mirror of
https://github.com/spice2x/spice2x.github.io.git
synced 2026-08-01 22:30:42 -07:00
patchmanager: always log patch identifier of main DLL (#311)
## Link to GitHub Issue, if one exists n/a ## Description of change Always log the DLL identifier string in patch manager, even if there are no patches. ## Testing Tested 32 / 64 bits.
This commit is contained in:
@@ -1645,6 +1645,8 @@ namespace overlay::windows {
|
|||||||
std::string first_id = get_game_identifier(MODULE_PATH / firstDll);
|
std::string first_id = get_game_identifier(MODULE_PATH / firstDll);
|
||||||
std::filesystem::path firstPath = fmt::format("patches/{}.json", first_id);
|
std::filesystem::path firstPath = fmt::format("patches/{}.json", first_id);
|
||||||
|
|
||||||
|
log_misc("patchmanager", "patch identifier of {}: {}", firstDll, first_id);
|
||||||
|
|
||||||
auto extraDlls = getExtraDlls(firstDll);
|
auto extraDlls = getExtraDlls(firstDll);
|
||||||
std::erase_if(extraDlls, [](const std::string& dll) {
|
std::erase_if(extraDlls, [](const std::string& dll) {
|
||||||
auto identifier = get_game_identifier(MODULE_PATH / dll);
|
auto identifier = get_game_identifier(MODULE_PATH / dll);
|
||||||
|
|||||||
Reference in New Issue
Block a user