDirect3DSwapChain9Ex *swapchain = nullptr;
@@ -16,8 +21,11 @@ struct WrappedIDirect3DSwapChain9 : IDirect3DSwapChain9Ex {
}
}
WrappedIDirect3DSwapChain9(WrappedIDirect3DDevice9 *dev, IDirect3DSwapChain9Ex *orig) :
pDev(dev), pReal(orig), is_d3d9ex(true)
WrappedIDirect3DSwapChain9(
WrappedIDirect3DDevice9 *dev,
IDirect3DSwapChain9Ex *orig,
NativeGroupHead native_group_head = NativeGroupHead::Unknown) :
pDev(dev), pReal(orig), is_d3d9ex(true), native_group_head(native_group_head)
{
}
@@ -53,6 +61,7 @@ struct WrappedIDirect3DSwapChain9 : IDirect3DSwapChain9Ex {
IDirect3DSwapChain9 *pReal;
bool is_d3d9ex = false;
NativeGroupHead native_group_head = NativeGroupHead::Unknown;
bool should_run_hooks = true;
};
+134 -2
View File
@@ -44,6 +44,8 @@ HWND SDVX_SUBSCREEN_WINDOW = nullptr;
HWND GFDM_SUBSCREEN_WINDOW = nullptr;
static HWND GFDM_LEFT_WINDOW = nullptr;
static HWND GFDM_RIGHT_WINDOW = nullptr;
static HMONITOR GFDM_TWO_HEAD_SMALL_MONITOR = nullptr;
static HWND GFDM_TWO_HEAD_SMALL_WINDOW = nullptr;
HWND POPN_SUBSCREEN_WINDOW = nullptr;
bool FAKE_SUBSCREEN_ADAPTER = false;
@@ -183,6 +185,13 @@ static bool is_gfdm_known_window(HWND hWnd) {
return gitadora_window_name_for_hwnd(hWnd) != nullptr;
}
static bool is_gfdm_two_head_small_window(HWND hWnd) {
return games::gitadora::is_arena_model() &&
games::gitadora::ARENA_TWO_HEAD_EXCLUSIVE &&
hWnd != nullptr &&
hWnd == GFDM_TWO_HEAD_SMALL_WINDOW;
}
static bool gitadora_should_block_game_window_placement(HWND hWnd) {
if (!GRAPHICS_WINDOWED || !games::gitadora::is_arena_model()) {
return false;
@@ -204,6 +213,95 @@ static void gitadora_remember_window(HWND hWnd, const std::string &window_name)
}
}
bool graphics_gitadora_prepare_two_head_device_window(
HWND hWnd, HMONITOR target_monitor, UINT desired_width, UINT desired_height) {
if (hWnd == nullptr || !IsWindow(hWnd)) {
log_warning(
"graphics",
"two-head exclusive: native secondary device window is invalid: {}",
fmt::ptr(hWnd));
return false;
}
if (ShowWindow_orig == nullptr || SetWindowLongA_orig == nullptr ||
SetWindowPos_orig == nullptr) {
log_warning(
"graphics",
"two-head exclusive: window hooks are not initialized for {}",
fmt::ptr(hWnd));
return false;
}
RECT rect_before {};
GetWindowRect(hWnd, &rect_before);
const DWORD style_before = static_cast<DWORD>(GetWindowLongA(hWnd, GWL_STYLE));
const BOOL visible_before = IsWindowVisible(hWnd);
if (target_monitor != nullptr) {
GFDM_TWO_HEAD_SMALL_MONITOR = target_monitor;
}
const HMONITOR monitor = target_monitor != nullptr
? target_monitor
: (GFDM_TWO_HEAD_SMALL_MONITOR != nullptr
? GFDM_TWO_HEAD_SMALL_MONITOR
: MonitorFromWindow(hWnd, MONITOR_DEFAULTTONULL));
MONITORINFO monitor_info {};
monitor_info.cbSize = sizeof(monitor_info);
if (monitor == nullptr || !GetMonitorInfoA(monitor, &monitor_info)) {
log_warning(
"graphics",
"two-head exclusive: could not find the SMALL monitor for {}",
fmt::ptr(hWnd));
return false;
}
// Arena requests D3DCREATE_NOWINDOWCHANGES, so place its SMALL window on
// the second head before D3D9 takes ownership of it.
