mirror of
https://github.com/spice2x/spice2x.github.io.git
synced 2026-10-02 08:18:14 -07:00
Compare commits
7 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 112b1aecb0 | |||
| de466db29f | |||
| 08e99dea4a | |||
| 00e904539e | |||
| eaab4698eb | |||
| a48eccab93 | |||
| 81c913726d |
@@ -29,4 +29,33 @@ jobs:
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with:
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name: spice2x-ci-${{ env.COMMIT_SHORT_SHA }}
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path: src/spice2x/bin
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if-no-files-found: error
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if-no-files-found: error
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msvc-ci:
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name: Build (MSVC ${{ matrix.arch }}-bit)
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# windows-latest ships Visual Studio 2026; pin to the VS 2022 image, which is
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# the toolset spice2x is actually developed against
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runs-on: windows-2022
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strategy:
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fail-fast: false
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matrix:
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include:
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- arch: 32
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platform: Win32
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target: spicetools_spice spicetools_cfg
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- arch: 64
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platform: x64
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target: spicetools_spice64
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defaults:
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run:
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working-directory: ./src/spice2x
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steps:
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- uses: actions/checkout@v5
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- name: Configure
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run: >
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cmake -S . -B cmake-build-msvc-${{ matrix.arch }}
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-A ${{ matrix.platform }}
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- name: Compile
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run: >
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cmake --build cmake-build-msvc-${{ matrix.arch }}
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--config Release --target ${{ matrix.target }}
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+1
-1
@@ -105,5 +105,5 @@ if (conditional)
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* We don't use GSL.
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* Don't throw exceptions.
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* Stick to smart pointers. For interfacing with C Win32 API and raw buffers, use `unique_plain_ptr`.
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* Writing in C is also completely acceptable.
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* Writing in C is also completely acceptable but prefer to use RAII patterns.
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* Other than that, there are no strict rules for code formatting, but please attempt to emulate the style around the code you are modifying.
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@@ -8,6 +8,7 @@
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#include "client.h"
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#include "cfg/configurator.h"
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#include "external/rapidjson/document.h"
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#include "external/rapidjson/error/en.h"
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#include "util/crypt.h"
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#include "util/logging.h"
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#include "util/utils.h"
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@@ -92,6 +93,7 @@ Controller::Controller(unsigned short port, std::string password, bool pretty)
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// bind socket to address
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if (bind(this->server, (sockaddr *) &server_address, sizeof(sockaddr)) == -1) {
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log_warning("api", "could not bind socket on port {}: {}", port, get_last_error_string());
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closesocket(this->server);
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this->server = INVALID_SOCKET;
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if (!cfg::CONFIGURATOR_STANDALONE) {
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log_fatal("api", "failed to start server");
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@@ -102,6 +104,7 @@ Controller::Controller(unsigned short port, std::string password, bool pretty)
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// set socket to listen
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if (listen(this->server, server_backlog) == -1) {
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log_warning("api", "could not listen to socket on port {}: {}", port, get_last_error_string());
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closesocket(this->server);
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this->server = INVALID_SOCKET;
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if (!cfg::CONFIGURATOR_STANDALONE) {
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log_fatal("api", "failed to start server");
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@@ -312,6 +315,8 @@ bool Controller::process_request(ClientState *state, const char *in, size_t in_s
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// check for parse error
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if (document.HasParseError()) {
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log_warning("api", "Request JSON parse error: {} (byte offset {}, decrypted request length {} bytes)",
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GetParseError_En(document.GetParseError()), document.GetErrorOffset(), in_size);
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// return empty response and close connection
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out->push_back(0);
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@@ -443,7 +448,9 @@ void Controller::free_socket() {
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this->server = INVALID_SOCKET;
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}
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this->websocket->free_socket();
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if (this->websocket) {
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this->websocket->free_socket();
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}
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for (auto &s : this->serial) {
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s->free_port();
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@@ -41,21 +41,21 @@ namespace api {
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bool pretty;
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// server
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WebSocketController *websocket;
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WebSocketController *websocket = nullptr;
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std::vector<SerialController *> serial;
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std::vector<std::thread> server_workers;
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std::vector<std::thread> server_handlers;
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std::mutex server_handlers_m;
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std::vector<api::ClientState *> client_states;
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std::mutex client_states_m;
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SOCKET server;
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SOCKET server = INVALID_SOCKET;
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void server_worker();
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void connection_handler(ClientState client_state);
