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https://github.com/spice2x/spice2x.github.io.git
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27 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| c96f4330d2 | |||
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| 99035f312f | |||
| aafc916bb6 | |||
| c5eb1e999b | |||
| 7c15452c1e |
@@ -36,6 +36,7 @@ please do not ask for these, as it will never happen here.
|
||||
|
||||
Rules for filing a new issue or adding comments to existing issues in the tracker:
|
||||
|
||||
* Low effort submissions will be simply deleted, and repeated attempts will get you banned.
|
||||
* Check the [known issues](https://github.com/spice2x/spice2x.github.io/wiki/Known-issues) page first before reporting a new issue. If you have some new information or workarounds for a known issue, you can file a documentation bug as well.
|
||||
* Use the search function and see if there is an existing issue.
|
||||
* This is not the place to obtain a guide or receive basic troubleshooting.
|
||||
|
||||
@@ -247,6 +247,25 @@ which also means that your hex edits are applicable directly.
|
||||
- sets the contents of the 16 segment display and disables writes from game
|
||||
- ticker_reset()
|
||||
- re-enables writes from game
|
||||
- tapeled_get(name: str, ...)
|
||||
- returns a list containing a dict of the current tape LED states. The dict keys are:
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- `Stage Left`
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||||
- `Stage Right`
|
||||
- `Cabinet Left`
|
||||
- `Cabinet Right`
|
||||
- `Control Panel Under`
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- `Ceiling Left`
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||||
- `Title Left`
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||||
- `Title Right`
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||||
- `Ceiling Right`
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||||
- `Touch Panel Left`
|
||||
- `Touch Panel Right`
|
||||
- `Side Panel Left Inner`
|
||||
- `Side Panel Left Outer`
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||||
- `Side Panel Left`
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||||
- `Side Panel Right Outer`
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||||
- `Side Panel Right Inner`
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- `Side Panel Right`
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||||
|
||||
#### LCD
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- info()
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|
||||
@@ -41,6 +41,7 @@
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namespace acio {
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HINSTANCE DLL_INSTANCE = nullptr;
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std::vector<acio::ACIOModule *> MODULES;
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std::atomic<bool> IO_INIT_IN_PROGRESS = false;
|
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}
|
||||
|
||||
/*
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||||
@@ -58,6 +59,7 @@ static inline acio::HookMode get_hookmode() {
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|
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void acio::attach() {
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log_info("acio", "SpiceTools ACIO");
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IO_INIT_IN_PROGRESS = true;
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|
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// load settings and instance
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acio::DLL_INSTANCE = LoadLibraryA("libacio.dll");
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@@ -111,6 +113,8 @@ void acio::attach() {
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for (auto &module : MODULES) {
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module->attach();
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}
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|
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IO_INIT_IN_PROGRESS = false;
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}
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void acio::attach_icca() {
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@@ -1,5 +1,6 @@
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#pragma once
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#include <atomic>
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#include <vector>
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#include <windows.h>
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@@ -11,6 +12,7 @@ namespace acio {
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// globals
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extern HINSTANCE DLL_INSTANCE;
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extern std::vector<acio::ACIOModule *> MODULES;
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extern std::atomic<bool> IO_INIT_IN_PROGRESS;
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|
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void attach();
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void attach_icca();
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@@ -1,13 +1,9 @@
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#include "iidx.h"
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#include <functional>
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#include <vector>
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#include "games/iidx/iidx.h"
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#include "external/rapidjson/document.h"
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|
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using namespace std::placeholders;
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using namespace rapidjson;
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||||
|
||||
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namespace api::modules {
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// settings
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@@ -17,6 +13,11 @@ namespace api::modules {
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functions["ticker_get"] = std::bind(&IIDX::ticker_get, this, _1, _2);
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functions["ticker_set"] = std::bind(&IIDX::ticker_set, this, _1, _2);
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functions["ticker_reset"] = std::bind(&IIDX::ticker_reset, this, _1, _2);
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functions["tapeled_get"] = std::bind(&IIDX::tapeled_get, this, _1, _2);
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||||
|
||||
for (auto &light : games::iidx::TAPELED_MAPPING) {
|
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this->lights_by_names.emplace(light.lightName, light);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -69,4 +70,51 @@ namespace api::modules {
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||||
// disable read only
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games::iidx::IIDXIO_LED_TICKER_READONLY = false;
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||||
}
|
||||
|
||||
/**
|
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* tapeled_get()
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* tapeled_get(name: str, ...)
|
||||
*/
|
||||
void IIDX::tapeled_get(Request &req, Response &res) {
|
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Value response_object(kObjectType);
|
||||
|
||||
// all tape leds
|
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if (req.params.Size() == 0) {
|
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// Iterate through each device and dump its lights data into the response
|
||||
for (const auto &mapping : games::iidx::TAPELED_MAPPING) {
|
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copy_tapeled_data(res, response_object, mapping);
|
||||
}
|
||||
} else {
|
||||
// specified light names
|
||||
for (Value ¶m : req.params.GetArray()) {
|
||||
// check params
|
||||
if (!param.IsString()) {
