mirror of
https://github.com/spice2x/spice2x.github.io.git
synced 2026-08-02 23:00:42 -07:00
3012139028
## Link to GitHub Issue or related Pull Request, if one exists Fixed https://github.com/spice2x/spice2x.github.io/issues/740 ## Description of change - Enable native D3D9 adapter-group dual fullscreen for the GITADORA Arena model when the two-screen MAIN + SMALL configuration is selected without windowed mode. - Present MAIN and SMALL on their respective monitor heads while keeping the invisible LEFT and RIGHT targets offscreen. - Scope the new fake-swap-chain query behavior to the hidden GITADORA two-head targets, preserving existing behavior for other games and configurations. The existing borderless-windowed two-screen path could not consistently keep input and game timing synchronized and also reduced rendering performance. Native dual fullscreen avoids that windowed composition path. ## Testing - Manually tested GITADORA Arena with separate MAIN and SMALL monitors in fullscreen mode. Windowed mode still works if the user chooses to use that. - Confirmed both displays render correctly, touch input works on the SMALL screen, gameplay input stays synchronized, and gameplay holds a steady 60 FPS. - Built `spicetools_spice64` at commit `e4a98e9` with the repository Docker toolchain. - Confirmed no new compiler warnings. - Confirmed the forbidden static DLL import check passes. - Confirmed the Windows 7 DLL compatibility check reports `All DLLs OK!`. --------- Co-authored-by: vgod <428979+vgod@users.noreply.github.com>
716 lines
24 KiB
C++
716 lines
24 KiB
C++
#include "d3d9_gfdm.h"
|
|
|
|
#include <algorithm>
|
|
#include <cassert>
|
|
#include <mutex>
|
|
|
|
#include "games/gitadora/gitadora.h"
|
|
#include "hooks/graphics/graphics.h"
|
|
#include "util/logging.h"
|
|
|
|
#include "d3d9_device.h"
|
|
|
|
bool gfdm_two_head_exclusive() {
|
|
return games::gitadora::is_arena_model()
|
|
&& games::gitadora::ARENA_TWO_HEAD_EXCLUSIVE
|
|
&& !GRAPHICS_WINDOWED;
|
|
}
|
|
|
|
HRESULT graphics_d3d9_gfdm_select_two_head_group_parameters(
|
|
const D3DPRESENT_PARAMETERS *logical_presentation_parameters,
|
|
const D3DDISPLAYMODEEX *logical_fullscreen_display_modes,
|
|
D3DPRESENT_PARAMETERS *native_presentation_parameters,
|
|
D3DDISPLAYMODEEX *native_fullscreen_display_modes,
|
|
UINT *logical_small_swapchain,
|
|
const char *operation)
|
|
{
|
|
if (!gfdm_two_head_exclusive()
|
|
|| logical_presentation_parameters == nullptr
|
|
|| native_presentation_parameters == nullptr
|
|
|| logical_small_swapchain == nullptr)
|
|
{
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
|
|
UINT small_slot = GFDM_LOGICAL_HEAD_COUNT;
|
|
for (UINT i = 1; i < GFDM_LOGICAL_HEAD_COUNT; i++) {
|
|
const auto ¶ms = logical_presentation_parameters[i];
|
|
if (params.BackBufferWidth != GFDM_SMALL_WIDTH
|
|
|| params.BackBufferHeight != GFDM_SMALL_HEIGHT)
|
|
{
|
|
continue;
|
|
}
|
|
if (small_slot != GFDM_LOGICAL_HEAD_COUNT) {
|
|
log_warning(
|
|
"graphics::d3d9",
|
|
