mirror of
https://github.com/spice2x/spice2x.github.io.git
synced 2026-08-02 06:40:42 -07:00
Compare commits
8 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 548b441f1f | |||
| 98bc285d98 | |||
| 553c180bee | |||
| 537252440e | |||
| 13a0877d38 | |||
| 50691b79f1 | |||
| ad229dabdb | |||
| bdff33a420 |
@@ -1503,7 +1503,8 @@ namespace avs {
|
||||
" * Do NOT copy over random DLLs from another game installation; DLL must match game version\n"
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"\n"
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, DLL_NAME, MODULE_PATH.string()) };
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log_fatal("avs-ea3", "{}", info_str);
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log_warning("avs-ea3", "{}", info_str);
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log_fatal("avs-ea3", "Failed to find critical avs DLL on disk (avs2-core.dll OR {})", DLL_NAME);
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}
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}
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@@ -150,7 +150,9 @@ namespace avs {
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" * Do NOT copy over random DLLs from another game installation; DLL must match game version\n"
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"\n"
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, DLL_NAME, MODULE_PATH.string()) };
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log_fatal("avs-ea3", "{}", info_str);
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log_warning("avs-ea3", "{}", info_str);
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log_fatal("avs-ea3", "Failed to find critical ea3 DLL on disk (avs2-ea3.dll OR {})", DLL_NAME);
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}
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}
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|
||||
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@@ -98,7 +98,7 @@ namespace avs {
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// ddr gamemdx.dll user error
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if (avs::game::is_model("MDX") && DLL_NAME == "gamemdx.dll") {
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log_fatal(
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log_warning(
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"ddr",
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||||
"BAD GAME DLL ERROR\n\n"
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"!!! !!!\n"
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@@ -107,6 +107,7 @@ namespace avs {
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||||
"!!! remove -exec argument and try again. !!!\n"
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"!!! !!!\n"
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||||
);
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log_fatal("ddr", "BAD GAME DLL ERROR (don't use -exec gamemdx.dll, that's the wrong DLL)");
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}
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// file not found on disk
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||||
|
||||
@@ -49,7 +49,7 @@ BUILDDIR_64_RELEASE="./cmake-build-release-64"
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BUILDDIR_64_DEBUG="./cmake-build-debug-64"
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DEBUG=0
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OUTDIR="./bin/spice2x"
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OUTDIR_EXTRAS="./bin/spice2x_extras"
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OUTDIR_EXTRAS="./bin/spice2x/extras"
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# disabled UPX since it tends to falsely trigger malware detection
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UPX_ENABLE=0
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@@ -60,8 +60,8 @@ INCLUDE_SRC=1
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DIST_ENABLE=1
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DIST_FOLDER="./dist"
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DIST_NAME="spice2x-$(date +%y)-$(date +%m)-$(date +%d).zip"
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DIST_NAME_EXTRAS="spice2x-$(date +%y)-$(date +%m)-$(date +%d)-full.zip"
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DIST_COMMENT=${DIST_NAME}$'\n'"$GIT_BRANCH - $GIT_HEAD"$'\nThank you for playing.'
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DIST_NAME_EXTRAS="spice2x-$(date +%y)-$(date +%m)-$(date +%d)-extras.zip"
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TARGETS_32="spicetools_stubs_kbt spicetools_stubs_kld spicetools_cfg spicetools_cfg_linux spicetools_spice spicetools_spice_laa spicetools_spice_linux spicetools_stubs_cpusbxpkm"
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TARGETS_64="spicetools_stubs_kbt64 spicetools_stubs_kld64 spicetools_stubs_nvEncodeAPI64 spicetools_stubs_nvcuvid spicetools_stubs_nvcuda spicetools_spice64 spicetools_spice64_linux"
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@@ -231,14 +231,11 @@ fi
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# pack source files to output directory
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rm -rf ${OUTDIR}/src
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mkdir -p ${OUTDIR}/src
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rm -rf ${OUTDIR_EXTRAS}/src
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mkdir -p ${OUTDIR_EXTRAS}/src
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if ((INCLUDE_SRC > 0))
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then
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echo "Generating source file archive..."