|
||||
error_type(res, "name", "string");
|
||||
return;
|
||||
}
|
||||
const auto name = param.GetString();
|
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if (const auto &it = lights_by_names.find(name); it != lights_by_names.end()) {
|
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const auto mapping = it->second.get();
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copy_tapeled_data(res, response_object, mapping);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
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res.add_data(response_object);
|
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}
|
||||
|
||||
void IIDX::copy_tapeled_data(Response &res, Value &response_object, const tapeledutils::tape_led &mapping) {
|
||||
// Create an array for the light state
|
||||
Value light_state(kArrayType);
|
||||
light_state.Reserve(mapping.data.capacity() * 3, res.doc()->GetAllocator());
|
||||
for (const auto [r, g, b] : mapping.data) {
|
||||
light_state.PushBack(r, res.doc()->GetAllocator());
|
||||
light_state.PushBack(g, res.doc()->GetAllocator());
|
||||
light_state.PushBack(b, res.doc()->GetAllocator());
|
||||
}
|
||||
|
||||
// Can't use StringRef here, turns some strings partially into null bytes for some reason
|
||||
Value light_name(mapping.lightName.c_str(), res.doc()->GetAllocator());
|
||||
response_object.AddMember(light_name, light_state, res.doc()->GetAllocator());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
#include "api/module.h"
|
||||
#include "api/request.h"
|
||||
#include "games/iidx/iidx.h"
|
||||
|
||||
namespace api::modules {
|
||||
|
||||
@@ -10,10 +11,16 @@ namespace api::modules {
|
||||
IIDX();
|
||||
|
||||
private:
|
||||
// state
|
||||
robin_hood::unordered_map<std::string, std::reference_wrapper<tapeledutils::tape_led>> lights_by_names;
|
||||
|
||||
// function definitions
|
||||
void ticker_get(Request &req, Response &res);
|
||||
void ticker_set(Request &req, Response &res);
|
||||
void ticker_reset(Request &req, Response &res);
|
||||
void tapeled_get(Request &req, Response &res);
|
||||
|
||||
// helper
|
||||
void copy_tapeled_data(Response &res, rapidjson::Value &response_object, const tapeledutils::tape_led &mapping);
|
||||
};
|
||||
}
|
||||
|
||||
@@ -16,3 +16,13 @@ def iidx_ticker_set(con: Connection, text: str):
|
||||
def iidx_ticker_reset(con: Connection):
|
||||
req = Request("iidx", "ticker_reset")
|
||||
con.request(req)
|
||||
|
||||
|
||||
def iidx_tapeled_get(con: Connection, *light_names):
|
||||
req = Request("iidx", "tapeled_get")
|
||||
|
||||
for light_name in light_names:
|
||||
req.add_param(light_name)
|
||||
|
||||
res = con.request(req)
|
||||
return res.get_data()
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#include <cstddef>
|
||||
#include <string>
|
||||
#include <windows.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
namespace avs {
|
||||
namespace core {
|
||||
|
||||
@@ -356,6 +356,12 @@ namespace avs {
|
||||
}
|
||||
}
|
||||
|
||||
// fall back to default PCBID if node is not found
|
||||
if (!EA3_PCBID[0] && PCBID_CUSTOM.empty()) {
|
||||
log_warning("avs-ea3", "no PCBID set, falling back to default PCBID value (04040000000000000000)");
|
||||
PCBID_CUSTOM = "04040000000000000000";
|
||||
}
|
||||
|
||||
// custom PCBID
|
||||
if (!PCBID_CUSTOM.empty()) {
|
||||
|
||||
@@ -399,7 +405,7 @@ namespace avs {
|
||||
avs::core::NODE_TYPE_str, "/ea3/id/accountid", &EA3_ACCOUNTID);
|
||||
}
|
||||
|
||||
// check if PCBID is defined
|
||||
// check if PCBID is defined - should never hit, left for sanity check only
|
||||
if (avs::core::property_search(ea3_config, nullptr, "/ea3/id/pcbid") == nullptr) {
|
||||
log_fatal("avs-ea3", "node not found: /ea3/id/pcbid (try using -p to specify PCBID)");
|
||||
} else if (strlen(EA3_PCBID) == 0) {
|
||||
|
||||
@@ -80,7 +80,7 @@ namespace avs {
|
||||
if (130 <= dll_path_s.length()) {
|
||||
log_warning(
|
||||
"avs-game",
|
||||
"PATH TOO LONG WARNING\n\n\n"
|
||||
"PATH TOO LONG WARNING\n\n"
|
||||
"-------------------------------------------------------------------\n"
|
||||
"!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n"
|
||||
"WARNING - WARNING - WARNING - WARNING - WARNING - WARNING - WARNING\n"
|
||||
@@ -95,10 +95,26 @@ namespace avs {
|
||||
"-------------------------------------------------------------------\n\n",
|
||||
dll_path_s, dll_path_s.length());
|
||||
}
|
||||
|
||||
// ddr gamemdx.dll user error
|
||||
if (avs::game::is_model("MDX") && DLL_NAME == "gamemdx.dll") {
|
||||
log_fatal(
|
||||
"ddr",
|
||||
"BAD GAME DLL ERROR\n\n"
|
||||
"!!! !!!\n"
|
||||
"!!! -exec gamemdx.dll was specified !!!\n"
|
||||
"!!! this is the wrong DLL; the game will not load !!!\n"
|
||||
"!!! remove -exec argument and try again. !!!\n"
|
||||
"!!! !!!\n"
|
||||
);
|
||||
}
|
||||
|
||||
// file not found on disk
|
||||
if (!fileutils::file_exists(dll_path)) {
|
||||
log_warning("avs-game", "game DLL could not be found on disk: {}", dll_path.string().c_str());
|
||||
log_warning("avs-game", "double check -exec and -modules parameters; unless you know what you're doing, leave them blank");
|
||||
}
|
||||
|
||||
if (fileutils::verify_header_pe(dll_path)) {
|
||||
DLL_INSTANCE = libutils::load_library(dll_path);
|
||||
}
|
||||
@@ -106,7 +122,7 @@ namespace avs {
|
||||
// load entry points
|
||||
dll_entry_init = (ENTRY_INIT_T) libutils::get_proc(DLL_INSTANCE, ENTRY_INIT_NAME);
|
||||
dll_entry_main = (ENTRY_MAIN_T) libutils::get_proc(DLL_INSTANCE, ENTRY_MAIN_NAME);
|
||||
log_info("avs-game", "loaded successfully ({})", fmt::ptr(DLL_INSTANCE));
|
||||
log_info("avs-game", "loaded {} successfully ({})", DLL_NAME, fmt::ptr(DLL_INSTANCE));
|
||||
}
|
||||
|
||||
bool entry_init(char *sid_code, void *app_param) {
|
||||
|
||||
@@ -43,6 +43,7 @@ public:
|
||||
std::string value;
|
||||
std::vector<Option> alternatives;
|
||||
bool disabled = false;
|
||||
bool conflicting = false;
|
||||
|
||||
explicit Option(OptionDefinition definition, std::string value = "") :
|
||||
definition(std::move(definition)), value(std::move(value)) {
|
||||
|
||||
@@ -1,3 +1,26 @@
|
||||
08/21/2025 [spice2x]
|
||||
DDR: check for common DLL errors
|
||||
Supply default PCBID if absent
|
||||
Rearrange options
|
||||
|
||||
08/17/2025 [spice2x]
|
||||
DDR: fix codec registration failure when path contains spaces
|
||||
|
||||
08/11/2025 [spice2x]
|
||||
SDVX: fix camera hook, remove -sdvxdisablecams
|
||||
DDR: automatically register codecs in com folder on boot
|
||||
|
||||
06/03/2025 [spice2x]
|
||||
Add libshare-pj.dll to Gitadora patch import
|
||||
Detect ACIO init failures
|
||||
|
||||
05/31/2025 [spice2x]
|
||||
IIDX: fix windowed subscreen not accepting mouse clicks when
|
||||
overlay is active
|
||||
IIDX: tape LED over API
|
||||
Option to make command line args take precedence
|
||||
UI tweaks
|
||||
|
||||
05/09/2025 [spice2x]
|
||||
Check for window focus when processing input (-inputfocus)
|
||||
More options for IIDX/SDVX windowed subscreen
|
||||
|
||||
@@ -27,6 +27,7 @@ namespace games::ddr {
|
||||
|
||||
// settings
|
||||
bool SDMODE = false;
|
||||
bool NO_CODEC_REGISTRATION = false;
|
||||
|
||||
uint8_t DDR_TAPELEDS[TAPELED_DEVICE_COUNT][50][3] {};
|
||||
|
||||
@@ -49,9 +50,79 @@ namespace games::ddr {
|
||||
return SendMessage_real(hWnd, Msg, wParam, lParam);
|
||||
}
|
||||
|
||||
bool contains_only_ascii(const std::string& str) {
|
||||
for (auto c: str) {
|
||||
if (static_cast<unsigned char>(c) > 127) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
DDRGame::DDRGame() : Game("Dance Dance Revolution") {
|
||||
}
|
||||
|
||||
void DDRGame::register_codecs() {
|
||||
// find where spice.exe / spice64.exe is located
|
||||
const auto &spice_bin_path = libutils::module_file_name(nullptr).parent_path();
|
||||
|
||||
// find the com directory
|
||||
std::filesystem::path dir = "";
|
||||
if (MODULE_PATH == spice_bin_path) {
|
||||
// try: \com
|
||||
dir = spice_bin_path / "com";
|
||||
} else {
|
||||
// try: modules\..\com
|
||||
dir = MODULE_PATH / ".." / "com";
|
||||
}
|
||||
|
||||
if (fileutils::dir_exists(dir)) {
|
||||
log_info("ddr", "looking for codecs in this directory: {}", dir.string());
