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https://github.com/spice2x/spice2x.github.io.git
synced 2026-08-01 22:30:42 -07:00
71ba9b6b47
## Link to GitHub Issue or related Pull Request, if one exists Fixes #681 ## Description of change `Sleep` and `sleep_for()` can be very inaccurate and varies depending on what the OS gives us... ### `timeBeginPeriod(1)` On boot, we are now calling `timeBeginPeriod(1)`, which affects the whole process but makes `Sleep` more accurate. There is some risk here if any game was relying on doing things like `Sleep(1)` and expecting it to run for 15.6ms. Most games already call `timeBeginPeriod(1)` in the game engine, though not the whole time, so I'm hoping that this is not too impactful. ### Opt out of Win11 power throttling Ensure that timer resolution change above is respected even when the window is occluded / minimized by opting out of throttling via `PROCESS_POWER_THROTTLING_IGNORE_TIMER_RESOLUTION`. ### Use Win10 high resolution timer instead of Sleep On Win10 1803 and above, there is a new OS-level API for high resolution timers; if this is available, use it (`CREATE_WAITABLE_TIMER_HIGH_RESOLUTION`). Worth noting that WINE doesn't support this currently. If not, fall back to `Sleep`, which is significantly better than `sleep_for()` in my experiments. Callers of Sleep / sleep_for were replaced with this new timer. Most of them anyway; calls to Sleep() with more than 100ms+ was left alone. ### Add an option as a chicken bit To opt out I'm adding a new option called `Use Legacy Timers` which will revert to behavior before this PR. The code paths that switched from `sleep_for` to `Sleep` will remain in place though, not affected by the option. ## Expected changes In some I/O emulation modules, poll threads may run more frequently, resulting in lower latency. It also means that spice overall may use more CPU resources and power. If you don't like this, you can always enable the option to opt out; e.g., if you're on old arcade cab PC. ## Testing DDR p4io - ok drs touch hook - ok IIDX camera hook - ok CCJ trackball - ok
479 lines
14 KiB
C++
479 lines
14 KiB
C++
#include "reader.h"
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#include <filesystem>
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#include <thread>
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#include <cstring>
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#include <vector>
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#include "util/logging.h"
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#include "misc/eamuse.h"
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#include "util/precise_timer.h"
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#include "util/utils.h"
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#include "structuredmessage.h"
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static std::vector<std::thread *> READER_THREADS;
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static bool READER_THREAD_RUNNING = false;
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Reader::Reader(const std::string &port) : port(port) {
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// open port using an NT path to support COM ports past 9
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std::filesystem::path serial_path = fmt::format("\\\\.\\{}", this->port);
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this->serial_handle = CreateFileW(
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serial_path.c_str(),
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GENERIC_READ | GENERIC_WRITE,
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0,
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nullptr,
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OPEN_EXISTING,
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0,
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nullptr);
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// check if valid
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this->valid = this->serial_handle != INVALID_HANDLE_VALUE;
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if (!this->valid) {
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auto last_error = get_last_error_string();
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log_warning("reader", "{}: failed to open serial connection for reader: {}",
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this->port,
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last_error);
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}
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}
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Reader::~Reader() {
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if (this->serial_handle) {
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CloseHandle(this->serial_handle);
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log_info("reader", "closed reader on {}", this->port);
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}
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}
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bool Reader::is_valid() {
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return this->valid;
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}
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bool Reader::initialize() {
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if (!this->set_comm_state(CBR_57600) || !this->wait_for_handshake())
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return false;
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log_info("reader", "{}: card reader connected", this->port);
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// assign reader ID
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std::vector<uint8_t> set_id_data;
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set_id_data.push_back(0x00);
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if (this->msg_write_read(StructuredMessage(
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0,
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this->reinitialized,
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READER_CMD_SET_ID,
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this->gen_msg_id(),
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set_id_data)).empty())
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return false;
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// get version
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std::vector<Message> ret = this->msg_write_cmd_read(READER_CMD_VERSION);
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if (ret.empty())
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return false;
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// print version info
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std::vector<uint8_t> version_data = ret[ret.size() - 1].get_data();
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std::ostringstream model;
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model << version_data[13] << version_data[14] << version_data[15] << version_data[16];
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log_info("reader", "{}: card reader model: {}", this->port, model.str());
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std::ostringstream date;
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date << (const char *) &version_data[17];
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log_info("reader", "{}: card reader date: {}", this->port, date.str());
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std::ostringstream clock;
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clock << (const char *) &version_data[33];
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log_info("reader", "{}: card reader clock: {}", this->port, clock.str());
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// init 2
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if (this->msg_write_cmd_read(READER_CMD_INIT2).empty())
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return false;
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// reinitialize
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this->reinitialized = 1;
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std::vector<uint8_t> reinitialize_data;
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reinitialize_data.push_back(0x00);