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git archive --format tar.gz --prefix=spice2x/ HEAD ./ > ${OUTDIR}/src/spice2x-${GIT_BRANCH}.tar.gz 2>/dev/null || \
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echo "WARNING: Couldn't get git to create the archive. Is this a git repository?"
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cp -r ${OUTDIR}/src/* ${OUTDIR_EXTRAS}/src
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fi
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# copy resources
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@@ -254,11 +251,9 @@ then
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mkdir -p ${DIST_FOLDER}
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rm -rf ${DIST_FOLDER}/${DIST_NAME}
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pushd ${OUTDIR}/.. > /dev/null
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zip -qrXT9 $OLDPWD/${DIST_FOLDER}/${DIST_NAME} spice2x -z <<< "$DIST_COMMENT"
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popd > /dev/null
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zip -qrXT9 $OLDPWD/${DIST_FOLDER}/${DIST_NAME} spice2x -x "spice2x/extras/*" -z <<< "$DIST_COMMENT"
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echo "Building extras..."
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pushd ${OUTDIR_EXTRAS}/.. > /dev/null
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zip -qrXT9 $OLDPWD/${DIST_FOLDER}/${DIST_NAME_EXTRAS} spice2x_extras -z <<< "$DIST_COMMENT"
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zip -qrXT9 $OLDPWD/${DIST_FOLDER}/${DIST_NAME_EXTRAS} spice2x -z <<< "$DIST_COMMENT"
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popd > /dev/null
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fi
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@@ -1,2 +1,3 @@
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del /s /q .ccache
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del /s /q dist
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call build_docker.bat
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@@ -125,7 +125,7 @@ namespace games::ddr {
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void DDRGame::pre_attach() {
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if (!cfg::CONFIGURATOR_STANDALONE && avs::game::is_model("TDX")) {
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log_fatal(
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log_warning(
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"ddr",
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"BAD MODEL NAME ERROR\n\n\n"
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"!!! model name set to TDX, this is WRONG and will break your game !!!\n"
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@@ -136,6 +136,8 @@ namespace games::ddr {
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"!!! !!!\n"
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||||
"!!! model name set to TDX, this is WRONG and will break your game !!!\n\n\n"
|
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);
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log_fatal("ddr", "BAD MODEL NAME ERROR - TDX specified, should be MDX instead");
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}
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if (!cfg::CONFIGURATOR_STANDALONE && avs::game::DEST[0] == 'U') {
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|
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@@ -405,14 +405,6 @@ namespace games::iidx {
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// init cfgmgr32 hooks
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cfgmgr32hook_init(avs::game::DLL_INSTANCE);
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|
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// report common errors on iidx31 and above