|
||||
} else {
|
||||
log_info("ddr", "codecs directory not found: {}", dir.string());
|
||||
return;
|
||||
}
|
||||
|
||||
for (const auto &file : std::filesystem::directory_iterator(dir)) {
|
||||
const auto &filename = file.path().filename();
|
||||
const auto extension = strtolower(filename.extension().string());
|
||||
|
||||
if (extension != ".dll") {
|
||||
continue;
|
||||
}
|
||||
|
||||
log_info("ddr", "found DLL: {}, size: {} bytes", filename.string(), file.file_size());
|
||||
if (filename == "k-clvsd.dll" || filename.string().find("xactengine") == 0) {
|
||||
const std::wstring wcmd = L"regsvr32.exe /s \"" + file.path().wstring() + L"\"";
|
||||
const std::string cmd = "regsvr32.exe /s \"" + file.path().string() + "\"";
|
||||
|
||||
int result = 0;
|
||||
std::thread t([wcmd, &result]() {
|
||||
result = _wsystem(wcmd.c_str());
|
||||
});
|
||||
t.join();
|
||||
|
||||
if (result == 0) {
|
||||
log_info("ddr", "`{}` returned {}", cmd, result);
|
||||
} else {
|
||||
log_warning("ddr", "`{}` failed, returned {}", cmd, result);
|
||||
}
|
||||
|
||||
if (!contains_only_ascii(file.path().string())) {
|
||||
log_warning(
|
||||
"ddr",
|
||||
"BAD PATH ERROR\n\n\n"
|
||||
"!!! !!!\n"
|
||||
"!!! filesystem path to codec contains non-ASCII characters! !!!\n"
|
||||
"!!! this may cause the game to crash! !!!\n"
|
||||
"!!! !!!\n"
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void DDRGame::pre_attach() {
|
||||
if (!cfg::CONFIGURATOR_STANDALONE && avs::game::is_model("TDX")) {
|
||||
log_fatal(
|
||||
@@ -87,6 +158,17 @@ namespace games::ddr {
|
||||
"!!! !!!\n\n\n"
|
||||
);
|
||||
}
|
||||
|
||||
if (!cfg::CONFIGURATOR_STANDALONE) {
|
||||
if (!NO_CODEC_REGISTRATION) {
|
||||
this->register_codecs();
|
||||
} else {
|
||||
log_warning(
|
||||
"ddr",
|
||||
"skipping codec registration (-ddrnocodec), "
|
||||
"game may crash if you didn't register codecs before launching the game");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DDRGame::attach() {
|
||||
|
||||
@@ -7,6 +7,7 @@ namespace games::ddr {
|
||||
|
||||
// settings
|
||||
extern bool SDMODE;
|
||||
extern bool NO_CODEC_REGISTRATION;
|
||||
|
||||
// Buffers to store RGB data for tape LEDs on gold cabinets
|
||||
const size_t TAPELED_DEVICE_COUNT = 11;
|
||||
@@ -18,5 +19,8 @@ namespace games::ddr {
|
||||
virtual void pre_attach() override;
|
||||
virtual void attach() override;
|
||||
virtual void detach() override;
|
||||
|
||||
private:
|
||||
void register_codecs();
|
||||
};
|
||||
}
|
||||
|
||||
@@ -409,50 +409,27 @@ namespace games::iidx {
|
||||
* 16 - side panel right - 183 bytes - 61 colors
|
||||
*
|
||||
* data is stored in RGB order, 3 bytes per color
|
||||
*
|
||||
* TODO: expose this data via API
|
||||
*/
|
||||
|
||||
// data mapping
|
||||
static struct TapeLedMapping {
|
||||
size_t data_size;
|
||||
int index_r, index_g, index_b;
|
||||
|
||||
TapeLedMapping(size_t data_size, int index_r, int index_g, int index_b)
|
||||
: data_size(data_size), index_r(index_r), index_g(index_g), index_b(index_b) {}
|
||||
|
||||
} mapping[] = {
|
||||
{ 19, Lights::StageLeftAvgR, Lights::StageLeftAvgG, Lights::StageLeftAvgB },
|
||||
{ 19, Lights::StageRightAvgR, Lights::StageRightAvgG, Lights::StageRightAvgB },
|
||||
{ 45, Lights::CabinetLeftAvgR, Lights::CabinetLeftAvgG, Lights::CabinetLeftAvgB },
|
||||
{ 45, Lights::CabinetRightAvgR, Lights::CabinetRightAvgG, Lights::CabinetRightAvgB },
|
||||
{ 21, Lights::ControlPanelUnderAvgR, Lights::ControlPanelUnderAvgG, Lights::ControlPanelUnderAvgB },
|
||||
{ 54, Lights::CeilingLeftAvgR, Lights::CeilingLeftAvgG, Lights::CeilingLeftAvgB },
|
||||
{ 11, Lights::TitleLeftAvgR, Lights::TitleLeftAvgG, Lights::TitleLeftAvgB },
|
||||
{ 11, Lights::TitleRightAvgR, Lights::TitleRightAvgG, Lights::TitleRightAvgB },
|
||||
{ 54, Lights::CeilingRightAvgR, Lights::CeilingRightAvgG, Lights::CeilingRightAvgB },
|
||||
{ 17, Lights::TouchPanelLeftAvgR, Lights::TouchPanelLeftAvgG, Lights::TouchPanelLeftAvgB },
|
||||
{ 17, Lights::TouchPanelRightAvgR, Lights::TouchPanelRightAvgG, Lights::TouchPanelRightAvgB },
|
||||
{ 68, Lights::SidePanelLeftInnerAvgR, Lights::SidePanelLeftInnerAvgG, Lights::SidePanelLeftInnerAvgB },
|
||||
{ 68, Lights::SidePanelLeftOuterAvgR, Lights::SidePanelLeftOuterAvgG, Lights::SidePanelLeftOuterAvgB },
|
||||
{ 61, Lights::SidePanelLeftAvgR, Lights::SidePanelLeftAvgG, Lights::SidePanelLeftAvgB },
|
||||
{ 68, Lights::SidePanelRightOuterAvgR, Lights::SidePanelRightOuterAvgG, Lights::SidePanelRightOuterAvgB },
|
||||
{ 68, Lights::SidePanelRightInnerAvgR, Lights::SidePanelRightInnerAvgG, Lights::SidePanelRightInnerAvgB },
|
||||
{ 61, Lights::SidePanelRightAvgR, Lights::SidePanelRightAvgG, Lights::SidePanelRightAvgB },
|
||||
};
|
||||
|
||||
// check index bounds
|
||||
if (tapeledutils::is_enabled() && index < std::size(mapping)) {
|
||||
auto &map = mapping[index];
|
||||
if (tapeledutils::is_enabled() && index < std::size(TAPELED_MAPPING)) {
|
||||
auto &map = TAPELED_MAPPING[index];
|
||||
const auto data_size = map.data.capacity();
|
||||
|
||||
// pick a color to use
|
||||
const auto rgb = tapeledutils::pick_color_from_led_tape(data, map.data_size);
|
||||
const auto rgb = tapeledutils::pick_color_from_led_tape(data, data_size);
|
||||
|
||||
// program the lights into API
|
||||
auto &lights = get_lights();
|
||||
GameAPI::Lights::writeLight(RI_MGR, lights[map.index_r], rgb.r);
|
||||
GameAPI::Lights::writeLight(RI_MGR, lights[map.index_g], rgb.g);
|
||||
GameAPI::Lights::writeLight(RI_MGR, lights[map.index_b], rgb.b);
|
||||
|
||||
for (unsigned int i = 0; i < data_size; ++i) {
|
||||
map.data[i].r = data[i * 3];
|
||||
map.data[i].g = data[i * 3 + 1];
|
||||
map.data[i].b = data[i * 3 + 2];
|
||||
}
|
||||
}
|
||||
|
||||
if (This != custom_node) {
|
||||
|
||||
@@ -28,6 +28,8 @@
|
||||
#include "util/sigscan.h"
|
||||
#include "util/utils.h"
|
||||
|
||||
#include "external/robin_hood.h"
|
||||
|
||||
#include "bi2a.h"
|
||||
#include "bi2x_hook.h"
|
||||
#include "ezusb.h"
|
||||
@@ -74,6 +76,26 @@ namespace games::iidx {
|
||||
bool IIDXIO_LED_TICKER_READONLY = false;
|
||||
std::mutex IIDX_LED_TICKER_LOCK;
|
||||
|
||||
tapeledutils::tape_led TAPELED_MAPPING[IIDX_TAPELED_TOTAL] = {
|
||||
{ 19, Lights::StageLeftAvgR, Lights::StageLeftAvgG, Lights::StageLeftAvgB, "Stage Left" },
|
||||
{ 19, Lights::StageRightAvgR, Lights::StageRightAvgG, Lights::StageRightAvgB, "Stage Right" },
|
||||
{ 45, Lights::CabinetLeftAvgR, Lights::CabinetLeftAvgG, Lights::CabinetLeftAvgB, "Cabinet Left" },
|
||||
{ 45, Lights::CabinetRightAvgR, Lights::CabinetRightAvgG, Lights::CabinetRightAvgB, "Cabinet Right" },
|
||||
{ 21, Lights::ControlPanelUnderAvgR, Lights::ControlPanelUnderAvgG, Lights::ControlPanelUnderAvgB, "Control Panel Under" },
|
||||
{ 54, Lights::CeilingLeftAvgR, Lights::CeilingLeftAvgG, Lights::CeilingLeftAvgB, "Ceiling Left" },
|
||||
{ 11, Lights::TitleLeftAvgR, Lights::TitleLeftAvgG, Lights::TitleLeftAvgB, "Title Left" },
|
||||
{ 11, Lights::TitleRightAvgR, Lights::TitleRightAvgG, Lights::TitleRightAvgB, "Title Right" },
|
||||
{ 54, Lights::CeilingRightAvgR, Lights::CeilingRightAvgG, Lights::CeilingRightAvgB, "Ceiling Right" },
|
||||
{ 17, Lights::TouchPanelLeftAvgR, Lights::TouchPanelLeftAvgG, Lights::TouchPanelLeftAvgB, "Touch Panel Left" },
|
||||
{ 17, Lights::TouchPanelRightAvgR, Lights::TouchPanelRightAvgG, Lights::TouchPanelRightAvgB, "Touch Panel Right" },
|
||||
{ 68, Lights::SidePanelLeftInnerAvgR, Lights::SidePanelLeftInnerAvgG, Lights::SidePanelLeftInnerAvgB, "Side Panel Left Inner" },
|
||||
{ 68, Lights::SidePanelLeftOuterAvgR, Lights::SidePanelLeftOuterAvgG, Lights::SidePanelLeftOuterAvgB, "Side Panel Left Outer" },
|
||||
{ 61, Lights::SidePanelLeftAvgR, Lights::SidePanelLeftAvgG, Lights::SidePanelLeftAvgB, "Side Panel Left" },
|
||||
{ 68, Lights::SidePanelRightOuterAvgR, Lights::SidePanelRightOuterAvgG, Lights::SidePanelRightOuterAvgB, "Side Panel Right Outer" },
|
||||
{ 68, Lights::SidePanelRightInnerAvgR, Lights::SidePanelRightInnerAvgG, Lights::SidePanelRightInnerAvgB, "Side Panel Right Inner" },
|
||||
{ 61, Lights::SidePanelRightAvgR, Lights::SidePanelRightAvgG, Lights::SidePanelRightAvgB, "Side Panel Right" },