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if (this->msg_write_cmd_read(READER_CMD_REINITIALIZE, reinitialize_data).empty())
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return false;
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log_info("reader", "{}: card reader init done", this->port);
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return true;
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}
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bool Reader::init_crypt() {
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// generate game key
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std::vector<uint8_t> gk;
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for (int i = 0; i < 4; i++)
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gk.push_back((uint8_t) (rand() % 256));
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// reader crypt init
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std::vector<Message> ret = this->msg_write_cmd_read(READER_CMD_KEY_EXCHANGE, gk);
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if (ret.empty())
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return false;
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// validate message
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Message msg = ret[ret.size() - 1];
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std::vector<uint8_t> md = msg.get_data();
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if (md.size() != 9)
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return false;
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// convert keys to int32
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uint32_t game_key = gk[0] << 24 | gk[1] << 16 | gk[2] << 8 | gk[3];
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uint32_t reader_key = md[5] << 24 | md[6] << 16 | md[7] << 8 | md[8];
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log_info("reader", "{}: reader crypt client key: {}", this->port, bin2hex((char *) &gk[0], 4));
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log_info("reader", "{}: reader crypt reader key: {}", this->port, bin2hex((char *) &md[5], 4));
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// set crypt keys
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this->crypt.set_keys(reader_key, game_key);
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// crypt done
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log_info("reader", "{}: reader crypt init done", this->port);
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return true;
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}
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bool Reader::read_card() {
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// read card UID
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std::vector<uint8_t> status_ruid_data;
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status_ruid_data.push_back(0x00);
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status_ruid_data.push_back(0x03);
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status_ruid_data.push_back(0xFF);
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status_ruid_data.push_back(0xFF);
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if (this->msg_write_cmd_read(READER_CMD_RFID_READ_UID, status_ruid_data).empty()) {
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this->valid = false;
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return false;
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}
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Sleep(200);
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// get reader status
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std::vector<uint8_t> status_req_data;
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status_req_data.push_back(0x10);
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std::vector<Message> ret = this->msg_write_cmd_read(READER_CMD_GET_STATUS_ENC, status_req_data);
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if (ret.empty()) {
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this->valid = false;
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return false;
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}
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// get data
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Message status_msg = ret[ret.size() - 1];
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std::vector<uint8_t> status_data = status_msg.get_data();
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if (status_data.size() != 23)
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return false;
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// decrypt data
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this->crypt.crypt(&status_data[5], 18);
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// check CRC
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uint16_t crc_old = status_data[21] << 8 | status_data[22];
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uint16_t crc_new = this->crypt.crc(&status_data[5], 16);
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if (crc_old != crc_new) {
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this->valid = false;
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return false;
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}
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// get keypad state
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this->keypad_started = status_data[16];
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this->keypad_state = status_data[19] << 8 | status_data[20];
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// check for card input
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if (status_data[5] == 2) {
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memcpy(this->card_uid, &status_data[7], 8);
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return true;
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}
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return false;
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}
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bool Reader::set_comm_state(DWORD BaudRate) {
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// settings
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DCB serial_params{};
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serial_params.DCBlength = sizeof(serial_params);
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if (!GetCommState(this->serial_handle, &serial_params)) {
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log_warning("reader", "{}: unable to get COM port state: 0x{:x}", this->port, GetLastError());
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return false;
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}
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serial_params.BaudRate = BaudRate;
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serial_params.ByteSize = 8;
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serial_params.StopBits = ONESTOPBIT;
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serial_params.Parity = NOPARITY;
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if (!SetCommState(this->serial_handle, &serial_params)) {
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log_warning("reader", "{}: unable to set COM port state: 0x{:x}", this->port, GetLastError());
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return false;
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}
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// timeouts
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COMMTIMEOUTS timeouts{};
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timeouts.ReadIntervalTimeout = 30;
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timeouts.ReadTotalTimeoutConstant = 30;
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timeouts.ReadTotalTimeoutMultiplier = 5;
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timeouts.WriteTotalTimeoutConstant = 30;
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timeouts.WriteTotalTimeoutMultiplier = 5;
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if (!SetCommTimeouts(this->serial_handle, &timeouts)) {
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log_warning("reader", "{}: unable to set COM port timeouts: 0x{:x}", this->port, GetLastError());
