mirror of
https://github.com/spice2x/spice2x.github.io.git
synced 2026-08-01 22:30:42 -07:00
Compare commits
7 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| c767918729 | |||
| fbc8bc2502 | |||
| c38f42cb19 | |||
| 42d8bbc92f | |||
| a09905792d | |||
| f113eb4f52 | |||
| f726748ebe |
@@ -526,6 +526,7 @@ set(SOURCE_FILES ${SOURCE_FILES}
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||||
misc/device.cpp
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misc/eamuse.cpp
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misc/extdev.cpp
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misc/nativetouchhook.cpp
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misc/sciunit.cpp
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misc/sde.cpp
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misc/wintouchemu.cpp
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+168
-16
@@ -9,6 +9,15 @@
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#include "util/utils.h"
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#include <mutex>
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#define MDFX_DEBUG_VERBOSE 0
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#if MDFX_DEBUG_VERBOSE
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#define log_debug(module, format_str, ...) logger::push( \
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LOG_FORMAT("M", module, format_str, ## __VA_ARGS__), logger::Style::GREY)
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#else
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#define log_debug(module, format_str, ...)
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#endif
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// constants
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const size_t STATUS_BUFFER_SIZE = 32;
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const size_t STATUS_BUFFER_NUM_ENTRIES = 16;
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@@ -30,6 +39,21 @@ static bool IS_MDXF_ACTIVE = false;
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static const uint8_t BACKFILL_INTERVAL_MS = 4;
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static const uint8_t BACKFILL_PADDING_MS = 2;
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// These are used to determine if a thread needs to be spun up to keep pad state ring buffers populated with enough recent polls
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static uint64_t START_TIME = 0;
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static int CALL_COUNT = 0;
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static const int THRESHOLD_REFRESH_RATE = 120;
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static std::atomic<bool> IS_REFRESH_RATE_MEASUREMENT_STARTED{false};
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static std::atomic<bool> IS_REFRESH_RATE_DETERMINED{false};
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static std::atomic<bool> IS_THREAD_NEEDED{false};
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static std::atomic<bool> MDXF_THREAD_RUNNING{false};
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static std::thread MDXF_THREAD;
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static constexpr int THREAD_REFRESH_RATE_HZ = 125;
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static constexpr auto THREAD_PERIOD = std::chrono::milliseconds(1000 / THREAD_REFRESH_RATE_HZ);
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// buffers
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#pragma pack(push, 1)
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static struct {
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@@ -40,9 +64,20 @@ static struct {
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static bool STATUS_BUFFER_FREEZE = false;
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// Decides which method to use for populating ring buffer entries for "padding".
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// Overwritten in spicecfg using P4IO Buffer Algorithm option.
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// THREAD_MODE: Spins a thread running at THREAD_REFRESH_RATE_HZ which periodically fills the ring
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// buffer with auxiliary entries. Falls back on BACKFILL_MODE
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// BACKFILL_MODE: On every update cycle, fill the ring buffer with entries for the last known state
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// BACKFILL_INTERVAL_MS apart from each other from the time of the last entry to the
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// current time before adding the entry for the current state.
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// AUTO_MODE: thread mode if <120Hz, backfill if >=120Hz
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acio::MDXFBufferFillMode acio::MDXF_BUFFER_FILL_MODE = acio::MDXFBufferFillMode::AUTO_MODE;
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typedef enum {
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ARKMDXP4_POLL = 0,
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EXTERNAL_POLL = 1
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INTERNAL_POLL = 1,
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EXTERNAL_POLL = 2
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} MDXFPollSource;
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typedef uint64_t (__cdecl *ARK_GET_TICK_TIME64_T)();
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@@ -61,6 +96,106 @@ static uint64_t arkGetTickTime64() {
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return getTickTime64 ? getTickTime64() : timeGetTime();
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}
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// Used to keep the ring buffer populated with steady updates. 60Hz interval is too slow
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static void mdxf_thread_start() {
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bool expected = false;
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if (!MDXF_THREAD_RUNNING.compare_exchange_strong(expected, true)) {
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return;
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}
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log_info("mdxf", "starting poll thread");
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MDXF_THREAD = std::thread([] {
