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iidx: option to disable recording function (#445)
## Link to GitHub Issue, if one exists #442 ## Description of change Adds a new option that intentionally fails the recording functionality. ## Testing Tested on iidx32.
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@@ -27,6 +27,8 @@ static BOOL new_preset_guids = false;
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namespace nvenc_hook {
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bool FORCE_DISABLE;
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std::optional<std::string> VIDEO_CQP_STRING_OVERRIDE;
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std::optional<NV_ENC_QP> VIDEO_CQP_OVERRIDE;
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@@ -189,6 +191,11 @@ namespace nvenc_hook {
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}
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NVENCSTATUS NVENCAPI NvEncodeAPICreateInstance_hook(NV_ENCODE_API_FUNCTION_LIST *pFunctionList) {
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if (FORCE_DISABLE) {
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return NV_ENC_ERR_NO_ENCODE_DEVICE;
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}
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// log_misc("nvenc_hook", "NvEncodeAPICreateInstance hook hit");
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auto status = NvEncodeAPICreateInstance_orig(pFunctionList);
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@@ -1,7 +1,12 @@
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#pragma once
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#ifdef SPICE64
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namespace nvenc_hook {
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extern bool FORCE_DISABLE;
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extern std::optional<std::string> VIDEO_CQP_STRING_OVERRIDE;
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void initialize();
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}
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#endif
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@@ -539,6 +539,9 @@ int main_implementation(int argc, char *argv[]) {
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if (options[launcher::Options::IIDXRecQuality].is_active()) {
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nvenc_hook::VIDEO_CQP_STRING_OVERRIDE = options[launcher::Options::IIDXRecQuality].value_text();
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}
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if (options[launcher::Options::IIDXRecDisable].value_bool()) {
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nvenc_hook::FORCE_DISABLE = true;
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}
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#endif
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if (options[launcher::Options::LoadJubeatModule].value_bool()) {
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attach_jb = true;
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@@ -2235,7 +2235,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
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},
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{
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// IIDXRecQuality
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.title = "IIDX NVENC Quality",
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.title = "IIDX Recording Quality",
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.name = "iidxreccqp",
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.desc = "WARNING: double check if your network allows this & your hardware supports it.\n\n"
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"For TDJ Play Record feature, specify ConstQP quality settings for NVENC. Lower is higher quality but bigger file.\n\n"
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@@ -2244,6 +2244,15 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
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.game_name = "Beatmania IIDX",
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.category = "Game Options (Advanced)",
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},
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{
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// IIDXRecDisable
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.title = "IIDX Recording Force Disable",
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.name = "iidxnorec",
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.desc = "When enabled, this prevents the play record feature from being used",
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.type = OptionType::Bool,
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.game_name = "Beatmania IIDX",
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.category = "Game Options (Advanced)",
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},
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{
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// MidiAlgoVer
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.title = "MIDI Note Input Algorithm",
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@@ -238,6 +238,7 @@ namespace launcher {
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spice2x_EnableSMXStage,
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spice2x_EnableSMXDedicab,
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IIDXRecQuality,
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IIDXRecDisable,
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MidiAlgoVer,
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MidiNoteSustain,
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InputRequiresFocus,
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