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return false;
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}
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return true;
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}
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bool Reader::wait_for_handshake() {
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timeutils::PreciseSleepTimer timer;
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// baud rates
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DWORD baud_rates[] = { CBR_57600, CBR_38400, CBR_19200, CBR_9600 };
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// variables
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DWORD bytes_written = 0;
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DWORD bytes_read = 0;
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uint8_t read_buffer[565];
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// generate handshake buffer
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uint8_t handshake_buffer[565];
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memset(handshake_buffer, 0, 525);
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memset(handshake_buffer + 525, 0xAA, 40);
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// try all the baud rates
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for (size_t i = 0; i < 4; i++) {
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this->set_comm_state(baud_rates[i]);
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// handshake loop
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for (size_t n = 0; n < 10; n++) {
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// write handshake
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if (!WriteFile(
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this->serial_handle,
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handshake_buffer,
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sizeof(handshake_buffer),
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&bytes_written,
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nullptr))
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{
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break;
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}
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// read handshake
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bytes_read = 0;
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if (!ReadFile(
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this->serial_handle,
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read_buffer,
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sizeof(read_buffer),
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&bytes_read,
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nullptr))
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{
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break;
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}
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// check handshake
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if (bytes_read > 0 && read_buffer[bytes_read - 1] == 0xAA) {
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return true;
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}
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// sleep
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timer.sleep(50);
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}
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log_warning("reader", "{}: no handshake received for {} baud", this->port, baud_rates[i]);
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}
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// no handshake on all baud rates
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log_warning("reader", "{}: no handshake received for any attempted baud rate", this->port);
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return false;
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}
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bool Reader::msg_write(Message msg) {
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// get message data
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std::vector<uint8_t> msg_encoded = msg.get_data_encoded();
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uint8_t chk_sum = msg.chk_sum();
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// create write buffer
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uint8_t write_buffer[512];
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DWORD write_buffer_len = 0;
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// fill write buffer
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write_buffer[write_buffer_len++] = 0xAA;
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for (const uint8_t c : msg_encoded) {
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write_buffer[write_buffer_len++] = c;
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}
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// write checksum
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if (chk_sum == 0xAA || chk_sum == 0xFF) {
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write_buffer[write_buffer_len++] = 0xFF;
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write_buffer[write_buffer_len++] = ~chk_sum;
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} else {
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write_buffer[write_buffer_len++] = chk_sum;
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}
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// write buffer
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DWORD bytes_written = 0;
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return WriteFile(this->serial_handle,
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write_buffer,
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write_buffer_len,
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&bytes_written,
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nullptr) != 0;
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}
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std::vector<Message> Reader::msg_write_read(Message msg) {
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this->msg_write(msg);
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return this->msg_read();
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}
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std::vector<Message> Reader::msg_write_cmd_read(uint8_t cmd) {
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return this->msg_write_cmd_read(cmd, std::vector<uint8_t>());
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}
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std::vector<Message> Reader::msg_write_cmd_read(uint8_t cmd, std::vector<uint8_t> data) {
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this->msg_write(StructuredMessage(
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this->node,
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this->reinitialized,
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cmd,
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this->gen_msg_id(),
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data
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));
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return this->msg_read();
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}
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std::vector<Message> Reader::msg_read() {
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// create buffer
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std::vector<Message> msgs;
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uint8_t read_buffer[4096];
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DWORD read_buffer_len = 0;
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// read to buffer
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if (ReadFile(
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this->serial_handle,
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read_buffer,
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sizeof(read_buffer),
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&read_buffer_len,
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nullptr) && read_buffer_len > 0)
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{