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SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_BELOW_NORMAL);
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while (MDXF_THREAD_RUNNING.load(std::memory_order_acquire)) {
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mdxf_poll(false);
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std::this_thread::sleep_for(THREAD_PERIOD);
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}
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});
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}
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static void mdxf_thread_stop() {
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if (!MDXF_THREAD_RUNNING.exchange(false)) {
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return;
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}
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if (MDXF_THREAD.joinable()) {
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MDXF_THREAD.join();
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}
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}
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// Snaps measured refresh rate to best fit
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static int snap_refresh_rate(int measured_hz) {
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static constexpr std::array<int, 6> rates = {
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60, 120, 144, 165, 180, 240
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};
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int best = rates[0];
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int best_err = std::fabs(measured_hz - best);
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for (int r : rates) {
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int err = std::fabs(measured_hz - r);
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if (err < best_err) {
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best = r;
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best_err = err;
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}
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}
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return best;
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}
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// Increments the number of times the update function was called,
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// then calculates the current refresh rate of the game
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// (20 seconds after the game starts, until 25 seconds)
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static void count_calls_from_game() {
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if (IS_REFRESH_RATE_DETERMINED) {
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return;
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}
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const uint64_t current_time = arkGetTickTime64();
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if (!IS_REFRESH_RATE_MEASUREMENT_STARTED) {
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if (START_TIME == 0) {
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START_TIME = current_time;
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}
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// boot screen takes about 10 seconds, so let's wait for double that
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if ((current_time - START_TIME) < 20000) {
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// too early, do nothing
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return;
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} else {
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// 20s has passed for the first time, start measuring on next call
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IS_REFRESH_RATE_MEASUREMENT_STARTED = true;
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START_TIME = current_time;
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log_debug("mdxf", "measurement begin");
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return;
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}
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}
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const uint64_t elapsed_time = current_time - START_TIME;
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CALL_COUNT++;
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if (elapsed_time >= 5000) {
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double measured_hz = static_cast<double>(CALL_COUNT) * 1000.0 / static_cast<double>(elapsed_time);
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// Account for the main loop calling this twice per iteration
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measured_hz *= 0.5;
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const int snapped_hz = snap_refresh_rate(static_cast<int>(measured_hz));
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IS_REFRESH_RATE_DETERMINED = true;
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IS_THREAD_NEEDED = (snapped_hz < THRESHOLD_REFRESH_RATE);
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log_info(
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"mdxf",
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"detected: {} Hz, best fit: {} Hz",
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static_cast<int>(measured_hz),
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snapped_hz);
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if (IS_THREAD_NEEDED) {
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mdxf_thread_start();
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}
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}
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}
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/*
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* Implementations
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*/
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@@ -92,22 +227,20 @@ static uint64_t __cdecl ac_io_mdxf_get_control_status_buffer(int node, void *out
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}
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std::lock_guard<std::mutex> lock(*mutex);
