update iidx tt delay option text

This commit is contained in:
bicarus-dev
2026-05-02 02:49:30 -07:00
parent 79a3e32d5d
commit 7dbbe9809e
+4 -4
View File
@@ -657,9 +657,9 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
}, },
{ {
// IIDXTTDelayP1 // IIDXTTDelayP1
.title = "IIDX TT Delay Frames (Player 1)", .title = "IIDX TT Delay Window (Player 1)",
.name = "iidxttdelayp1", .name = "iidxttdelayp1",
.desc = "Delays turntable input by number of poll frames. Heavily dependent on what I/O emulation is in use! " .desc = "Delays turntable by number of input polls. Duration is heavily dependent on what I/O emulation is in use. "
"As usual, changing any option requires a restart. Default: 0 (no delay).", "As usual, changing any option requires a restart. Default: 0 (no delay).",
.type = OptionType::Integer, .type = OptionType::Integer,
.game_name = "Beatmania IIDX", .game_name = "Beatmania IIDX",
@@ -667,9 +667,9 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
}, },
{ {
// IIDXTTDelayP2 // IIDXTTDelayP2
.title = "IIDX TT Delay Frames (Player 2)", .title = "IIDX TT Delay Window (Player 2)",
.name = "iidxttdelayp2", .name = "iidxttdelayp2",
.desc = "Delays turntable input by number of poll frames. Heavily dependent on what I/O emulation is in use! " .desc = "Delays turntable by number of input polls. Duration is heavily dependent on what I/O emulation is in use. "
"As usual, changing any option requires a restart. Default: 0 (no delay).", "As usual, changing any option requires a restart. Default: 0 (no delay).",
.type = OptionType::Integer, .type = OptionType::Integer,
.game_name = "Beatmania IIDX", .game_name = "Beatmania IIDX",