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if (avs::game::is_ext(2023091500, MAXINT) && GRAPHICS_9_ON_12_STATE == DX9ON12_FORCE_ON) {
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deferredlogs::defer_error_messages({
|
||||
"common incompatibility with DX 9on12 + IIDX 31 and above",
|
||||
" IIDX31+ is known to be incompatible with DX 9on12, leading to blank screen or crashes"
|
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});
|
||||
}
|
||||
}
|
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|
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void IIDXGame::pre_attach() {
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@@ -436,7 +428,7 @@ namespace games::iidx {
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// check bad model name
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if (!cfg::CONFIGURATOR_STANDALONE && avs::game::is_model("TDJ")) {
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log_fatal(
|
||||
log_warning(
|
||||
"iidx",
|
||||
"BAD MODEL NAME ERROR\n\n\n"
|
||||
"!!! model name set to TDJ, this is WRONG and will break your game !!!\n"
|
||||
@@ -454,6 +446,8 @@ namespace games::iidx {
|
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"!!! !!!\n"
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||||
"!!! model name set to TDJ, this is WRONG and will break your game !!!\n\n\n"
|
||||
);
|
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log_fatal("iidx", "BAD MODEL NAME ERROR - TDJ specified, must be LDJ instead");
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||||
}
|
||||
}
|
||||
|
||||
|
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@@ -169,7 +169,7 @@ namespace games::jb {
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const auto current_path = std::filesystem::current_path();
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log_misc("jubeat", "current working directory: {}", current_path.string());
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if (current_path.parent_path() == current_path.root_path()) {
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log_fatal(
|
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log_warning(
|
||||
"jubeat",
|
||||
"\n\nInvalid path error; jubeat cannot run from a directory in the drive root\n"
|
||||
"The game will overflow the stack and silently fail to boot\n\n"
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||||
@@ -179,6 +179,10 @@ namespace games::jb {
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||||
"To fix this, create a new directory and move ALL game files there.\n\n"
|
||||
"Your current working directory: {}\n",
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current_path.string());
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log_fatal(
|
||||
"jubeat",
|
||||
"Invalid path error; jubeat cannot run from a directory in the drive root");
|
||||
}
|
||||
}
|
||||
}
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||||
|
||||
@@ -268,7 +268,7 @@ namespace games::sdvx {
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AUTO_INSERT_CARD_COOLDOWN = 15.f;
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||||
// check bad model name
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||||
if (!cfg::CONFIGURATOR_STANDALONE && avs::game::is_model("UFC")) {
|
||||
log_fatal(
|
||||
log_warning(
|
||||
"sdvx",
|
||||
"BAD MODEL NAME ERROR\n\n\n"
|
||||
"!!! model name set to UFC, this is WRONG and will break your game !!!\n"
|
||||
@@ -278,6 +278,9 @@ namespace games::sdvx {
|
||||
"!!! !!!\n"
|
||||
"!!! model name set to UFC, this is WRONG and will break your game !!!\n\n\n"
|
||||
);
|
||||
log_fatal(
|
||||
"sdvx",
|
||||
"BAD MODEL NAME ERROR - model name set to UFC, must be KFC instead");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -238,14 +238,17 @@ static void log_create_device_failure(HRESULT hresult) {
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||||
}
|
||||
|
||||