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const uint8_t start_index = (head_in == 0xFF) ? *head : head_in;
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if (head_in != 0xFF) {
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*head = head_in;
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}
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// Compute ring index: walk backwards from head as index increases
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// Compute ring index: walk backwards from start_index as index increases
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// Assumes ring buffer size is a power of two
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const size_t mask = size - 1;
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const size_t offset = static_cast<size_t>(index) & mask;
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const size_t i = (static_cast<size_t>(*head) - offset + size) & mask;
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const size_t i = (static_cast<size_t>(start_index) - offset + size) & mask;
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// Copy the chosen entry
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memcpy(out, buffer[i], STATUS_BUFFER_SIZE);
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// Return the head value actually used
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return static_cast<uint64_t>(*head);
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// Return the start value actually used
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return static_cast<uint64_t>(start_index);
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}
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return error_ret;
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@@ -162,8 +295,18 @@ static bool __cdecl ac_io_mdxf_update_control_status_buffer_impl(int node, MDXFP
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// Dance Dance Revolution
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if (avs::game::is_model("MDX")) {
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// Marks this module as actively being used, allowing this function to be called from other sources
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if (!IS_MDXF_ACTIVE && source == ARKMDXP4_POLL) {
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IS_MDXF_ACTIVE = true;
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if (source == ARKMDXP4_POLL) {
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if (!IS_MDXF_ACTIVE) {
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log_debug("mdxf", "initializing mdxf I/O support");
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IS_MDXF_ACTIVE = true;
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if (acio::MDXF_BUFFER_FILL_MODE == acio::MDXFBufferFillMode::THREAD_MODE) {
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IS_THREAD_NEEDED = true;
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mdxf_thread_start();
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}
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}
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if (acio::MDXF_BUFFER_FILL_MODE == acio::MDXFBufferFillMode::AUTO_MODE) {
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count_calls_from_game();
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}
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}
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uint8_t (*buffer)[STATUS_BUFFER_SIZE];
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@@ -226,6 +369,8 @@ static bool __cdecl ac_io_mdxf_update_control_status_buffer_impl(int node, MDXFP
|
||||
}
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uint16_t current_state;
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// Only call getState() if called externally when actual input events happen, otherwise use previous known state
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if (source == EXTERNAL_POLL) {
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// get buttons
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auto &buttons = games::ddr::get_buttons();
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@@ -276,8 +421,8 @@ static bool __cdecl ac_io_mdxf_update_control_status_buffer_impl(int node, MDXFP
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start_time = min_time;
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}
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// Only write one entry if called externally
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if (source == EXTERNAL_POLL) {
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// Don't backfill entries if called externally or if a separate thread is being used to fill auxiliary entries
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if (source == EXTERNAL_POLL || IS_THREAD_NEEDED) {
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start_time = stop_time - 1;
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}
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@@ -323,11 +468,12 @@ static bool __cdecl ac_io_mdxf_update_control_status_buffer(int node) {
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}
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// Used for triggering updates of the controller states from outside arkmdxp4.dll main refresh loop (i.e. within rawinput.cpp on controller events)
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void mdxf_poll() {
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void mdxf_poll(bool isExternal) {
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if (IS_MDXF_ACTIVE) {
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const MDXFPollSource source = isExternal ? EXTERNAL_POLL : INTERNAL_POLL;
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const uint64_t call_time_ms = arkGetTickTime64();
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ac_io_mdxf_update_control_status_buffer_impl(17, EXTERNAL_POLL, call_time_ms);
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ac_io_mdxf_update_control_status_buffer_impl(18, EXTERNAL_POLL, call_time_ms);
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ac_io_mdxf_update_control_status_buffer_impl(17, source, call_time_ms);
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ac_io_mdxf_update_control_status_buffer_impl(18, source, call_time_ms);
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}
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}
