This commit is contained in:
bicarus-dev
2026-05-04 23:57:35 -07:00
parent 96950b6b4e
commit 46e43ab09c
+1 -1
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@@ -2620,7 +2620,7 @@ namespace overlay::windows {
ImGui::SameLine();
ImGui::HelpMarker(
"Adds an artificial delay, in milliseconds.\n\n"
"Value read by the game engine will be delayed AT MOST this amount of time (coould be slightly less).\n\n"
"Value read by the game engine will be delayed AT MOST this amount of time (could be slightly less).\n\n"
"To minimize quantization error, delay value should be a multiple of the game's poll rate, "
"add 0.5ms of buffer, and then round up to the nearest millisecond.\n\n"
"If you aren't sure, assume the game polls for input at the same rate as the display FPS."