Commit Graph

18 Commits

Author SHA1 Message Date
msk 2f22c82b54 update THNoteHold.cs 2023-10-09 14:54:19 -07:00
msk 3e8013b751 fix steppy long note composition 2023-10-09 14:28:08 -07:00
msk e285dda54c update SwipeArrow.cs 2023-10-09 02:40:40 -07:00
msk d33dce9ed2 swipe arrows good?! 2023-10-09 02:26:44 -07:00
muskit c276e2732c swipe arrow progress 2023-10-09 01:22:41 -07:00
msk a20ace4e5d cleanup, add various placeholders 2023-09-29 23:49:56 -07:00
msk 72e789c099 get background (hit area) animations working 2023-09-29 22:37:40 -07:00
msk ce81b0cdbf draw full-ring notes properly 2023-09-29 17:58:32 -07:00
msk 2a6e64dbfd add bgm playback, scrolling based on bgm time 2023-09-29 16:16:44 -07:00
msk 77a49e7a49 make stuff look better 2023-09-18 02:14:19 -07:00
msk 879a2aa2f4 Restructure some configuration things 2023-09-17 23:51:50 -07:00
msk 5f2a13a7a6 rework hold notes' "long things" to properly draw out of bounds 2023-09-17 23:09:19 -07:00
msk 0ac72faf87 make background (judgement-line) animatable 2023-09-17 16:26:08 -07:00
msk 02aa6f3e8b note instantiating fixes, hold note rendering experimentation 2023-09-16 18:54:35 -07:00
muskit c8bd5c16c8 fix chart reading, scroll chart notes! 2023-09-16 00:44:02 -07:00
muskit 14c3f96e60 bye bye 3D game objects
- remove 3D-based backgrounds, which use the terribly inefficient CSG objects
- add 2D hit line texture based on Reverse (@Yasu3D)
2023-09-13 01:33:01 -07:00
msk 26a7ac1c96 slight tweaks to play scene & background 2023-09-02 20:11:50 -07:00
msk 1e7b872d26 re-import old background, cone 2023-09-02 18:29:17 -07:00