|
||||
};
|
||||
|
||||
static LONG WINAPI RegOpenKeyA_hook(HKEY hKey, LPCSTR lpSubKey, PHKEY phkResult) {
|
||||
if (lpSubKey != nullptr && phkResult != nullptr) {
|
||||
if (hKey == HKEY_LOCAL_MACHINE &&
|
||||
|
||||
@@ -2,9 +2,13 @@
|
||||
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
|
||||
#include "games/game.h"
|
||||
|
||||
#include "external/robin_hood.h"
|
||||
#include "util/tapeled.h"
|
||||
|
||||
namespace games::iidx {
|
||||
|
||||
// settings
|
||||
@@ -30,6 +34,10 @@ namespace games::iidx {
|
||||
extern bool IIDXIO_LED_TICKER_READONLY;
|
||||
extern std::mutex IIDX_LED_TICKER_LOCK;
|
||||
|
||||
constexpr int IIDX_TAPELED_TOTAL = 17;
|
||||
// data mapping
|
||||
extern tapeledutils::tape_led TAPELED_MAPPING[IIDX_TAPELED_TOTAL];
|
||||
|
||||
class IIDXGame : public games::Game {
|
||||
public:
|
||||
IIDXGame();
|
||||
|
||||
@@ -14,134 +14,24 @@
|
||||
#include <mfidl.h>
|
||||
|
||||
#include "avs/game.h"
|
||||
#include "hooks/cfgmgr32hook.h"
|
||||
#include "util/detour.h"
|
||||
#include "util/memutils.h"
|
||||
#include "util/utils.h"
|
||||
|
||||
static VTBL_TYPE(IMFActivate, GetAllocatedString) GetAllocatedString_orig = nullptr;
|
||||
|
||||
static decltype(MFEnumDeviceSources) *MFEnumDeviceSources_orig = nullptr;
|
||||
|
||||
namespace games::sdvx {
|
||||
|
||||
static std::wstring CAMERA0_ID;
|
||||
|
||||
static HRESULT WINAPI GetAllocatedString_hook(IMFActivate* This, REFGUID guidKey, LPWSTR *ppwszValue,
|
||||
UINT32 *pcchLength) {
|
||||
// call the original
|
||||
HRESULT result = GetAllocatedString_orig(This, guidKey, ppwszValue, pcchLength);
|
||||
|
||||
// try first camera
|
||||
wchar_t *pwc = nullptr;
|
||||
if (CAMERA0_ID.length() == 23)
|
||||
pwc = wcsstr(*ppwszValue, CAMERA0_ID.c_str());
|
||||
|
||||
// check if camera could be identified
|
||||
if (pwc) {
|
||||
|
||||
// fake the USB IDs
|
||||
pwc[4] = L'2';
|
||||
pwc[5] = L'8';
|
||||
pwc[6] = L'8';
|
||||
pwc[7] = L'c';
|
||||
pwc[13] = L'0';
|
||||
pwc[14] = L'0';
|
||||
pwc[15] = L'0';
|
||||
pwc[16] = L'2';
|
||||
pwc[21] = L'0';
|
||||
pwc[22] = L'0';
|
||||
}
|
||||
|
||||
// return original result
|
||||
return result;
|
||||
}
|
||||
|
||||
static void hook_camera(IMFActivate* camera, size_t no, std::wstring camera_id, std::string camera_instance) {
|
||||
|
||||
// don't hook if camera 0 is already hooked
|
||||
if (CAMERA0_ID.length() > 0)
|
||||
return;
|
||||
|
||||
// save the camera ID
|
||||
CAMERA0_ID = camera_id;
|
||||
|
||||
// cfgmgr hook
|
||||
CFGMGR32_HOOK_SETTING camera_setting;
|
||||
camera_setting.device_instance = 0xDEADBEEF;
|
||||
camera_setting.parent_instance = ~camera_setting.device_instance;
|
||||
camera_setting.device_id = "USB\\VEN_1022&DEV_7908";
|
||||
camera_setting.device_node_id = "USB\\VID_288C&PID_0002&MI_00\\?&????????&?&????";
|
||||
if (camera_instance.length() == 17) {
|
||||
for (int i = 0; i < 17; i++) {
|
||||
camera_setting.device_node_id[28 + i] = camera_instance[i];
|
||||
}
|
||||
}
|
||||
cfgmgr32hook_add(camera_setting);
|
||||
|
||||
// save original method for later use
|
||||
if (GetAllocatedString_orig == nullptr) {
|
||||
GetAllocatedString_orig = camera->lpVtbl->GetAllocatedString;
|
||||
}
|
||||
|
||||
// hook allocated string method for camera identification
|
||||
memutils::VProtectGuard camera_guard(camera->lpVtbl);
|
||||
camera->lpVtbl->GetAllocatedString = GetAllocatedString_hook;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI MFEnumDeviceSources_hook(IMFAttributes *pAttributes, IMFActivate ***pppSourceActivate,
|
||||
UINT32 *pcSourceActivate) {
|
||||
|
||||
// call original function
|
||||
HRESULT result_orig = MFEnumDeviceSources_orig(pAttributes, pppSourceActivate, pcSourceActivate);
|
||||
|
||||
// check for capture devices
|
||||
if (FAILED(result_orig) || !*pcSourceActivate) {
|
||||
return result_orig;
|
||||
}
|
||||
|
||||
// iterate cameras
|
||||
size_t cam_hook_num = 0;
|
||||
for (size_t cam_num = 0; cam_num < *pcSourceActivate && cam_hook_num < 1; cam_num++) {
|
||||
|
||||
// flip
|
||||
size_t cam_num_flipped = cam_num;
|
||||
|
||||
// get camera link
|
||||
IMFActivate *camera = (*pppSourceActivate)[cam_num_flipped];
|
||||
LPWSTR camera_link_lpwstr;
|
||||
UINT32 camera_link_length;
|
||||
if (SUCCEEDED(camera->lpVtbl->GetAllocatedString(
|
||||
camera,
|
||||
MF_DEVSOURCE_ATTRIBUTE_SOURCE_TYPE_VIDCAP_SYMBOLIC_LINK,
|
||||
&camera_link_lpwstr,
|
||||
&camera_link_length))) {
|
||||
|
||||
// cut name to make ID
|
||||
std::wstring camera_link_ws = std::wstring(camera_link_lpwstr);
|
||||
std::wstring camera_id = camera_link_ws.substr(8, 23);
|
||||
|
||||
// get camera instance
|
||||
std::string camera_link = ws2s(camera_link_ws);
|
||||
std::string camera_instance = camera_link.substr(32, 17);
|
||||
|
||||
// hook the camera
|
||||
hook_camera(camera, cam_hook_num, camera_id, camera_instance);
|
||||
|
||||
// increase camera hook number
|
||||
cam_hook_num++;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// return result
|
||||
return result_orig;
|
||||
*pppSourceActivate = nullptr;
|
||||
*pcSourceActivate = 0;
|
||||
log_misc("sdvx", "MFEnumDeviceSources_hook called, returning 0 cameras");
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
void camera_init() {
|
||||
|
||||
// camera media framework hook
|
||||
MFEnumDeviceSources_orig = detour::iat_try(
|
||||
"MFEnumDeviceSources", MFEnumDeviceSources_hook, avs::game::DLL_INSTANCE);
|
||||
log_info("sdvx", "installing camera hooks...");
|
||||
detour::iat_try("MFEnumDeviceSources", MFEnumDeviceSources_hook, avs::game::DLL_INSTANCE);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -39,7 +39,6 @@ namespace games::sdvx {
|
||||
const char *ORIGINAL_ASIO_DEVICE_NAME = "XONAR SOUND CARD(64)";
|
||||
|
||||
// settings
|
||||
bool DISABLECAMS = false;
|
||||
bool NATIVETOUCH = false;
|
||||
uint8_t DIGITAL_KNOB_SENS = 16;
|
||||
SdvxOverlayPosition OVERLAY_POS = SDVX_OVERLAY_BOTTOM;
|
||||
@@ -369,17 +368,17 @@ namespace games::sdvx {
|
||||
winuser_hook_init(avs::game::DLL_INSTANCE);
|
||||
|
||||
// hook camera
|
||||
if (!DISABLECAMS) {
|
||||
camera_init();
|
||||
}
|
||||
camera_init();
|
||||
|
||||
// RGB CAMERA error ignore
|
||||
if (!replace_pattern(
|
||||
// RGB CAMERA error ignore for SDVX5
|
||||
// SDVX5: boot sequence triggers camera error if camera is not detected
|
||||
// SDVX6: boots fine, but game title screen in attract loop will have camera error (cosmetic only)
|
||||
if (replace_pattern(
|
||||
avs::game::DLL_INSTANCE,
|
||||
"418D480484C074218D51FD",
|
||||
"????????????9090??????",
|
||||
0, 0)) {
|
||||
log_info("sdvx", "did not find matching signature for camera error patch");
|
||||
log_info("sdvx", "applied camera error patch (sdvx5)");
|
||||
}
|
||||
|
||||
// remove log spam
|
||||
|
||||
@@ -17,7 +17,6 @@ namespace games::sdvx {
|
||||
};
|
||||
|
||||
// settings
|
||||
extern bool DISABLECAMS;
|
||||
extern bool NATIVETOUCH;
|
||||
extern uint8_t DIGITAL_KNOB_SENS;
|
||||
extern std::optional<std::string> ASIO_DRIVER;
|
||||
|
||||
@@ -150,6 +150,9 @@ static bool check_dll(const std::string &model) {
|
||||
|
||||
void update_msvcrt_args(int argc, char *argv[]);
|
||||
|
||||
void dump_button_bindings(std::vector<Button> *buttons);
|
||||
void dump_analog_bindings();
|
||||
|
||||
int main_implementation(int argc, char *argv[]) {
|
||||
|
||||
// remember argv, argv
|
||||
@@ -244,6 +247,11 @@ int main_implementation(int argc, char *argv[]) {
|
||||
// parse arguments
|
||||
LAUNCHER_OPTIONS = launcher::parse_options(argc, argv);
|
||||
|
||||
// command line override (must be done before merging options with cfg)
|
||||
if (LAUNCHER_OPTIONS->at(launcher::Options::OptionConflictResolution).value_bool()) {
|
||||
launcher::USE_CMD_OVERRIDE = true;
|
||||
}
|
||||
|
||||
// determine config file path - must be done before anything else
|
||||
const auto &cfg_path = LAUNCHER_OPTIONS->at(launcher::Options::ConfigurationPath);
|
||||
if (cfg_path.is_active()) {
|
||||
@@ -285,6 +293,7 @@ int main_implementation(int argc, char *argv[]) {
|
||||
cfg::CONFIGURATOR_TYPE = cfg::ConfigType::Config;
|
||||
cfg_run = true;
|
||||
}
|
||||
|
||||