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public:
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// state
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bool server_running;
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bool server_running = false;
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// constructor / destructor
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Controller(unsigned short port, std::string password, bool pretty);
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@@ -61,7 +61,7 @@ namespace api::modules {
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return error_type(res, "amount", "int");
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// add to coin stock
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eamuse_coin_set_stock(eamuse_coin_get_stock() + std::max(0, req.params[0].GetInt()));
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eamuse_coin_add(std::max(0, req.params[0].GetInt()));
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}
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/*
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@@ -2,6 +2,7 @@
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#if SPICE64 && !SPICE_XP
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#include <array>
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#include <d3d9.h>
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#include "mf_wrappers.h"
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#include "avs/game.h"
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@@ -46,9 +47,7 @@ struct PredefinedHook {
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uintptr_t hook_afp_texture_offset;
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};
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PredefinedHook g_predefinedHooks[] = {};
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const DWORD g_predefinedHooksLength = ARRAYSIZE(g_predefinedHooks);
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std::array<PredefinedHook, 0> g_predefinedHooks = {};
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namespace games::iidx {
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@@ -110,14 +109,14 @@ namespace games::iidx {
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auto pe = fmt::format("{:x}_{:x}", time_date_stamp, address_of_entry_point);
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log_info("iidx:camhook", "Locating predefined hook addresses for LDJ-{}", pe);
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for (DWORD i = 0; i < g_predefinedHooksLength; i++) {
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if (pe.compare(g_predefinedHooks[i].pe_identifier) == 0) {
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for (auto &hook : g_predefinedHooks) {
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if (pe.compare(hook.pe_identifier) == 0) {
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log_misc("iidx:camhook", "Found predefined addresses");
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addr_hook_a = g_predefinedHooks[i].hook_a;
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addr_textures = g_predefinedHooks[i].hook_textures;
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addr_camera_manager = g_predefinedHooks[i].hook_camera_manager;
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addr_device_offset = g_predefinedHooks[i].hook_device_offset;
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addr_afp_texture_offset = g_predefinedHooks[i].hook_afp_texture_offset;
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addr_hook_a = hook.hook_a;
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addr_textures = hook.hook_textures;
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addr_camera_manager = hook.hook_camera_manager;
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addr_device_offset = hook.hook_device_offset;
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addr_afp_texture_offset = hook.hook_afp_texture_offset;
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return TRUE;
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}
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}
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@@ -29,6 +29,10 @@ DEFINE_GUID(IID_IAudioClient,
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0x1cb9ad4c, 0xdbfa, 0x4c32,
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0xb1, 0x78, 0xc2, 0xf5, 0x68, 0xa7, 0x03, 0xb2);
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DEFINE_GUID(IID_IAudioClient3,
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0x7ed4ee07, 0x8e67, 0x4cd4,
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0x8c, 0x1a, 0x2b, 0x7a, 0x59, 0x87, 0xad, 0x42);
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DEFINE_GUID(IID_IAudioClock,
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0xcd63314f, 0x3fba, 0x4a1b,
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0x81, 0x2c, 0xef, 0x96, 0x35, 0x87, 0x28, 0xe7);
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@@ -11,6 +11,9 @@
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#include "d3d9_device.h"
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// windows.h defines many stupid things
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#undef small
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bool gfdm_two_head_exclusive() {
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return games::gitadora::is_arena_model()
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&& games::gitadora::ARENA_TWO_HEAD_EXCLUSIVE
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+636
-814
File diff suppressed because it is too large
Load Diff
@@ -325,6 +325,8 @@ namespace launcher {
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OBSWebSocketDebug,
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ScreenshotIncludeOverlay,
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ScreenshotSubscreens,
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_Count,
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};
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enum class OptionsCategory {
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@@ -331,8 +331,8 @@ int eamuse_coin_consume_stock() {
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return COIN_STOCK.exchange(0, std::memory_order_relaxed);
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}
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int eamuse_coin_add() {
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return COIN_STOCK.fetch_add(1, std::memory_order_relaxed) + 1;
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void eamuse_coin_add(int amount) {
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COIN_STOCK.fetch_add(amount, std::memory_order_relaxed);
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}
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void eamuse_coin_insert() {
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@@ -621,6 +621,7 @@ int eamuse_get_game_keypads() {
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avs::game::is_model("JDX") ||
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avs::game::is_model("KDX") ||
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avs::game::is_model("MDX") ||
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avs::game::is_model("KDM") ||
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avs::game::is_model("J33") ||
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avs::game::is_model("K33") ||
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avs::game::is_model("L33") ||
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@@ -637,6 +638,7 @@ int eamuse_get_game_keypads_name() {
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if (game_name == "Beatmania IIDX" ||
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game_name == "Dance Dance Revolution" ||
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game_name == "Dance Evolution" ||
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game_name == "GitaDora")
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{
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return 2;
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@@ -59,7 +59,7 @@ void eamuse_coin_set_stock(int amount);
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bool eamuse_coin_consume(int amount);
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int eamuse_coin_consume_stock();
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int eamuse_coin_add();
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void eamuse_coin_add(int amount = 1);
