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fix typo
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@@ -2620,7 +2620,7 @@ namespace overlay::windows {
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ImGui::SameLine();
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ImGui::HelpMarker(
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"Adds an artificial delay, in milliseconds.\n\n"
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"Value read by the game engine will be delayed AT MOST this amount of time (coould be slightly less).\n\n"
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"Value read by the game engine will be delayed AT MOST this amount of time (could be slightly less).\n\n"
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"To minimize quantization error, delay value should be a multiple of the game's poll rate, "
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"add 0.5ms of buffer, and then round up to the nearest millisecond.\n\n"
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"If you aren't sure, assume the game polls for input at the same rate as the display FPS."
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