"two-head exclusive: {} found multiple SMALL slots: {} and {}",
|
|
operation,
|
|
small_slot,
|
|
i);
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
small_slot = i;
|
|
}
|
|
|
|
if (small_slot == GFDM_LOGICAL_HEAD_COUNT) {
|
|
log_warning(
|
|
"graphics::d3d9",
|
|
"two-head exclusive: {} could not find an 800x1280 logical SMALL descriptor",
|
|
operation);
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
|
|
if (logical_fullscreen_display_modes != nullptr
|
|
&& (logical_fullscreen_display_modes[small_slot].Width != GFDM_SMALL_WIDTH
|
|
|| logical_fullscreen_display_modes[small_slot].Height != GFDM_SMALL_HEIGHT))
|
|
{
|
|
log_warning(
|
|
"graphics::d3d9",
|
|
"two-head exclusive: {} SMALL slot {} mode is {}x{}, expected {}x{}",
|
|
operation,
|
|
small_slot,
|
|
logical_fullscreen_display_modes[small_slot].Width,
|
|
logical_fullscreen_display_modes[small_slot].Height,
|
|
GFDM_SMALL_WIDTH,
|
|
GFDM_SMALL_HEIGHT);
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
|
|
native_presentation_parameters[0] = logical_presentation_parameters[0];
|
|
native_presentation_parameters[1] = logical_presentation_parameters[small_slot];
|
|
if (logical_fullscreen_display_modes != nullptr
|
|
&& native_fullscreen_display_modes != nullptr)
|
|
{
|
|
native_fullscreen_display_modes[0] = logical_fullscreen_display_modes[0];
|
|
native_fullscreen_display_modes[1] = logical_fullscreen_display_modes[small_slot];
|
|
}
|
|
|
|
log_info(
|
|
"graphics::d3d9",
|
|
"two-head exclusive: {} selected logical SMALL slot {} -> native group head 1{}",
|
|
operation,
|
|
small_slot,
|
|
logical_presentation_parameters[small_slot].hDeviceWindow == GFDM_SUBSCREEN_WINDOW
|
|
? " (named SMALL host)"
|
|
: "");
|
|
*logical_small_swapchain = small_slot;
|
|
return D3D_OK;
|
|
}
|
|
|
|
bool is_fake_subscreen_adapter(UINT adapter) {
|
|
// MAIN and SMALL remain native D3D heads; LEFT/RIGHT are virtual.
|
|
if (gfdm_two_head_exclusive()) {
|
|
return adapter >= 2 && adapter < GFDM_LOGICAL_HEAD_COUNT;
|
|
}
|
|
|
|
return FAKE_SUBSCREEN_ADAPTER && adapter > 0;
|
|
}
|
|
|
|
void get_fake_subscreen_display_mode(
|
|
UINT adapter,
|
|
D3DDISPLAYMODE *mode)
|
|
{
|
|
(void) adapter;
|
|
if (gfdm_two_head_exclusive()) {
|
|
mode->Width = GFDM_SIDE_WIDTH;
|
|
mode->Height = GFDM_SIDE_HEIGHT;
|
|
} else {
|
|
mode->Width = 1280;
|
|
mode->Height = 800;
|
|
}
|
|
mode->RefreshRate = 60;
|
|
mode->Format = D3DFMT_X8R8G8B8;
|
|
}
|
|
|
|
void get_fake_subscreen_display_mode_ex(
|
|
UINT adapter,
|
|
D3DDISPLAYMODEEX *mode)
|
|
{
|
|
D3DDISPLAYMODE legacy_mode {};
|
|
get_fake_subscreen_display_mode(adapter, &legacy_mode);
|
|
|
|
mode->Size = sizeof(*mode);
|
|
mode->Width = legacy_mode.Width;
|
|
mode->Height = legacy_mode.Height;
|
|
mode->RefreshRate = legacy_mode.RefreshRate;
|
|
mode->Format = legacy_mode.Format;
|
|
mode->ScanLineOrdering = D3DSCANLINEORDERING_PROGRESSIVE;
|
|
}
|
|
|
|
HRESULT graphics_d3d9_gfdm_remap_two_head_group_parameters(
|
|
D3DPRESENT_PARAMETERS *presentation_parameters,