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void eamuse_coin_insert();
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void eamuse_pin_macro_start_thread();
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@@ -237,6 +237,16 @@ typedef SPICE_SDK_STATUS_CODE (__cdecl spice_sdk_add_toast_func)(
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const char *text
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);
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// insert_coin (v0.3 and up)
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// adds to the shared coin stock, bypassing the coin blocker like the Spice API
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//
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// amount: number of coins to insert (0 to 255); use 1 for a single coin
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// zero succeeds without changing the stock
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typedef SPICE_SDK_STATUS_CODE (__cdecl spice_sdk_insert_coin_func)(
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uint8_t amount
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);
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typedef struct SPICE_SDK_V0 {
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uint32_t size;
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@@ -262,6 +272,8 @@ typedef struct SPICE_SDK_V0 {
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spice_sdk_add_toast_func *add_toast;
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spice_sdk_insert_coin_func *insert_coin;
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} SPICE_SDK_V0;
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typedef void (__cdecl spice_sdk_destroy_callback_func)(
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@@ -76,9 +76,35 @@ static ArrowButton arrow_buttons[] = {
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// worker thread for I/O
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static void worker_thread_main(std::stop_token stop_token) {
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bool coin_previous_state[10] = {};
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while (!stop_token.stop_requested()) {
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// insert coin
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const bool control_pressed = (GetAsyncKeyState(VK_CONTROL) & 0x8000) != 0;
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for (uint8_t amount = 0; amount < 10; amount++) {
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const bool coin_pressed = control_pressed &&
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((GetAsyncKeyState('0' + amount) & 0x8000) != 0);
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if (coin_pressed && !coin_previous_state[amount] && spice.insert_coin) {
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const auto status = spice.insert_coin(amount);
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if (status != SPICE_SDK_STATUS_SUCCESS) {
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LOG_INFO(std::format(
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"coin insertion failed: {}",
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static_cast<int>(status)).c_str());
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} else {
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const auto message = std::format(
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"v0_cpp: inserted {} coin{}", amount, amount == 1 ? "" : "s");
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LOG_INFO(message.c_str());
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if (spice.add_toast) {
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spice.add_toast(SPICE_SDK_TOAST_LEVEL_SUCCESS, message.c_str());
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}
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}
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}
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coin_previous_state[amount] = coin_pressed;
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}
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// check for ctrl + arrow keys and trigger p1 pad arrows
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for (auto& arrow : arrow_buttons) {
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// check for ctrl + arrow keys and trigger p1 pad arrows
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if (((GetAsyncKeyState(VK_CONTROL) & 0x8000) != 0) &&
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((GetAsyncKeyState(arrow.key) & 0x8000) != 0)) {
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spice.set_button(arrow.button, true, 1.f);
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@@ -88,7 +114,7 @@ static void worker_thread_main(std::stop_token stop_token) {
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if (spice.add_toast) {
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spice.add_toast(
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SPICE_SDK_TOAST_LEVEL_INFO,
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std::format("let me hear you say: {}", arrow.name).c_str());
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std::format("v0_cpp: let me hear you say: {}", arrow.name).c_str());
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} else {
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LOG_INFO(std::format("let me hear you say: {}", arrow.name).c_str());
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}
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+24
-1
@@ -31,6 +31,7 @@ static spice_sdk_clear_touch_func sdk_clear_touch;
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static spice_sdk_insert_card_func sdk_insert_card;
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static spice_sdk_set_keypad_func sdk_set_keypad;
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static spice_sdk_add_toast_func sdk_add_toast;
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static spice_sdk_insert_coin_func sdk_insert_coin;
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struct SdkModule {
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std::string dll;
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@@ -175,8 +176,13 @@ sdk_init(
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if (v0->size >= RTL_SIZEOF_THROUGH_FIELD(SPICE_SDK_V0, add_toast)) {
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v0->add_toast = sdk_add_toast;
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}
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// end of 0.2
|
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|
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if (v0->size >= RTL_SIZEOF_THROUGH_FIELD(SPICE_SDK_V0, insert_coin)) {
|
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v0->insert_coin = sdk_insert_coin;
|
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}
|
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// end of 0.3
|
||||
|
||||
// any newer minor iterations will need to check the size
|
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|
||||
{
|
||||
@@ -219,6 +225,7 @@ sdk_log(
|
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log_warning(facility_str.c_str(), "{}", message);
|
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break;
|
||||
case SPICE_SDK_LOG_LEVEL_FATAL:
|
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lock.unlock();
|
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log_fatal(facility_str.c_str(), "{}", message);
|
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break;
|
||||
default:
|
||||
@@ -640,5 +647,21 @@ sdk_add_toast(
|
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return SPICE_SDK_STATUS_SUCCESS;
|
||||
}
|
||||
|
||||
SPICE_SDK_STATUS_CODE
|
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__cdecl
|
||||
sdk_insert_coin(
|
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uint8_t amount
|
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)
|
||||
{
|
||||
std::shared_lock lock(sdk_global_mutex);
|
||||
if (!sdk_initialized) {
|
||||
return SPICE_SDK_STATUS_TOO_LATE;
|
||||
}
|
||||
|
||||
if (amount > 0) {
|
||||
eamuse_coin_add(amount);
|
||||
}
|
||||
return SPICE_SDK_STATUS_SUCCESS;
|
||||
}
|
||||
|
||||
} // namespace sdk
|
||||
@@ -1,5 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
#include <winternl.h>
|
||||
|
||||
#define LDR_DLL_NOTIFICATION_REASON_LOADED 1
|
||||
@@ -43,4 +44,4 @@ NTSTATUS NTAPI LdrRegisterDllNotification(
|
||||
|
||||
NTSTATUS NTAPI LdrUnregisterDllNotification(
|
||||
PVOID Cookie
|
||||
);
|
||||
);
|
||||
|
||||
Reference in New Issue
Block a user