if (options[launcher::Options::EAmusementEmulation].value_bool() &&
|
||||
options[launcher::Options::ServiceURL].is_active() &&
|
||||
!cfg::CONFIGURATOR_STANDALONE) {
|
||||
@@ -424,9 +433,6 @@ int main_implementation(int argc, char *argv[]) {
|
||||
if (options[launcher::Options::LoadSoundVoltexModule].value_bool()) {
|
||||
attach_sdvx = true;
|
||||
}
|
||||
if (options[launcher::Options::SDVXDisableCameras].value_bool()) {
|
||||
games::sdvx::DISABLECAMS = true;
|
||||
}
|
||||
if (options[launcher::Options::SDVXNativeTouch].value_bool()) {
|
||||
games::sdvx::NATIVETOUCH = true;
|
||||
}
|
||||
@@ -623,6 +629,9 @@ int main_implementation(int argc, char *argv[]) {
|
||||
if (options[launcher::Options::DDR43Mode].value_bool()) {
|
||||
games::ddr::SDMODE = true;
|
||||
}
|
||||
if (options[launcher::Options::DDRSkipCodecRegisteration].value_bool()) {
|
||||
games::ddr::NO_CODEC_REGISTRATION = true;
|
||||
}
|
||||
if (options[launcher::Options::LoadSteelChronicleModule].value_bool()) {
|
||||
attach_sc = true;
|
||||
}
|
||||
@@ -1220,6 +1229,38 @@ int main_implementation(int argc, char *argv[]) {
|
||||
}
|
||||
log_info("launcher", "arguments:\n{}", arguments.str());
|
||||
|
||||
// print out conflicts
|
||||
size_t conflicts = 0;
|
||||
for (const auto &option : options) {
|
||||
if (option.conflicting && option.get_definition().type != OptionType::Bool) {
|
||||
conflicts += 1;
|
||||
if (launcher::USE_CMD_OVERRIDE) {
|
||||
log_warning(
|
||||
"launcher",
|
||||
"multiple values for -{}, command line args take precedence: {}",
|
||||
option.get_definition().name,
|
||||
option.value);
|
||||
} else {
|
||||
log_warning(
|
||||
"launcher",
|
||||
"multiple values for -{}, spicecfg values take precedence: {}",
|
||||
option.get_definition().name,
|
||||
option.value);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (conflicts) {
|
||||
if (launcher::USE_CMD_OVERRIDE) {
|
||||
log_info(
|
||||
"launcher",
|
||||
"user specified -cmdoverride, therefore command line args took precedence over spicecfg");
|
||||
} else {
|
||||
log_warning(
|
||||
"launcher",
|
||||
"spicecfg values take precedence over command line args; to change this behavior, use -cmdoverride");
|
||||
}
|
||||
}
|
||||
|
||||
if (options[launcher::Options::FullscreenResolution].is_active()) {
|
||||
std::pair<uint32_t, uint32_t> result;
|
||||
if (parse_width_height(options[launcher::Options::FullscreenResolution].value_text(), result)) {
|
||||
@@ -1874,6 +1915,10 @@ int main_implementation(int argc, char *argv[]) {
|
||||
libutils::warn_if_dll_exists("d3d12.dll");
|
||||
libutils::warn_if_dll_exists("dxgi.dll");
|
||||
libutils::warn_if_dll_exists("opengl32.dll");
|
||||
libutils::warn_if_dll_exists("nvcuda.dll");
|
||||
libutils::warn_if_dll_exists("nvcuvid.dll");
|
||||
libutils::warn_if_dll_exists("nvEncodeAPI64.dll");
|
||||
libutils::warn_if_dll_exists("msvcr100.dll");
|
||||
|
||||
// complain loudly & early about dll load ordering issue
|
||||
libutils::check_duplicate_dlls();
|
||||
@@ -1895,6 +1940,21 @@ int main_implementation(int argc, char *argv[]) {
|
||||
// print devices
|
||||
RI_MGR->devices_print();
|
||||
|
||||
auto buttons = games::get_buttons(eamuse_get_game());
|
||||
log_misc("rawinput", "Button mappings:");
|
||||
dump_button_bindings(buttons);
|
||||
|
||||
log_misc("rawinput", "Keypad button mappings:");
|
||||
auto keypads = games::get_buttons_keypads(eamuse_get_game());
|
||||
dump_button_bindings(keypads);
|
||||
|
||||
log_misc("rawinput", "Overlay button mappings:");
|
||||
auto overlay_buttons = games::get_buttons_overlay(eamuse_get_game());
|
||||
dump_button_bindings(overlay_buttons);
|
||||
|
||||
log_misc("rawinput", "Analog mappings:");
|
||||
dump_analog_bindings();
|
||||
|
||||
// for certain games, show cursor if no touch is available (must be called after RI_MGR is available)
|
||||
if (show_cursor_if_no_touch && !is_touch_available("launcher::main_implementation")) {
|
||||
GRAPHICS_SHOW_CURSOR = true;
|
||||
@@ -2036,15 +2096,6 @@ int main_implementation(int argc, char *argv[]) {
|
||||
networkhook_init();
|
||||
}
|
||||
|
||||
// layeredfs
|
||||
if (fileutils::dir_exists("data_mods") &&
|
||||
!fileutils::file_exists("ifs_hook.dll") &&
|
||||
!fileutils::file_exists(MODULE_PATH / "ifs_hook.dll")) {
|
||||
log_warning("launcher", "data_mods directory was found, but ifs_hook.dll is not present; your mods will not load");
|
||||
log_warning("launcher", "to fix this, download ifs_layeredfs and add it as a DLL hook (-k)");
|
||||
log_warning("launcher", "https://github.com/mon/ifs_layeredfs");
|
||||
}
|
||||
|
||||
update_msvcrt_args(argc, argv);
|
||||
|
||||
// load hooks
|
||||
@@ -2058,6 +2109,14 @@ int main_implementation(int argc, char *argv[]) {
|
||||
}
|
||||
}
|
||||
|
||||
// layeredfs
|
||||
if (fileutils::dir_exists("data_mods") &&
|
||||
GetModuleHandleA("ifs_hook.dll") == nullptr) {
|
||||
log_warning("launcher", "data_mods directory was found, but ifs_hook.dll is not present; your mods will not load");
|
||||
log_warning("launcher", "to fix this, download ifs_layeredfs and add it as a DLL hook (-k)");
|
||||
log_warning("launcher", "https://github.com/mon/ifs_layeredfs");
|
||||
}
|
||||
|
||||
// apply patches
|
||||
{
|
||||
overlay::windows::PatchManager patch_manager(nullptr, true);
|
||||
@@ -2280,6 +2339,65 @@ void update_msvcrt_args(int argc, char *argv[]) {
|
||||
#endif
|
||||
}
|
||||
|
||||
void dump_button_bindings(std::vector<Button> *buttons) {
|
||||
if (!buttons) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto button = buttons->begin(); button != buttons->end(); ++button) {
|
||||
if (!button->isSet()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (button->isNaive()) {
|
||||
log_misc(
|
||||
"rawinput", " [{}] dev=Naive, vkey={}",
|
||||
button->getName(),
|
||||
button->getVKey()
|
||||
);
|
||||
} else {
|
||||
log_misc(
|
||||
"rawinput", " [{}] dev={}, vkey={}, analogtype={}",
|
||||
button->getName(),
|
||||
button->getDeviceIdentifier(),
|
||||
button->getVKey(),
|
||||
button->getAnalogType()
|
||||
);
|
||||
}
|
||||
|
||||
for (auto& alt : button->getAlternatives()) {
|
||||
if (alt.getVKey() == INVALID_VKEY) {
|
||||
continue;
|
||||
}
|
||||
log_misc(
|
||||
"rawinput", " [{}] (alt) dev={}, vkey={}, analogtype={}",
|
||||
button->getName(),
|
||||
alt.isNaive() ? "Naive" : alt.getDeviceIdentifier(),
|
||||
alt.getVKey(),
|
||||
alt.getAnalogType()
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void dump_analog_bindings() {
|
||||
auto analogs = games::get_analogs(eamuse_get_game());
|
||||
if (!analogs) {
|
||||
return;
|
||||
}
|
||||
for (auto& analog : *analogs) {
|
||||
if (!analog.isSet()) {
|
||||
continue;
|
||||
}
|
||||
log_misc(
|
||||
"rawinput", " [{}] dev={}, index={}",
|
||||
analog.getName(),
|
||||
analog.getDeviceIdentifier(),
|
||||
analog.getIndex()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
#ifndef SPICETOOLS_SPICECFG_STANDALONE
|
||||
int main(int argc, char *argv[]) {
|
||||
return main_implementation(argc, argv);
|
||||
|
||||
@@ -17,7 +17,6 @@ static const std::vector<std::string> CATEGORY_ORDER_BASIC = {
|
||||
"Game Options",
|
||||
"Common",
|
||||
"Network",
|
||||
"Overlay",
|
||||
"Graphics (Common)",
|
||||
"Graphics (Full Screen)",
|
||||
"Graphics (Windowed)",
|
||||
@@ -26,23 +25,28 @@ static const std::vector<std::string> CATEGORY_ORDER_BASIC = {
|
||||
|
||||
static const std::vector<std::string> CATEGORY_ORDER_ADVANCED = {
|
||||
"Game Options (Advanced)",
|
||||
"Overlay",
|
||||
"Network (Advanced)",
|
||||
"Performance",
|
||||
"Miscellaneous",
|
||||
"Paths",
|
||||
"Touch Parameters",
|
||||
"I/O Options",
|
||||
"NFC Card Readers",
|
||||
};
|
||||
static const std::vector<std::string> CATEGORY_ORDER_DEV = {
|
||||
"Network Adapters",
|
||||
"Paths",
|
||||
"Network (Development)",
|
||||
"Audio (Hacks)",
|
||||
"I/O Modules",
|
||||
"Development",
|
||||
"Debug Log",
|
||||
};
|
||||
static const std::vector<std::string> CATEGORY_ORDER_NONE = {
|
||||
""
|
||||
};
|
||||
|
||||
bool launcher::USE_CMD_OVERRIDE = false;
|
||||
|
||||
/*
|
||||
* Option Definitions
|
||||
* Be aware that the order must be the same as in the enum launcher::Options!