|
|
D3DDISPLAYMODEEX *fullscreen_display_modes,
|
|
const char *operation)
|
|
{
|
|
if (!gfdm_two_head_exclusive()) {
|
|
return D3D_OK;
|
|
}
|
|
if (presentation_parameters == nullptr) {
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
|
|
auto &secondary = presentation_parameters[1];
|
|
if (secondary.BackBufferWidth != GFDM_SMALL_WIDTH
|
|
|| secondary.BackBufferHeight != GFDM_SMALL_HEIGHT)
|
|
{
|
|
log_warning(
|
|
"graphics::d3d9",
|
|
"two-head exclusive: {} expected physical SMALL {}x{} at group slot 1, got {}x{}",
|
|
operation,
|
|
GFDM_SMALL_WIDTH,
|
|
GFDM_SMALL_HEIGHT,
|
|
secondary.BackBufferWidth,
|
|
secondary.BackBufferHeight);
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
|
|
if (GFDM_SUBSCREEN_WINDOW == nullptr || !IsWindow(GFDM_SUBSCREEN_WINDOW)) {
|
|
log_warning(
|
|
"graphics::d3d9",
|
|
"two-head exclusive: {} cannot use the named SMALL window as physical group head 1",
|
|
operation);
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
secondary.hDeviceWindow = GFDM_SUBSCREEN_WINDOW;
|
|
|
|
if (fullscreen_display_modes != nullptr
|
|
&& (fullscreen_display_modes[1].Width != GFDM_SMALL_WIDTH
|
|
|| fullscreen_display_modes[1].Height != GFDM_SMALL_HEIGHT))
|
|
{
|
|
log_warning(
|
|
"graphics::d3d9",
|
|
"two-head exclusive: {} SMALL head mode is {}x{}, expected 800x1280",
|
|
operation,
|
|
fullscreen_display_modes[1].Width,
|
|
fullscreen_display_modes[1].Height);
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
|
|
return D3D_OK;
|
|
}
|
|
|
|
void graphics_d3d9_gfdm_align_two_head_refresh_to_desktop(
|
|
IDirect3D9Ex *d3d,
|
|
UINT master_adapter,
|
|
D3DPRESENT_PARAMETERS *presentation_parameters,
|
|
D3DDISPLAYMODEEX *fullscreen_display_modes,
|
|
const char *operation)
|
|
{
|
|
if (d3d == nullptr
|
|
|| presentation_parameters == nullptr
|
|
|| fullscreen_display_modes == nullptr)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (UINT head = 0; head < 2; head++) {
|
|
const bool explicitly_forced =
|
|
(head == 0 && GRAPHICS_FORCE_REFRESH > 0)
|
|
|| (head == 1 && GRAPHICS_FORCE_REFRESH_SUB.has_value());
|
|
if (explicitly_forced) {
|
|
continue;
|
|
}
|
|
|
|
D3DDISPLAYMODEEX desktop_mode {};
|
|
desktop_mode.Size = sizeof(desktop_mode);
|
|
D3DDISPLAYROTATION rotation = D3DDISPLAYROTATION_IDENTITY;
|
|
const HRESULT result = d3d->GetAdapterDisplayModeEx(
|
|
master_adapter + head,
|
|
&desktop_mode,
|
|
&rotation);
|
|
if (FAILED(result)) {
|
|
log_warning(
|
|
"graphics::d3d9",
|
|
"two-head exclusive: {} could not query native head {} desktop refresh, hr={}",
|
|
operation,
|
|
head,
|
|
FMT_HRESULT(result));
|
|
continue;
|
|
}
|
|
|
|
const auto ¶meters = presentation_parameters[head];
|
|
if (desktop_mode.Width != parameters.BackBufferWidth
|
|
|| desktop_mode.Height != parameters.BackBufferHeight
|
|
|| desktop_mode.Format != parameters.BackBufferFormat
|
|
|| desktop_mode.RefreshRate == 0)
|
|
{
|
|
log_warning(
|
|
"graphics::d3d9",
|
|
"two-head exclusive: {} head {} mode differs from the desktop",