const DWORD fullscreen_style = (style_before & ~WS_OVERLAPPEDWINDOW) | WS_POPUP;
const bool style_changed = fullscreen_style != style_before;
if (style_changed) {
SetWindowLongA_orig(hWnd, GWL_STYLE, static_cast<LONG>(fullscreen_style));
}
const RECT &monitor_rect = monitor_info.rcMonitor;
const int host_width = desired_width != 0
? static_cast<int>(desired_width)
: monitor_rect.right - monitor_rect.left;
const int host_height = desired_height != 0
? static_cast<int>(desired_height)
: monitor_rect.bottom - monitor_rect.top;
const bool rect_changed = rect_before.left != monitor_rect.left ||
rect_before.top != monitor_rect.top ||
rect_before.right != monitor_rect.left + host_width ||
rect_before.bottom != monitor_rect.top + host_height;
if ((style_changed || rect_changed) && !SetWindowPos_orig(
hWnd,
HWND_TOP,
monitor_rect.left,
monitor_rect.top,
host_width,
host_height,
SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_FRAMECHANGED)) {
log_warning(
"graphics",
"two-head exclusive: failed to place SMALL window, error={}",
GetLastError());
return false;
}
if (!visible_before) {
ShowWindow_orig(hWnd, SW_SHOWNOACTIVATE);
}
if (MonitorFromWindow(hWnd, MONITOR_DEFAULTTONULL) != monitor) {
log_warning(
"graphics",
"two-head exclusive: SMALL window {} is on the wrong monitor",
fmt::ptr(hWnd));
return false;
}
GFDM_TWO_HEAD_SMALL_WINDOW = hWnd;
return true;
}
static bool gitadora_should_allow_small_resize() {
return GRAPHICS_WINDOWED &&
games::gitadora::is_arena_model() &&
@@ -618,9 +716,16 @@ static HWND WINAPI CreateWindowExA_hook(DWORD dwExStyle, LPCSTR lpClassName, LPC
}
// only hook touch window if multiple windows are allowed
if (is_gfdm_sub_window && GRAPHICS_WINDOWED && !GRAPHICS_PREVENT_SECONDARY_WINDOWS) {
if (gfdm_window_name == "LEFT" || gfdm_window_name == "RIGHT") {
gitadora_remember_window(result, gfdm_window_name);
graphics_hook_subscreen_window(GFDM_SUBSCREEN_WINDOW);
}
if (is_gfdm_sub_window &&
((GRAPHICS_WINDOWED && !GRAPHICS_PREVENT_SECONDARY_WINDOWS) ||
games::gitadora::ARENA_TWO_HEAD_EXCLUSIVE)) {
gitadora_remember_window(result, gfdm_window_name);
if (GRAPHICS_WINDOWED && !GRAPHICS_PREVENT_SECONDARY_WINDOWS) {
graphics_hook_subscreen_window(GFDM_SUBSCREEN_WINDOW);
}
}
if (is_gfdm_window && GRAPHICS_WINDOWED && !GRAPHICS_PREVENT_SECONDARY_WINDOWS) {
gitadora_force_window_style(result);
@@ -767,6 +872,10 @@ static BOOL WINAPI MoveWindow_hook(HWND hWnd, int X, int Y, int nWidth, int nHei
nHeight,
bRepaint);
if (is_gfdm_two_head_small_window(hWnd)) {
return TRUE;
}
// sound voltex windowed mode adjustments
if (GRAPHICS_WINDOWED && GRAPHICS_SDVX_FORCE_720 && avs::game::is_model("KFC")) {
RECT rect {};
@@ -874,6 +983,11 @@ static HCURSOR WINAPI SetCursor_hook(HCURSOR hCursor) {
static LONG WINAPI SetWindowLongA_hook(HWND hWnd, int nIndex, LONG dwNewLong) {
if (is_gfdm_two_head_small_window(hWnd) &&
(nIndex == GWL_STYLE || nIndex == GWL_EXSTYLE)) {
return GetWindowLongA(hWnd, nIndex);
}
// DDR window style fix
if (nIndex == GWL_STYLE && avs::game::is_model("MDX")) {
dwNewLong |= WS_OVERLAPPEDWINDOW;