|
||||
@@ -81,6 +85,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.category = "Network",
|
||||
},
|
||||
{
|
||||
// ServiceURL
|
||||
.title = "EA Service URL",
|
||||
.name = "url",
|
||||
.desc = "Sets a custom service URL override",
|
||||
@@ -142,6 +147,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.category = "Graphics (Windowed)",
|
||||
},
|
||||
{
|
||||
// InjectHook
|
||||
.title = "Inject DLL Hooks",
|
||||
.name = "k",
|
||||
.desc = "Multiple files are allowed; use multiple -k flags, or in SpiceCfg, separate by "
|
||||
@@ -152,6 +158,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.category = "Common",
|
||||
},
|
||||
{
|
||||
// EarlyInjectHook
|
||||
.title = "Inject Early DLL Hooks",
|
||||
.name = "z",
|
||||
.desc = "Equivalent to 'Inject DLL Hooks' option, but ensures hooks are injected before "
|
||||
@@ -263,7 +270,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.name = "nolegacy",
|
||||
.desc = "Disables legacy key activation in-game.",
|
||||
.type = OptionType::Bool,
|
||||
.category = "Miscellaneous",
|
||||
.category = "I/O Options",
|
||||
},
|
||||
{
|
||||
.title = "Discord Rich Presence",
|
||||
@@ -305,7 +312,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.desc = "This is NOT the EA service URL; use -url for that. "
|
||||
"Force the use of an adapter with the specified network. Must also provide -subnet",
|
||||
.type = OptionType::Text,
|
||||
.category = "Network Adapters",
|
||||
.category = "Network (Development)",
|
||||
.sensitive = true,
|
||||
},
|
||||
{
|
||||
@@ -313,21 +320,21 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.name = "subnet",
|
||||
.desc = "Force the use of an adapter with the specified subnet. Must also provide -network",
|
||||
.type = OptionType::Text,
|
||||
.category = "Network Adapters",
|
||||
.category = "Network (Development)",
|
||||
},
|
||||
{
|
||||
.title = "Disable Network Fixes",
|
||||
.name = "netfixdisable",
|
||||
.desc = "Force disables network fixes",
|
||||
.type = OptionType::Bool,
|
||||
.category = "Network Adapters",
|
||||
.category = "Network (Development)",
|
||||
},
|
||||
{
|
||||
.title = "HTTP/1.1",
|
||||
.name = "http11",
|
||||
.desc = "Sets EA3 http11 value",
|
||||
.type = OptionType::Enum,
|
||||
.category = "Network (Advanced)",
|
||||
.category = "Network (Development)",
|
||||
.elements = {{"0", "Off"}, {"1", "On"}},
|
||||
},
|
||||
{
|
||||
@@ -335,7 +342,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.name = "ssldisable",
|
||||
.desc = "Prevents the SSL protocol from being registered",
|
||||
.type = OptionType::Bool,
|
||||
.category = "Network (Advanced)",
|
||||
.category = "Network (Development)",
|
||||
},
|
||||
{
|
||||
.title = "URL Slash",
|
||||
@@ -350,7 +357,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.name = "r",
|
||||
.desc = "Set custom SOFTID override",
|
||||
.type = OptionType::Text,
|
||||
.category = "Network (Advanced)",
|
||||
.category = "Network (Development)",
|
||||
.sensitive = true,
|
||||
},
|
||||
{
|
||||
@@ -668,6 +675,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.category = "Game Options (Advanced)",
|
||||
},
|
||||
{
|
||||
// SDVXPrinterOutputPath
|
||||
.title = "SDVX Printer Output Path",
|
||||
.name = "printerpath",
|
||||
.desc = "Path to folder where images will be stored",
|
||||
@@ -692,6 +700,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.category = "Game Options (Advanced)",
|
||||
},
|
||||
{
|
||||
// SDVXPrinterOutputFormat
|
||||
.title = "SDVX Printer Output Format",
|
||||
.name = "printerformat",
|
||||
.desc = "File format for printer output",
|
||||
@@ -710,10 +719,13 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.category = "Game Options (Advanced)",
|
||||
},
|
||||
{
|
||||
.title = "SDVX Disable Cameras",
|
||||
.title = "SDVX Disable Cameras (DEPRECATED - no longer needed)",
|
||||
.name = "sdvxdisablecams",
|
||||
.desc = "Disables cameras",
|
||||
.desc = "This option does nothing.\n\n"
|
||||
"This option was used in the past to fix cameras in SDVX5 but this is no longer "
|
||||
"needed as camera check will always be skipped with a built-in patch.",
|
||||
.type = OptionType::Bool,
|
||||
.hidden = true,
|
||||
.game_name = "Sound Voltex",
|
||||
.category = "Game Options",
|
||||
},
|
||||
@@ -799,6 +811,15 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.game_name = "Dance Dance Revolution",
|
||||
.category = "Game Options",
|
||||
},
|
||||
{
|
||||
// DDRSkipCodecRegisteration
|
||||
.title = "DDR Skip Codec Registration",
|
||||
.name = "ddrnocodec",
|
||||
.desc = "Prevent automatic registration of codecs in the com folder",
|
||||
.type = OptionType::Bool,
|
||||
.game_name = "Dance Dance Revolution",
|
||||
.category = "Game Options (Advanced)",
|
||||
},
|
||||
{
|
||||
.title = "Force Load Pop'n Music Module",
|
||||
.name = "pnm",
|
||||
@@ -1311,6 +1332,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.category = "Touch Parameters",
|
||||
},
|
||||
{
|
||||
// ICCAReaderPort
|
||||
.title = "ICCA Reader Port",
|
||||
.name = "reader",
|
||||
.desc = "Connects to and uses a ICCA on a given COM port",
|
||||
@@ -1387,11 +1409,12 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
},
|
||||
},
|
||||
{
|
||||
// SextetStreamPort
|
||||
.title = "SextetStream Port",
|
||||
.name = "sextet",
|
||||
.desc = "Use a SextetStream device on a given COM port",
|
||||
.type = OptionType::Text,
|
||||
.category = "Miscellaneous",
|
||||
.category = "I/O Options",
|
||||
},
|
||||
{
|
||||
.title = "Enable BemaniTools 5 API",
|
||||
@@ -1492,7 +1515,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
"you use a different backend instead of exclusive WASAPI).\n\n"
|
||||
"Check this if you want games to natively access your audio device",
|
||||
.type = OptionType::Bool,
|
||||
.category = "Audio",
|
||||
.category = "Audio (Hacks)",
|
||||
},
|
||||
{
|
||||
// spice2x_DisableVolumeHook
|
||||
@@ -1504,7 +1527,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
"Default: off (prevent games from changing audio volume by hooking IAudioEndpointVolume).\n\n"
|
||||
"Check this if you want games to freely change your volume",
|
||||
.type = OptionType::Bool,
|
||||
.category = "Audio",
|
||||
.category = "Audio (Hacks)",
|
||||
},
|
||||
{
|
||||
.title = "Spice Audio Hook Backend",
|
||||
@@ -1529,7 +1552,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
"This is automatically enabled when required and not normally needed",
|
||||
.type = OptionType::Bool,
|
||||
.hidden = true,
|
||||
.category = "Audio",
|
||||
.category = "Audio (Hacks)",
|
||||
},
|
||||
{
|
||||
// DelayBy5Seconds
|
||||
@@ -1582,11 +1605,11 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.elements = {{"0", "90 (CW)"}, {"1", "270 (CCW)"}},
|
||||
},
|
||||
{
|
||||
.title = "Log Level",
|
||||
.title = "AVS Log Level",
|
||||
.name = "loglevel",
|
||||
.desc = "Set the level of detail that gets written to the log",
|
||||
.desc = "Set the level of detail for AVS log messages written to the log. Does not affect logging from spice",
|
||||
.type = OptionType::Enum,
|
||||
.category = "Performance",
|
||||
.category = "Debug Log",
|
||||
.elements = {{"fatal", ""}, {"warning", ""}, {"info", ""}, {"misc", ""}, {"all", ""}, {"disable", ""}},
|
||||
},
|
||||
{
|
||||
@@ -1594,14 +1617,14 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.name = "automap",
|
||||
.desc = "Enable automap in patch configuration",
|
||||
.type = OptionType::Bool,
|
||||
.category = "Development",
|
||||
.category = "Network (Development)",
|
||||
},
|
||||
{
|
||||
.title = "EA Netdump",
|
||||
.name = "netdump",
|
||||
.desc = "Enable automap in network dumping configuration",
|
||||
.type = OptionType::Bool,
|
||||
.category = "Development",
|
||||
.category = "Network (Development)",
|
||||
},
|
||||
{
|
||||
.title = "Discord RPC AppID Override",
|
||||
@@ -1615,35 +1638,35 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.name = "logblock",
|
||||
.desc = "Slower but safer logging used for debugging",
|
||||
.type = OptionType::Bool,
|
||||
.category = "Development",
|
||||
.category = "Debug Log",
|
||||
},
|
||||
{
|
||||
.title = "Debug CreateFile",
|
||||
.name = "createfiledebug",
|
||||
.desc = "Outputs CreateFile debug prints",
|
||||
.type = OptionType::Bool,
|
||||