|
|
operation,
|
|
head);
|
|
continue;
|
|
}
|
|
|
|
if (parameters.FullScreen_RefreshRateInHz != desktop_mode.RefreshRate
|
|
|| fullscreen_display_modes[head].RefreshRate != desktop_mode.RefreshRate)
|
|
{
|
|
log_info(
|
|
"graphics::d3d9",
|
|
"two-head exclusive: {} head {} refresh {} / {} -> {} (rotation {})",
|
|
operation,
|
|
head,
|
|
parameters.FullScreen_RefreshRateInHz,
|
|
fullscreen_display_modes[head].RefreshRate,
|
|
desktop_mode.RefreshRate,
|
|
static_cast<UINT>(rotation));
|
|
presentation_parameters[head].FullScreen_RefreshRateInHz =
|
|
desktop_mode.RefreshRate;
|
|
fullscreen_display_modes[head].RefreshRate =
|
|
desktop_mode.RefreshRate;
|
|
}
|
|
}
|
|
}
|
|
|
|
HRESULT validate_gfdm_two_head_exclusive(
|
|
IDirect3D9 *d3d,
|
|
UINT adapter,
|
|
D3DDEVTYPE device_type,
|
|
DWORD behavior_flags,
|
|
const D3DPRESENT_PARAMETERS *presentation_parameters)
|
|
{
|
|
if (!(behavior_flags & D3DCREATE_ADAPTERGROUP_DEVICE)) {
|
|
log_warning(
|
|
"graphics::d3d9",
|
|
"two-head mode requires D3DCREATE_ADAPTERGROUP_DEVICE");
|
|
return D3DERR_NOTAVAILABLE;
|
|
}
|
|
if (adapter != 0) {
|
|
log_warning(
|
|
"graphics::d3d9",
|
|
"two-head exclusive mode currently requires master adapter 0, game requested {}",
|
|
adapter);
|
|
return D3DERR_NOTAVAILABLE;
|
|
}
|
|
if (presentation_parameters == nullptr) {
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
const UINT native_adapter_count = d3d->GetAdapterCount();
|
|
if (native_adapter_count != 2) {
|
|
log_warning(
|
|
"graphics::d3d9",
|
|
"two-head mode requires two native D3D9 adapters; found {}",
|
|
native_adapter_count);
|
|
return D3DERR_NOTAVAILABLE;
|
|
}
|
|
|
|
D3DCAPS9 caps {};
|
|
const HRESULT caps_result = d3d->GetDeviceCaps(adapter, device_type, &caps);
|
|
if (FAILED(caps_result)) {
|
|
log_warning(
|
|
"graphics::d3d9",
|
|
"two-head exclusive mode could not query native adapter caps, hr={}",
|
|
FMT_HRESULT(caps_result));
|
|
return caps_result;
|
|
}
|
|
if (caps.MasterAdapterOrdinal != adapter
|
|
|| caps.AdapterOrdinalInGroup != 0
|
|
|| caps.NumberOfAdaptersInGroup != 2)
|
|
{
|
|
log_warning(
|
|
"graphics::d3d9",
|
|
"invalid adapter group: master={}, index={}, size={}",
|
|
caps.MasterAdapterOrdinal,
|
|
caps.AdapterOrdinalInGroup,
|
|
caps.NumberOfAdaptersInGroup);
|
|
return D3DERR_NOTAVAILABLE;
|
|
}
|
|
|
|
const auto &main = presentation_parameters[0];
|
|
const auto &small_params = presentation_parameters[1];
|
|
if (main.Windowed || small_params.Windowed) {
|
|
log_warning(
|
|
"graphics::d3d9",
|
|
"two-head exclusive mode requires both group heads to be fullscreen");
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
if (small_params.BackBufferWidth != GFDM_SMALL_WIDTH
|
|
|| small_params.BackBufferHeight != GFDM_SMALL_HEIGHT)
|
|
{
|
|
log_warning(
|
|
"graphics::d3d9",
|
|
"SMALL head must be {}x{}; got {}x{}",
|
|
GFDM_SMALL_WIDTH,
|
|
GFDM_SMALL_HEIGHT,
|
|
small_params.BackBufferWidth,
|
|
small_params.BackBufferHeight);