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@@ -348,4 +494,10 @@ void acio::MDXFModule::attach() {
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ACIO_MODULE_HOOK(ac_io_mdxf_get_control_status_buffer);
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ACIO_MODULE_HOOK(ac_io_mdxf_set_output_level);
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ACIO_MODULE_HOOK(ac_io_mdxf_update_control_status_buffer);
|
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}
|
||||
|
||||
acio::MDXFModule::~MDXFModule() {
|
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if (IS_THREAD_NEEDED) {
|
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mdxf_thread_stop();
|
||||
}
|
||||
}
|
||||
@@ -4,10 +4,24 @@
|
||||
|
||||
namespace acio {
|
||||
|
||||
enum class MDXFBufferFillMode {
|
||||
// backfill mode, but if <120Hz, enable poll thread
|
||||
AUTO_MODE,
|
||||
|
||||
// forces poll thread
|
||||
THREAD_MODE,
|
||||
|
||||
// forces backfill mode (no poll thread)
|
||||
BACKFILL_MODE
|
||||
};
|
||||
|
||||
extern MDXFBufferFillMode MDXF_BUFFER_FILL_MODE;
|
||||
|
||||
class MDXFModule : public ACIOModule {
|
||||
public:
|
||||
MDXFModule(HMODULE module, HookMode hookMode);
|
||||
|
||||
virtual void attach() override;
|
||||
~MDXFModule() override;
|
||||
};
|
||||
}
|
||||
|
||||
@@ -2,4 +2,4 @@
|
||||
#pragma once
|
||||
|
||||
// Called from rawinput thread whenever inputs have just been updated
|
||||
void mdxf_poll();
|
||||
void mdxf_poll(bool isExternal);
|
||||
@@ -84,7 +84,7 @@ static bool __cdecl ac_io_panb_start_auto_input() {
|
||||
return true;
|
||||
}
|
||||
|
||||
static uint8_t panb_get_button_velocity(Button button, Button button_soft, Button button_medium, Button button_hard) {
|
||||
static uint8_t panb_get_button_velocity(Button& button, Button& button_soft, Button& button_medium, Button& button_hard) {
|
||||
const auto velocity = Buttons::getVelocity(RI_MGR, button);
|
||||
const auto velocity_soft = Buttons::getVelocity(RI_MGR, button_soft);
|
||||
const auto velocity_medium = Buttons::getVelocity(RI_MGR, button_medium);
|
||||
|
||||
@@ -95,12 +95,19 @@ namespace acio2emu {
|
||||
break;
|
||||
|
||||
default:
|
||||
log_fatal("acio2emu", "cannot set step: unknown value: {}", s);
|
||||
log_fatal(
|
||||
"acio2emu",
|
||||
"cannot set step: unknown value: {}",
|
||||
static_cast<uint32_t>(s));
|
||||
break;
|
||||
}
|
||||
|
||||
if (!valid) {
|
||||
log_fatal("acio2emu", "illegal transition detected: {} -> {}", step_, s);
|
||||
log_fatal(
|
||||
"acio2emu",
|
||||
"illegal transition detected: {} -> {}",
|
||||
static_cast<uint32_t>(step_),
|
||||
static_cast<uint32_t>(s));
|
||||
}
|
||||
#endif
|
||||
step_ = s;
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
#include "hooks/sleephook.h"
|
||||
#include "launcher/options.h"
|
||||
#include "touch/touch.h"
|
||||
#include "misc/nativetouchhook.h"
|
||||
#include "misc/wintouchemu.h"
|
||||
#include "misc/eamuse.h"
|
||||
#include "util/detour.h"
|
||||
@@ -332,7 +333,9 @@ namespace games::iidx {
|
||||
// need to hook `avs2-core.dll` so AVS win32fs operations go through rom hook
|
||||
devicehook_init(avs::core::DLL_INSTANCE);
|
||||
|
||||
if (!NATIVE_TOUCH) {
|
||||
if (NATIVE_TOUCH) {
|
||||
nativetouchhook::hook(avs::game::DLL_INSTANCE);
|
||||
} else {
|
||||
wintouchemu::FORCE = true;
|
||||
wintouchemu::INJECT_MOUSE_AS_WM_TOUCH = true;
|
||||
wintouchemu::hook_title_ends("beatmania IIDX", "main", avs::game::DLL_INSTANCE);
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "api/modules/capture.h"
|
||||
#include "acio/acio.h"
|
||||
#include "acio/icca/icca.h"
|
||||
#include "acio/mdxf/mdxf.h"
|
||||
#include "api/controller.h"
|
||||
#include "avs/automap.h"
|
||||
#include "avs/core.h"
|
||||
@@ -1149,6 +1150,13 @@ int main_implementation(int argc, char *argv[]) {
|
||||
rawinput::RAWINPUT_REQUIRE_FOCUS = false;
|
||||
}
|
||||
}
|
||||
if (options[launcher::Options::DDRP4IOBufferMode].is_active()) {
|
||||
if (options[launcher::Options::DDRP4IOBufferMode].value_text() == "thread") {
|
||||
acio::MDXF_BUFFER_FILL_MODE = acio::MDXFBufferFillMode::THREAD_MODE;
|
||||
} else if (options[launcher::Options::DDRP4IOBufferMode].value_text() == "backfill") {
|
||||
acio::MDXF_BUFFER_FILL_MODE = acio::MDXFBufferFillMode::BACKFILL_MODE;
|
||||
}
|
||||
}
|
||||
|
||||
if (options[launcher::Options::MidiAlgoVer].is_active()) {
|
||||
if (options[launcher::Options::MidiAlgoVer].value_text() == "legacy") {
|
||||
|
||||
@@ -2291,6 +2291,26 @@ static const std::vector<OptionDefinition> OPTION_DEFINITIONS = {
|
||||
.setting_name = "20",
|
||||
.category = "I/O Options",
|
||||
},
|
||||
{
|
||||
// DDRP4IOBufferMode
|
||||
.title = "DDR P4IO Buffer Algorithm",
|
||||
.name = "ddrp4iobuffer",
|
||||
.desc =
|
||||
"Remember to restart after changing this value.\n\n"
|
||||
"Sets the algorithm used to populate entries to the buffer of controller polls read by the game.\n\n"
|
||||
"auto (default): thread mode if <120Hz, backfill if >=120Hz\n\n"
|
||||
"thread: starts a thread to periodically insert polls into the buffer\n\n"
|
||||
"backfill: fills the buffer on each frame with last known state info at short regular intervals up to the current time, then writes the current state.\n\n"
|
||||
"Only has an effect when emulating P4IO (arkmdxp4.dll)",
|
||||
.type = OptionType::Enum,
|
||||
.game_name = "Dance Dance Revolution",
|
||||
.category = "Game Options (Advanced)",
|
||||
.elements = {
|
||||
{"auto", ""},
|
||||
{"thread", ""},
|
||||
{"backfill", ""},
|
||||
},
|
||||
},
|
||||
{
|
||||
// InputRequiresFocus
|
||||
.title = "Input Requires Focus",
|
||||
|
||||
@@ -241,6 +241,7 @@ namespace launcher {
|
||||
IIDXRecDisable,
|
||||
MidiAlgoVer,
|
||||
MidiNoteSustain,
|
||||
DDRP4IOBufferMode,
|
||||
InputRequiresFocus,
|
||||
NostalgiaPoke,
|
||||
ForceBackBufferCount,
|
||||
|
||||
@@ -0,0 +1,91 @@
|
||||
// enable touch functions - set version to windows 7
|
||||
// mingw otherwise doesn't load touch stuff
|
||||
#define _WIN32_WINNT 0x0601
|
||||
|
||||
#include "wintouchemu.h"
|
||||
|
||||
#include "util/detour.h"
|
||||
#include "util/logging.h"
|
||||
|
||||
#define TOUCH_SIMULATE_FAT_FINGERS 0
|
||||
#define TOUCH_DEBUG_VERBOSE 0
|
||||
|
||||
#if TOUCH_DEBUG_VERBOSE
|
||||
#define log_debug(module, format_str, ...) logger::push( \
|
||||
LOG_FORMAT("M", module, format_str, ## __VA_ARGS__), logger::Style::GREY)
|
||||
#else
|
||||
#define log_debug(module, format_str, ...)