static bool is_dx9_on_12_enabled() {
|
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bool result = false;
|
||||
switch (GRAPHICS_9_ON_12_STATE) {
|
||||
case DX9ON12_FORCE_OFF:
|
||||
log_info("graphics::d3d9", "DirectX 9on12: forced OFF by user (-dx9on12)");
|
||||
return false;
|
||||
result = false;
|
||||
break;
|
||||
|
||||
case DX9ON12_FORCE_ON:
|
||||
log_info("graphics::d3d9", "DirectX 9on12: forced ON by user (-9on12 or -dx9on12)");
|
||||
return true;
|
||||
result = true;
|
||||
break;
|
||||
|
||||
case DX9ON12_AUTO:
|
||||
default:
|
||||
@@ -253,14 +256,33 @@ static bool is_dx9_on_12_enabled() {
|
||||
log_info(
|
||||
"graphics::d3d9",
|
||||
"DirectX 9on12: enabled automatically for current game (tip: use -dx9on12 to force on or off)");
|
||||
return true;
|
||||
result = true;
|
||||
} else {
|
||||
log_info(
|
||||
"graphics::d3d9",
|
||||
"DirectX 9on12: disabled by default, using DX9 (tip: use -dx9on12 to force on or off)");
|
||||
return false;
|
||||
result = false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (GRAPHICS_9_ON_12_STATE == DX9ON12_FORCE_ON) {
|
||||
if (avs::game::is_model("LDJ") && avs::game::is_ext(2023091500, MAXINT)) {
|
||||
deferredlogs::defer_error_messages({
|
||||
"dx9on12 was force enabled by user (-dx9on12)",
|
||||
" IIDX31+ is known to be incompatible with DX 9on12, leading to blank screen or crashes",
|
||||
" try again with -dx9on12 option set to default value"
|
||||
});
|
||||
} else {
|
||||
deferredlogs::defer_error_messages({
|
||||
"dx9on12 was force enabled by user (-dx9on12)",
|
||||
" not very game is compatible with this, and can lead to crashes",
|
||||
" try without force enabling this if you are seeing issues"
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static IDirect3D9 *WINAPI Direct3DCreate9_hook(UINT SDKVersion) {
|
||||
|
||||
@@ -299,22 +299,6 @@ int main_implementation(int argc, char *argv[]) {
|
||||
cfg::CONFIGURATOR_TYPE = cfg::ConfigType::Config;
|
||||
cfg_run = true;
|
||||
}
|
||||
|
||||
if (options[launcher::Options::EAmusementEmulation].value_bool() &&
|
||||
options[launcher::Options::ServiceURL].is_active() &&
|
||||
!cfg::CONFIGURATOR_STANDALONE) {
|
||||
log_fatal(
|
||||
"launcher",
|
||||
"BAD EAMUSE SETTINGS ERROR\n\n\n"
|
||||
"-------------------------------------------------------------------\n"
|
||||
"WARNING - WARNING - WARNING - WARNING - WARNING - WARNING - WARNING\n"
|
||||
"!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n"
|
||||
"A service URL is set **AND** E-Amusement emulation is enabled.\n"
|
||||
"Either remove the service URL, or disable E-Amusement emulation.\n"
|
||||
"Otherwise you may experience problems logging in.\n"
|
||||
"-------------------------------------------------------------------\n\n\n"
|
||||
);
|
||||
}
|
||||
if (options[launcher::Options::EAmusementEmulation].value_bool()) {
|
||||
avs::ea3::URL_SLASH = 1;
|
||||
easrv_port = 8080;
|
||||
@@ -946,6 +930,11 @@ int main_implementation(int argc, char *argv[]) {
|
||||
}
|
||||
if (options[launcher::Options::DisableAudioHooks].value_bool()) {
|
||||
hooks::audio::ENABLED = false;
|
||||
deferredlogs::defer_error_messages({
|
||||
"audio hooks are forcibly disabled by user (-audiohookdisable)",
|
||||
" having hooks disabled means some required audio fixes are not being applied",
|
||||
" if you have audio-related crashes, you should try again after clearing this option"
|
||||
});
|
||||
}
|
||||
if (options[launcher::Options::spice2x_DisableVolumeHook].value_bool()) {
|
||||
hooks::audio::VOLUME_HOOK_ENABLED = false;
|
||||
@@ -1226,6 +1215,10 @@ int main_implementation(int argc, char *argv[]) {
|
||||
|
||||
log_info("launcher", "{}", VERSION_STRING);
|
||||
|
||||
// note: distribution of modified version of this software without providing source is GPLv3 license violation.
|
||||
log_info("launcher", "spice2x is free & open source; if you paid money for it, you got scammed");