.category = "Development",
|
||||
.category = "Debug Log",
|
||||
},
|
||||
{
|
||||
.title = "Verbose Graphics Logging",
|
||||
.name = "graphicsverbose",
|
||||
.desc = "Enable the verbose logging of graphics hook code",
|
||||
.type = OptionType::Bool,
|
||||
.category = "Development",
|
||||
.category = "Debug Log",
|
||||
},
|
||||
{
|
||||
.title = "Verbose AVS Logging",
|
||||
.name = "avsverbose",
|
||||
.desc = "Enable the verbose logging of AVS filesystem functions",
|
||||
.type = OptionType::Bool,
|
||||
.category = "Development",
|
||||
.category = "Debug Log",
|
||||
},
|
||||
{
|
||||
.title = "Disable Colored Output",
|
||||
.name = "nocolor",
|
||||
.desc = "Disable terminal colors for log outputs to console",
|
||||
.type = OptionType::Bool,
|
||||
.category = "Development",
|
||||
.category = "Debug Log",
|
||||
},
|
||||
{
|
||||
.title = "Disable ACP Hook",
|
||||
@@ -1678,7 +1701,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.name = "pebprint",
|
||||
.desc = "Prints PEB on startup to console",
|
||||
.type = OptionType::Bool,
|
||||
.category = "Development",
|
||||
.category = "Debug Log",
|
||||
},
|
||||
{
|
||||
// DumpSystemInfo
|
||||
@@ -1686,7 +1709,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.name = "sysdump",
|
||||
.desc = "Print system information to the log on startup. Default: basic",
|
||||
.type = OptionType::Enum,
|
||||
.category = "Development",
|
||||
.category = "Debug Log",
|
||||
.elements = {
|
||||
{"none", "Nothing"},
|
||||
{"basic", "OS, CPU, SMBIOS, GPU"},
|
||||
@@ -1916,7 +1939,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.desc = "For certain buggy ASIO drivers, force unload of ASIO driver when audio stream stops. "
|
||||
"Used for working around ASIO drivers that lock up after force quitting games",
|
||||
.type = OptionType::Bool,
|
||||
.category = "Audio",
|
||||
.category = "Audio (Hacks)",
|
||||
},
|
||||
{
|
||||
// spice2x_IIDXNoESpec
|
||||
@@ -2260,6 +2283,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.category = "Game Options",
|
||||
},
|
||||
{
|
||||
// LovePlusPrinterOutputPath
|
||||
.title = "LovePlus Printer Output Path",
|
||||
.name = "lpprinterpath",
|
||||
.desc = "Path to folder where images will be stored",
|
||||
@@ -2284,6 +2308,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.category = "Game Options (Advanced)",
|
||||
},
|
||||
{
|
||||
// LovePlusPrinterOutputFormat
|
||||
.title = "LovePlus Printer Output Format",
|
||||
.name = "lpprinterformat",
|
||||
.desc = "File format for printer output",
|
||||
@@ -2301,6 +2326,16 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.game_name = "LovePlus",
|
||||
.category = "Game Options (Advanced)",
|
||||
},
|
||||
{
|
||||
// OptionConflictResolution
|
||||
.title = "Command Line Args Override",
|
||||
.name = "cmdoverride",
|
||||
.desc = "By default, option values in spicecfg take precedence over command-line args, for legacy compat.\n"
|
||||
"When this is specified in command line, command-line args take precedence instead",
|
||||
.type = OptionType::Bool,
|
||||
.category = "Development",
|
||||
.disabled = true,
|
||||
},
|
||||
};
|
||||
|
||||
const std::vector<std::string> &launcher::get_categories(Options::OptionsCategory category) {
|
||||
@@ -2482,12 +2517,25 @@ std::vector<Option> launcher::merge_options(
|
||||
auto &new_option = merged.emplace_back(option.get_definition(), "");
|
||||
new_option.disabled = true;
|
||||
|
||||
for (auto &value : option.values()) {
|
||||
new_option.value_add(value);
|
||||
}
|
||||
for (auto &value : override.values()) {
|
||||
new_option.value_add(value);
|
||||
if (USE_CMD_OVERRIDE) {
|
||||
// command-line arguments take precedence (opt-in)
|
||||
for (auto &value : override.values()) {
|
||||
new_option.value_add(value);
|
||||
}
|
||||
for (auto &value : option.values()) {
|
||||
new_option.value_add(value);
|
||||
}
|
||||
} else {
|
||||
// spicecfg options take precedence (default)
|
||||
// this sucks, but it's the default for legacy spicetools compat
|
||||
for (auto &value : option.values()) {
|
||||
new_option.value_add(value);
|
||||
}
|
||||
for (auto &value : override.values()) {
|
||||
new_option.value_add(value);
|
||||
}
|
||||
}
|
||||
new_option.conflicting = true;
|
||||
} else {
|
||||
auto &new_option = merged.emplace_back(override.get_definition(), "");
|
||||
new_option.disabled = true;
|
||||
@@ -2503,7 +2551,6 @@ std::vector<Option> launcher::merge_options(
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return merged;
|
||||
}
|
||||
|
||||
|
||||
@@ -86,6 +86,7 @@ namespace launcher {
|
||||
spice2x_SDVXSubRedraw,
|
||||
LoadDDRModule,
|
||||
DDR43Mode,
|
||||
DDRSkipCodecRegisteration,
|
||||
LoadPopnMusicModule,
|
||||
PopnMusicForceHDMode,
|
||||
PopnMusicForceSDMode,
|
||||
@@ -246,6 +247,7 @@ namespace launcher {
|
||||
LovePlusPrinterOutputOverwrite,
|
||||
LovePlusPrinterOutputFormat,
|
||||
LovePlusPrinterJPGQuality,
|
||||
OptionConflictResolution,
|
||||
};
|
||||
|
||||
enum class OptionsCategory {
|
||||
@@ -257,6 +259,8 @@ namespace launcher {
|
||||
};
|
||||
}
|
||||
|
||||
extern bool USE_CMD_OVERRIDE;
|
||||
|
||||
const std::vector<std::string> &get_categories(Options::OptionsCategory category);
|
||||
const std::vector<OptionDefinition> &get_option_definitions();
|
||||
std::unique_ptr<std::vector<Option>> parse_options(int argc, char *argv[]);
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include <windows.h>
|
||||
#include <dbghelp.h>
|
||||
|
||||
#include "acio/acio.h"
|
||||
#include "external/stackwalker/stackwalker.h"
|
||||
#include "hooks/libraryhook.h"
|
||||
#include "launcher/shutdown.h"
|
||||
@@ -97,6 +98,19 @@ static LONG WINAPI TopLevelExceptionFilter(struct _EXCEPTION_POINTERS *Exception
|
||||
// print signal
|
||||
log_warning("signal", "exception raised: {}", exception_code(ExceptionRecord));
|
||||
|
||||
// check ACIO init failures
|
||||
if (acio::IO_INIT_IN_PROGRESS) {
|
||||
log_warning(
|
||||
"signal",
|
||||
"exception raised during ACIO init, this usually happens when a third party application interferes with hooks");
|
||||
log_warning(
|
||||
"signal",
|
||||
" please check for the following, disable them, and try launching the game again:");
|
||||
log_warning(
|
||||
"signal",
|
||||
" RivaTuner Statistics Server (RTSS), MSI Afterburner, kernel mode anti-cheat");
|
||||
}
|
||||
|
||||
// walk the exception chain
|
||||
struct _EXCEPTION_RECORD *record_cause = ExceptionRecord->ExceptionRecord;
|
||||
while (record_cause != nullptr) {
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include "touch/touch.h"
|
||||
#include "util/logging.h"
|
||||
#include "util/utils.h"
|
||||
#include "hooks/graphics/graphics.h"
|
||||
|
||||
#if !defined(IMGUI_ENABLE_WIN32_DEFAULT_IME_FUNCTIONS) || \
|
||||
!defined(IMGUI_DISABLE_DEFAULT_ALLOCATORS) || \
|
||||
@@ -175,10 +176,22 @@ static void ImGui_ImplSpice_UpdateMousePos() {
|
||||
static_cast<int>(pos.y / io.DisplaySize.y * window_size.y));
|
||||
}
|
||||
|
||||
const auto active_window = ::GetForegroundWindow();
|
||||
|
||||
// if the main focus is a windowed subscreen, put the imgui cursor in a place that won't
|
||||
// trigger any overlay, don't process anything else
|
||||
const auto is_windowed_subscreen =
|
||||
(GRAPHICS_IIDX_WSUB && active_window == TDJ_SUBSCREEN_WINDOW) ||
|
||||
(active_window == SDVX_SUBSCREEN_WINDOW);
|
||||
if (is_windowed_subscreen) {
|
||||
io.MousePos = ImVec2(-FLT_MAX, -FLT_MAX);
|
||||
return;
|
||||
}
|
||||
|
||||
// set mouse position
|
||||
io.MousePos = ImVec2(-FLT_MAX, -FLT_MAX);
|
||||
POINT pos;
|
||||
if (HWND active_window = ::GetForegroundWindow()) {
|
||||
if (active_window) {
|
||||
if (active_window == g_hWnd
|
||||
|| ::IsChild(active_window, g_hWnd)
|
||||
|| ::IsChild(g_hWnd, active_window)
|
||||
@@ -208,7 +221,7 @@ static void ImGui_ImplSpice_UpdateMousePos() {
|
||||
static size_t delay_touch = 0;
|
||||
static size_t delay_touch_target = 2;
|
||||
static DWORD last_touch_id = ~0u;
|
||||
if (!touch_points.empty()) {
|
||||
if (!touch_points.empty() && !is_windowed_subscreen) {
|
||||
|
||||
// use the first touch point
|
||||
auto &tp = touch_points[0];
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
#include "avs/ea3.h"
|
||||
#include "avs/game.h"
|
||||
#include "launcher/launcher.h"
|
||||