|
||||
#endif
|
||||
|
||||
namespace nativetouchhook {
|
||||
|
||||
static decltype(GetTouchInputInfo) *GetTouchInputInfo_orig = nullptr;
|
||||
|
||||
static void strip_contact_size(PTOUCHINPUT point) {
|
||||
|
||||
#if TOUCH_SIMULATE_FAT_FINGERS
|
||||
point->dwMask |= 0x004;
|
||||
point->cxContact = 80 * 100;
|
||||
point->cyContact = 60 * 100;
|
||||
#endif
|
||||
|
||||
// most monitors do not set TOUCHEVENTFMASK_CONTACTAREA, but for
|
||||
// monitors that do set it, IIDX can get very confused (SDVX is not
|
||||
// affected)
|
||||
//
|
||||
// while the test menu and the touch "glow" seem to work properly,
|
||||
// interacting with subscreen menu items or entering PIN becomes
|
||||
// very unpredictable
|
||||
//
|
||||
// to fix this, simply remove the contact area width and height
|
||||
//
|
||||
// note: test menu > I/O > touch test gives 5 numbers:
|
||||
// n: x, y, w, h
|
||||
// where
|
||||
// n is the nth touch input since boot
|
||||
// x, y are coordinates (center of finger)
|
||||
// w, h are contact width and height
|
||||
//
|
||||
// when TOUCHEVENTFMASK_CONTACTAREA is not set, w/h will
|
||||
// automatically be seen as 1x1, which works perfectly fine
|
||||
|
||||
log_debug(
|
||||
"touch::native",
|
||||
"[{}, {}] dwMask = 0x{:x}, cxContact = {}, cyContact = {}",
|
||||
point->x / 100,
|
||||
point->y / 100,
|
||||
point->dwMask,
|
||||
point->cxContact,
|
||||
point->cyContact);
|
||||
|
||||
point->dwMask &= ~(0x004ul); // clear TOUCHEVENTFMASK_CONTACTAREA
|
||||
point->cxContact = 0;
|
||||
point->cyContact = 0;
|
||||
}
|
||||
|
||||
static BOOL WINAPI GetTouchInputInfoHook(
|
||||
HTOUCHINPUT hTouchInput, UINT cInputs, PTOUCHINPUT pInputs, int cbSize) {
|
||||
|
||||
// call the original fist
|
||||
const auto result = GetTouchInputInfo_orig(hTouchInput, cInputs, pInputs, cbSize);
|
||||
if (result == 0) {
|
||||
return result;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < cInputs; i++) {
|
||||
PTOUCHINPUT point = &pInputs[i];
|
||||
strip_contact_size(point);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void hook(HMODULE module) {
|
||||
GetTouchInputInfo_orig = detour::iat_try("GetTouchInputInfo", GetTouchInputInfoHook, module);
|
||||
if (GetTouchInputInfo_orig != nullptr) {
|
||||
log_misc("touch::native", "GetTouchInputInfo hooked");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,6 @@
|
||||
#include <windows.h>
|
||||
|
||||
namespace nativetouchhook {
|
||||
void hook(HMODULE module);
|
||||
}
|
||||
|
||||
@@ -1850,7 +1850,7 @@ LRESULT CALLBACK rawinput::RawInputManager::input_wnd_proc(
|
||||
}
|
||||
|
||||
// update controller state ring buffers (DDR/MDXF)
|
||||
mdxf_poll();
|
||||
mdxf_poll(true);
|
||||
|
||||
// call the default window handler for cleanup
|
||||
DefWindowProc(hWnd, msg, wparam, lParam);
|
||||
@@ -2835,4 +2835,4 @@ void rawinput::RawInputManager::remove_callback_midi(void * data, const std::fun
|
||||
[data, callback](MidiCallback const &cb) {
|
||||
return cb.data == data && cb.f.target<void>() == callback.target<void>();
|
||||
}), this->callback_midi.end());
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user