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
if (main.EnableAutoDepthStencil != small_params.EnableAutoDepthStencil) {
|
|
log_warning(
|
|
"graphics::d3d9",
|
|
"two-head mode requires matching automatic depth-stencil settings");
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
if (main.EnableAutoDepthStencil
|
|
&& (main.AutoDepthStencilFormat != small_params.AutoDepthStencilFormat
|
|
|| main.BackBufferWidth != small_params.BackBufferWidth
|
|
|| main.BackBufferHeight != small_params.BackBufferHeight
|
|
|| main.BackBufferFormat != small_params.BackBufferFormat))
|
|
{
|
|
log_warning(
|
|
"graphics::d3d9",
|
|
"two-head mode cannot use unequal sizes with automatic depth-stencil");
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
|
|
return D3D_OK;
|
|
}
|
|
|
|
static bool gfdm_find_alternate_small_mode(
|
|
IDirect3D9Ex *d3d,
|
|
UINT adapter,
|
|
const D3DDISPLAYMODEEX &desired,
|
|
D3DDISPLAYMODEEX *alternate)
|
|
{
|
|
if (d3d == nullptr || alternate == nullptr) {
|
|
return false;
|
|
}
|
|
|
|
D3DDISPLAYMODEFILTER filter {};
|
|
filter.Size = sizeof(filter);
|
|
filter.Format = desired.Format;
|
|
filter.ScanLineOrdering = D3DSCANLINEORDERING_UNKNOWN;
|
|
const UINT count = d3d->GetAdapterModeCountEx(adapter, &filter);
|
|
const bool portrait = desired.Width < desired.Height;
|
|
|
|
for (UINT index = 0; index < count; index++) {
|
|
D3DDISPLAYMODEEX mode {};
|
|
mode.Size = sizeof(mode);
|
|
if (FAILED(d3d->EnumAdapterModesEx(adapter, &filter, index, &mode))
|
|
|| mode.Width != desired.Width
|
|
|| mode.Height != desired.Height
|
|
|| mode.Format != desired.Format
|
|
|| (mode.RefreshRate == desired.RefreshRate
|
|
&& mode.ScanLineOrdering == desired.ScanLineOrdering))
|
|
{
|
|
continue;
|
|
}
|
|
*alternate = mode;
|
|
return true;
|
|
}
|
|
|
|
for (int preserve_orientation = 1; preserve_orientation >= 0; preserve_orientation--) {
|
|
for (int preserve_refresh = 1; preserve_refresh >= 0; preserve_refresh--) {
|
|
for (UINT index = 0; index < count; index++) {
|
|
D3DDISPLAYMODEEX mode {};
|
|
mode.Size = sizeof(mode);
|
|
if (FAILED(d3d->EnumAdapterModesEx(adapter, &filter, index, &mode))
|
|
|| (mode.Width == desired.Width && mode.Height == desired.Height)
|
|
|| mode.Format != desired.Format)
|
|
{
|
|
continue;
|
|
}
|
|
if (preserve_orientation && (mode.Width < mode.Height) != portrait) {
|
|
continue;
|
|
}
|
|
if (preserve_refresh && mode.RefreshRate != desired.RefreshRate) {
|
|
continue;
|
|
}
|
|
*alternate = mode;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static bool gfdm_wait_for_small_mode(
|
|
HWND window,
|
|
const D3DDISPLAYMODEEX &expected)
|
|
{
|
|
const HMONITOR monitor =
|
|
window != nullptr ? MonitorFromWindow(window, MONITOR_DEFAULTTONULL) : nullptr;
|
|
MONITORINFOEXA monitor_info {};
|
|
monitor_info.cbSize = sizeof(monitor_info);
|
|
if (monitor == nullptr || !GetMonitorInfoA(monitor, &monitor_info)) {
|
|
return false;
|
|
}
|
|
|
|
for (UINT poll = 0; poll < 50; poll++) {
|
|
DEVMODEA current {};