|
||||
log_info("launcher", "visit https://spice2x.github.io to download the latest version for free");
|
||||
|
||||
// log command line arguments
|
||||
std::ostringstream arguments;
|
||||
for (auto &root_option : options) {
|
||||
@@ -1309,6 +1302,25 @@ int main_implementation(int argc, char *argv[]) {
|
||||
);
|
||||
}
|
||||
|
||||
if (options[launcher::Options::EAmusementEmulation].value_bool() &&
|
||||
options[launcher::Options::ServiceURL].is_active() &&
|
||||
!cfg::CONFIGURATOR_STANDALONE) {
|
||||
log_warning(
|
||||
"launcher",
|
||||
"BAD EAMUSE SETTINGS ERROR\n\n\n"
|
||||
"-------------------------------------------------------------------\n"
|
||||
"WARNING - WARNING - WARNING - WARNING - WARNING - WARNING - WARNING\n"
|
||||
"!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n"
|
||||
"A service URL is set **AND** E-Amusement emulation is enabled.\n"
|
||||
"Either remove the service URL, or disable E-Amusement emulation.\n"
|
||||
"Otherwise you may experience problems logging in.\n"
|
||||
"-------------------------------------------------------------------\n\n\n"
|
||||
);
|
||||
log_fatal(
|
||||
"launcher",
|
||||
"BAD EAMUSE SETTINGS ERROR: both -ea and -url are set");
|
||||
}
|
||||
|
||||
if (options[launcher::Options::FullscreenResolution].is_active()) {
|
||||
std::pair<uint32_t, uint32_t> result;
|
||||
if (parse_width_height(options[launcher::Options::FullscreenResolution].value_text(), result)) {
|
||||
@@ -1808,7 +1820,7 @@ int main_implementation(int argc, char *argv[]) {
|
||||
// usage error
|
||||
if (!cfg::CONFIGURATOR_STANDALONE
|
||||
&& (!CHECK_DLL_IGNORE_ARCH)) {
|
||||
log_fatal(
|
||||
log_warning(
|
||||
"launcher",
|
||||
"module auto detection failed!\n\n"
|
||||
"This usually means one of the following:\n\n"
|
||||
@@ -1816,6 +1828,8 @@ int main_implementation(int argc, char *argv[]) {
|
||||
" 2. XML files in prop directory are malformed or missing, or\n"
|
||||
" 3. You passed in invalid options (usually, path overrides like -exec)\n\n"
|
||||
);
|
||||
|
||||
log_fatal("launcher", "module auto detection failed, see log.txt for troubleshooting");
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "signal.h"
|
||||
|
||||
#include <future>
|
||||
#include <exception>
|
||||
|
||||
#include <windows.h>
|
||||
@@ -174,6 +175,9 @@ static LONG WINAPI TopLevelExceptionFilter(struct _EXCEPTION_POINTERS *Exception
|
||||
log_warning("signal", "minidump creation function not available, skipping");
|
||||
}
|
||||
|
||||
// this will stall all UI threads for this process
|
||||
show_popup_for_crash();
|
||||
|
||||
log_fatal("signal", "end");
|
||||
}
|
||||
|
||||
|
||||
@@ -270,13 +270,14 @@ void overlay::SpiceOverlay::init() {
|
||||
ImFontConfig config {};
|
||||
config.MergeMode = true;
|
||||
|
||||
log_misc("overlay", "loading fonts, failures are not fatal");
|
||||
add_font("simsun.ttc", &config, io.Fonts->GetGlyphRangesChineseSimplifiedCommon());
|
||||
add_font("arial.ttc", &config, io.Fonts->GetGlyphRangesCyrillic());
|
||||
add_font("arial.ttf", &config, io.Fonts->GetGlyphRangesCyrillic());
|
||||
add_font("meiryu.ttc", &config, io.Fonts->GetGlyphRangesJapanese());
|
||||
add_font("meiryo.ttc", &config, io.Fonts->GetGlyphRangesJapanese());
|
||||
add_font("gulim.ttc", &config, io.Fonts->GetGlyphRangesKorean());
|
||||
add_font("cordia.ttc", &config, io.Fonts->GetGlyphRangesThai());
|
||||
add_font("arial.ttc", &config, io.Fonts->GetGlyphRangesVietnamese());
|
||||
add_font("cordia.ttf", &config, io.Fonts->GetGlyphRangesThai());
|
||||
add_font("arial.ttf", &config, io.Fonts->GetGlyphRangesVietnamese());
|
||||
|
||||
// add special font
|
||||
if (avs::game::is_model("LDJ")) {
|
||||
|
||||
@@ -556,9 +556,16 @@ namespace overlay::windows {
|
||||
}
|
||||
|
||||
// disclaimer
|
||||
// note: distribution of modified version of this software without providing source is GPLv3 license violation.
