fix option descriptions

This commit is contained in:
sp2xdev
2025-03-29 01:35:02 -07:00
parent 873ade757a
commit 5db43031f2
+2 -2
View File
@@ -212,7 +212,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
.desc =
"For full screen mode, forcibly set a custom resolution.\n\n"
"Works great for some games, but can COMPLETELY BREAK other games - YMMV!\n\n"
"If you are using -sdvxlandscape, put the TARGET monitor resolution in this field.\n\n"
"If you are using -forceresswap/-sdvxlandscape, put the TARGET monitor resolution in this field.\n\n"
"This should only be used as last resort if your GPU/monitor can't display the resolution required by the game",
.type = OptionType::Text,
.setting_name = "1280,720",
@@ -2050,7 +2050,7 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
.name = "sdvxlandscape",
.desc =
"Allows you to play in landscape by transposing resolution and applying image scaling.\n\n"
"Works only for SDVX5 and above! This is identical to -forceorientation.\n\n"
"Works only for SDVX5 and above! This is identical to -forceresswap.\n\n"
"Will launch at 1080p by default; strongly consider combining this with -forceres option to render at monitor native resolution",
.type = OptionType::Bool,
.game_name = "Sound Voltex",