it's not the length that matters
- shorten play cone in attempt to achieve more accurate scrolling
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@@ -47,7 +47,7 @@ namespace WacK.Configuration
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/// <summary>
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///
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/// </summary>
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/// <param name="section">CANNOT have spaces.</param>
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/// <param name="section">CANNOT contain spaces.</param>
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/// <param name="name">CANNOT contain spaces.</param>
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/// <param name="defaultValue">The value to set if not found in the settings file.</param>
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public Config(string section, string name, T defaultValue, OnValueSet callback = null)
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@@ -10,7 +10,7 @@ namespace WacK.Configuration
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/// Scroll speed multiplier.
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/// </summary>
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public static Config<float> playSpeedMultiplier =
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new("PlaySettings", "playSpeedMultiplier", 2f);
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new("PlaySettings", "playSpeedMultiplier", 4f);
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/// <summary>
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/// How much to shift song audio by in seconds.
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@@ -69,7 +69,7 @@ namespace WacK.Scenes
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private int eventNextIdx = 0;
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// base scroll speed, which we can apply multipliers on
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public static readonly float BASE_PIXELS_PER_SECOND = 800;
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public static readonly float BASE_PIXELS_PER_SECOND = 1000;
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public static float ScrollPxPerSec
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{
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get
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