|
||||
ImGui::TextColored(
|
||||
ImVec4(1, 0.5f, 0.5f, 1.f),
|
||||
"Do NOT stream or upload game data anywhere public! Support arcades when you can. Thanks.");
|
||||
"spice2x is free & open source; if you paid money for it, you got scammed.");
|
||||
if (cfg::CONFIGURATOR_STANDALONE) {
|
||||
ImGui::SameLine();
|
||||
if (ImGui::TextLink(PROJECT_URL)) {
|
||||
launch_shell(PROJECT_URL);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Config::build_buttons(const std::string &name, std::vector<Button> *buttons, int min, int max) {
|
||||
@@ -2917,7 +2924,7 @@ namespace overlay::windows {
|
||||
#endif
|
||||
|
||||
ImGui::TextUnformatted("");
|
||||
if (ImGui::Button(PROJECT_URL)) {
|
||||
if (ImGui::TextLink(PROJECT_URL)) {
|
||||
launch_shell(PROJECT_URL);
|
||||
}
|
||||
|
||||
@@ -2978,6 +2985,7 @@ namespace overlay::windows {
|
||||
|
||||
void Config::build_menu(int *game_selected) {
|
||||
bool about_popup = false;
|
||||
ImGui::PushStyleColor(ImGuiCol_PopupBg, ImVec4(0.14f, 0.14f, 0.14f, 1.0f));
|
||||
if (ImGui::BeginMenuBar()) {
|
||||
|
||||
// [spice2x]
|
||||
@@ -3038,6 +3046,8 @@ namespace overlay::windows {
|
||||
ImGui::EndMenuBar();
|
||||
}
|
||||
|
||||
ImGui::PopStyleColor(); // ImGuiCol_PopupBg
|
||||
|
||||
// workaround for popups triggered by menu, see https://github.com/ocornut/imgui/issues/331
|
||||
if (about_popup) {
|
||||
ImGui::OpenPopup("About##topbarpopup");
|
||||
|
||||
@@ -43,7 +43,8 @@ static inline void load_library_fail(const std::string &file_name, bool fatal) {
|
||||
" b. http://www.dependencywalker.com/ (for old OS) \n"
|
||||
, file_name) };
|
||||
if (fatal) {
|
||||
log_fatal("libutils", "{}", info_str);
|
||||
log_warning("libutils", "{}", info_str);
|
||||
log_fatal("libutils", "DLL failed to load: {}, see log.txt for troubleshooting", file_name);
|
||||
} else {
|
||||
log_warning("libutils", "{}", info_str);
|
||||
}
|
||||
|
||||
@@ -1,4 +1,10 @@
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <future>
|
||||
|
||||
#include "logging.h"
|
||||
#include "build/defs.h"
|
||||
#include "hooks/graphics/graphics.h"
|
||||
|
||||
std::string_view log_get_datetime() {
|
||||
return log_get_datetime(time(nullptr));
|
||||
@@ -12,3 +18,66 @@ std::string_view log_get_datetime(std::time_t now) {
|
||||
|
||||
return buf;
|
||||
}
|
||||
|
||||
static void show_popup(const std::string text) {
|
||||
static std::once_flag shown;
|
||||
std::call_once(shown, [text]() {
|
||||
|
||||
// minimize all windows
|
||||
// only needed because in multi-monitor full screen games, MessageBox fails to show above the game
|
||||
for (auto &hwnd : GRAPHICS_WINDOWS) {
|
||||
ShowWindow(hwnd, SW_FORCEMINIMIZE);
|
||||
}
|
||||
|
||||
// schedule a worker to terminate the game in 30 seconds in case user can't dismiss UI
|
||||
std::atomic_bool cancel_popup = false;
|
||||
auto worker = std::async(std::launch::async, [&cancel_popup]{
|
||||
for (int ms = 300; ms > 0; ms--) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||
if (cancel_popup) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
launcher::stop_subsystems();
|
||||
launcher::kill();
|
||||
std::terminate();
|
||||
});
|
||||
|
||||
// MessageBox will block until user presses OK
|
||||