|
|
current.dmSize = sizeof(current);
|
|
if (EnumDisplaySettingsExA(
|
|
monitor_info.szDevice,
|
|
ENUM_CURRENT_SETTINGS,
|
|
¤t,
|
|
0)
|
|
&& current.dmPelsWidth == expected.Width
|
|
&& current.dmPelsHeight == expected.Height
|
|
&& (expected.RefreshRate == 0
|
|
|| current.dmDisplayFrequency == expected.RefreshRate))
|
|
{
|
|
return true;
|
|
}
|
|
Sleep(10);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
HRESULT graphics_d3d9_gfdm_recover_two_head_present_mode(
|
|
IDirect3D9Ex *d3d,
|
|
IDirect3DDevice9Ex *device,
|
|
UINT master_adapter,
|
|
const D3DPRESENT_PARAMETERS *desired_parameters,
|
|
const D3DDISPLAYMODEEX *desired_modes)
|
|
{
|
|
if (d3d == nullptr
|
|
|| device == nullptr
|
|
|| desired_parameters == nullptr
|
|
|| desired_modes == nullptr)
|
|
{
|
|
return D3DERR_INVALIDCALL;
|
|
}
|
|
|
|
D3DDISPLAYMODEEX alternate_small {};
|
|
if (!gfdm_find_alternate_small_mode(
|
|
d3d,
|
|
master_adapter + 1,
|
|
desired_modes[1],
|
|
&alternate_small))
|
|
{
|
|
log_warning("graphics::d3d9", "no alternate SMALL mode is available for recovery");
|
|
return D3DERR_NOTAVAILABLE;
|
|
}
|
|
|
|
D3DPRESENT_PARAMETERS temporary_parameters[2] {
|
|
desired_parameters[0],
|
|
desired_parameters[1]};
|
|
D3DDISPLAYMODEEX temporary_modes[2] {
|
|
desired_modes[0],
|
|
desired_modes[1]};
|
|
temporary_parameters[1].BackBufferWidth = alternate_small.Width;
|
|
temporary_parameters[1].BackBufferHeight = alternate_small.Height;
|
|
temporary_parameters[1].BackBufferFormat = alternate_small.Format;
|
|
temporary_parameters[1].FullScreen_RefreshRateInHz = alternate_small.RefreshRate;
|
|
temporary_modes[1] = alternate_small;
|
|
|
|
HRESULT temporary_result = device->ResetEx(temporary_parameters, temporary_modes);
|
|
const bool temporary_settled =
|
|
temporary_result == D3D_OK
|
|
&& gfdm_wait_for_small_mode(desired_parameters[1].hDeviceWindow, alternate_small);
|
|
|
|
D3DPRESENT_PARAMETERS restore_parameters[2] {
|
|
desired_parameters[0],
|
|
desired_parameters[1]};
|
|
D3DDISPLAYMODEEX restore_modes[2] {
|
|
desired_modes[0],
|
|
desired_modes[1]};
|
|
HRESULT restore_result = device->ResetEx(restore_parameters, restore_modes);
|
|
const bool restore_settled =
|
|
restore_result == D3D_OK
|
|
&& gfdm_wait_for_small_mode(desired_parameters[1].hDeviceWindow, desired_modes[1]);
|
|
|
|
if (temporary_result != D3D_OK) {
|
|
return temporary_result;
|
|
}
|
|
if (restore_result != D3D_OK) {
|
|
return restore_result;
|
|
}
|
|
if (!temporary_settled || !restore_settled) {
|
|
return D3DERR_NOTAVAILABLE;
|
|
}
|
|
return device->CheckDeviceState(desired_parameters[0].hDeviceWindow) == D3D_OK
|
|
? D3D_OK
|
|
: D3DERR_NOTAVAILABLE;
|
|
}
|
|
|
|
bool WrappedIDirect3DDevice9::is_gfdm_two_head_exclusive() const {
|
|
return ::gfdm_two_head_exclusive();
|
|
}
|
|
|
|
bool WrappedIDirect3DDevice9::is_gfdm_logical_small_swapchain(
|
|
UINT swapchain) const
|
|
{
|
|
return swapchain == gfdm_logical_small_swapchain;
|
|
}
|
|
|
|
