fix option descriptions

This commit is contained in:
sp2xdev
2025-03-29 01:35:02 -07:00
parent 873ade757a
commit 5db43031f2
+2 -2
View File
@@ -212,7 +212,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
.desc = .desc =
"For full screen mode, forcibly set a custom resolution.\n\n" "For full screen mode, forcibly set a custom resolution.\n\n"
"Works great for some games, but can COMPLETELY BREAK other games - YMMV!\n\n" "Works great for some games, but can COMPLETELY BREAK other games - YMMV!\n\n"
"If you are using -sdvxlandscape, put the TARGET monitor resolution in this field.\n\n" "If you are using -forceresswap/-sdvxlandscape, put the TARGET monitor resolution in this field.\n\n"
"This should only be used as last resort if your GPU/monitor can't display the resolution required by the game", "This should only be used as last resort if your GPU/monitor can't display the resolution required by the game",
.type = OptionType::Text, .type = OptionType::Text,
.setting_name = "1280,720", .setting_name = "1280,720",
@@ -2050,7 +2050,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
.name = "sdvxlandscape", .name = "sdvxlandscape",
.desc = .desc =
"Allows you to play in landscape by transposing resolution and applying image scaling.\n\n" "Allows you to play in landscape by transposing resolution and applying image scaling.\n\n"
"Works only for SDVX5 and above! This is identical to -forceorientation.\n\n" "Works only for SDVX5 and above! This is identical to -forceresswap.\n\n"
"Will launch at 1080p by default; strongly consider combining this with -forceres option to render at monitor native resolution", "Will launch at 1080p by default; strongly consider combining this with -forceres option to render at monitor native resolution",
.type = OptionType::Bool, .type = OptionType::Bool,
.game_name = "Sound Voltex", .game_name = "Sound Voltex",