const std::string title = "spice2x (" + to_string(VERSION_STRING_CFG) + ")";
|
||||
MessageBox(
|
||||
nullptr,
|
||||
text.c_str(),
|
||||
title.c_str(),
|
||||
MB_OK | MB_ICONERROR | MB_TASKMODAL | MB_SETFOREGROUND | MB_TOPMOST);
|
||||
|
||||
// cancel the worker since the user acknowledged the popup
|
||||
cancel_popup = true;
|
||||
});
|
||||
}
|
||||
|
||||
void show_popup_for_crash() {
|
||||
std::string text;
|
||||
text += "Game has crashed.\n\n";
|
||||
text += "Check log.txt and look for error messages near the end of file.\n\n";
|
||||
text += "Unsure what to do next?\n";
|
||||
text += " * update spice2x to the latest version\n";
|
||||
text += " * check the FAQ on spice2x github wiki\n";
|
||||
text += " * do NOT screenshot this, instead, share log.txt with someone and ask for help\n\n";
|
||||
text += "Press Enter, Esc, Alt+F4, or click OK to exit. Otherwise, game will close in 30 seconds.";
|
||||
show_popup(text);
|
||||
}
|
||||
|
||||
void show_popup_for_fatal_error(std::string message) {
|
||||
std::string text;
|
||||
text += "A fatal error was encountered. For details, check log.txt.\n\n";
|
||||
text += "----------------------------------------------------------\n";
|
||||
text += message;
|
||||
text += "----------------------------------------------------------\n\n";
|
||||
text += "Unsure what to do next?\n";
|
||||
text += " * update spice2x to the latest version\n";
|
||||
text += " * check the FAQ on spice2x github wiki\n";
|
||||
text += " * do NOT screenshot this, instead, share log.txt with someone and ask for help\n\n";
|
||||
text += "Press Enter, Esc, Alt+F4, or click OK to exit. Otherwise, game will close in 30 seconds.";
|
||||
show_popup(text);
|
||||
}
|
||||
@@ -71,20 +71,28 @@ struct fmt::formatter<fmt_hresult> {
|
||||
}
|
||||
};
|
||||
|
||||
void show_popup_for_crash();
|
||||
void show_popup_for_fatal_error(std::string message);
|
||||
|
||||
// misc log
|
||||
#define LOG_FORMAT(level, module, fmt_str, ...) fmt::format(FMT_COMPILE("{}" fmt_str "\n"), \
|
||||
fmt_log { std::time(nullptr), level, module }, ## __VA_ARGS__)
|
||||
|
||||
#define LOG_FORMAT_POPUP(module, fmt_str, ...) fmt::format(FMT_COMPILE("{}: " fmt_str "\n"), module, ## __VA_ARGS__)
|
||||
|
||||
#define log_misc(module, format_str, ...) logger::push( \
|
||||
LOG_FORMAT("M", module, format_str, ## __VA_ARGS__), logger::Style::GREY)
|
||||
|
||||
#define log_info(module, format_str, ...) logger::push( \
|
||||
LOG_FORMAT("I", module, format_str, ## __VA_ARGS__), logger::Style::DEFAULT)
|
||||
|
||||
#define log_warning(module, format_str, ...) logger::push( \
|
||||
LOG_FORMAT("W", module, format_str, ## __VA_ARGS__), logger::Style::YELLOW)
|
||||
|
||||
#define log_fatal(module, format_str, ...) { \
|
||||
logger::push(LOG_FORMAT("F", module, format_str, ## __VA_ARGS__), logger::Style::RED); \
|
||||
logger::push(LOG_FORMAT("F", "spice", "encountered a fatal error, you can close the window or press ctrl + c"), logger::Style::RED); \
|
||||
show_popup_for_fatal_error(LOG_FORMAT_POPUP(module, format_str, ## __VA_ARGS__)); \
|
||||
launcher::stop_subsystems(); \
|
||||
Sleep(10000); \
|
||||
launcher::kill(); \
|
||||
std::terminate(); \
|
||||
} ((void) 0 )
|
||||
|
||||
Reference in New Issue
Block a user