Files
spice2x.github.io/src/spice2x/games/iidx/mf_wrappers.h
T

30 lines
860 B
C++

#include <mfapi.h>
#include <mfidl.h>
#include <mfreadwrite.h>
#include <mfobjects.h>
#pragma once
namespace games::iidx {
void init_mf_library();
HRESULT WrappedMFCreateAttributes (
_Out_ IMFAttributes** ppMFAttributes,
_In_ UINT32 cInitialSize);
HRESULT WrappedMFEnumDeviceSources (
_In_ IMFAttributes* pAttributes,
_Outptr_result_buffer_(*pcSourceActivate) IMFActivate*** pppSourceActivate,
_Out_ UINT32* pcSourceActivate);
HRESULT WrappedMFCreateSourceReaderFromMediaSource (
_In_ IMFMediaSource *pMediaSource,
_In_opt_ IMFAttributes *pAttributes,
_Out_ IMFSourceReader **ppSourceReader);
HRESULT WrappedMFGetService (
IUnknown* punkObject,
REFGUID guidService,
REFIID riid,
_Outptr_ LPVOID* ppvObject);
}