bicarus a4c3eddc2f graphics: rewrite auto-rotate and refresh rate options to be more reliable (#607)
## Description of change

Rotate monitor & change the refresh rate **well before** the game is
launched.

This is much faster and more reliable compared to what we do now, which
is trying to do monitor changes during CreateWindow hooks. For example,
SDVX makes a bunch of OS / NVAPI calls to figure out monitor geometry
while it's booting, and by the time CreateWindow is called, the game
already made up its mind, which leads to weird graphical issues.

This affects both windowed mode and full screen.

In addition, add options for normal orientation (landscape) and upside
down (landscape, flipped) options. This can be used if the monitor is
normally rotated to portrait, but the game needs to be in landscape.
2026-04-04 03:23:28 -07:00
2025-04-04 17:51:40 -07:00
2026-03-19 02:59:55 -07:00
2023-12-15 19:50:06 -08:00
2025-06-25 01:03:39 -07:00









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spice2x

Overview

spice2x is a continuation of SpiceTools project. Original development of SpiceTools has stalled in 2022; spice2x is led by a new group of developers.

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List of supported games

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please do not ask for these, as it will never happen here.

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Please read README.md inside src/spice2x.

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