bool WrappedIDirect3DDevice9::is_gfdm_logical_side_swapchain(
|
|
UINT swapchain) const
|
|
{
|
|
return swapchain > 0
|
|
&& swapchain < GFDM_LOGICAL_HEAD_COUNT
|
|
&& swapchain != gfdm_logical_small_swapchain;
|
|
}
|
|
|
|
size_t WrappedIDirect3DDevice9::gfdm_hidden_side_swapchain_slot(
|
|
UINT swapchain) const
|
|
{
|
|
assert(is_gfdm_logical_side_swapchain(swapchain));
|
|
return swapchain < gfdm_logical_small_swapchain
|
|
? swapchain
|
|
: swapchain - 1;
|
|
}
|
|
|
|
void WrappedIDirect3DDevice9::set_gfdm_logical_group_parameters(
|
|
const D3DPRESENT_PARAMETERS *presentation_parameters)
|
|
{
|
|
if (presentation_parameters == nullptr) {
|
|
gfdm_logical_group_parameters_valid = false;
|
|
return;
|
|
}
|
|
std::copy_n(
|
|
presentation_parameters,
|
|
gfdm_logical_group_parameters.size(),
|
|
gfdm_logical_group_parameters.begin());
|
|
gfdm_logical_group_parameters_valid = true;
|
|
}
|
|
|
|
FakeIDirect3DSwapChain9 *
|
|
WrappedIDirect3DDevice9::ensure_gfdm_hidden_side_swapchain(UINT iSwapChain) {
|
|
assert(is_gfdm_logical_side_swapchain(iSwapChain));
|
|
|
|
const size_t index = gfdm_hidden_side_swapchain_slot(iSwapChain);
|
|
if (fake_sub_swapchain[index] == nullptr) {
|
|
D3DPRESENT_PARAMETERS params {};
|
|
if (gfdm_logical_group_parameters_valid) {
|
|
params = gfdm_logical_group_parameters[iSwapChain];
|
|
} else {
|
|
params.BackBufferWidth = 1080;
|
|
params.BackBufferHeight = 1920;
|
|
params.BackBufferFormat = D3DFMT_X8R8G8B8;
|
|
params.BackBufferCount = 1;
|
|
params.MultiSampleType = D3DMULTISAMPLE_NONE;
|
|
params.SwapEffect = D3DSWAPEFFECT_DISCARD;
|
|
params.Windowed = FALSE;
|
|
params.FullScreen_RefreshRateInHz = 60;
|
|
params.EnableAutoDepthStencil = FALSE;
|
|
params.PresentationInterval = D3DPRESENT_INTERVAL_ONE;
|
|
}
|
|
fake_sub_swapchain[index] = new FakeIDirect3DSwapChain9(
|
|
this,
|
|
¶ms,
|
|
is_d3d9ex,
|
|
true);
|
|
}
|
|
return fake_sub_swapchain[index];
|
|
}
|
|
|
|
void WrappedIDirect3DDevice9::release_gfdm_hidden_side_swapchains() {
|
|
for (UINT i = 1; i < GFDM_LOGICAL_HEAD_COUNT; i++) {
|
|
if (!is_gfdm_logical_side_swapchain(i)) {
|
|
continue;
|
|
}
|
|
const size_t index = gfdm_hidden_side_swapchain_slot(i);
|
|
if (fake_sub_swapchain[index] != nullptr) {
|
|
fake_sub_swapchain[index]->Release();
|
|
fake_sub_swapchain[index] = nullptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
void WrappedIDirect3DDevice9::gfdm_disarm_present_mode_recovery() {
|
|
std::lock_guard<std::mutex> lock(gfdm_recovery_mutex);
|
|
gfdm_recovery_armed = false;
|
|
gfdm_recovery_consumed.store(true, std::memory_order_release);
|
|
}
|
|
|
|
void WrappedIDirect3DDevice9::gfdm_arm_present_mode_recovery(
|
|
const D3DPRESENT_PARAMETERS *native_presentation_parameters,
|
|
const D3DDISPLAYMODEEX *native_fullscreen_display_modes)
|
|
{
|
|
if (native_presentation_parameters == nullptr
|
|
|| native_fullscreen_display_modes == nullptr)
|
|
{
|
|
return;
|
|
}
|
|
|
|
std::lock_guard<std::mutex> lock(gfdm_recovery_mutex);
|
|