#include "launcher/shutdown.h"
|
||||
#include "launcher/options.h"
|
||||
#include "misc/eamuse.h"
|
||||
#include "overlay/imgui/extensions.h"
|
||||
@@ -2914,7 +2913,7 @@ namespace overlay::windows {
|
||||
ImGui::TextUnformatted("");
|
||||
|
||||
if (ImGui::Button(PROJECT_URL)) {
|
||||
launch_shell(PROJECT_URL, nullptr);
|
||||
launch_shell(PROJECT_URL);
|
||||
}
|
||||
|
||||
ImGui::TextUnformatted("");
|
||||
@@ -2979,31 +2978,28 @@ namespace overlay::windows {
|
||||
void Config::build_menu(int *game_selected) {
|
||||
bool about_popup = false;
|
||||
bool licenses_popup = false;
|
||||
bool shutdown_popup = false;
|
||||
if (ImGui::BeginMenuBar()) {
|
||||
|
||||
// [spice2x]
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1.f, 0.f, 0.f, 1.f));
|
||||
ImGui::PushStyleColor(ImGuiCol_TextDisabled, ImVec4(1.f, 0.f, 0.f, 1.f));
|
||||
ImGui::BeginDisabled(!cfg::CONFIGURATOR_STANDALONE);
|
||||
if (ImGui::MenuItem("[spice2x]")) {
|
||||
launch_shell(PROJECT_URL, nullptr);
|
||||
if (ImGui::BeginMenu("[spice2x]")) {
|
||||
ImGui::PopStyleColor();
|
||||
if (ImGui::MenuItem("spice2x.github.io")) {
|
||||
launch_shell(PROJECT_URL);
|
||||
}
|
||||
if (ImGui::MenuItem("Licenses")) {
|
||||
licenses_popup = true;
|
||||
}
|
||||
if (ImGui::MenuItem("About")) {
|
||||
about_popup = true;
|
||||
}
|
||||
ImGui::EndMenu();
|
||||
} else {
|
||||
ImGui::PopStyleColor();
|
||||
}
|
||||
ImGui::EndDisabled();
|
||||
ImGui::PopStyleColor();
|
||||
ImGui::PopStyleColor();
|
||||
|
||||
ImGui::Separator();
|
||||
|
||||
// game selector
|
||||
ImGui::PushItemWidth(MIN(580, MAX(80, ImGui::GetWindowSize().x - 520)));
|
||||
ImGui::Combo("##game_selector", game_selected, games_names.data(), (int)games_list.size());
|
||||
ImGui::PopItemWidth();
|
||||
|
||||
ImGui::Separator();
|
||||
|
||||
// shortcuts
|
||||
if (ImGui::BeginMenu("Shortcuts", cfg::CONFIGURATOR_STANDALONE)) {
|
||||
if (ImGui::BeginMenu("Shortcuts")) {
|
||||
if (ImGui::MenuItem("USB Game Controllers")) {
|
||||
launch_shell("control.exe", "joy.cpl");
|
||||
}
|
||||
@@ -3016,32 +3012,21 @@ namespace overlay::windows {
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
|
||||
// popup menus
|
||||
if (ImGui::MenuItem("Licenses")) {
|
||||
licenses_popup = true;
|
||||
}
|
||||
if (ImGui::MenuItem("About")) {
|
||||
about_popup = true;
|
||||
}
|
||||
|
||||
// power - only active in games
|
||||
if (ImGui::BeginMenu("Power", !cfg::CONFIGURATOR_STANDALONE)) {
|
||||
if (ImGui::MenuItem("Restart Game")) {
|
||||
launcher::restart();
|
||||
// help
|
||||
if (ImGui::BeginMenu("Help")) {
|
||||
if (ImGui::MenuItem("FAQ")) {
|
||||
launch_shell("https://github.com/spice2x/spice2x.github.io/wiki/Known-issues");
|
||||
}
|
||||
if (ImGui::MenuItem("Exit Game")) {
|
||||
launcher::shutdown();
|
||||
}
|
||||
ImGui::Spacing();
|
||||
ImGui::Separator();
|
||||
ImGui::Spacing();
|
||||
if (ImGui::MenuItem("Shutdown PC")) {
|
||||
shutdown_popup = true;
|
||||
if (ImGui::MenuItem("Wiki")) {
|
||||
launch_shell("https://github.com/spice2x/spice2x.github.io/wiki");
|
||||
}
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
|
||||
ImGui::Separator();
|
||||
// game selector
|
||||
ImGui::PushItemWidth(MIN(700, MAX(100, ImGui::GetWindowSize().x - 400)));
|
||||
ImGui::Combo("##game_selector", game_selected, games_names.data(), (int)games_list.size());
|
||||
ImGui::PopItemWidth();
|
||||
|
||||
ImGui::BeginDisabled();
|
||||
if (!avs::game::is_model("000")) {
|
||||
@@ -3059,45 +3044,9 @@ namespace overlay::windows {
|
||||
if (licenses_popup) {
|
||||
ImGui::OpenPopup("Licenses##topbarpopup");
|
||||
}
|
||||
if (shutdown_popup) {
|
||||
ImGui::OpenPopup("System##topbarpopup");
|
||||
}
|
||||
|
||||
// draw popups
|
||||
{
|
||||
// unused_open is needed for close button to appear on the popup
|
||||
bool unused_open = true;
|
||||
|
||||
if (ImGui::BeginPopupModal(
|
||||
"System##topbarpopup",
|
||||
&unused_open,
|
||||
ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize)) {
|
||||
|
||||
static bool force_shutdown = false;
|
||||
ImGui::Spacing();
|
||||
ImGui::Checkbox("Force", &force_shutdown);
|
||||
ImGui::Spacing();
|
||||
|
||||
const ImVec2 button_size(100.f, 0.f);
|
||||
|
||||
ImGui::Spacing();
|
||||
if (ImGui::Button("Shutdown PC", button_size)) {
|
||||
this->shutdown_system(force_shutdown, false);
|
||||
}
|
||||
ImGui::Spacing();
|
||||
if (ImGui::Button("Reboot PC", button_size)) {
|
||||
this->shutdown_system(force_shutdown, true);
|
||||
}
|
||||
ImGui::Spacing();
|
||||
ImGui::Separator();
|
||||
ImGui::Spacing();
|
||||
if (ImGui::Button("Cancel", button_size)) {
|
||||
ImGui::CloseCurrentPopup();
|
||||
}
|
||||
ImGui::Spacing();
|
||||
ImGui::EndPopup();
|
||||
}
|
||||
|
||||
const ImVec2 popup_size(
|
||||
std::min(ImGui::GetIO().DisplaySize.x * 0.9f, 800.f),
|
||||
std::min(ImGui::GetIO().DisplaySize.y * 0.9f, 800.f));
|
||||
@@ -3122,23 +3071,4 @@ namespace overlay::windows {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Config::shutdown_system(bool force, bool reboot_instead) {
|
||||
if (!acquire_shutdown_privs()) {
|
||||
return;
|
||||
}
|
||||
UINT flags = 0;
|
||||
if (force) {
|
||||
flags |= EWX_FORCE;
|
||||
}
|
||||
if (reboot_instead) {
|
||||
flags |= EWX_REBOOT;
|
||||
} else {
|
||||
flags |= EWX_SHUTDOWN | EWX_HYBRID_SHUTDOWN;
|
||||
}
|
||||
if (!ExitWindowsEx(flags, SHTDN_REASON_MAJOR_APPLICATION | SHTDN_REASON_MINOR_MAINTENANCE)) {
|
||||
return;
|
||||
}
|
||||
launcher::shutdown(0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -95,7 +95,7 @@ namespace overlay::windows {
|
||||
void build_about();
|
||||
void build_licenses();
|
||||
void build_launcher();
|
||||
void launch_shell(LPCSTR app, LPCSTR file);
|
||||
void launch_shell(LPCSTR app, LPCSTR file=nullptr);
|
||||
|
||||
static void build_page_selector(int *page);
|
||||
void build_menu(int *game_selected);
|
||||
|
||||
@@ -80,7 +80,7 @@ namespace overlay::windows {
|
||||
{"arkmmd.dll", {"gamemmd.dll"}},
|
||||
{"arkklp.dll", {"lpac.dll"}},
|
||||
{"arknck.dll", {"weac.dll"}},
|
||||
{"gdxg.dll", {"game.dll"}}
|
||||
{"gdxg.dll", {"game.dll", "libshare-pj.dll"}}
|
||||
};
|
||||
|
||||
static size_t url_recent_idx = -1;
|
||||
|
||||
@@ -240,8 +240,11 @@ static LRESULT CALLBACK SpiceTouchWndProc(HWND hWnd, UINT msg, WPARAM wParam, LP
|
||||
rawinput::touch::display_update();
|
||||
}
|
||||
|
||||
const auto is_windowed_sub =
|
||||
(GRAPHICS_IIDX_WSUB && hWnd == TDJ_SUBSCREEN_WINDOW) || (hWnd == SDVX_SUBSCREEN_WINDOW);
|
||||
|
||||
if (msg == WM_CLOSE) {
|
||||
if ((GRAPHICS_IIDX_WSUB && hWnd == TDJ_SUBSCREEN_WINDOW) || (hWnd == SDVX_SUBSCREEN_WINDOW)) {
|
||||
if (is_windowed_sub) {
|
||||
log_misc("touch", "ignore WM_CLOSE for subscreen window");
|
||||
return false;
|
||||
}
|
||||
@@ -461,11 +464,14 @@ static LRESULT CALLBACK SpiceTouchWndProc(HWND hWnd, UINT msg, WPARAM wParam, LP
|
||||
};
|
||||
|
||||
// check if imgui is handling this mouse event
|
||||
if (overlay::OVERLAY != nullptr && overlay::OVERLAY->get_active() && ImGui::GetIO().WantCaptureMouse) {
|
||||
if (is_windowed_sub) {
|
||||
// do nothing, don't let imgui hijack clicks on the sub window
|
||||
result.action = ACTION_PASS;
|
||||
|
||||
} else if (overlay::OVERLAY != nullptr && overlay::OVERLAY->get_active() && ImGui::GetIO().WantCaptureMouse) {
|
||||
result.action = ACTION_RETURN_DEFAULT;
|
||||
|
||||
} else if (TOUCH_HANDLER != nullptr) {
|
||||
|
||||
// call touch handler
|
||||
TOUCH_HANDLER->handle_message(result, hWnd, msg, wParam, lParam);
|
||||
}
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace tapeledutils {
|
||||
|
||||
@@ -20,6 +22,15 @@ namespace tapeledutils {
|
||||
float b;
|
||||
} rgb_float3_t;
|
||||
|
||||
struct tape_led {
|
||||
std::vector<rgb_float3_t> data;
|
||||
int index_r, index_g, index_b; // Averaged RGB light output indexes
|
||||
std::string lightName;
|
||||
|
||||
tape_led(size_t data_size, int index_r, int index_g, int index_b, std::string lightName)
|
||||
: data(std::vector<rgb_float3_t>(data_size)), index_r(index_r), index_g(index_g), index_b(index_b), lightName(std::move(lightName)) {}
|
||||
};
|
||||
|
||||
bool is_enabled();
|
||||
rgb_float3_t pick_color_from_led_tape(uint8_t *data, size_t data_size);
|
||||
size_t get_led_index_using_avg_algo(size_t data_size);
|
||||
|
||||
Reference in New Issue
Block a user