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std::vector<uint8_t> msg_data;
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size_t msg_remaining = 0;
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bool escape = false;
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for (size_t i = 0; i < read_buffer_len; i++) {
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uint8_t b = read_buffer[i];
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if (msg_remaining > 0) {
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// add msg data length
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if (msg_data.size() < 6 && msg_remaining == 1)
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msg_remaining += msg_data[4];
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if (escape) { // escaped byte
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b = ~b;
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msg_data.push_back(b);
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msg_remaining--;
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escape = false;
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} else if (b == 0xAA) { // message start
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msg_remaining = 6;
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msg_data.clear();
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} else if (b == 0xFF) { // escape
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escape = true;
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} else { // normal data
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msg_data.push_back(b);
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msg_remaining--;
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}
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} else if (b == 0xAA) { // message start
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msg_remaining = 6;
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msg_data.clear();
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}
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if (msg_remaining == 0 && msg_data.size() >= 6) { // message done
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std::vector<uint8_t> msg_ext_data;
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for (size_t n = 0; n < msg_data[4] && n < msg_data.size() - 6; n++) {
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msg_ext_data.push_back(msg_data[5 + n]);
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}
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StructuredMessage msg(
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msg_data[0],
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msg_data[1],
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msg_data[2],
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msg_data[3],
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msg_ext_data
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);
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if (msg.chk_sum() == msg_data[msg_data.size() - 1]) {
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msgs.push_back(msg);
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}
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msg_data.clear();
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}
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}
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}
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// return message buffer
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return msgs;
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}
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void start_reader_thread(const std::string &port, int id) {
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READER_THREAD_RUNNING = true;
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READER_THREADS.push_back(new std::thread([port, id]() {
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log_info("reader", "{}: starting reader thread", port);
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timeutils::PreciseSleepTimer timer;
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while (READER_THREAD_RUNNING) {
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// create reader
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Reader reader(port);
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// check if serial handle is still valid
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if (!reader.is_valid()) {
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log_warning("reader", "{}: serial handle no longer valid", port);
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} else if (!reader.initialize()) {
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log_warning("reader", "{}: unable to initialize reader", port);
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} else if (reader.init_crypt()) {
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// reader loop
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while (READER_THREAD_RUNNING && reader.is_valid()) {
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bool did_read_card = reader.read_card();
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if (did_read_card) {
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const uint8_t *uid = reader.get_card_uid();
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log_info("reader", "{}: reader input: {}", port, bin2hex(uid, 8));
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if (id >= 0) {
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eamuse_card_insert(id, uid);
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} else {
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eamuse_card_insert(GetKeyState(VK_NUMLOCK) & 1, uid);
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}
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}
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if (reader.keypad_started > 0) {
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if (id >= 0) {
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eamuse_set_keypad_overrides_reader(id, reader.keypad_state);
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} else {
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auto unit = GetKeyState(VK_NUMLOCK) & 1;
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eamuse_set_keypad_overrides_reader(unit, reader.keypad_state);
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}
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}
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if (did_read_card) {
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timer.sleep(2500);
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}
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timer.sleep(20);
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}
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}
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// sleep between reader connection retries
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if (READER_THREAD_RUNNING)
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timer.sleep(5000);
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}
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}));
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// wait for thread to start
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timeutils::PreciseSleepTimer timer;
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timer.sleep(10);
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}
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void stop_reader_thread() {
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// stop threads
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if (READER_THREAD_RUNNING) {
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READER_THREAD_RUNNING = false;
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}
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// kill threads
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while (!READER_THREADS.empty()) {
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delete READER_THREADS.back();
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READER_THREADS.pop_back();
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}
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}
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