mirror of
https://github.com/spice2x/spice2x.github.io.git
synced 2026-08-01 14:20:42 -07:00
fix option descriptions
This commit is contained in:
@@ -212,7 +212,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.desc =
|
||||
"For full screen mode, forcibly set a custom resolution.\n\n"
|
||||
"Works great for some games, but can COMPLETELY BREAK other games - YMMV!\n\n"
|
||||
"If you are using -sdvxlandscape, put the TARGET monitor resolution in this field.\n\n"
|
||||
"If you are using -forceresswap/-sdvxlandscape, put the TARGET monitor resolution in this field.\n\n"
|
||||
"This should only be used as last resort if your GPU/monitor can't display the resolution required by the game",
|
||||
.type = OptionType::Text,
|
||||
.setting_name = "1280,720",
|
||||
@@ -2050,7 +2050,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.name = "sdvxlandscape",
|
||||
.desc =
|
||||
"Allows you to play in landscape by transposing resolution and applying image scaling.\n\n"
|
||||
"Works only for SDVX5 and above! This is identical to -forceorientation.\n\n"
|
||||
"Works only for SDVX5 and above! This is identical to -forceresswap.\n\n"
|
||||
"Will launch at 1080p by default; strongly consider combining this with -forceres option to render at monitor native resolution",
|
||||
.type = OptionType::Bool,
|
||||
.game_name = "Sound Voltex",
|
||||
|
||||
Reference in New Issue
Block a user