gfdm_recovery_parameters[0] = native_presentation_parameters[0];
|
|
gfdm_recovery_parameters[1] = native_presentation_parameters[1];
|
|
gfdm_recovery_modes[0] = native_fullscreen_display_modes[0];
|
|
gfdm_recovery_modes[1] = native_fullscreen_display_modes[1];
|
|
if (gfdm_recovery_modes[0].Size == 0) {
|
|
gfdm_recovery_modes[0].Size = sizeof(D3DDISPLAYMODEEX);
|
|
}
|
|
if (gfdm_recovery_modes[1].Size == 0) {
|
|
gfdm_recovery_modes[1].Size = sizeof(D3DDISPLAYMODEEX);
|
|
}
|
|
gfdm_recovery_armed =
|
|
!gfdm_recovery_parameters[0].Windowed
|
|
&& !gfdm_recovery_parameters[1].Windowed
|
|
&& IsWindow(gfdm_recovery_parameters[1].hDeviceWindow);
|
|
gfdm_recovery_consumed.store(
|
|
!gfdm_recovery_armed,
|
|
std::memory_order_release);
|
|
}
|
|
|
|
WrappedIDirect3DDevice9::GfdmPresentModeRecoveryResult
|
|
WrappedIDirect3DDevice9::gfdm_recover_present_mode_change(
|
|
HRESULT *failure_result)
|
|
{
|
|
if (failure_result != nullptr) {
|
|
*failure_result = D3D_OK;
|
|
}
|
|
if (!is_gfdm_two_head_exclusive() || !is_d3d9ex
|
|
|| gfdm_recovery_consumed.exchange(
|
|
true,
|
|
std::memory_order_acq_rel))
|
|
{
|
|
return GfdmPresentModeRecoveryResult::NotAttempted;
|
|
}
|
|
if (GetCurrentThreadId() != gfdm_device_creation_thread_id) {
|
|
if (failure_result != nullptr) {
|
|
*failure_result = D3DERR_INVALIDCALL;
|
|
}
|
|
return GfdmPresentModeRecoveryResult::Failed;
|
|
}
|
|
|
|
std::array<D3DPRESENT_PARAMETERS, 2> parameters {};
|
|
std::array<D3DDISPLAYMODEEX, 2> modes {};
|
|
{
|
|
std::lock_guard<std::mutex> lock(gfdm_recovery_mutex);
|
|
if (!gfdm_recovery_armed) {
|
|
return GfdmPresentModeRecoveryResult::NotAttempted;
|
|
}
|
|
parameters = gfdm_recovery_parameters;
|
|
modes = gfdm_recovery_modes;
|
|
}
|
|
|
|
IDirect3D9 *raw_d3d = nullptr;
|
|
HRESULT result = pReal->GetDirect3D(&raw_d3d);
|
|
IDirect3D9Ex *raw_d3d_ex = nullptr;
|
|
if (SUCCEEDED(result)) {
|
|
result = raw_d3d != nullptr
|
|
? raw_d3d->QueryInterface(IID_PPV_ARGS(&raw_d3d_ex))
|
|
: E_FAIL;
|
|
}
|
|
D3DDEVICE_CREATION_PARAMETERS creation {};
|
|
if (SUCCEEDED(result)) {
|
|
result = pReal->GetCreationParameters(&creation);
|
|
}
|
|
if (FAILED(result) || raw_d3d_ex == nullptr) {
|
|
if (raw_d3d_ex != nullptr) {
|
|
raw_d3d_ex->Release();
|
|
}
|
|
if (raw_d3d != nullptr) {
|
|
raw_d3d->Release();
|
|
}
|
|
if (failure_result != nullptr) {
|
|
*failure_result = result;
|
|
}
|
|
return GfdmPresentModeRecoveryResult::Failed;
|
|
}
|
|
|
|
result = graphics_d3d9_gfdm_recover_two_head_present_mode(
|
|
raw_d3d_ex,
|
|
static_cast<IDirect3DDevice9Ex *>(pReal),
|
|
creation.AdapterOrdinal,
|
|
parameters.data(),
|
|
modes.data());
|
|
raw_d3d_ex->Release();
|
|
raw_d3d->Release();
|
|
|
|
if (result == D3DERR_NOTAVAILABLE) {
|
|
return GfdmPresentModeRecoveryResult::NotAttempted;
|
|
}
|
|
if (FAILED(result)) {
|
|
if (failure_result != nullptr) {
|
|
*failure_result = result;
|
|
}
|
|
return GfdmPresentModeRecoveryResult::Failed;
|
|
}
|
|
return GfdmPresentModeRecoveryResult::ReadyToRetry;
|
|
}
|
|
|