Commit Graph

22 Commits

Author SHA1 Message Date
msk 66bd12dffb make SwipeArrow color changing part of the shader parameter 2023-10-09 23:22:48 -07:00
msk d00f42753d make holdnote longs as wide as end-capped notes 2023-10-09 21:52:23 -07:00
msk d33dce9ed2 swipe arrows good?! 2023-10-09 02:26:44 -07:00
muskit c276e2732c swipe arrow progress 2023-10-09 01:22:41 -07:00
muskit 1f179d6a79 add filtering to swipe arrow mask 2023-10-08 20:10:30 -07:00
muskit b2a0daaf85 a bit more attempt at shader work 2023-10-08 19:11:44 -07:00
muskit 661d550821 reposition swipe arrow 2023-10-08 15:24:20 -07:00
muskit 380489c9d2 add swipe notes' arrow (shader WIP) 2023-10-08 15:19:27 -07:00
msk a20ace4e5d cleanup, add various placeholders 2023-09-29 23:49:56 -07:00
msk 72e789c099 get background (hit area) animations working 2023-09-29 22:37:40 -07:00
msk 5a9278e8aa oops (attach NinePatchRects to script) 2023-09-29 18:05:20 -07:00
msk 3b871463a7 add the rest of the notes 2023-09-29 17:48:09 -07:00
Zsolt Zitting d3446ef1c2 add chain note drawing 2023-09-28 01:58:50 -07:00
msk 0ac72faf87 make background (judgement-line) animatable 2023-09-17 16:26:08 -07:00
msk b61d01d1da draw TunnelObjects lying outside normal range (0-60)
still needs to be done for the Holds Viewport
2023-09-17 00:12:09 -07:00
msk 02aa6f3e8b note instantiating fixes, hold note rendering experimentation 2023-09-16 18:54:35 -07:00
muskit c8bd5c16c8 fix chart reading, scroll chart notes! 2023-09-16 00:44:02 -07:00
muskit 6a98acce67 get started on the Note thing 2023-09-15 13:27:08 -07:00
muskit 14c3f96e60 bye bye 3D game objects
- remove 3D-based backgrounds, which use the terribly inefficient CSG objects
- add 2D hit line texture based on Reverse (@Yasu3D)
2023-09-13 01:33:01 -07:00
msk 26a7ac1c96 slight tweaks to play scene & background 2023-09-02 20:11:50 -07:00
msk 1e7b872d26 re-import old background, cone 2023-09-02 18:29:17 -07:00
muskit 8e6966bfcd Initial commit 2023-07-30 00:22:03 -07:00