@@ -894,6 +1008,11 @@ static LONG WINAPI SetWindowLongA_hook(HWND hWnd, int nIndex, LONG dwNewLong) {
static LONG WINAPI SetWindowLongW_hook(HWND hWnd, int nIndex, LONG dwNewLong) {
if (is_gfdm_two_head_small_window(hWnd) &&
(nIndex == GWL_STYLE || nIndex == GWL_EXSTYLE)) {
return GetWindowLongW(hWnd, nIndex);
}
// DDR overlapped window fix
if (nIndex == GWL_STYLE && avs::game::is_model("MDX")) {
dwNewLong |= WS_OVERLAPPEDWINDOW;
@@ -915,6 +1034,12 @@ static LONG WINAPI SetWindowLongW_hook(HWND hWnd, int nIndex, LONG dwNewLong) {
static BOOL WINAPI SetWindowPos_hook(HWND hWnd, HWND hWndInsertAfter,
int X, int Y, int cx, int cy, UINT uFlags) {
if (is_gfdm_two_head_small_window(hWnd) &&
((uFlags & SWP_HIDEWINDOW) ||
(uFlags & (SWP_NOMOVE | SWP_NOSIZE)) != (SWP_NOMOVE | SWP_NOSIZE))) {
return TRUE;
}
// windowed mode adjustments
if (GRAPHICS_WINDOWED && (avs::game::is_model("LMA") || avs::game::is_model("MDX"))) {
return TRUE;
@@ -939,6 +1064,13 @@ static BOOL WINAPI SetWindowPos_hook(HWND hWnd, HWND hWndInsertAfter,
}
static BOOL WINAPI ShowWindow_hook(HWND hWnd, int nCmdShow) {
if (is_gfdm_two_head_small_window(hWnd) &&
(nCmdShow == SW_HIDE || nCmdShow == SW_MINIMIZE ||
nCmdShow == SW_SHOWMINIMIZED || nCmdShow == SW_SHOWMINNOACTIVE ||
nCmdShow == SW_FORCEMINIMIZE)) {
return TRUE;
}
if (games::gitadora::is_arena_model() &&
GRAPHICS_PREVENT_SECONDARY_WINDOWS &&
hWnd != GRAPHICS_HOOKED_WINDOW) {
+9
View File
@@ -119,6 +119,15 @@ extern bool D3D9_DEVICE_HOOK_DISABLE;
void graphics_init();
void graphics_hook_window(HWND hWnd, D3DPRESENT_PARAMETERS *pPresentationParameters);
// The native GITADORA two-head D3D9 group uses the game's named SMALL
// device window for the native physical SMALL head. The game requests
// D3DCREATE_NOWINDOWCHANGES, so this host must be made borderless and sized
// to the requested native SMALL mode before the native fullscreen device is
// created. During the adapter-group startup warmup, the monitor can briefly
// report a different mode; preserve its origin but not that temporary size.
bool graphics_gitadora_prepare_two_head_device_window(
HWND hWnd, HMONITOR target_monitor = nullptr, UINT desired_width = 0,
UINT desired_height = 0);
void graphics_add_wnd_proc(WNDPROC wndProc);
void graphics_remove_wnd_proc(WNDPROC wndProc);
void graphics_hook_subscreen_window(HWND hWnd);
+3 -1
View File
@@ -1299,7 +1299,9 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
.name = "gdalayout",
.desc = "For Arena Model: select how many windows to create.\n\n"
"1 window: main only; use the subscreen overlay for SMALL.\n\n"
"2 windows: main + SMALL. Note: currently only works for windowed mode, broken for fullscreen.\n\n"
"2 windows: main + SMALL. Without -w, this uses native D3D9 adapter-group fullscreen "
"with physical MAIN/SMALL and virtual LEFT/RIGHT. It requires two active displays on "
"one adapter group. With -w, it uses borderless windows instead.\n\n"
"4 windows: main + LEFT + RIGHT + SMALL. Fullscreen requires exactly 4 monitors in the "
"right resolution; see wiki for details.",
.type = OptionType::Enum,